Re: active players

Skip Sifu (ssifu@hotmail.com)
Thu, 10 Dec 1998 13:17:09 PST

I let you know when it turns out to be nothing.
Otherwise Rich will let you know when it will be fixed

Dragonlord

>From owner-g2-list@rt.com Thu Dec 10 12:43:22 1998
>Received: (from majordomo@localhost) by xkey.com
> id MAA02414 for g2-list-outgoing; Thu, 10 Dec 1998 12:18:56 -0800
>Received: (from smtp@localhost) by xkey.com
> id PAA02408 for <g2-list@pbm.com>; Thu, 10 Dec 1998 15:18:55 -0500
>Received: from unknown(165.113.171.2) by xkey.com via smtp (V1.3)
> id sma002404; Thu Dec 10 12:18:50 1998
>Received: from pavilion by netdex.netdex.com (SMI-8.6/SMI-SVR4)
> id MAA17514; Thu, 10 Dec 1998 12:23:03 -0800
>Reply-To: "James Frediani" <ferpo@netdex.com>
>From: "James Frediani" <ferpo@netdex.com>
>To: "Rodgers, Robert" <rrodgers@unex.ucla.edu>,
> "'Basil A. Daoust'" <daoust@ibm.net>
>Cc: <g2-list@pbm.com>
>Subject: Re: active players
>Date: Thu, 10 Dec 1998 12:24:54 -0800
>Message-ID: <01be247b$258b0e00$LocalHost@pavilion>
>MIME-Version: 1.0
>Content-Type: text/plain;
> charset="iso-8859-1"
>Content-Transfer-Encoding: 7bit
>X-Priority: 3
>X-MSMail-Priority: Normal
>X-Mailer: Microsoft Outlook Express 4.71.1712.3
>X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3
>Sender: owner-g2-list@rt.com
>Precedence: bulk
>
>I have a suggestion.
>
>
>Skip has told us that he will not detail that which he feels is
>an unintended method to illegally transfer NPs. This is because
>he feels less scrupulous [spelling is not my strong suit] persons
>would exploit this before Rich corrects it. I have no problem
>with this.
>
>
>Rather than continuing to debate the real or imaginary nature of
>this offshoot of the original topic, I suggest that Skip email
>Rich privately with the details of the method he "discovered"
>[or believes to exist, if he hasn't actually tried it]. This was
>Jon's suggestion earlier when he believed the matter concerned
>NPC transfers. I think its an excellant one. After all, we
>cannot fix it, but Rich can.
>
>
>Skip could even request Rich inform everyone of the bug fix after
>it occurs. And, of course, we all realize that Rich is busy and
>may not get to this immediately.
>
>
>I'd like to thank Skip [in advance, if he has not already done this]
>for bringing this bug to Rich's attention, and making the game more
>enjoyable for the rest of us.
>
>
>And if this is something that he deduced, perhaps incorrectly
>[ie: hasn't actually seen it done], I hope he has the good grace
>to tell us what he _thought_ it was if Rich tells him that this
>non-NPC method does not, in fact, work.
>
>Jim Frediani
>
>
>
>-----Original Message-----
>From: Rodgers, Robert <rrodgers@unex.ucla.edu>
>To: 'Basil A. Daoust' <daoust@ibm.net>
>Cc: g2-list@pbm.com <g2-list@pbm.com>
>Date: Thursday, December 10, 1998 11:15 AM
>Subject: RE: active players
>
>
>>> Rob,
>>>
>>>it would seem to me that any FEATURE that allows np's to be
>>>transferred be it easy or painfully slow allows the creation of super
>>>factions.
>>
>>What I meant by saying it's a feature is that it is not literally
>>proscribed in the rules. The rules don't say that you cannot ever
>>transfer noble points, they just spell out that all the ways it used
to
>>be done in G1 will no longer work. If Rich, after being convinced
it's
>>bad for the game, puts in some new code that makes this method not
work
>>then it would not longer be a feature, and if it still worked it would
>>be a bug.
>>
>>>Is this something we would want to happen? I don't think it was in
>>>the plan when NP conservation was implemented.
>>
>>You're absolutely right.
>>
>>>Now add the fact that it can be achived through multiple ways.
>>
>>I'm still not convinced of that. I think there is only one way, and
Mr.
>>Sifu was grossly exaggerating about how fast it could be done.
>>
>>>One I believe everyone agrees is the giving of an artifact. Well if
>>one was
>>>going to quest anyways then this side benifit actually exceeds the
>>>expected goals of Questing. IMHO, though I love NPC's I love NPs
more.
>>
>>Only if you have a faction around willing to give you the NP's. If
you
>>start a second one yourself you are cheating, whether you use a
friends
>>account or not, as long as you wrote the orders. That is clearly
stated
>>in the rules. I doubt anyone in my alliance would be willing to give
me
>>an NP, except under the most extreme circumstances. But if they did I
>>wouldn't feel I was cheating.
>>
>>>:-) For you obviously don't quest for the gold, maybe initially you
>>did
>>>some questing to get breeding stock... by why keep questing?
>>
>>Well, mostly because I like too. As someone said, we Camarians like
to
>>lead our busy little lives, because we are so cute.
>>
>>Rob, Robert wrote:
>>> >
>>> > >Okay, easy, I start 8 new factions, all with different e-mail
>>> > >addresses and with Visa cards from friends since it would only
>>> > >be for a few turns and then I can transfer the NP's to my
>>> > >faction. I will not tell you how because I don't want to give
>>> > >any hints to players who like to cheat.
>>> > >I don't say that this is actually happening but it is possible!!
>>> > >Next time read the mail better !!!
>>> > >And what 'real' bugs should be fixed according to you ??
>>> > >Or are they just real because they're bugs that are bothering YOU
>>> !!
>>> >
>>> > You clearly must not have figured out how to transfer NP's,
because
>>> your
>>> > scenario above simply will not work. Those of us who HAVE figured
>>> out
>>> > how to transfer NP's realize that it is a long, slow process, and,
>>> > taking a strct interpretation, is not against the rules.
Therefore
>>> it
>>> > isn't a bug, it's a feature.
>>> >
>>> > What is more worrisome is if you have decided that it's worth 20
>>> bucks a
>>> > week to play Olympia and you keep those 8 factions going. If you
>>> did
>>> > that you would be probably the single most coordinated group in
the
>>> game
>>> > and would be able to bring off a string of unlikely military and
>>> magical
>>> > successes. In that case, you would be a cheating rat and if you
had
>>> any
>>> > honor you would drop out of the game.
>>> >
>>> > Rob, because Ming has no idea that this is a game
>>
>
>

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com

Main Index  |  Olympia  |  Arena  |  PBM FAQ  |  Links