I think it is working out well, but as more of land-ownership oriented
player I'm a bit concerned with the great disparity in revenue between
trade and castle ownership. Max revenue from a castle has decreased
from G1, while the trade revenue has increased enormously. I would hate
to see players who concentrate on trade reach a point where they can be
overwhelming militarily simply because of the gold they can generate.
I don't know what the solution is. Perhaps a built-in tax on trade,
where a city owner gets a percentage of the profits?
Just my thoughts, Rob