Re: Terrorize noble

jdgbobr@ccwf.cc.utexas.edu
Mon, 12 Oct 1998 11:48:46 -0500 (CDT)

SFW cost an NP in Game 1. The rules were't changed completely.

A fear noble loses 1-2 fear points each turn, so a fear-99 will last 50
turns at minimum.

--jon
Eridanus

> >I have a rules question. The ability Survive Fatal Wound does not state
> >that a noble point is required, but the skill description implies that a
> >noble point is necessary to learn the skill. Could someone clarify which
> >is the case?
>
> The skill description is not clear.
>
> An NP is NOT required to learn SFW.

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