Re: Workers Suggestions

David O. Kling (dkling@erinet.com)
Fri, 25 Jul 1997 07:37:53 -0400

> Mike Wallace makes the following suggestions for discussion:
>
> Why not allow nobles to convert peaseants into workers, then into
> craftsmen? They would furnish a small amount in income/tariff taxes
> (say one gold per 10). Allow them to be convertable to soldiers as
> needed (make it expensive - must replace lost income of family).

I think this would be really interesting. I think it would be really
good to have these. Or even to have better workers that could build at
twice the effectivness.

> Are safehavens owed by players, do they control the markets? If a
> safehaven does not have a garrison, can I build one (10 soldiers)and
> transfer it to city?

Cities can be run by players if the players control a castle that
garrisons the city. If you do not control a castle you cannot garrison.

> If you can claim gold anywhere, why can't you put it away in unclaimed?

I would like to see this!

Dave

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