Movement Bug with Centaurs

Humakt2@aol.com
Fri, 30 Jan 1998 01:50:59 EST

I wish to inform the list that there is a persistent bug in moving stacks with
centaurs. The centaurs are counted as men when calculating the movement
penalty (eg one noble, 28 men: add two days to movement). This bug has
appeared consistently for several turns moving in & out of cities. It has
also occurred moving into a swamp province. Usual province to province travel
is not affected.

Here's an example from turn 50:

3: > move cc70 s
3: Travel to Plain [cc70] will take four days.
6: Arrival at Plain [cc70].
6: The province is blanketed in fog.
7: > move cc69 w
7: Travel to Plain [cc69] will take four days.
10: Arrival at Plain [cc69].
10: The province is blanketed in fog.
11: > move cc68 w
11: Difficult terrain slows the animals. Travel will take an extra day.
11: One noble, 35 men: travel will take an extra 3 days.
11: Travel to Swamp [cc68] will take 18 days.
28: Arrival at Swamp [cc68].
28: The province is blanketed in fog.
29: > move n66 in
29: One noble, 35 men: travel will take an extra 2 days.
29: Travel to Obraed [n66] will take three days.
30: One riding horse died.

Location: Swamp [cc68], in Provinia
Loyalty:
Health: 100%
Combat: attack 80, defense 80, missile 89
behind 0 (front line in combat)

Skills known:

Inventory:
qty name weight
--- ---- ------
16 gold [1] 0
45 riding horses [52] 45,000 ride 6,750
35 centaurs [271] 35,000 ride 5,250 (30,30,0)
2 rose perfume [n595] 30
======
80,030

Capacity: 30/12,100 land (0%), 130/12,000 ride (1%)

--Erik Gunderson

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