Re: Bug Fixes

Bruce Glassco (esglasb@es.cc.va.us)
Tue, 05 May 1998 17:47:35 -0500

At 09:56 PM 5/5/98 +0100, Rogerio Alecrim wrote:
>I've done some experimenting with this one. What seems to be happening is
that the tradegood will be on sale in the city
>until someones sells it (or buys) one more time after that route expired.
What is interesting is that this tradegood
>does not count againts the 2 tradegood limit when the time expires, but
you can still use it one more time.

Very interesting! This explains several questions. I recall that someone
was complaining about how you could be stuck with a useless load of a
tradegood if it went away. This is evidently how Rich fixed it. If it
doesn't count against the number of tradegoods then it's a feature, not a bug.
That still doesn't explain the tradegoods that never stop being sold.
I've seen one good that's been for sale since turn 19.

bg

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