bugs (or features)

Tim Whalen (whalen@digitalboardwalk.com)
Wed, 04 Mar 1998 18:33:31 -0800

Rodger Coghlan wrote:

> Well, the trade goods I found in my home city have expire and the cities that
> bought those goods do so no longer

I'm glad to hear that it's not happening all over but in some places where we've
been waiting for the old goods to expire, they haven't. A trade good that
started
selling on turn 16 is still selling strong today. That's 39 or 40 turns
depending
on how you reckon it (do you round up or down to the nearest month?) Maybe the
fact that nobody ever found a market for those goods is what made them stay
on the big board?

As far as structure repair I was referring to castles in particular. Has anyone
been able to raise an improved castle's defense above 50 after it's been damaged
in
battle? Many turns ago I reported this as a bug but it may have been quietly
fixed. (I always assumed that the New Empire would be the poster child for
this problem so I never pressed the issue.)

Anyhow, I know Rich can get totally swamped with non-Olympian matters but
it can get frustrating to not hear back either way on things like this, if only
to
say "okay I'll look into it..." or "that's not a bug its a feature" or whatever.
I'm
sure that a great number of non-bugs get reported every week and using this
list as a first-line sanity check is often a fast way to get answers but there
will
always be some problems that can only be addressed by Atnerks himself.
Ironically, I sent an email to him (on December 4th!) that said : "Sorry Rich, I
warned ya that the [NP] bug should be fixed fast or it'd cause more headaches."
I hate to say "I told ya so," but...

Tim

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