Re: Current to-do list

John Morrow (morrow@gandalf.rutgers.edu)
Tue, 13 Sep 94 15:34:48 EDT

>I don't see any good solutions to Scott's fleeing characters
>problem.

In Oly I, you could "keep the camera moving" and pretty much avoid
getting hit. In Oly 2, it is almost impossible to avoid getting hit.
I think the idea that you *might* be able to hit a unit in motion is
a good one. Once they start moving between locations, nobles should
be difficult, but not impossible to hit since they are on the move.

>Proposed changes:

>1. A faction may perform Last Rites on any dead noble from that faction.
> Any other faction must posess the body to perform Last Rites.

I agree with Greg that this needs a little more discussion. Your
question below indicates that. If you can't live with the current
implementation, "shut them off" for a turn or two until you sort it
out.

> Perhaps Last Rites should simply require the body? More
> consistent...

Yes. But I think making both Last Rites and Resurrection time
consuming might be a good idea -- or unreliable (perhaps a chance with
either of losing BOTH the noble and the NP for going against the
natural order of things or a simple chance of failure).

2-8 all sound good.

>Consider list:

>2. Provide a MASK 0/1 command. All characters are by default masked.
> ADMIT/HOSTILE/NEUTRAL/DEFEND with the faction specified will only
> include units that are unmasked, i.e. showing their factional
> affiliation.

I'm indifferent to (1).

(2) sounds good.

John Morrow


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