In Oly I, you could "keep the camera moving" and pretty much avoid
getting hit. In Oly 2, it is almost impossible to avoid getting hit.
I think the idea that you *might* be able to hit a unit in motion is
a good one. Once they start moving between locations, nobles should
be difficult, but not impossible to hit since they are on the move.
>Proposed changes:
>1. A faction may perform Last Rites on any dead noble from that faction.
> Any other faction must posess the body to perform Last Rites.
I agree with Greg that this needs a little more discussion. Your
question below indicates that. If you can't live with the current
implementation, "shut them off" for a turn or two until you sort it
out.
> Perhaps Last Rites should simply require the body? More
> consistent...
Yes. But I think making both Last Rites and Resurrection time
consuming might be a good idea -- or unreliable (perhaps a chance with
either of losing BOTH the noble and the NP for going against the
natural order of things or a simple chance of failure).
2-8 all sound good.
>Consider list:
>2. Provide a MASK 0/1 command. All characters are by default masked.
> ADMIT/HOSTILE/NEUTRAL/DEFEND with the faction specified will only
> include units that are unmasked, i.e. showing their factional
> affiliation.
I'm indifferent to (1).
(2) sounds good.
John Morrow