Re: aura blasting garrisons

Wayne Sheppard (mrwayne@mindspring.com)
Wed, 21 Apr 1999 09:36:16 -0400

>You are incorrect. The lore sheet specifically says "target", not

Sorry, but you are incorrect. The Lore sheet specifically says "target
character". If it was just "target" then you could target structures such
as castles. (Who knows, maybe you can, anyone try this? Haha, a 40pt aura
blast destroying a castle.)

Lets look over the rules and see what we can learn:
=============================================
Aura blast [909]----------------Usage: USE 909 <target> [aura] [have-left]
Required aura: as givenTime to cast: one day

The mage directs a blast of raw energy at the target character.
The target will suffer two points of damage for each point of
aura used in the blast. For example, USE 909 5201 25 would
send a blast of 25 aura at [5201], causing a 50 point wound.

If aura is zero, all available current aura will be used. If
have-left is given, at least that much current aura will be
retained, and not used for the blast

It is not possible to aura blast between Hades, Faery andthe real world.
==============================================
Characters who recover from illness will not suddenly become sick again. The
illness check is only made when a new wound is received.

Since the chance that a character becomes sick is based on the unit's health
after deducting a hit, an already-wounded noble stands a greater chance of
becoming ill from a wound than a healthy one.

Health is only tracked for nobles. Peasants, workers, sailors, soldiers,
etc. are either dead or alive; they have no health rating.

A wound received in combat will be randomly chosen between 1 and 100. Wounds
received in other activities are scaled to match the level of danger
involved.

Some NPCs are not rated for health. Health for these characters appears as
n/a in the turn report. For means of directly inflicting damage against a
character such as terrorize, Aura blasts, and Lightning bolts, such a unit
requires a hit of 50 or more points in order to be killed.
===============================================

My best guess would indicate that the game treats garrisons as NPCs. This
would mean that a 25pt aura blast would kill a garrison.

An alternative explanation would be that 1pt of damage is needed to kill
each member of the garrison. So a 500 man garrison would take 250 aura
points.

In any event, this looks like another quirk of the game that you will have
to get used to.

Wayne

>You are incorrect. The lore sheet specifically says "target", not
>noble. As for how much aura per garrison, well, try it yourself
>and find out. I am certain this is what your attacker/attackers
>did.
>
>
>ICLF
>
>
>-----Original Message-----
>From: Dragon Lord <ssifu@hotmail.com>
>To: g2-list@pbm.com <g2-list@pbm.com>
>Date: Wednesday, April 21, 1999 5:20 AM
>
>
>>Hey everyone,
>>
>>I would like to ask a little question,
>>It seems it is possible to aura blast garrisons,
>>no matter how many troops are in it.
>>(we found out the hard way, we lost over 1500 troops in 3 garrisons)
>>
>>All I would like to know is how many aura do you need to destroy
>>a garrison.
>>It would make life so much easier, you just blast the provinces
>>around your enemy's castle and then you march in.
>>
>> Dragonlord
>>PS: I couldn't find anything in the rules about this so now I'm asking
>> that the guys who already found out give me the answer
>>
>>
>>______________________________________________________
>>Get Your Private, Free Email at http://www.hotmail.com
>>
>

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