Re:NPC movement bug?

MarcElmo@aol.com
Thu, 11 Feb 1999 16:21:39 EST

Was looking through the old Olympia Times, and found this:

Starting on G2 turn 40, the following rule change willbe in effect:

Prisoners and NPCs will no longer add to a stack's count
of nobles for the computation of the movement delay.
(Item-controlled units are exempt, and count as a noble.
--
Gamemaster [200]

Hopes this answers your questions. If not, then oh well.
Marc
Wolfpack

rIn a message dated 2/10/99, 8:10:08 PM, Humakt2@aol.com writes:
<< We have another stack within our group that consists of one noble and one
npc,
and the stack calculates as 2 nobles for the movement penalty.

What gives? Is this a bug?

Eric
>>

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