Re: Admit Order Syntax

Humakt2@aol.com
Fri, 16 Oct 1998 23:36:55 EDT

Our alliance's list of admit orders for structures is now hundreds of lines
long, to include everything we've built, sublocations, etc.

It occurs to me that this whole process might be simplified if the admit order
syntax permitted specifying 0 or all in the first argument:

ADMIT <who or what> [ALL] [units]

if <who or what> could be 0, meaning any noble or structure controlled by
the faction.

Example:

ADMIT 0 ALL would meand admit anyone to anything.

ADMIT 0 [units] would mean admit [units] to anything my faction
controls.

This addition to the syntax would cut down the length of lists a lot; I don't
know if the programming would be difficult.

Erik Gunderson

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