RE: Trade in G2

Rodgers, Robert (rrodgers@unex.ucla.edu)
Mon, 26 Jan 1998 11:14:49 -0800

>What do players think of the new Trade system in G2?
>I'm referring to the aspect of trade where you search
>for a new tradegood which is generated on-the-fly, and
>then hunt for a market for the tradegood.
>
>In previous Olympias a static set of goods was bought
>and sold between cities, but I was never able to tune
>such a system to be properly game balanced.

I think it is working out well, but as more of land-ownership oriented
player I'm a bit concerned with the great disparity in revenue between
trade and castle ownership. Max revenue from a castle has decreased
from G1, while the trade revenue has increased enormously. I would hate
to see players who concentrate on trade reach a point where they can be
overwhelming militarily simply because of the gold they can generate.

I don't know what the solution is. Perhaps a built-in tax on trade,
where a city owner gets a percentage of the profits?

Just my thoughts, Rob

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