Olympia G2 turn 65
Report for The Enlightened [dk7].
Season "Fierce winds", month 1, in the year 9.
Account summary
Account: dk7
5-may-98 new account 0.00
5-may-98 olympia G2 signup -2.50
12-may-98 olympia g2 turn 65 -2.50
Balance: $-5.00
Rules The Olympia Times Previous Turn
Game totals:
Players: 312
Controlled units: 1,775
Other units: 3,893
Faction [dk7] rank
------------- ----
Characters: 4 186th
Men: 25 161st
Gold: 470 186th
Land controlled: 0 146th
Skills known: 0/74 216th
Spells known: 0/79 181st
Provinces visited: 1/31,919 211st
Noble points: 8 (0 gained, 4 spent)
The next NP will be received at the end of turn 71.
The next five nobles formed will be: g625 r307 x825 a778 g878
100 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
r414 r52 o2 100 0 70 20 5 Arkady
a305 r52 c500 100 0 100 Cain
g256 r52 c500 100 0 100 Kahil
h948 dh78 c500 100 0 200 Terrate
==== ==== ==== ==== ====
470 20 5
Location Stack
-------- -----
Provinia
Forest [dh78] Terrate [h948]
Yellowleaf [r52] Arkady [r414]
Cain [a305]
Kahil [g256]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
r414 2,600 2,600 0%
a305 100 100 0%
g256 100 100 0%
h948 100 100 0%
The Enlightened [dk7]
Unclaimed items:
qty name weight
--- ---- ------
2,425 gold [1] 0
50 wood [77] 1,500
100 stone [78] 10,000
Arkady [r414]
1: > form a305 "Cain"
7: Cain [a305] stacks beneath us.
8: Cain [a305] unstacks from us.
8: > study 800
8: Paid 100 gold to begin study.
8: Deducted one noble point to begin study.
8: Study Magic for seven days.
15: > study 800
15: Study Magic for seven days.
22: > train 11 5
26: Trained five workers.
30: Paid maintenance of 30 gold.
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Oath-2
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Magic [800], 14/28
Inventory:
qty name weight
--- ---- ------
70 gold [1] 0
20 peasants [10] 2,000 cap 2,000 (1,1,0)
5 workers [11] 500 cap 500 (1,1,0)
======
2,500
Capacity: 0/2,600 land (0%)
Cain [a305]
7: Cain [a305] stacks beneath Arkady [r414].
8: > unstack
8: Cain [a305] unstacks from Arkady [r414].
8: > claim 1 200
8: Claimed 200 gold.
8: > form g256 "Kahil"
14: Kahil [g256] stacks beneath us.
15: Kahil [g256] unstacks from us.
15: > study 610
15: Paid 100 gold to begin study.
15: Study Combat for seven days.
22: > study 610
22: Study Combat for seven days.
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Contract-500
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Combat [610], 14/21
Inventory:
qty name weight
--- ---- ------
100 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Kahil [g256]
14: Kahil [g256] stacks beneath Cain [a305].
15: > unstack
15: Kahil [g256] unstacks from Cain [a305].
15: > claim 1 200
15: Claimed 200 gold.
15: > form h948 "Terrate"
21: Terrate [h948] stacks beneath us.
22: Terrate [h948] unstacks from us.
22: > study 600
22: Paid 100 gold to begin study.
22: Study Shipcraft for seven days.
29: > study 600
29: Study Shipcraft for seven days.
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Contract-500
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Shipcraft [600], 9/21
Inventory:
qty name weight
--- ---- ------
100 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Terrate [h948]
21: Terrate [h948] stacks beneath Kahil [g256].
22: > unstack
22: Terrate [h948] unstacks from Kahil [g256].
22: > claim 1 200
22: Claimed 200 gold.
22: > move out
22: Travel to Forest [dh78] will take one day.
22: Arrival at Forest [dh78].
22: The province is blanketed in fog.
23: > move dj74
23: No visible route from Forest [dh78] to dj74.
Location: Forest [dh78], in Provinia
Loyalty: Contract-500
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Inventory:
qty name weight
--- ---- ------
200 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Forest [dh78], forest, in Provinia, safe haven, civ-3
0: Garrison [2610], garrison, with ten peasants guards Forest [dh78].
4: Pipo the clown [x145] cut 24 wood.
5: Pipo the clown [x145] cut six wood.
18: Bobo The Clown [f400] recruited ten peasants.
30: The fog has cleared.
Routes leaving Forest:
North, desert, to Land's End [dg78], 8 days
East, to Ocean [dh79], Great Sea, impassable
South, to Ocean [dj78], Great Sea, impassable
West, forest, to The Shadowlands [dh77], 8 days
Inner locations:
Yellowleaf [r52], port city, safe haven, 1 day
It is windy.
Seen here:
Garrison [2610], garrison, on guard, with ten peasants
* Terrate [h948]
Yellowleaf [r52], port city, in province Forest [dh78], safe haven
0: Aadje-Plaatje-Disc [1901] melts into the ground and vanishes.
1: Yellowleaf [r52] bought 15 woven baskets [94] from Sir Harry Morris Tom
1: Mark [x735] for 60 gold.
1: Titi [p731] bought 25 jeweled eggs [j116] from Yellowleaf [r52] for
1: 2,500 gold.
1: Pipo the clown [x145], with eight workers, exited Fool's Guild [8516].
1: Pipo the clown [x145], with eight workers, exited Yellowleaf [r52].
1: The Illustrated Man [1010] bought one peasant [10] from Axe [7968] for
1: 8 gold.
2: Oak [5846], with nine workers, arrived from Forest [dh78].
2: The Illustrated Man [1010] bought one peasant [10] from Axe [7968] for
2: 8 gold.
2: The Sea Wolf [4951], roundship, 32% loaded, defense 10, 13% damaged,
2: arrived from Ocean [dj78], owner:
2: Capt [5066], with ten pikemen, four sailors, two swordsmen,
2: ten pirates
3: The Illustrated Man [1010] bought 38 wood [77] from Oak [5846] for
3: 228 gold.
3: Dead Man Walking [j685] exited Large boat [5906].
3: Capt [5066], with ten pikemen, four sailors, two swordsmen, ten pirates,
3: exited The Sea Wolf [4951].
3: Yellowleaf [r52] bought 35 oranges [m812] from Capt [5066] for
3: 2,520 gold.
3: Capt [5066] bought 33 fine cloaks [q261] from Yellowleaf [r52] for
3: 3,696 gold.
3: Dead Man Walking [j685] exited Yellowleaf [r52].
3: Capt [5066], with ten pikemen, four sailors, two swordsmen, ten pirates,
3: entered The Sea Wolf [4951].
3: The Sea Wolf [4951], roundship, 28% loaded, defense 10, 13% damaged,
3: departed for Ocean [dj78].
3: New Jersey [6286], roundship, 45% loaded, defense 10, 14% damaged,
3: departed for Ocean [dj78].
3: Captain Arrr [7662], with 22 pikemen, eight sailors, eight catapults,
3: four oxen, arrived from Forest [dh78].
3: The Illustrated Man [1010] recruited three peasants.
3: Axe [7968] recruited three peasants.
3: Sir Harry Morris Tom Mark [x735] recruited two peasants.
3: Titi [p731] recruited two peasants.
3: The Illustrated Man [1010] bought one peasant [10] from Axe [7968] for
3: 8 gold.
4: The Illustrated Man [1010] bought 23 pikes [75] from Axe [7968] for
4: 460 gold.
4: The Illustrated Man [1010] bought four peasants [10] from Axe [7968] for
4: 32 gold.
4: The Illustrated Man [1010] bought 22 wood [77] from Axe [7968] for
4: 132 gold.
4: Oak [5846], with nine workers, exited Yellowleaf [r52].
4: Captain Arrr [7662], with 22 pikemen, eight sailors, eight catapults,
4: four oxen, entered Large boat [5906].
4: Large boat [5906], roundship, 56% loaded, defense 10, 5% damaged,
4: departed for Ocean [dj78].
6: Pipo the clown [x145], with eight workers, arrived from Forest [dh78].
6: Conquest [7456], roundship, 33% loaded, defense 10, arrived from
6: Ocean [dj78], owner:
6: Jonathan [j305], with 30 soldiers, 16 sailors
6: Mimi [z830], with three workers, ten catapults
7: Jonathan [j305], with 30 soldiers, 16 sailors, exited Conquest [7456].
7: Yellowleaf [r52] bought 82 fish [87] from Jonathan [j305] for 164 gold.
7: Pipo the clown [x145], with eight workers, entered Fool's Guild [8516].
7: Jonathan [j305], with 30 soldiers, 16 sailors, entered House of
7: Mirrors [7473].
7: Jonathan [j305], with 30 soldiers, 16 sailors, exited House of
7: Mirrors [7473].
9: Bagheera [1994], with ten riding horses, arrived from Forest [dh78].
10: Enzo [8444], mage, with three winged horses, exited Quiet Refuge [3050].
14: Jonathan [j305], with 30 soldiers, 16 sailors, entered Conquest [7456].
15: Baracus Doom [h651] bought five wood [77] from The Illustrated
15: Man [1010] for 45 gold.
15: Eron Trueblood [s167] bought one winged horse [54] from Enzo [8444] for
15: 750 gold.
15: Eron Trueblood [s167] bought five pikes [75] from The Illustrated
15: Man [1010] for 125 gold.
15: Enzo [8444], mage, with two winged horses, entered Quiet Refuge [3050].
15: Edinburgh [z303], roundship, 14% loaded, defense 10, 5% damaged, arrived
15: from Ocean [dj78], owner:
15: Oam [3511], with 18 workers, 12 sailors
15: Ohm [9166]
16: Ohm [9166], with 18 workers, exited Edinburgh [z303].
16: Yellowleaf [r52] bought 18 fish [87] from Ohm [9166] for 36 gold.
20: Bobo The Clown [f400], with one riding horse, ten peasants, arrived from
20: Forest [dh78].
21: Bobo The Clown [f400], with one riding horse, entered Fool's
21: Guild [8516].
22: Lave Drethnor [n262] bought six iron [79] from The Illustrated
22: Man [1010] for 150 gold.
22: Terrate [h948] exited Yellowleaf [r52].
22: New Jersey [6286], roundship, 45% loaded, defense 10, 14% damaged,
22: arrived from Ocean [dj78], owner:
22: Erik [2359], with eight sailors, seven swordsmen, four oxen
25: Baracus Doom [h651] began construction of Sea Wolf [w688],
25: roundship-in-progress in Yellowleaf [r52].
Routes leaving Yellowleaf:
East, to Ocean [dh79], Great Sea, 1 day
South, to Ocean [dj78], Great Sea, 1 day
Out, to Forest [dh78], 1 day
Cities rumored to be nearby:
Trullion [h11], in The Shadowlands [dj74]
Omaha Beach [p97], in North Coast Highlands [dp77]
Elantir [s99], in Land's End [dc79]
Azrain [z68], in The Shadowlands [dh77]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy n262 25 3 10 iron [79]
buy 1010 150 30 1,000 riding horses [52]
buy 1010 45 30 1,000 wild horses [51]
buy 1010 15 90 100 peasants [10]
buy 1010 80 10 1 lana bark [64]
buy 1010 85 10 2 blank scrolls [84]
buy 1010 150 20 1,000 giant lizards [282]
buy 1010 20 7 5 pikes [75]
buy 1010 35 30 5 longswords [74]
buy 1010 20 30 10 iron [79]
buy 1010 2 8 0 ghost warriors [18]
buy 1010 20 50 10 crossbows [85]
buy r52 193 48 30 jeweled eggs [r537]
buy r52 2 100 2 fish [87]
buy r52 4 15 1 woven baskets [94]
buy r52 72 35 100 oranges [m812]
sell n262 2 7 1 woven baskets [94]
sell 9166 2 59 2 fish [87]
sell x735 4 28 1 woven baskets [94]
sell 1010 25 20 10 crossbows [85]
sell 1010 25 15 5 pikes [75]
sell 1010 40 12 5 longswords [74]
sell 1010 100 10 5 mithril [82]
sell 1010 150 1 1 Strange potion [h912]
sell 1010 800 2 1,000 winged horses [54]
sell 1010 1,200 1 1 Scroll [s652]
sell r52 50 10 100 pitch [261]
sell r52 12 25 30 wood [77]
sell r52 112 33 80 fine cloaks [q261]
sell r52 100 25 30 jeweled eggs [j116]
Inner locations:
Tower of Liss [9120], tower, defense 40, owner:
Lisbron [7813]
Fool's Guild [8516], tower, defense 40, owner:
Pipo the clown [x145], "With a red Nose and a Toeter", with
eight workers
Bobo The Clown [f400], with one riding horse
Quiet Refuge [3050], tower, defense 40, owner:
Molgar [8972], conjurer, priest, with one riding horse, four winged
horses
Enzo [8444], mage, with two winged horses
House of Mirrors [7473], tower, defense 40, owner:
Bolt [z990], duke
The Gray Tower [2928], tower, defense 40, owner:
Sir Gaston [4463]
Sir Angus [9647]
It is windy.
Seen here:
Scornicus Bane [v914], accompanied by:
Eron Trueblood [s167], with five peasants, one winged horse,
ten soldiers
Stromgald Graybeard [t783]
* Arkady [r414], with 20 peasants, five workers
* Cain [a305]
* Kahil [g256]
Lave Drethnor [n262], with 25 peasants, accompanied by:
Dirk the Dreaded [f417]
Hrutt Herkle [g500]
Frye Faso [b736]
Jiriki i-Sa'onserei [g974], with 25 peasants
Aris Majure [n792], with 25 peasants
megas [t363], with 16 peasants
Wilderbat [h740], with 16 peasants
kim [q857], with 16 peasants
simon [c678], with ten peasants
Lord Derfel [7774], with four peasants
Elise [3775], with two peasants
Mercy [2099], with one peasant
mary [1161], with one peasant
hawk [2354]
The Illustrated Man [1010], "General Store, Stables, & Tattoo
Parlor", with four crossbowmen, two riding horses, two winged horses
Destiny [7146]
Fiera Radnox [7356]
bones [2089]
Yellowey [2670]
Taisin [9049]
fagget [3429]
Varg Vapentjorde [8331], mage
Axe [7968], "wearing a forest green sash", with two peasants,
one winged horse, 44 crossbowmen
Sir Harry Morris Tom Mark [x735], "A twist of lemming ?", with
four soldiers, 12 peasants
Titi [p731], with two riding horses, two workers
Teram Xifar [3118]
Bagheera [1994], with ten riding horses
Ohm [9166], "wearing a forest green sash", with 18 workers
Ships docked at port:
VFR [2694], galley, 0% loaded, defense 20
SwiftWind 1 [3646], galley-in-progress, 78% completed, 0% loaded
Corinth [5512], roundship, 8% loaded, defense 10, 13% damaged, owner:
Duthan [6374], with four peasants, one worker, ten sailors
Conquest [7456], roundship, 34% loaded, defense 10, owner:
Mimi [z830], with three workers, 11 catapults
Jonathan [j305], with 30 soldiers, 16 sailors
Edinburgh [z303], roundship, 5% loaded, defense 10, 5% damaged, owner:
Oam [3511], "wearing a forest green sash", with 12 sailors
New Jersey [6286], roundship, 45% loaded, defense 10, 14% damaged, owner:
Erik [2359], "Don't mind me", with eight sailors,
seven swordsmen, four oxen
Sea Wolf [w688], roundship-in-progress, 12% completed, 8% loaded, owner:
Baracus Doom [h651], with ten workers
Lore sheets
Shipcraft [600]
---------------
All skills concerning ocean travel fall under this category.
Shipcraft encompasses the building and repair of ships,
training of sailors, and navigation at sea.
The following skills may be studied directly once Shipcraft is known:
num skill time to learn
--- ----- -------------
601 Sailing two weeks
602 Shipbuilding two weeks
603 Fishing two weeks
Combat [610]
------------
The student of combat learns the training of soldiers and how
to lead them well in battle. With study and experience, the
battle lord will find strategies to be used in difficult combat
situations.
The following skills may be studied directly once Combat is known:
num skill time to learn
--- ----- -------------
611 Survive fatal wound four weeks
612 Fight to the death four weeks
613 Construct catapult two weeks
614 Defense two weeks
615 Archery three weeks
616 Swordplay two weeks
617 Weaponsmithing two weeks
Magic [800]
-----------
No apprentice magician can rightfully don the robes of his order without
some knowledge of Magic [800]. Magic contains many spells useful on
their own, as well as in conjunction with spells from the other schools
of sorcery.
The following skills may be studied directly once Magic is known:
num skill time to learn
--- ----- -------------
801 Meditate two weeks
802 Perform common tasks for gold two weeks
803 Appear common two weeks
804 View current aura level of others three weeks
805 Reveal abilities of another mage two weeks
Further skills may be found through research.
New players
pv2 The Hanover Consortium
Patrick Hendren <afmph@augustana.edu>
dt2 Hanners
Rick Hanner <rahanner@webtv.net>
re3 Free Spirits of Cooperstown
Ronny Deckers <jaws@glo.be>
mp4 Heavenly Buddah
Reinis Ceplis <reinis@tkb.lv>
bz3 Seeds of Chaos
Marc Peerts <m_peerts@hotmail.com>
Order template
begin dk7 # The Enlightened
unit dk7 # The Enlightened
unit r414 # Arkady in Yellowleaf [r52]
unit a305 # Cain in Yellowleaf [r52]
unit g256 # Kahil in Yellowleaf [r52]
# > study 600 (executing for five more days)
unit h948 # Terrate in Forest [dh78]
end