Re: active players

Skip Sifu (ssifu@hotmail.com)
Tue, 08 Dec 1998 12:42:57 PST

I don't know where you heard these rumors but that's cheating
and thus against the rules.
Maybe in theory, you could be right but then those people go
through a whole lot of trouble to cheat.

Dragonlord

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>From: "James Frediani" <ferpo@netdex.com>
>To: "J.B. Jones III" <jbjones@ahecpb.uams.edu>,
> "Greg Lindahl" <lindahl@pbm.com>
>Cc: <g2-list@pbm.com>
>Subject: Re: active players
>Date: Tue, 8 Dec 1998 08:05:58 -0800
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>I had heard a rumor that there were some who gave their
>NPC-controling artifacts to friends who were dropping.
>Thus the player "staying" was gaining a more useful NP
>than what the NPC-artifact generated character represents.
>
>
>Unlike g1, I am told that when the artifact is dropped [after
>the player quits and melts into the ground], it cannot be explored
>for, refound, and re-given away to another friend who might be
>dropping out.
>
>
>As for the issue of the disparity [sp?] between active and total
>factions in play, I suggest that Rich may be very busy and probably
hasn't
>had the opportunity to go through and "drop" those players
>who have simply stopped submitting turns [and payments]. When he
>has the time, the numbers will probably converge somewhat :^)
>
>
>Either that <wicked grin!> or these "shadow factions" are, in
>reality, NP farms for some evil empire which has found a loophole
>in the rules, and is mercilessly exploiting it. {Using my earlier
>example, maybe the "dummy" faction drops the artifact instead of
>quitting...the "farmer" explores until he finds it again, hands
>it off and harvests another NP...don't know of anyone who has tried
>it, but it shouldn't work}
>
>
>Jim
>
>
>>Although that would be cheating, it's not so important these days,
>>since gold, stone, and wood are easy to come by, and you can't
>>transfer NPs in any useful way in g2.
>>
>>-- g
>>
>>
>
>

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