Re: Bug report

Dominick Vansevenant (domme@pandora.be)
Sun, 20 Jun 1999 15:46:06 +0200

No, we had the farcast set on the right location. We were already doing this
the right way.

Dominick

----- Original Message -----
From: James Frediani <ferpo@netdex.com>
To: Dominick Vansevenant <domme@pandora.be>; <g2-list@pbm.com>
Sent: Sunday, June 20, 1999 11:31 AM
Subject: Re: Bug report

> I believe this is related to the wierd way ship combat works.
> Try targeting the noble with the target location as being the ship.
> I may have this wrong here, having never done an Aura Blast, but I
> believe you have to treat a ship as if it were a city or castle
> [Inner Location].
>
>
> If I am incorrect and you are already doing this, then it is truely
> a bug.
>
>
>
> Jim Frediani
>
>
>
>
> -----Original Message-----
> From: Dominick Vansevenant <domme@pandora.be>
> To: g2-list@pbm.com <g2-list@pbm.com>
> Date: Sunday, June 20, 1999 2:14 AM
> Subject: Bug report
>
>
> >Olympians,
> >
> >We have encountered another rare fenomenon (sounds like Star Trek) but
it
> >is a serious problem...
> >
> >One of us had his Farcast projected on a boat and tried to Aurablast a
> >noble (and later all nobles aboard) but got the message that target "can
> >not be seen here"...
> >
> >We thought it had something to do with movement, but this time the ship
> >didn't move and still we didn't succeed to Aurablast him. Our projected
> >cast is still on the boat and we still have the same amount of aura.
> >
> >We tried to mail Rich but apparently he's very "busy" so now we mail this
> >to the list. We know it's dangerous to start another round of
name-calling
> >but we think this is a bug that is unbalancing the game very much.
> >
> >We will try to keep the conversation civil and to the point.
> >
> >Hoping for a quick response
> >
> >
> >
>
>

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