Re: SFW Bug

P.J.M. Beerepoot (mordred@ibm.net)
Fri, 8 Jan 1999 12:29:58 +0100

I entirely concur here. It would also appear to me that the main
participants in this discussion, calling for removal of this "bug" to the
extent even of implying their adversaries to be cheaters, are the ones that
most actively use it. Would a trading faction be hurt by the bug?, would a
faction that peacefully settled his domains and is living in harmony with
his or her neighbours be hurt by the bug? would this also apply for an
exploring faction or industrious factions busy mining and farming the lands
?

The bug apparently only plays an important role for those that can be
labelled belligerent. The answer ofcourse is plain simple: dont go to war!
and remember that no modern state in Western christianity attained its
present borders through conquest. Where nations enhanced their territories,
the most likely cause is marriage . Through marriage the United Kingdom
became united and Spain and Italy and france to name just but a few. The
great warriors like Attila the Hun, Alexander of Macedonia and a couple of
others never succeeded in establishing a state that would last for
centuries. So Plato stop bitching about this bug, end your belligerent
policies and try to enhance your influence by diplomatic means. Dont
consider this game to be a fighter ace program and in the end you may
survive :-)

Peter Beerepoot

>The way I see it: there are over 300 people playing this game (I realize
>that number is under dispute) , and you can't expect to have that number of
>people decide not to use a certain "bug" to their advantage no matter how
it
>might affect the game. Bugs will be exploited and it is up to the
>programmer/gamemaster to fix them as expeditiously as possible to maintain
>fairness. I sympathize with everybody who has developed their position
>trusting that the rules would be enforced, and believe me I do sympathize
>because the movement bug allowed my enemies to move a large army much
faster
>than the rules said were possible. Unfortunately, I had been counting on
>the fact that they couldn't. You must accept the fact that once a bug is
>reported it becomes fair game. When you signed up to play I'm sure you
read
>the disclaimer regarding bugs, I won't bother to quote. You can't trust
>your enemies not use a bug, because they don't trust you not use it - this
>discussion thread proves that much. The SFW bug should be removed from the
>game immiediately, but it's not up to the players to unanimously decide not
>to use it for the sake of balance. The rules are enforced by the program
>and that's covered by the $2.50 turn fee. If the gamemaster can't be
>convinced that it should be removed; live with it, and use it as best you
>can.
>
>

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