PeBe
-----Oorspronkelijk bericht-----
Van: geoff Cook <geoff_cook@f1.net.au>
Aan: Basil A. Daoust <daoust@ibm.net>; Bill <eti@ains.net.au>
CC: g2-list@pbm.com <g2-list@pbm.com>
Datum: vrijdag 28 mei 1999 12:08
Onderwerp: Re: Trade
>>> Once a market has been found for the tradegood (Ivory [s376]) all other
>>> cities that WERE possible markets are reset by the computer to have no
>>> interest in that tradegood (Ivory [s376]) again.
>>
>>No I don't believe that is the case... if you wished to find multiple
>>buying cities I believe that would be viable... though usually running a
>>route in one direction is enough work.
>>
>
>
>What this does mean is that multiple factions (or two nobles from the one
>faction) could run the same trade good, selling them in different cities,
as
>long as these factions co-ordinated their efforts so that only one faction
>was attempting to buy the goods in any one turn
>
>Geoff
>
>
>