The program would have to be ammended where certain events triggered
"flags".
Castles being attacked. Battles where very large troop numbers were
involved.
There might be a size limitation. On turns where "flagged" events did not
exceed
the size limitation, the computer would randomly select events from player
reports to
fill up the space. Things like "Joe Blow bought 2 riding horses in Harn for
130 gold". Or quests. Or visions. Or movement. Or studying.
If this is too hard to program in, I can live without it. Afterall, I don't
see the need for
Rich to have to comb through turn reports to generate something like this by
hand.
Major events, however, should be major news, and from a source you can
trust.
Jim