Archers, as Andrew pointed out, would also help in the initial
distance attack.
> I think some serious simulations would need to be run to see how ship
> vs. ship combat would actually work, but the premise seems sound.
> And interesting. It's pretty reasonable that catapults would be less
> effective when fired from a rolling deck, it's just a question of
> how much less effective so that they'd have an effect in battles,
> but wouldn't be overpowering. It'll need some playtestin, but sounds
> like a very good idea to me.