Re: another few bugs

Greg Lindahl (lindahl@pbm.com)
Wed, 31 Mar 1999 09:24:47 -0500 (EST)

> I don't know if this bug has been reported or not, but this is definately a
> bug.
>
> 1)
> I had a double traderoute running about 30 turns ago.=A0 First one of the
> tradegoods
> disappeared, then the second one.=A0 But both markets for the tradegoods=
> stayed.
> At first I thought they would disappear aswell if I just waited long=
> enough.=A0
> They
> didn't.=A0 So last turn I finally decided to try to open a market anyway
> (although 2
> already existed) just in case one of them would disappear when a new market=
> is
> opened.
> Result: the new market was opened, but neither of the previous two markets
> disappeared.=A0 So now I have 3 markets, of which 2 are useless.

This bug has been reported ad nauseum before, but is only
cosmetic. The "useless" markets are just a remaining SELL or BUY
order. The (invisible) PRODUCE and CONSUME have disappeared. If you
buy or sell the good one more time, it will totally disappear. You can
create goods and markets as if those goods don't exist.

This is explained in the buglist.

> 2)
> I received this message in my faction report:
>
> 30: Bruce [xxxx] has passed on. Gained 0 NPs.

Now that's interesting.

-- Greg, not Bruce

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