Re: Inner location reports

rww@ica.net
Sat, 26 Apr 1997 22:19:44 -0400

Hello,

> I am glad, I was begining to think that
> a) it was just me
> b) my communication skills (never that good)
> had completely packed it in.
>
>

Not so, It happens to everyone, and I new exactly what you were talking
about from the first.

>
> I don't buy it. It's not a feature unless it's documented. Or at least
> doesn't conflict with the documentation. Which says:
>
> "Characters are not able to see into inner locations without going
> into them"
>
> It does not say :
>
> "Characters are able to see into some locations like caves but
> not others like sewers."
>
> And they(the rules) speciffically give an example of not seeing
> into a structure (an inn)
>
> I think this is a bug (undocumented feature) that everyones just
> gotten used to.
>
> People, are used to it now, maybe even like it, you say?. Well
> fine, but how about list of what can be seen into (and not) so that
> those of us who are new to the game can know how thing work too.

Okay, here's how it works. You can see characters and other structures
inside sub-locations one level below where you are(i.e. you can see a sewer
from a city, and a tunnel from a sewer, but not the tunnel from the city).
The reason you can't see into cities from provinces is because there are too
many people and structures in cities to make out distict ones without being
in the city. The reason you get detailed reports for cities and tunnels,
and only lists for other sub-locations is that other sublocations have
nothing in them worth talking about in detail.

Yours truly,
William Weigand
Clan Dragonsbane

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