Trade in G2

Michael S. Merrell (llamas@mindspring.com)
Mon, 26 Jan 1998 14:49:15 -0500

At 05:38 PM 1/26/98 PST, you wrote:
>The RW element that seems lacking is just the sort of oversea aspect that
>Glassco mentioned: more profitable trade overseas.
>In a [real fantasy] world, there would be roundships stuffed to the gills
>with tradegoods going from continent to continent, selling things they
>bought cheaply in, say, Provinia to Krussos. A common good in Provinia
>would be a rare good in Krussos. (Provinia grows citrus, Krussos does
>not... and so forth)

I agree with this, wholeheartedly. Perhaps the piracy/naval element that
is absent in this game would arise from this. So, the change would not
only make trade more interesting, but it would also add some flavor to the
seaborne part of the game.

--Mike

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