Rodger
On 04-Mar-98, jdgbobr@ccwf.cc.utexas.edu wrote:
>> If Rich really intends this desert'n'die thing to damage people, we now
>> have the game loophole needed to make war painful:
>> Find an enemy.
>> Beat his contract or fear nobles in battle.
>Execute noble.
>Get body.
>Hold body until it decays.
>--> NP does not return to owner.
>Thus making fear and contract loyalty doubly dangerous.
>Now, I wonder if this happens to an oathed noble that dies. All the oathed
>nobles I've seen die were laid to rest (which works as it should).
>Anyone had a rotting oathed noble not return NPs?
>--jon