Re: active players

James Frediani (ferpo@netdex.com)
Thu, 10 Dec 1998 12:24:54 -0800

I have a suggestion.

Skip has told us that he will not detail that which he feels is
an unintended method to illegally transfer NPs. This is because
he feels less scrupulous [spelling is not my strong suit] persons
would exploit this before Rich corrects it. I have no problem
with this.

Rather than continuing to debate the real or imaginary nature of
this offshoot of the original topic, I suggest that Skip email
Rich privately with the details of the method he "discovered"
[or believes to exist, if he hasn't actually tried it]. This was
Jon's suggestion earlier when he believed the matter concerned
NPC transfers. I think its an excellant one. After all, we
cannot fix it, but Rich can.

Skip could even request Rich inform everyone of the bug fix after
it occurs. And, of course, we all realize that Rich is busy and
may not get to this immediately.

I'd like to thank Skip [in advance, if he has not already done this]
for bringing this bug to Rich's attention, and making the game more
enjoyable for the rest of us.

And if this is something that he deduced, perhaps incorrectly
[ie: hasn't actually seen it done], I hope he has the good grace
to tell us what he _thought_ it was if Rich tells him that this
non-NPC method does not, in fact, work.

Jim Frediani


-----Original Message-----
From: Rodgers, Robert <rrodgers@unex.ucla.edu>
To: 'Basil A. Daoust' <daoust@ibm.net>
Cc: g2-list@pbm.com <g2-list@pbm.com>
Date: Thursday, December 10, 1998 11:15 AM
Subject: RE: active players

>> Rob,
>>
>>it would seem to me that any FEATURE that allows np's to be
>>transferred be it easy or painfully slow allows the creation of super
>>factions.
>
>What I meant by saying it's a feature is that it is not literally
>proscribed in the rules. The rules don't say that you cannot ever
>transfer noble points, they just spell out that all the ways it used to
>be done in G1 will no longer work. If Rich, after being convinced it's
>bad for the game, puts in some new code that makes this method not work
>then it would not longer be a feature, and if it still worked it would
>be a bug.
>
>>Is this something we would want to happen? I don't think it was in
>>the plan when NP conservation was implemented.
>
>You're absolutely right.
>
>>Now add the fact that it can be achived through multiple ways.
>
>I'm still not convinced of that. I think there is only one way, and Mr.
>Sifu was grossly exaggerating about how fast it could be done.
>
>>One I believe everyone agrees is the giving of an artifact. Well if
>one was
>>going to quest anyways then this side benifit actually exceeds the
>>expected goals of Questing. IMHO, though I love NPC's I love NPs more.
>
>Only if you have a faction around willing to give you the NP's. If you
>start a second one yourself you are cheating, whether you use a friends
>account or not, as long as you wrote the orders. That is clearly stated
>in the rules. I doubt anyone in my alliance would be willing to give me
>an NP, except under the most extreme circumstances. But if they did I
>wouldn't feel I was cheating.
>
>>:-) For you obviously don't quest for the gold, maybe initially you
>did
>>some questing to get breeding stock... by why keep questing?
>
>Well, mostly because I like too. As someone said, we Camarians like to
>lead our busy little lives, because we are so cute.
>
>Rob, Robert wrote:
>> >
>> > >Okay, easy, I start 8 new factions, all with different e-mail
>> > >addresses and with Visa cards from friends since it would only
>> > >be for a few turns and then I can transfer the NP's to my
>> > >faction. I will not tell you how because I don't want to give
>> > >any hints to players who like to cheat.
>> > >I don't say that this is actually happening but it is possible!!
>> > >Next time read the mail better !!!
>> > >And what 'real' bugs should be fixed according to you ??
>> > >Or are they just real because they're bugs that are bothering YOU
>> !!
>> >
>> > You clearly must not have figured out how to transfer NP's, because
>> your
>> > scenario above simply will not work. Those of us who HAVE figured
>> out
>> > how to transfer NP's realize that it is a long, slow process, and,
>> > taking a strct interpretation, is not against the rules. Therefore
>> it
>> > isn't a bug, it's a feature.
>> >
>> > What is more worrisome is if you have decided that it's worth 20
>> bucks a
>> > week to play Olympia and you keep those 8 factions going. If you
>> did
>> > that you would be probably the single most coordinated group in the
>> game
>> > and would be able to bring off a string of unlikely military and
>> magical
>> > successes. In that case, you would be a cheating rat and if you had
>> any
>> > honor you would drop out of the game.
>> >
>> > Rob, because Ming has no idea that this is a game
>

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