People people... (was RE: SFW Bug)

Capricorn (cappy@skynet.be)
Fri, 08 Jan 1999 02:45:46 +0100

First of all, I want to point out that there are two ways of
sharing information on the g2-list. In character and out of
character...

If no-one else has, than only me and Greg have understood
this...

This is why I find your sharing of information below (for the
slower among you, I mean the visions) totally out of place.
Even if you did remove the noble's id and stack information...
You still have no business putting this on the g2-list.
Do it with your own nobles as much as you want, but don't
do this with others' nobles.

Now about the SFW bug...
I had noticed that a noble of mine that was executed in the
past had miraculously survived... at the time I figures it was
pure luck (like a 1% chance or something)... that same noble
escaped capture that same turn and ran away. He started his
611 studies again, but was caught before finishing them.
Again he miraculously survived the execution...
(the point was taken, and the ambiguity is still in the box)

The moral of the story?

As long as the bug is reported and you're not ACTIVELY abusing
it (like the tap healt explained by others in this thread) it's
a feature... If you don't have time to finish 611 and you happen
to die... tough luck. or not... depends on your point of view.
Rich should have fixed the bug.

Oh and about the trade bug, Rob?
How would you like it if I were to put a few market reports of PLATO
cities on the g2-list that sell or buy more than 2 trade goods? (even
up to 4)
Would that be like reporting a bug, a feature or would that be rude?

Let's try to keep the g2-list civilized, shall we?

Cappy (ooc cause my friends call me cappy :p )

At 13:46 07/01/99 -0800, Rodgers, Robert wrote:
>
>>I find this very sad ! You only tell one side of the story (and even
>Phil
>>Collins knows that you should know both sides of the story). If what
>you guys say about
>>SFW is true then it makes it impossible for somebody to kill you with
>Aurablast. As you
>>could relearn SFW faster then somebody gaining 50 aura to blast. So
>even if this bug (SFW,
>>not aurablast) is fixed. The one being blasted would suffer the

>consequences.
>
>You're going to have to explain yourself a bit better, and tell the
>other side of the story. The issue is not how fast you can relearn
>before your enemy gains 50 aura, the issue is (in part) that said enemy
>can use SFW in concert with Tap Health to gain aura at rate that the
>game is not balanced to handle.
>
>The other part of the issue is how all of your nobles happen to be
>running around like this:
>
> 9: Brother Love [xxxx] receives a vision of Wyluli [xxxx]:
> 9:
> 9: Location: not relevant
> 9: Loyalty: Oath-1
> 9: Stacked under: not relevant
> 9: Health: 100%
> 9: Combat: attack 80, defense 80, missile 60
> 9: behind 2 (stay behind in combat)
> 9: Break point: 0% (fight to the death)
> 9:
> 9: Declared attitudes:
> 9: defend not relevant
> 9:
> 9: Skills known:
> 9: Shipcraft [600]
> 9: Sailing [601], apprentice
> 9: Shipbuilding [602], apprentice
> 9: Combat [610]
> 9: Fight to the death [612]
> 9: Archery [615], apprentice
> 9: Weaponsmithing [617], adept
> 9: Stealth [630]
> 9: Petty thievery [631], grand master
> 9: Learn of richest nearby noble [636], apprentice
> 9:
> 9: Partially known skills:
> 9: Survive fatal wound [611], 8/28
>
>and this:
>
>23: Brother Love [xxxx] receives a vision of Samuel Vimes [xxx]:
>23:
>23: Location: not relevant
>23: Loyalty: Fear-186
>23: Health: 100%
>23: Combat: attack 80, defense 80, missile 0
>23: behind 0 (front line in combat)
>23: Break point: 0% (fight to the death)
>23: use 641 1 (concealing self)
>23: Banner: Commander of the City Watch
>23:
>23: Skills known:
>23: Combat [610]
>23: Fight to the death [612]
>23: Stealth [630]
>23: Sneak into structure [639], apprentice
>23: Conceal self [641], apprentice
>23:
>23: Partially known skills:
>23: Survive fatal wound [611], 1/28
>
>How many more shall I provide? These may not be your specific nobles
>but they belong to your alliance. How, Mr. Majestic, do you justify
>obviously taking advantage of a game bug to succeed?
>
>>BTW : Dear PLATO-members, simple planning is what it takes.
>>I'm sorry if I'm good at it.
>
>If you weren't so obviously arrogant I wouldn't say what I'm about to
>say, and no doubt suffer the flaming I'm going to get. But I enjoy
>Olympia too much, and have played it for too long a time to see the game
>I like ruined by the likes of you.
>
>What you are good at, Yves, is cheating.
>

>Rob
>
- - - ------------------------------------------------------- - - -

Life's a bitch...
but it does mean a free trip around the sun

- - - ------------------------------------------------------- - - -

Main Index  |  Olympia  |  Arena  |  PBM FAQ  |  Links