Olympia G2 turn 207 Report for The Lesser Evil [aq5].

Season "Waning days", month 7, in the year 26.
Account summary
Account: aq5 16-jan-2001 olympia g2 turn 204 -2.50 23-jan-2001 olympia g2 turn 205 -2.50 30-jan-2001 olympia g2 turn 206 -2.50 6-feb-2001 olympia g2 turn 207 -2.50 Balance: $-34.50
Rules The Olympia Times Previous Turn
Game totals: Players: 175 Controlled units: 1,790 Other units: 7,667 Faction [aq5] rank ------------- ---- Characters: 18 11th Men: 527 38th Gold: 45,888 34th Land controlled: 128 59th Skills known: 68/74 7th Spells known: 51/79 61st Provinces visited: 570/31,919 49th Noble points: 2 (0 gained, 0 spent) The next NP will be received at the end of turn 208. The next five nobles formed will be: j148 k786 a288 b124 c570 36 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2003 cq14 f46 100 2 178 22 Moghedien 9688 cs12 o1 100 1 151 Jolie 3369 cs12 o1 100 0 2471 25 Be'Lal 8329 5253 o1 100 1 19 14k 6 138 Asmodean 9791 5253 o1 100 0 1186 21 8329 Lord Capitain 8480 5253 f862 100 1 186 Sammael 7499 5253 o1 100 9 8 1119 264 Demandred 4676 c04 o1 100 1 27 2080 Ishamael 1138 c04 o1 100 1 453 18 Balthamel 4688 ct14 f46 100 1 318 10 Rahvin 9920 9198 f46 100 1 1 Padan Fain 2442 v63 o1 100 2 2 Osan'gar 5657 v63 f44 100 1 72 11 Semirhage 8454 v63 f755 100 1 74 5 Slayer 5518 v63 o1 100 1 2717 Graendal 9380 as58 f754 100 1 4170 Mesaana b844 jf31 o1 100 1 15k 4 Grendel 6167 wb97 f755 100 1 349 Shaidar Haran ==== ==== ==== ==== ==== 45k 29 43 455 Location Stack -------- ----- Provinia Forest [cq14] Moghedien [2003] Forest [cs12] Jolie [9688] Be'Lal [3369] Mountain [ct14] Rahvin [4688] Argon City [c04] Ishamael [4676] Balthamel [1138] Abyss of Aras Nehem [5253] Asmodean [8329] Lord Capitain Aginor [9791] Sammael [8480] Demandred [7499] Forest [dc10] Port Aurnos [v63] Osan'gar [2442] Semirhage [5657] Slayer [8454] Graendal [5518] Trinity [9198] Padan Fain [9920] Atala Plain [as58] Mesaana [9380] Subworld Subworld [jf31] Grendel [b844] Undercity Tunnel [wb97] Shaidar Haran [6167] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2003 2,320 2,280 0% 9688 100 100 0% 3369 4,250 950 63% 8329 67,106 12,844 28% (21,056) -- 9791 47,410 3,540 0% (1,360) 229% 8480 100 100 0% 7499 124,180 21,620 30% (22,380) 340% (94,280) -- 4676 108 92 8% 1138 1,917 1,883 0% 4688 6,204 (3,804) 417% 9920 8,900 (400) 117% (2,300) 483% (4,300) 816% 2442 300 300 0% 5657 1,311 1,089 9% 8454 600 600 0% 5518 100 100 0% 9380 103 97 3% b844 3,620 830 12% (170) 137% (170) 137% 6167 7,029 71 92% (129) 114% (129) 114% garr where men cost tax forw castle rulers ---- ----- --- ---- --- ---- ------ ------ w232 cn31 10 20 100 16 5253 8329 1178 4103 cn32 10 20 300 56 5253 8329 1178 118783 cp29 10 20 50 6 5253 8329 1178 9343 cp30 10 20 100 16 5253 8329 1178 1602 cp31 10 20 250 46 5253 8329 1178 92122 cp32 10 20 100 16 5253 8329 1178 9700 cp33 10 20 50 6 5253 8329 1178 t237 cq10 10 20 50 6 5253 8329 1178 6601 cq11 10 20 100 16 5253 8329 1178 z634 cq12 10 20 150 26 5253 8329 1178 f150 cq13 10 20 100 16 5253 8329 1178 z806 cq14 10 20 100 16 5253 8329 1178 2043 cq26 10 10 50 8 5253 8329 1178 143308 cq27 10 20 50 6 5253 8329 1178 a928 cq28 10 10 50 8 5253 8329 1178 d598 cq29 10 20 50 6 5253 8329 1178 118688 cq30 10 20 50 6 5253 8329 1178 1994 cq31 10 20 100 16 5253 8329 1178 1395 cq32 10 20 50 6 5253 8329 1178 9610 cq33 10 20 50 6 5253 8329 1178 d680 cq34 10 20 50 6 5253 8329 1178 1607 cr08 10 10 50 8 5253 8329 1178 7443 cr09 10 10 50 8 5253 8329 1178 3943 cr10 10 10 100 18 5253 8329 1178 4502 cr11 10 10 150 28 5253 8329 1178 2628 cr12 10 10 100 18 5253 8329 1178 3191 cr13 37 74 100 5 5253 8329 1178 1567 cr14 53 86 250 32 5253 8329 1178 2771 cr15 10 20 100 16 5253 8329 1178 g720 cr16 10 20 100 16 5253 8329 1178 2809 cr17 10 20 100 16 5253 8329 1178 7933 cr18 112 124 150 5 5253 8329 1178 8672 cr21 35 47 100 10 5253 8329 1178 q674 cr22 20 30 50 4 5253 8329 1178 k795 cr23 10 10 50 8 5253 8329 1178 v263 cr24 10 10 50 8 5253 8329 1178 c621 cr25 10 10 50 8 5253 8329 1178 112119 cr26 10 10 50 8 5253 8329 1178 3261 cr27 26 50 50 0 5253 8329 1178 139112 cr28 10 10 50 8 5253 8329 1178 x824 cr29 10 20 50 6 5253 8329 1178 121752 cr30 10 20 50 6 5253 8329 1178 4770 cr32 10 20 50 6 5253 8329 1178 f177 cr33 10 20 50 6 5253 8329 1178 z246 cr34 10 10 50 8 5253 8329 1178 9966 cs08 10 20 50 6 5253 8329 1178 8456 cs09 10 10 100 18 5253 8329 1178 3858 cs10 10 10 100 18 5253 8329 1178 9246 cs11 10 10 100 18 5253 8329 1178 7195 cs12 10 10 50 8 5253 8329 1178 2583 cs13 10 10 100 18 5253 8329 1178 1737 cs14 10 10 200 38 5253 8329 1178 7354 cs15 10 10 200 38 5253 8329 1178 3526 cs16 10 10 200 38 5253 8329 1178 2887 cs17 25 40 50 2 5253 8329 1178 9323 cs18 10 20 100 16 5253 8329 1178 k098 cs21 30 50 50 0 5253 8329 1178 1360 cs25 10 20 50 6 5253 8329 1178 112174 cs26 11 11 50 7 5253 8329 1178 3110 cs27 22 22 50 5 5253 8329 1178 107684 cs28 21 32 50 3 5253 8329 1178 k519 cs29 10 20 50 6 5253 8329 1178 113197 cs30 10 20 50 6 5253 8329 1178 4171 cs31 10 20 50 6 5253 8329 1178 4619 cs32 10 20 50 6 5253 8329 1178 b141 cs33 10 20 50 6 5253 8329 1178 f095 cs34 10 10 50 8 5253 8329 1178 8392 ct07 10 10 50 8 5253 8329 1178 2456 ct08 10 10 100 18 5253 8329 1178 7147 ct09 24 52 150 19 5253 8329 1178 2607 ct10 10 20 100 16 5253 8329 1178 1380 ct11 20 30 200 34 5253 8329 1178 6492 ct12 21 21 100 15 5253 8329 1178 1013 ct13 10 20 200 36 5253 8329 1178 4157 ct14 104 282 500 - 5253 8329 1178 9953 ct15 20 30 200 34 5253 8329 1178 9162 ct16 10 20 100 16 5253 8329 1178 2973 ct17 48 78 200 24 5253 8329 1178 5875 ct21 10 10 50 8 5253 8329 1178 m604 ct25 10 20 50 6 5253 8329 1178 2516 ct26 12 12 50 7 5253 8329 1178 127515 ct28 17 34 50 3 5253 8329 1178 p435 ct29 10 20 50 6 5253 8329 1178 133619 ct30 10 20 50 6 5253 8329 1178 6157 ct31 10 20 100 16 5253 8329 1178 7840 ct32 10 20 50 6 5253 8329 1178 5604 ct33 10 20 50 6 5253 8329 1178 3654 ct34 10 10 100 18 5253 8329 1178 2404 cv07 10 10 50 8 5253 8329 1178 4449 cv08 10 10 50 8 5253 8329 1178 1930 cv09 10 10 100 18 5253 8329 1178 2209 cv10 10 10 100 18 5253 8329 1178 7732 cv11 10 10 50 8 5253 8329 1178 8449 cv12 10 10 50 8 5253 8329 1178 1019 cv13 35 95 100 1 5253 8329 1178 7503 cv14 21 36 200 32 5253 8329 1178 2529 cv15 10 10 100 18 5253 8329 1178 6747 cv16 14 14 50 7 5253 8329 1178 6020 cv17 10 10 50 8 5253 8329 1178 8078 cv21 30 50 50 0 5253 8329 1178 a003 cv25 10 10 50 8 5253 8329 1178 t287 cv28 10 20 50 6 5253 8329 1178 4311 cv29 10 20 50 6 5253 8329 1178 m295 cv30 10 20 50 6 5253 8329 1178 4718 cv31 16 16 100 16 5253 8329 1178 94826 cv32 10 20 50 6 5253 8329 1178 114061 cv33 10 20 50 6 5253 8329 1178 z574 cv34 10 10 50 8 5253 8329 1178 6596 cw16 10 10 100 18 5253 8329 1178 x920 cw25 10 20 50 6 5253 8329 1178 6368 cw27 20 40 100 12 5253 8329 1178 5133 cw28 29 29 50 4 5253 8329 1178 138969 cw29 33 50 50 0 5253 8329 1178 z129 cw30 10 20 100 16 5253 8329 1178 112568 cw31 123 123 300 35 5253 8329 1178 j228 cw32 10 10 100 18 5253 8329 1178 112615 cw33 30 50 50 0 5253 8329 1178 q380 cw34 10 10 50 8 5253 8329 1178 n634 cx25 10 10 50 8 5253 8329 1178 v698 cx26 10 20 100 16 5253 8329 1178 d831 cx27 35 85 200 23 5253 8329 1178 v987 cx28 33 79 100 4 5253 8329 1178 z848 cx29 10 10 50 8 5253 8329 1178 v129 cx30 10 10 50 8 5253 8329 1178 4564 cx31 34 50 100 10 5253 8329 1178 r741 cx32 70 100 300 40 5253 8329 1178 8988 cx33 14 10 100 18 5253 8329 1178 b985 cx34 10 10 50 8 5253 8329 1178 The Lesser Evil [aq5]
Admit permissions: admit 3481 aq5 qb7 ts4 ty2 ug8 1138 admit 5253 aq5 qb7 ts4 ty2 ug8 1138 qx2 admit 7634 aq5 qb7 ts4 ty2 ug8 1138 admit 8311 aq5 qb7 ts4 ty2 ug8 1138 admit m054 aq5 qb7 ts4 ty2 ug8 1138 Declared attitudes: neutral aq5 qb7 ts4 ty2 ug8 Unclaimed items: qty name weight --- ---- ------ 353 gold [1] 0 25 wood [77] 750 Garrison log
30: 1013: Paid maintenance of 20 gold. 30: 1019: Paid maintenance of 95 gold. 30: 1360: Paid maintenance of 20 gold. 30: 1380: Paid maintenance of 30 gold. 30: 1395: Paid maintenance of 20 gold. 30: 1567: Paid maintenance of 86 gold. 30: 1602: Paid maintenance of 20 gold. 30: 1607: Paid maintenance of 10 gold. 30: 1737: Paid maintenance of 10 gold. 30: 1930: Paid maintenance of 10 gold. 30: 1994: Paid maintenance of 20 gold. 30: 2043: Paid maintenance of 10 gold. 30: 2209: Paid maintenance of 10 gold. 30: 2404: Paid maintenance of 10 gold. 30: 2456: Paid maintenance of 10 gold. 30: 2516: Paid maintenance of 12 gold. 30: 2529: Paid maintenance of 10 gold. 30: 2583: Paid maintenance of 10 gold. 30: 2607: Paid maintenance of 20 gold. 30: 2628: Paid maintenance of 10 gold. 30: 2771: Paid maintenance of 20 gold. 30: 2809: Paid maintenance of 20 gold. 30: 2887: Paid maintenance of 40 gold. 30: 2973: Paid maintenance of 78 gold. 30: 3110: Paid maintenance of 22 gold. 30: 3191: Paid maintenance of 74 gold. 30: 3261: Paid maintenance of 50 gold. 30: 3526: Paid maintenance of 10 gold. 30: 3654: Paid maintenance of 10 gold. 30: 3858: Paid maintenance of 10 gold. 30: 3943: Paid maintenance of 10 gold. 30: 4103: Paid maintenance of 20 gold. 30: 4157: Paid maintenance of 282 gold. 30: 4171: Paid maintenance of 20 gold. 30: 4311: Paid maintenance of 20 gold. 30: 4449: Paid maintenance of 10 gold. 30: 4502: Paid maintenance of 10 gold. 30: 4564: Paid maintenance of 50 gold. 30: 4619: Paid maintenance of 20 gold. 30: 4718: Paid maintenance of 16 gold. 30: 4770: Paid maintenance of 20 gold. 30: 5133: Paid maintenance of 29 gold. 30: 5604: Paid maintenance of 20 gold. 30: 5875: Paid maintenance of 10 gold. 30: 6020: Paid maintenance of 10 gold. 30: 6157: Paid maintenance of 20 gold. 30: 6368: Paid maintenance of 40 gold. 30: 6492: Paid maintenance of 21 gold. 30: 6596: Paid maintenance of 10 gold. 30: 6601: Paid maintenance of 20 gold. 30: 6747: Paid maintenance of 14 gold. 30: 7147: Paid maintenance of 52 gold. 30: 7195: Paid maintenance of 10 gold. 30: 7354: Paid maintenance of 10 gold. 30: 7443: Paid maintenance of 10 gold. 30: 7503: Paid maintenance of 36 gold. 30: 7732: Paid maintenance of 10 gold. 30: 7840: Paid maintenance of 20 gold. 30: 7933: Paid maintenance of 124 gold. 30: 8078: Paid maintenance of 50 gold. 30: 8392: Paid maintenance of 10 gold. 30: 8449: Paid maintenance of 10 gold. 30: 8456: Paid maintenance of 10 gold. 30: 8672: Paid maintenance of 47 gold. 30: 8988: Paid maintenance of 10 gold. 30: 9162: Paid maintenance of 20 gold. 30: 9246: Paid maintenance of 10 gold. 30: 9323: Paid maintenance of 20 gold. 30: 9343: Paid maintenance of 20 gold. 30: 9610: Paid maintenance of 20 gold. 30: 9700: Paid maintenance of 20 gold. 30: 9953: Paid maintenance of 30 gold. 30: 9966: Paid maintenance of 20 gold. 30: a003: Paid maintenance of 10 gold. 30: a928: Paid maintenance of 10 gold. 30: b141: Paid maintenance of 20 gold. 30: b985: Paid maintenance of 10 gold. 30: c621: Paid maintenance of 10 gold. 30: d598: Paid maintenance of 20 gold. 30: d680: Paid maintenance of 20 gold. 30: d831: Paid maintenance of 85 gold. 30: f095: Paid maintenance of 10 gold. 30: f150: Paid maintenance of 20 gold. 30: f177: Paid maintenance of 20 gold. 30: g720: Paid maintenance of 20 gold. 30: j228: Paid maintenance of 10 gold. 30: k098: Paid maintenance of 50 gold. 30: k519: Paid maintenance of 20 gold. 30: k795: Paid maintenance of 10 gold. 30: m295: Paid maintenance of 20 gold. 30: m604: Paid maintenance of 20 gold. 30: n634: Paid maintenance of 10 gold. 30: p435: Paid maintenance of 20 gold. 30: q380: Paid maintenance of 10 gold. 30: q674: Paid maintenance of 30 gold. 30: r741: Paid maintenance of 100 gold. 30: t237: Paid maintenance of 20 gold. 30: t287: Paid maintenance of 20 gold. 30: v129: Paid maintenance of 10 gold. 30: v263: Paid maintenance of 10 gold. 30: v698: Paid maintenance of 20 gold. 30: v987: Paid maintenance of 79 gold. 30: w232: Paid maintenance of 20 gold. 30: x824: Paid maintenance of 20 gold. 30: x920: Paid maintenance of 20 gold. 30: z129: Paid maintenance of 20 gold. 30: z246: Paid maintenance of 10 gold. 30: z574: Paid maintenance of 10 gold. 30: z634: Paid maintenance of 20 gold. 30: z806: Paid maintenance of 20 gold. 30: z848: Paid maintenance of 10 gold. 30: 92122: Paid maintenance of 20 gold. 30: 94826: Paid maintenance of 20 gold. 30: 107684: Paid maintenance of 32 gold. 30: 112119: Paid maintenance of 10 gold. 30: 112174: Paid maintenance of 11 gold. 30: 112568: Paid maintenance of 123 gold. 30: 112615: Paid maintenance of 50 gold. 30: 113197: Paid maintenance of 20 gold. 30: 114061: Paid maintenance of 20 gold. 30: 118688: Paid maintenance of 20 gold. 30: 118783: Paid maintenance of 20 gold. 30: 121752: Paid maintenance of 20 gold. 30: 127515: Paid maintenance of 34 gold. 30: 133619: Paid maintenance of 20 gold. 30: 138969: Paid maintenance of 50 gold. 30: 139112: Paid maintenance of 10 gold. 30: 143308: Paid maintenance of 20 gold. Moghedien [2003]
4: Arrival at Forest [cq14]. 5: > explore 11: Exploration of [cq14] uncovers no new features. 30: Paid maintenance of 52 gold. Location: Forest [cq14], in Provinia Loyalty: Fear-46 Health: 100% Combat: attack 80, defense 80, missile 0 behind 2 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 1 protection Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], journeyman Swordplay [616], apprentice Weaponsmithing [617], master Stealth [630] Sneak into structure [639], apprentice Conceal self [641], apprentice Partially known skills: Conceal faction [635], 8/28 Inventory: qty name weight --- ---- ------ 178 gold [1] 0 14 soldiers [12] 1,400 cap 1,400 (5,5,0) 8 swordsmen [20] 800 cap 800 (15,15,0) 1 Cloak of the Raven's Wood [p249] 10 +100 defense 1 Scythe of Osarion [141511] 10 +100 attack ====== 2,220 Capacity: 20/2,300 land (0%) Jolie [9688]
Location: Forest [cs12], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], journeyman Stealth [630] Conceal self [641], apprentice Persuasion [670] Bribe noble [671], apprentice Persuade oathbound noble [672], apprentice Raise peasant mob [673], apprentice Construction [680] Stone quarrying [682], apprentice Forestry [700] Harvest lumber [702], journeyman Harvest yew [703], apprentice Collect rare foliage [704], apprentice Mining [720] Mine iron [721], journeyman Mine gold [722], adept Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 151 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 94 woven basket [94] sell 7 79 clay pot [95] sell 88 318 cinnabar [c275] sell 75 59 beans [v148] buy 100 400 ivory [109571] Be'Lal [3369]
30: Paid maintenance of 50 gold. Location: Forest [cs12], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 93, defense 80, missile 50 behind 0 (front line in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 1 protection Skills known: Combat [610] Fight to the death [612] Construct catapult [613], journeyman Defense [614], apprentice Archery [615], apprentice Swordplay [616], journeyman Weaponsmithing [617], adept Stealth [630] Conceal faction [635], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Forestry [700] Harvest lumber [702], master Harvest yew [703], apprentice Inventory: qty name weight --- ---- ------ 2,471 gold [1] 0 25 workers [11] 2,500 cap 2,500 (1,1,0) 55 wood [77] 1,650 ====== 4,150 Capacity: 1,650/2,600 land (63%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 100 woven basket [94] sell 7 100 clay pot [95] Asmodean [8329]
3: Current aura is now 15. 28: Another auraculum has come into existence. 30: Collected 1,601 gold from owned provinces. 30: Collected 109 gold in taxes. 30: Paid maintenance of 388 gold. Location: Abyss of Aras Nehem [5253], in Argon City [c04], in province Mountain [ct14], in Provinia Loyalty: Oath-1 Stacked over: Lord Capitain Aginor [9791] Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 8 protection Pledged to: Weryl [1178] Pledged to us: The Lady of Pain [2829] Current aura: 19 Maximum aura: 23 (11+12) Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Stealth [630] Conceal self [641], apprentice Forestry [700] Harvest lumber [702], apprentice Collect rare foliage [704], apprentice Artifact construction [880] Forge auraculum [881], apprentice Reveal creator of artifact [882], apprentice Reveal where artifact was created [883], apprentice Cloak creator of artifact [884] Cloak region of artifact creation [885], apprentice Curse noncreator loyalty [886], apprentice Forge magical weapon [887], journeyman Forge magical armor [888], apprentice Forge magical bow [889], apprentice Dispel cloaking from artifact [891], apprentice Arcane symbols [892], journeyman Destroy artifact [893], apprentice Forge palantir [894], apprentice Advanced sorcery [920] Trance [921], adept Teleport items [922], adept Inventory: qty name weight --- ---- ------ 14,758 gold [1] 0 6 workers [11] 600 cap 600 (1,1,0) 38 soldiers [12] 3,800 cap 3,800 (5,5,0) 40 pikemen [16] 4,000 cap 4,000 (5,30,0) 60 blessed soldiers [17] 6,000 cap 6,000 (5,5,0) 12 lana bark [64] 12 5 avinia leaves [65] 5 8 plate armor [73] 40 50 stone [78] 5,000 9 mithril [82] 45 2 gate crystals [83] 2 17 blank scrolls [84] 34 1 Runes of Evil [a736] 1 1 Target E [b262] 1 1 Target C [b616] 1 1 20 [c523] 10 +100 attack 1 Summon ghost warriors [g585] 1 1 Scroll [g620] 1 1 Target B [h141] 1 1 Forge weapon 887 [h891] 1 1 Scroll [m329] 1 1 Target D [m923] 1 1 Scroll [p355] 1 1 Curse loyalty 886 [p857] 1 1 Target G [p888] 1 1 Scroll [q755] 1 1 Target E [r442] 1 1 Scroll [s298] 1 1 Scroll [s558] 1 1 Scroll [s629] 1 1 Scroll [s716] 1 1 Target E [s762] 1 1 Scroll [v197] 1 1 Scroll [v478] 1 1 enchanted sword [v680] 10 +5 attack 1 Target F [w077] 1 1 Scroll [w182] 1 1 Scroll [w921] 1 1 Forge armor 888 [x161] 1 1 Orb [z273] 1 1 Glove of the Pop King [z967] 10 +100 defense 1 Scroll [102077] 1 1 Cloak region 885 [119941] 1 ====== 19,596 Capacity: 5,196/14,500 land (35%) Runes of Evil [a736] permits study of the following skills: ??? (requires Necromancy) Summon ghost warriors [g585] permits study of the following skills: ??? (requires Necromancy) Scroll [g620] permits study of the following skills: Conceal self [641] (requires Stealth) Forge weapon 887 [h891] permits study of the following skills: Forge magical weapon [887] (requires Artifact construction) Scroll [m329] permits study of the following skills: ??? (requires Alchemy) Scroll [p355] permits study of the following skills: ??? (requires Necromancy) Curse loyalty 886 [p857] permits study of the following skills: Curse noncreator loyalty [886] (requires Artifact construction) Scroll [q755] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [s298] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [s558] permits study of the following skills: Cloak region of artifact creation [885] (requires Artifact construction) Scroll [s629] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [s716] permits study of the following skills: Cloak creator of artifact [884] (requires Artifact construction) Scroll [v197] permits study of the following skills: ??? (requires Gatecraft) Scroll [v478] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [w182] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [w921] permits study of the following skills: Conceal self [641] (requires Stealth) Forge armor 888 [x161] permits study of the following skills: Forge magical armor [888] (requires Artifact construction) Scroll [102077] permits study of the following skills: Forge magical bow [889] (requires Artifact construction) Cloak region 885 [119941] permits study of the following skills: Cloak region of artifact creation [885] (requires Artifact construction) Lord Capitain Aginor [9791]
30: Paid maintenance of 51 gold. 30: One giant lizard died. Location: Abyss of Aras Nehem [5253], in Argon City [c04], in province Mountain [ct14], in Provinia Loyalty: Oath-1 Stacked under: Asmodean [8329] Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 4 protection Pledged to: Murg o' Troyd [7039] Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Stealth [630] Conceal self [641], apprentice Beastmastery [650] Bird spy [651], apprentice Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], grand master Catch wild horses [655], journeyman Train wild horse to riding horse [656], apprentice Inventory: qty name weight --- ---- ------ 1,186 gold [1] 0 17 swordsmen [20] 1,700 cap 1,700 (15,15,0) 7 centaurs [271] 7,000 ride 1,050 (30,30,0) 1 giant bird [281] 1,500 (200,150,0) 36 giant lizards [282] 36,000 (45,45,0) 1 orc [287] 100 cap 100 (20,15,0) 2 gorgons [288] 400 (10,20,0) 3 giants [292] 600 cap 600 (75,25,0) 1 Aazvhat's Saber [c108] 10 +100 attack ====== 47,310 Capacity: 10/3,550 land (0%), 2,410/1,050 ride (229%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 82 clay pot [95] sell 4 82 woven basket [94] Sammael [8480]
Location: Abyss of Aras Nehem [5253], in Argon City [c04], in province Mountain [ct14], in Provinia Loyalty: Fear-862 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self) Receive Vision: 1 protection Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], adept Stealth [630] Conceal self [641], apprentice Forestry [700] Construct battering ram [701], apprentice Harvest lumber [702], grand master Harvest yew [703], grand master Collect rare foliage [704], grand master Partially known skills: Archery [615], 7/21 Inventory: qty name weight --- ---- ------ 186 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 57 woven basket [94] sell 152 110 chocolate [s035] sell 108 97 incense [c396] Demandred [7499]
21: Arrival at Mountain [ct14]. 21: The province is blanketed in fog. 22: > move c04 22: One noble, 284 men: travel will take an extra 2 days. 22: Travel to Argon City [c04] will take three days. 24: Arrival at Argon City [c04]. 24: Sold nine clay pots [95] to Argon City [c04] for 63 gold. 25: > move 5253 25: Arrival at Abyss of Aras Nehem [5253]. 30: Paid maintenance of 986 gold. Location: Abyss of Aras Nehem [5253], in Argon City [c04], in province Mountain [ct14], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 50 behind 9 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 7 protection Pledged to: Rev. Jesse James [1874] Pledged to us: Srith [1207] Fuji [3609] Current aura: 8 Maximum aura: 8 Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Archery [615], apprentice Weaponsmithing [617], apprentice Stealth [630] Conceal self [641], apprentice Beastmastery [650] Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], grand master Train wild horse to warmount [657], grand master Summon wild men [658], apprentice Persuade wild men to remain [659], apprentice Persuasion [670] Bribe noble [671], apprentice Persuade oathbound noble [672], apprentice Raise peasant mob [673], apprentice Necromancy [900] Runes of Evil [902], apprentice Summon ghost warriors [903], apprentice Raise undead [904], apprentice Summon demon lord [905], apprentice Eating of the dead [908], apprentice Aura blast [909], apprentice Absorb aura blast [911], apprentice Partially known skills: Renew demon bond [906], 0/21 Banish demon lord [907], 0/21 Inventory: qty name weight --- ---- ------ 1,119 gold [1] 0 1 archer [13] 100 cap 100 (5,5,50) 45 elite guard [15] 49,500 ride 4,500 (90,90,0) 57 crossbowmen [21] 5,700 cap 5,700 (1,1,25) 161 elite archers [22] 16,100 cap 16,100 (10,10,75) 11 wild horses [51] 11,000 4 riding horses [52] 4,000 ride 600 2 warmounts [53] 2,000 ride 300 26 winged horses [54] 26,000 fly 3,900 20 catapults [61] 6,000 (25,200,25) 194 yew [68] 582 140 longbows [72] 420 42 longswords [74] 210 131 pikes [75] 655 78 iron [79] 780 54 crossbows [85] 540 82 woven baskets [94] 82 75 clay pots [95] 375 3 drums [98] 6 1 Helm of the Pips-Fiend [b008] 10 +100 defense 1 Armor of the Underling [p140] 10 +100 defense 1 Scimitar of Jharv [147011] 10 +100 attack ====== 124,080 Capacity: 9,680/31,300 land (30%), 31,680/9,300 ride (340%), 98,180/3,900 fly (2517%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 73 clay pot [95] sell 4 55 woven basket [94] Ishamael [4676]
Location: Argon City [c04], in province Mountain [ct14], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 2 protection Current aura: 27 Maximum aura: 27 Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Stealth [630] Conceal self [641], apprentice Construction [680] Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], journeyman Appear common [803], journeyman View current aura level of others [804], apprentice Reveal abilities of another mage [805], apprentice Tap health for aura [806], journeyman Heal [807], apprentice Modern magic script [808], apprentice Shroud abilities from scry [809], apprentice Detect ability scry [811], apprentice Dispel ability shroud [812], apprentice Advanced meditation [813], adept Hinder meditation [814], apprentice Scrying [840] Scry location [841], apprentice Shroud location from magical scry [842], apprentice Dispel location shroud [843], apprentice Ciphered writing of Areth-Pirn [844], journeyman Create magical barrier [845], journeyman Remove magical barrier [846], apprentice Locate character [847], apprentice Detect location scry [848], apprentice Farcasting [849], adept Save farcast state [851], adept Banish undead [852], apprentice Necromancy [900] Inventory: qty name weight --- ---- ------ 2,080 gold [1] 0 1 blank scroll [84] 2 1 Target B [k534] 1 1 Target C [k594] 1 1 Strange potion [p715] 1 1 Magic potion [z682] 1 1 Magic potion [93297] 1 1 Magic potion [119620] 1 ====== 8 Capacity: 8/100 land (8%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 99 woven basket [94] sell 7 25 clay pot [95] Balthamel [1138]
30: Paid maintenance of 18 gold. Location: Argon City [c04], in province Mountain [ct14], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 7 protection Banner: High Inquisitor Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], apprentice Stealth [630] Petty thievery [631], apprentice Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Conceal faction [635], apprentice Learn of richest nearby noble [636], apprentice Torture prisoner [637], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Alchemy [690] Extract venom from ratspider [691], apprentice Make potion of slavery [692], apprentice Brew healing potion [693], journeyman Brew potion of death [694], apprentice Record skill on scroll [695], journeyman Collect rare elements [696], apprentice Turn lead into gold [697], apprentice Forestry [700] Construct battering ram [701], apprentice Harvest yew [703], apprentice Collect rare foliage [704], journeyman Religion [750] Receive vision [751], master Resurrect dead noble [752], apprentice Preparatory ritual [753], master Lay to rest [754], journeyman Remove blessing from soldiers [755], apprentice Immunity from Vision [756], master Inventory: qty name weight --- ---- ------ 453 gold [1] 0 18 peasants [10] 1,800 cap 1,800 (1,1,0) 1 blank scroll [84] 2 1 woven basket [94] 1 1 clay pot [95] 5 1 Healing [b855] 1 1 Magic potion [d847] 1 1 Magic potion [q776] 1 1 Healing [t381] 1 1 Strange potion [t808] 1 1 Scroll [v323] 1 1 Healing [v682] 1 1 Healing [96844] 1 1 Strange potion [149924] 1 ====== 1,817 Capacity: 17/1,900 land (0%) Scroll [v323] permits study of the following skills: Conceal faction [635] (requires Stealth) Rahvin [4688]
30: Paid maintenance of 30 gold. Location: Mountain [ct14], in Provinia Loyalty: Fear-46 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 1 protection Prisoners: Savage [130397], health 100 Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Stealth [630] Conceal self [641], apprentice Construction [680] Stone quarrying [682], grand master Mining [720] Mine iron [721], master Mine gold [722], grand master Mine mithril [723], adept Inventory: qty name weight --- ---- ------ 318 gold [1] 0 10 pikemen [16] 1,000 cap 1,000 (5,30,0) 50 stone [78] 5,000 2 drums [98] 4 ====== 6,004 Capacity: 5,004/1,100 land (454%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 54 clay pot [95] sell 4 100 woven basket [94] Padan Fain [9920]
30: Maintenance costs are 4 gold, can afford 0 gold. 30: One worker left service. Location: Trinity [9198], in Port Aurnos [v63], in province Forest [dc10], in Provinia Loyalty: Fear-46 Health: 100% Combat: attack 80, defense 80, missile 55 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], apprentice Archery [615], apprentice Weaponsmithing [617], apprentice Stealth [630] Conceal self [641], apprentice Construction [680] Construct siege tower [681], apprentice Stone quarrying [682], apprentice Forestry [700] Construct battering ram [701], apprentice Harvest lumber [702], apprentice Harvest yew [703], apprentice Collect rare foliage [704], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 1 worker [11] 100 cap 100 (1,1,0) 4 winged horses [54] 4,000 fly 600 1 ox [76] 2,000 cap 1,500 90 wood [77] 2,700 ====== 8,800 Capacity: 2,700/2,300 land (117%), 2,900/600 ride (483%), 4,900/600 fly (816%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 435 clay pot [95] sell 134 38 myrrh [w237] Osan'gar [2442]
30: Maintenance costs are 4 gold, can afford 0 gold. 30: Two peasants starved. Location: Port Aurnos [v63], in province Forest [dc10], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 89, defense 119, missile 63 behind 2 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 2 protection Pledged to: Rev. Jesse James [1874] Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], journeyman Defense [614], journeyman Archery [615], grand master Swordplay [616], grand master Weaponsmithing [617], grand master Stealth [630] Conceal faction [635], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Inventory: qty name weight --- ---- ------ 2 peasants [10] 200 cap 200 (1,1,0) ====== 200 Capacity: 0/300 land (0%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 90 clay pot [95] sell 4 100 woven basket [94] Semirhage [5657]
30: Paid maintenance of 22 gold. Location: Port Aurnos [v63], in province Forest [dc10], in Provinia Loyalty: Fear-44 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 0 (not concealing self) Receive Vision: 1 protection Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], journeyman Stealth [630] Conceal self [641], apprentice Forestry [700] Harvest yew [703], apprentice Collect rare foliage [704], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], adept Find market for tradegood [733], journeyman Inventory: qty name weight --- ---- ------ 72 gold [1] 0 11 workers [11] 1,100 cap 1,100 (1,1,0) 15 yew [68] 45 1 vinegar [c699] 38 1 myrrh [q986] 28 ====== 1,211 Capacity: 111/1,200 land (9%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 500 woven basket [94] sell 7 429 clay pot [95] Slayer [8454]
30: Paid maintenance of 5 gold. Location: Port Aurnos [v63], in province Forest [dc10], in Provinia Loyalty: Fear-755 Health: 100% Combat: attack 80, defense 80, missile 50 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 1 protection Skills known: Shipcraft [600] Sailing [601], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Archery [615], apprentice Weaponsmithing [617], master Stealth [630] Conceal self [641], apprentice Forestry [700] Harvest lumber [702], apprentice Harvest yew [703], grand master Collect rare foliage [704], apprentice Harvest opium [706], apprentice Inventory: qty name weight --- ---- ------ 74 gold [1] 0 5 peasants [10] 500 cap 500 (1,1,0) ====== 500 Capacity: 0/600 land (0%) Pending trades: trade price qty item ----- ----- --- ---- buy 100 5 ox [76] Graendal [5518]
Location: Port Aurnos [v63], in province Forest [dc10], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self) Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], apprentice Stealth [630] Conceal self [641], apprentice Construction [680] Stone quarrying [682], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 2,717 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 456 clay pot [95] sell 214 315 jade [h873] sell 88 44 cinnabar [c275] buy 48 234 myrrh [w237] sell 4 486 woven basket [94] Mesaana [9380]
1: Arrival at Plain [as58]. 2: > move w 2: A sea-worthy ship is required for travel across water. 2: > move w 2: A sea-worthy ship is required for travel across water. 2: > move w 2: A sea-worthy ship is required for travel across water. Location: Plain [as58], in Atala Loyalty: Fear-754 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self) Receive Vision: 1 protection Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], apprentice Stealth [630] Conceal faction [635], apprentice Conceal self [641], apprentice Inventory: qty name weight --- ---- ------ 4,170 gold [1] 0 1 elfstone [69] 1 1 Scroll [m453] 1 1 Golden ring [n995] 1 ====== 3 Capacity: 3/100 land (3%) Scroll [m453] permits study of the following skills: Conceal faction [635] (requires Stealth) Pending trades: trade price qty item ----- ----- --- ---- sell 4 100 woven basket [94] sell 7 91 clay pot [95] Grendel [b844]
30: Paid maintenance of 4 gold. Location: Subworld [jf31], in Subworld Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], apprentice Stealth [630] Conceal faction [635], apprentice Conceal self [641], apprentice Partially known skills: Sneak into structure [639], 1/21 Inventory: qty name weight --- ---- ------ 15,606 gold [1] 0 4 peasants [10] 400 cap 400 (1,1,0) 3 winged horses [54] 3,000 fly 450 22 clay pots [95] 110 1 Scroll [d222] 1 1 Scroll [f924] 1 1 Scroll [h225] 1 1 ancient scroll [n833] 5 1 Sneak into structure 639 [w653] 1 1 Conceal faction 635 [139828] 1 ====== 3,520 Capacity: 120/950 land (12%), 620/450 ride (137%), 620/450 fly (137%) Scroll [d222] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [f924] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [h225] permits study of the following skills: Stealth [630] ancient scroll [n833] permits study of the following skills: ??? (requires Forestry) Sneak into structure 639 [w653] permits study of the following skills: Sneak into structure [639] (requires Stealth) Conceal faction 635 [139828] permits study of the following skills: Conceal faction [635] (requires Stealth) Shaidar Haran [6167]
Location: Tunnel [wb97], in Undercity Loyalty: Fear-755 Health: 100% Combat: attack 80, defense 80, missile 0 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self) Receive Vision: 2 protection Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Weaponsmithing [617], apprentice Stealth [630] Petty thievery [631], apprentice Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Conceal faction [635], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Alchemy [690] Brew healing potion [693], apprentice Record skill on scroll [695], grand master Forestry [700] Harvest yew [703], adept Harvest opium [706], apprentice Partially known skills: Extract venom from ratspider [691], 8/21 Make potion of slavery [692], 18/21 Brew potion of death [694], 0/21 Turn lead into gold [697], 0/28 Inventory: qty name weight --- ---- ------ 349 gold [1] 0 6 winged horses [54] 6,000 fly 900 1 elfstone [69] 1 9 mithril [82] 45 1 gate crystal [83] 1 9 blank scrolls [84] 18 170 clay pots [95] 850 1 Conceal self 641 [a173] 1 1 Scroll [b261] 1 1 Scroll [d842] 1 1 Conceal self 641 [f493] 1 1 Healing [g140] 1 1 Scroll [h440] 1 1 Scroll [j897] 1 1 Healing [k411] 1 1 Scroll [m402] 1 1 Healing [m488] 1 1 Conceal self 641 [n117] 1 1 Healing [n122] 1 1 Sneak into structure 639 [r428] 1 1 Healing [s948] 1 ====== 6,929 Capacity: 929/1,000 land (92%), 1,029/900 ride (114%), 1,029/900 fly (114%) Conceal self 641 [a173] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [b261] permits study of the following skills: Conceal faction [635] (requires Stealth) Scroll [d842] permits study of the following skills: Harvest opium [706] (requires Forestry) Conceal self 641 [f493] permits study of the following skills: Conceal self [641] (requires Stealth) Scroll [h440] permits study of the following skills: Conceal faction [635] (requires Stealth) Scroll [j897] permits study of the following skills: ??? (requires Magic) Scroll [m402] permits study of the following skills: ??? (requires Magic) Conceal self 641 [n117] permits study of the following skills: Conceal self [641] (requires Stealth) Sneak into structure 639 [r428] permits study of the following skills: Sneak into structure [639] (requires Stealth) Pending trades: trade price qty item ----- ----- --- ---- buy 1,000 2 gate crystal [83] Forest [cn31], forest, in Provinia, civ-1
0: Garrison [w232], garrison, with ten soldiers guards Forest [cn31]. 10: It has begun to rain. 10: It has become quite foggy. Swamp [cn32], swamp, in Provinia, civ-3
0: Garrison [4103], garrison, with ten soldiers guards Swamp [cn32]. 23: It has begun to rain. Forest [cp29], forest, in Provinia, wilderness
0: Garrison [118783], garrison, with ten soldiers guards Forest [cp29]. 23: It has become quite foggy. 25: It has begun to rain. Plain [cp30], plain, in Provinia, civ-1
0: Garrison [9343], garrison, with ten soldiers guards Plain [cp30]. 23: It has begun to rain. 26: It has become quite foggy. Swamp [cp31], swamp, in Provinia, civ-2
0: Garrison [1602], garrison, with ten soldiers guards Swamp [cp31]. Swamp [cp32], swamp, in Provinia, civ-1
0: Garrison [92122], garrison, with ten soldiers guards Swamp [cp32]. 10: It has begun to rain. 15: It has become quite foggy. Plain [cp33], plain, in Provinia, wilderness
0: Garrison [9700], garrison, with ten soldiers guards Plain [cp33]. 15: It has begun to rain. 25: It has become quite foggy. Desert [cq10], desert, in Provinia, wilderness
0: Garrison [t237], garrison, with ten soldiers guards Desert [cq10]. 15: It has begun to rain. Forest [cq11], forest, in Provinia, civ-1
0: Garrison [6601], garrison, with ten soldiers guards Forest [cq11]. 10: It has become quite foggy. Mountain [cq12], mountain, in Provinia, civ-2
0: Garrison [z634], garrison, with ten soldiers guards Mountain [cq12]. 15: It has begun to rain. Plain [cq13], plain, in Provinia, civ-1
0: Garrison [f150], garrison, with ten soldiers guards Plain [cq13]. 23: It has begun to rain. Forest [cq14], forest, in Provinia, civ-1
0: Garrison [z806], garrison, with ten soldiers guards Forest [cq14]. 4: Moghedien [2003], wielding Scythe of Osarion [141511], wearing Cloak of 4: the Raven's Wood [p249], with 14 soldiers, eight swordsmen, arrived from 4: the south. 10: It has become quite foggy. 25: It has begun to rain. Province controlled by Abyss of Aras Nehem [5253], castle, in Mountain [ct14] Ruled by Weryl [1178], duke Routes leaving Forest: North, mountain, to Eboncrag [cp14], 10 days East, to Swamp [cq15], 14 days South, to Mountain [cr14], 10 days West, to Plain [cq13], 7 days Inner locations: Old battlefield [j703], battlefield, 1 day It is raining. The province is blanketed in fog. No one can be seen through the fog. Forest [cq26], forest, in Provinia, wilderness
0: Garrison [2043], garrison, with ten peasants guards Forest [cq26]. 25: It has begun to rain. Swamp [cq27], swamp, in Provinia, wilderness
0: Garrison [143308], garrison, with ten soldiers guards Swamp [cq27]. 15: It has become quite foggy. Plain [cq28], plain, in Provinia, wilderness
0: Garrison [a928], garrison, with ten peasants guards Plain [cq28]. 23: It has become quite foggy. 23: It has begun to rain. Plain [cq29], plain, in Provinia, wilderness
0: Garrison [d598], garrison, with ten soldiers guards Plain [cq29]. 10: It has become quite foggy. Forest [cq30], forest, in Provinia, wilderness
0: Garrison [118688], garrison, with ten soldiers guards Forest [cq30]. 10: It has begun to rain. Forest [cq31], forest, in Provinia, civ-1
0: Garrison [1994], garrison, with ten soldiers guards Forest [cq31]. Plain [cq32], plain, in Provinia, wilderness
0: Garrison [1395], garrison, with ten soldiers guards Plain [cq32]. Forest [cq33], forest, in Provinia, wilderness
0: Garrison [9610], garrison, with ten soldiers guards Forest [cq33]. 10: It has become quite foggy. TIB Border [cq34], forest, in Provinia, wilderness
0: Garrison [d680], garrison, with ten soldiers guards TIB Border [cq34]. 10: It has begun to rain. Mountain [cr08], mountain, in Provinia, wilderness
0: Garrison [1607], garrison, with ten peasants guards Mountain [cr08]. 23: It has begun to rain. Plain [cr09], plain, in Provinia, wilderness
0: Garrison [7443], garrison, with ten peasants guards Plain [cr09]. Forest [cr10], forest, in Provinia, civ-1
0: Garrison [3943], garrison, with ten peasants guards Forest [cr10]. 25: It has become quite foggy. Plain [cr11], plain, in Provinia, civ-2
0: Garrison [4502], garrison, with ten peasants guards Plain [cr11]. 10: It has become quite foggy. 15: It has begun to rain. Forest [cr12], forest, in Provinia, civ-1
0: Garrison [2628], garrison, with ten peasants guards Forest [cr12]. 23: It has begun to rain. Mountain [cr13], mountain, in Provinia, civ-1
0: Garrison [3191], garrison, with 12 soldiers, 25 workers guards 0: Mountain [cr13]. Mountain [cr14], mountain, in Provinia, civ-2
0: Garrison [1567], garrison, with 20 peasants, 33 workers guards 0: Mountain [cr14]. 15: It has begun to rain. Province controlled by Abyss of Aras Nehem [5253], castle, in Mountain [ct14] Ruled by Weryl [1178], duke Routes leaving Mountain: North, to Forest [cq14], 8 days East, to Plain [cr15], 7 days South, to Plain [cs14], 7 days West, to Mountain [cr13], 10 days Inner locations: Thyria [n44], city, 1 day Yew grove [n264], yew grove, 1 day It is raining. Seen here: Garrison [1567], garrison, on guard, with 20 peasants, 33 workers Plain [cr15], plain, in Provinia, civ-1
0: Garrison [2771], garrison, with ten soldiers guards Plain [cr15]. 15: It has begun to rain. Swamp [cr16], swamp, in Provinia, civ-1
0: Garrison [g720], garrison, with ten soldiers guards Swamp [cr16]. 25: It has become quite foggy. 25: It has begun to rain. Mountain [cr17], mountain, in Provinia, civ-1
0: Garrison [2809], garrison, with ten soldiers guards Mountain [cr17]. 10: It has begun to rain. 26: It has become quite foggy. Plain [cr18], plain, in Provinia, civ-2
0: Garrison [7933], garrison, with ten soldiers, one pikeman, 101 peasants 0: guards Plain [cr18]. 23: It has begun to rain. Forest [cr21], forest, in Provinia, civ-1
0: Garrison [8672], garrison, with 13 soldiers, 21 peasants, one wolf 0: guards Forest [cr21]. 23: It has become quite foggy. 25: It has begun to rain. Forest [cr22], forest, in Provinia, wilderness
0: Garrison [q674], garrison, with ten peasants, ten workers, 22 riding 0: horses, four oxen guards Forest [cr22]. 23: It has begun to rain. Desert [cr23], desert, in Provinia, wilderness
0: Garrison [k795], garrison, with ten peasants guards Desert [cr23]. 10: It has begun to rain. Forest [cr24], forest, in Provinia, wilderness
0: Garrison [v263], garrison, with ten peasants guards Forest [cr24]. 23: It has become quite foggy. Forest [cr25], forest, in Provinia, wilderness
0: Garrison [c621], garrison, with ten peasants guards Forest [cr25]. 10: It has begun to rain. Plain [cr26], plain, in Provinia, wilderness
0: Garrison [112119], garrison, with ten peasants guards Plain [cr26]. 23: It has begun to rain. 26: It has become quite foggy. Plain [cr27], plain, in Provinia, wilderness
0: Garrison [3261], garrison, with eight peasants, six soldiers, 0: six pikemen, six crossbowmen guards Plain [cr27]. 10: It has begun to rain. 26: It has become quite foggy. Mountain [cr28], mountain, in Provinia, wilderness
0: Garrison [139112], garrison, with ten peasants guards Mountain [cr28]. 23: It has begun to rain. Plain [cr29], plain, in Provinia, wilderness
0: Garrison [x824], garrison, with ten soldiers guards Plain [cr29]. 23: It has begun to rain. 26: It has become quite foggy. Desert [cr30], desert, in Provinia, wilderness
0: Garrison [121752], garrison, with ten soldiers guards Desert [cr30]. 15: It has begun to rain. Plain [cr32], plain, in Provinia, wilderness
0: Garrison [4770], garrison, with ten soldiers guards Plain [cr32]. 23: It has begun to rain. 26: It has become quite foggy. Plain [cr33], plain, in Provinia, wilderness
0: Garrison [f177], garrison, with ten soldiers guards Plain [cr33]. 15: It has begun to rain. 25: It has become quite foggy. Forest [cr34], forest, in Provinia, wilderness
0: Garrison [z246], garrison, with ten peasants guards Forest [cr34]. 26: It has become quite foggy. Swamp [cs08], swamp, in Provinia, wilderness
0: Garrison [9966], garrison, with ten soldiers guards Swamp [cs08]. 25: It has begun to rain. Plain [cs09], plain, in Provinia, civ-1
0: Garrison [8456], garrison, with ten peasants guards Plain [cs09]. 10: It has begun to rain. 15: It has become quite foggy. Plain [cs10], plain, in Provinia, civ-1
0: Garrison [3858], garrison, with ten peasants guards Plain [cs10]. 10: It has begun to rain. 26: It has become quite foggy. Plain [cs11], plain, in Provinia, civ-1
0: Garrison [9246], garrison, with ten peasants guards Plain [cs11]. 15: It has become quite foggy. Forest [cs12], forest, in Provinia, wilderness
0: Garrison [7195], garrison, with ten peasants guards Forest [cs12]. 1: Jack [8783] went north. 25: It has begun to rain. Province controlled by Abyss of Aras Nehem [5253], castle, in Mountain [ct14] Ruled by Weryl [1178], duke Routes leaving Forest: North, to Forest [cr12], 8 days East, to Forest [cs13], 8 days South, to Forest [ct12], 8 days West, to Plain [cs11], 7 days It is raining. Seen here: Garrison [7195], garrison, on guard, with ten peasants * Jolie [9688] * Be'Lal [3369], with 25 workers Forest [cs13], forest, in Provinia, civ-1
0: Garrison [2583], garrison, with ten peasants guards Forest [cs13]. 15: It has begun to rain. 26: It has become quite foggy. Plain [cs14], plain, in Provinia, civ-3
0: Garrison [1737], garrison, with ten peasants guards Plain [cs14]. 12: Beating drums may be heard to the south. 25: It has begun to rain. Province controlled by Abyss of Aras Nehem [5253], castle, in Mountain [ct14] Ruled by Weryl [1178], duke Routes leaving Plain: North, to Mountain [cr14], 10 days East, to Plain [cs15], 7 days South, to Mountain [ct14], 10 days West, to Forest [cs13], 8 days Inner locations: Pasture [a257], pasture, 1 day It is raining. Seen here: Garrison [1737], garrison, on guard, with ten peasants Plain [cs15], plain, in Provinia, civ-1
0: Garrison [7354], garrison, with ten peasants guards Plain [cs15]. 23: It has begun to rain. Mountain [cs16], mountain, in Provinia, civ-1
0: Garrison [3526], garrison, with ten peasants, 42 winged horses guards 0: Mountain [cs16]. 15: It has begun to rain. Forest [cs17], forest, in Provinia, wilderness
0: Garrison [2887], garrison, with ten peasants, 15 workers guards 0: Forest [cs17]. Plain [cs18], plain, in Provinia, civ-1
0: Garrison [9323], garrison, with ten soldiers guards Plain [cs18]. 10: It has begun to rain. Mountain [cs21], mountain, in Provinia, wilderness
0: Garrison [k098], garrison, with ten soldiers, ten peasants, ten workers 0: guards Mountain [cs21]. 23: It has begun to rain. Swamp [cs25], swamp, in Provinia, wilderness
0: Garrison [1360], garrison, with ten soldiers guards Swamp [cs25]. 23: It has begun to rain. 23: It has become quite foggy. Desert [cs26], desert, in Provinia, wilderness
0: Garrison [112174], garrison, with 11 peasants guards Desert [cs26]. 25: It has become quite foggy. 25: It has begun to rain. Mountain [cs27], mountain, in Provinia, wilderness
0: Garrison [3110], garrison, with 22 peasants guards Mountain [cs27]. 15: It has begun to rain. 23: It has become quite foggy. Forest [cs28], forest, in Provinia, wilderness
0: Garrison [107684], garrison, with ten peasants, 11 soldiers guards 0: Forest [cs28]. 10: It has become quite foggy. 25: It has begun to rain. Plain [cs29], plain, in Provinia, wilderness
0: Garrison [k519], garrison, with ten soldiers guards Plain [cs29]. 23: It has become quite foggy. Desert [cs30], desert, in Provinia, wilderness
0: Garrison [113197], garrison, with ten soldiers guards Desert [cs30]. 10: It has begun to rain. 15: It has become quite foggy. Forest [cs31], forest, in Provinia, wilderness
0: Garrison [4171], garrison, with ten soldiers guards Forest [cs31]. 10: It has become quite foggy. 25: It has begun to rain. Forest [cs32], forest, in Provinia, wilderness
0: Garrison [4619], garrison, with ten soldiers guards Forest [cs32]. 15: It has begun to rain. Forest [cs33], forest, in Provinia, wilderness
0: Garrison [b141], garrison, with ten soldiers guards Forest [cs33]. 10: It has begun to rain. Forest [cs34], forest, in Provinia, wilderness
0: Garrison [f095], garrison, with ten peasants guards Forest [cs34]. 10: It has begun to rain. 15: It has become quite foggy. Swamp [ct07], swamp, in Provinia, wilderness
0: Garrison [8392], garrison, with ten peasants guards Swamp [ct07]. 15: It has begun to rain. 15: It has become quite foggy. Forest [ct08], forest, in Provinia, civ-1
0: Garrison [2456], garrison, with ten peasants guards Forest [ct08]. 15: It has begun to rain. Mountain [ct09], mountain, in Provinia, civ-2
0: Garrison [7147], garrison, with ten peasants, 14 pikemen guards 0: Mountain [ct09]. 23: It has begun to rain. 25: It has become quite foggy. Plain [ct10], plain, in Provinia, civ-1
0: Garrison [2607], garrison, with ten soldiers guards Plain [ct10]. 15: It has begun to rain. 15: It has become quite foggy. Plain [ct11], plain, in Provinia, civ-1
0: Garrison [1380], garrison, with ten peasants, ten workers, 20 oxen 0: guards Plain [ct11]. 25: It has become quite foggy. 25: It has begun to rain. Forest [ct12], forest, in Provinia, civ-1
0: Garrison [6492], garrison, with 21 peasants, one riding horse, 0: seven winged horses guards Forest [ct12]. 25: It has begun to rain. 26: It has become quite foggy. Desert [ct13], desert, in Provinia, civ-3
0: Garrison [1013], garrison, with ten soldiers guards Desert [ct13]. 23: It has begun to rain. Mountain [ct14], mountain, in Provinia, civ-7
0: Garrison [4157], garrison, with ten soldiers, 74 pikemen, 18 oxen, 0: 20 workers, 24 winged horses, two riding horses guards Mountain [ct14]. 3: Ysrthgrathe [9509], with three workers, 51 soldiers, 67 crossbowmen, 3: 68 elite archers, seven riding horses, 11 winged horses, ten catapults, 3: 74 oxen, arrived from Argon City [c04]. 4: Rock dust has caused an explosion in Bottomless Pit [3556]! 10: It has become quite foggy. 12: Savage [136247] sounds a drumbeat. 25: It has begun to rain. Province controlled by Abyss of Aras Nehem [5253], castle, in Mountain [ct14] Ruled by Weryl [1178], duke Routes leaving Mountain: North, to Plain [cs14], 7 days East, to Forest [ct15], impassable A magical barrier prevents entry. South, to Forest [cv14], 8 days West, to Desert [ct13], impassable A magical barrier prevents entry. Inner locations: Argon City [c04], city, 1 day Bottomless Pit [3556], mine, defense 10, depth 4, 91% damaged It is raining. The province is blanketed in fog. No one can be seen through the fog. Argon City [c04], city, in province Mountain [ct14]
1: Ysrthgrathe [9509], with three workers, 51 soldiers, 67 crossbowmen, 1: 68 elite archers, seven riding horses, 11 winged horses, ten catapults, 1: 74 oxen, exited Argon City [c04]. 24: Argon City [c04] bought nine clay pots [95] from Demandred [7499] for 24: 63 gold. 24: Demandred [7499], conjurer, wielding Scimitar of Jharv [147011], wearing 24: Helm of the Pips-Fiend [b008], with one archer, 45 elite guard, 24: 57 crossbowmen, 161 elite archers, 11 wild horses, four riding horses, 24: two warmounts, 26 winged horses, 20 catapults, arrived from 24: Mountain [ct14]. 25: Demandred [7499], conjurer, wielding Scimitar of Jharv [147011], wearing 25: Helm of the Pips-Fiend [b008], with one archer, 45 elite guard, 25: 57 crossbowmen, 161 elite archers, 11 wild horses, four riding horses, 25: two warmounts, 26 winged horses, 20 catapults, entered Abyss of Aras 25: Nehem [5253]. Routes leaving Argon City: Out, to Mountain [ct14], 1 day Cities rumored to be nearby: Halhere [b44], in Forest [cw15] Farshadow [b56], in Desert [ct19] Travar [g96], in Plain [cs15] Estbeorn [j23], in Mountain [cs16] Thyria [n44], in Mountain [cr14] Myhra [q95], in The Icy Black Forest [cn15] Haemfrith [v86], in Forest [cr19] Riverwind [z24], in Forest [cw14] Skills taught here: Combat [610], Stealth [630], Persuasion [670], Construction [680], Mining [720], Magic [800], Scrying [840] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy c04 7 9 5 clay pots [95] sell c04 26 2 10 iron [79] Inner locations: Sewer [w035], sewer, hidden Abyss of Aras Nehem [5253], castle, defense 80, level 6, owner: * Asmodean [8329], duke, sorcerer, wielding 20 [c523], wearing Glove of the Pop King [z967], with six workers, 38 soldiers, 40 pikemen, 60 blessed soldiers, accompanied by: * Lord Capitain Aginor [9791], wielding Aazvhat's Saber [c108], with 17 swordsmen, seven centaurs, one giant bird, 36 giant lizards, one orc, two gorgons, three giants * Demandred [7499], conjurer, wielding Scimitar of Jharv [147011], wearing Helm of the Pips-Fiend [b008], with one archer, 45 elite guard, 57 crossbowmen, 161 elite archers, 11 wild horses, four riding horses, two warmounts, 26 winged horses, 20 catapults Rift [8311], tower, defense 40 Crypt [7634], tower, defense 40, owner: The Reaver [4080], 5th black circle Berserker [7298], sorcerer, with one winged horse Deep [m054], tower, defense 40 Altar of Raggok [3481], temple, defense 10 Universal Church [3042], temple, defense 10 It is raining. The province is blanketed in fog. Seen here: * Ishamael [4676], sorcerer * Balthamel [1138], priest, "High Inquisitor", with 18 peasants Forest [ct15], forest, in Provinia, civ-3
0: Garrison [9953], garrison, with ten peasants, ten workers guards 0: Forest [ct15]. 23: It has begun to rain. 25: It has become quite foggy. Swamp [ct16], swamp, in Provinia, civ-1
0: Garrison [9162], garrison, with ten soldiers guards Swamp [ct16]. 15: It has begun to rain. Plain [ct17], plain, in Provinia, civ-1
0: Garrison [2973], garrison, with 18 peasants, 21 workers, nine soldiers, 0: one winged horse guards Plain [ct17]. 10: It has begun to rain. Forest [ct21], forest, in Provinia, wilderness
0: Garrison [5875], garrison, with ten peasants guards Forest [ct21]. 15: It has become quite foggy. 23: It has begun to rain. Forest [ct25], forest, in Provinia, wilderness
0: Garrison [m604], garrison, with ten soldiers guards Forest [ct25]. 10: It has begun to rain. 25: It has become quite foggy. Plain [ct26], plain, in Provinia, wilderness
0: Garrison [2516], garrison, with 12 peasants guards Plain [ct26]. 15: It has begun to rain. Plain [ct28], plain, in Provinia, wilderness
0: Garrison [127515], garrison, with 17 soldiers guards Plain [ct28]. 23: It has begun to rain. Desert [ct29], desert, in Provinia, wilderness
0: Garrison [p435], garrison, with ten soldiers guards Desert [ct29]. 25: It has become quite foggy. Forest [ct30], forest, in Provinia, wilderness
0: Garrison [133619], garrison, with ten soldiers guards Forest [ct30]. 23: It has become quite foggy. 25: It has begun to rain. Plain [ct31], plain, in Provinia, civ-1
0: Garrison [6157], garrison, with ten soldiers guards Plain [ct31]. 10: It has begun to rain. Plain [ct32], plain, in Provinia, wilderness
0: Garrison [7840], garrison, with ten soldiers guards Plain [ct32]. Plain [ct33], plain, in Provinia, wilderness
0: Garrison [5604], garrison, with ten soldiers guards Plain [ct33]. 15: It has begun to rain. 25: It has become quite foggy. Mountain [ct34], mountain, in Provinia, civ-1
0: Garrison [3654], garrison, with ten peasants guards Mountain [ct34]. 10: It has begun to rain. Mountain [cv07], mountain, in Provinia, wilderness
0: Garrison [2404], garrison, with ten peasants guards Mountain [cv07]. 10: It has begun to rain. Mountain [cv08], mountain, in Provinia, wilderness
0: Garrison [4449], garrison, with ten peasants guards Mountain [cv08]. 15: It has become quite foggy. Forest [cv09], forest, in Provinia, civ-1
0: Garrison [1930], garrison, with ten peasants guards Forest [cv09]. 10: It has begun to rain. Swamp [cv10], swamp, in Provinia, civ-1
0: Garrison [2209], garrison, with ten peasants guards Swamp [cv10]. 23: It has begun to rain. Forest [cv11], forest, in Provinia, wilderness
0: Garrison [7732], garrison, with ten peasants guards Forest [cv11]. 10: It has begun to rain. Mountain [cv12], mountain, in Provinia, wilderness
0: Garrison [8449], garrison, with ten peasants guards Mountain [cv12]. 15: It has begun to rain. Swamp [cv13], swamp, in Provinia, civ-1
0: Garrison [1019], garrison, with ten soldiers, 25 pikemen guards 0: Swamp [cv13]. 23: It has begun to rain. 26: It has become quite foggy. Forest [cv14], forest, in Provinia, civ-3
0: Garrison [7503], garrison, with 15 workers, six peasants guards 0: Forest [cv14]. 1: Savage [136247], savages, number: 20, went north. Plain [cv15], plain, in Provinia, civ-1
0: Garrison [2529], garrison, with ten peasants guards Plain [cv15]. 10: It has begun to rain. Plain [cv16], plain, in Provinia, wilderness
0: Garrison [6747], garrison, with 14 peasants guards Plain [cv16]. 23: It has become quite foggy. Plain [cv17], plain, in Provinia, wilderness
0: Garrison [6020], garrison, with ten peasants guards Plain [cv17]. Mountain [cv21], mountain, in Provinia, wilderness
0: Garrison [8078], garrison, with 20 workers, ten peasants guards 0: Mountain [cv21]. 10: It has become quite foggy. 23: It has begun to rain. Plain [cv25], plain, in Provinia, wilderness
0: Garrison [a003], garrison, with ten peasants guards Plain [cv25]. 25: It has begun to rain. Swamp [cv28], swamp, in Provinia, wilderness
0: Garrison [t287], garrison, with ten soldiers guards Swamp [cv28]. 25: It has begun to rain. 26: It has become quite foggy. Swamp [cv29], swamp, in Provinia, wilderness
0: Garrison [4311], garrison, with ten soldiers guards Swamp [cv29]. 10: It has begun to rain. Desert [cv30], desert, in Provinia, wilderness
0: Garrison [m295], garrison, with ten soldiers guards Desert [cv30]. 15: It has become quite foggy. 23: It has begun to rain. Forest [cv31], forest, in Provinia, civ-1
0: Garrison [4718], garrison, with 16 peasants guards Forest [cv31]. 10: It has begun to rain. Mountain [cv32], mountain, in Provinia, wilderness
0: Garrison [94826], garrison, with ten soldiers guards Mountain [cv32]. 25: It has begun to rain. Forest [cv33], forest, in Provinia, wilderness
0: Garrison [114061], garrison, with ten soldiers guards Forest [cv33]. 10: It has begun to rain. 23: It has become quite foggy. Forest [cv34], forest, in Provinia, wilderness
0: Garrison [z574], garrison, with ten peasants guards Forest [cv34]. 10: It has begun to rain. Desert [cw16], desert, in Provinia, civ-1
0: Garrison [6596], garrison, with ten peasants guards Desert [cw16]. 15: It has begun to rain. 15: It has become quite foggy. Swamp [cw25], swamp, in Provinia, wilderness
0: Garrison [x920], garrison, with ten soldiers guards Swamp [cw25]. Swamp [cw27], swamp, in Provinia, civ-1
0: Garrison [6368], garrison, with 20 soldiers guards Swamp [cw27]. 10: It has become quite foggy. 25: It has begun to rain. Forest [cw28], forest, in Provinia, wilderness
0: Garrison [5133], garrison, with 29 peasants guards Forest [cw28]. 10: It has become quite foggy. 15: It has begun to rain. Mountain [cw29], mountain, in Provinia, wilderness
0: Garrison [138969], garrison, with 17 soldiers, 16 peasants guards 0: Mountain [cw29]. 23: It has begun to rain. Swamp [cw30], swamp, in Provinia, civ-1
0: Garrison [z129], garrison, with ten soldiers guards Swamp [cw30]. 26: It has become quite foggy. Forest [cw31], forest, in Provinia, civ-3
0: Garrison [112568], garrison, with 123 peasants guards Forest [cw31]. 15: It has begun to rain. Forest [cw32], forest, in Provinia, civ-1
0: Garrison [j228], garrison, with ten peasants guards Forest [cw32]. 15: It has begun to rain. 15: It has become quite foggy. Forest [cw33], forest, in Provinia, wilderness
0: Garrison [112615], garrison, with 20 soldiers, ten peasants guards 0: Forest [cw33]. 23: It has become quite foggy. Forest [cw34], forest, in Provinia, wilderness
0: Garrison [q380], garrison, with ten peasants guards Forest [cw34]. 15: It has become quite foggy. Forest [cx25], forest, in Provinia, wilderness
0: Garrison [n634], garrison, with ten peasants guards Forest [cx25]. 15: It has begun to rain. 23: It has become quite foggy. Swamp [cx26], swamp, in Provinia, civ-1
0: Garrison [v698], garrison, with ten soldiers guards Swamp [cx26]. 23: It has begun to rain. Plain [cx27], plain, in Provinia, civ-3
0: Garrison [d831], garrison, with ten peasants, 25 swordsmen guards 0: Plain [cx27]. 10: It has begun to rain. Plain [cx28], plain, in Provinia, civ-1
0: Garrison [v987], garrison, with ten peasants, 23 swordsmen guards 0: Plain [cx28]. 25: It has become quite foggy. 25: It has begun to rain. Plain [cx29], plain, in Provinia, wilderness
0: Garrison [z848], garrison, with ten peasants guards Plain [cx29]. 15: It has begun to rain. Plain [cx30], plain, in Provinia, wilderness
0: Garrison [v129], garrison, with ten peasants guards Plain [cx30]. 23: It has begun to rain. 26: Routh [127424] harvested 25 opium. 26: It has become quite foggy. Plain [cx31], plain, in Provinia, civ-1
0: Garrison [4564], garrison, with 18 peasants, 16 workers guards 0: Plain [cx31]. 15: It has become quite foggy. 23: It has begun to rain. Mountain [cx32], mountain, in Provinia, civ-3
0: Garrison [r741], garrison, with 40 peasants, nine soldiers, 21 workers 0: guards Mountain [cx32]. 1: Bransholme [81333] attacks Moles Hole [94853]! 1: 1: Bransholme [81333], duke, with one worker, ten soldiers, one riding 1: horse, 17 oxen 1: 1: Moles Hole [94853], mine, defense 10, depth 5, 33% damaged, owner: 1: Savage [125034], savage 1: 1: Bransholme [81333] is victorious! 1: 1: Savage [125034] was taken prisoner. 1: 1: [81333] moved into [94853] as a result of combat. 10: Molescroft [96439] recruited ten peasants. 11: Savage [146689], savages, number: 13, arrived from the east. 23: It has become quite foggy. 29: Molescroft [96439] attacks Savage [90401]! 29: 29: Molescroft [96439], duke, behind 9, with ten workers 29: 29: Savage [90401], savages, number: 3, with nine workers, five oxen 29: 29: Molescroft [96439] is victorious! 29: 29: Savage lost nine workers, two savages. 29: Savage [90401] was wounded. 29: 30: Molescroft [96439] attacks Savage [90401]! 30: 30: Molescroft [96439], duke, behind 9, with ten workers 30: 30: Savage [90401], savage, with five oxen 30: 30: Molescroft [96439] is victorious! 30: 30: Savage [90401] was taken prisoner. 30: Plain [cx33], plain, in Provinia, civ-1
0: Garrison [8988], garrison, with ten peasants, three winged horses, 0: four giant lizards guards Plain [cx33]. 1: Savage [146689], savages, number: 13, went west. 10: It has begun to rain. Mountain [cx34], mountain, in Provinia, wilderness
0: Garrison [b985], garrison, with ten peasants guards Mountain [cx34]. 23: It has begun to rain. 25: It has become quite foggy. Forest [dc10], forest, in Provinia, safe haven, civ-3
0: Garrison [4272], garrison, with 26 soldiers, 22 workers, four oxen, 0: 16 sailors guards Forest [dc10]. 10: It has become quite foggy. 23: It has begun to rain. Province controlled by Castle Silence [h862], castle, in Plain [db13] Ruled by Bjorn Stronginthearm [v626], marquess Routes leaving Forest: North, to Forest [db10], 8 days East, to Forest [dc11], 8 days South, to Ocean [dd10], Great Sea, impassable West, to Ocean [dc09], Great Sea, impassable Inner locations: Port Aurnos [v63], port city, safe haven, 1 day It is raining. The province is blanketed in fog. No one can be seen through the fog. Port Aurnos [v63], port city, in province Forest [dc10], safe haven
0: Halo [142169] melts into the ground and vanishes. 0: Serpens [116790] melts into the ground and vanishes. 0: Spiros [104815] melts into the ground and vanishes. 1: Port Aurnos [v63] bought 15 woven baskets [94] from The Shadow 1: Howler [89845] for 60 gold. Routes leaving Port Aurnos: South, to Ocean [dd10], Great Sea, 1 day West, to Ocean [dc09], Great Sea, 1 day Out, to Forest [dc10], 1 day Cities rumored to be nearby: Sigil [f82], in Plain [db13] Skills taught here: Shipcraft [600], Combat [610], Stealth [630], Construction [680], Forestry [700], Trade [730], Magic [800], Gatecraft [860] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy 5518 48 56 28 myrrh [w237] buy v63 137 47 72 chocolate [m585] buy v63 128 5 50 hides [99] buy v63 199 42 30 jeweled eggs [w973] buy v63 2 100 2 fish [87] buy v63 4 15 1 woven baskets [94] sell 89845 4 40 1 woven baskets [94] sell v63 50 10 100 pitch [261] sell v63 140 2 100 ivory [k845] sell v63 11 48 100 salt [z752] sell v63 12 25 30 wood [77] Inner locations: Sewer [c112], sewer, hidden L.S.E [9108], tower, defense 40 Empty Coffers [w698], tower, defense 40, "MT" It is raining. The province is blanketed in fog. Seen here: Docken [106928], with 25 peasants, accompanied by: Bertain [104748] Narf [136313] Bob [96264] The Shadow Howler [89845] Gerabaldi [131891] Londo Mollari [n631], accompanied by: Vir [n611] Crane [a972] Qunix [8231] Bloodhand [1680] * Osan'gar [2442], with two peasants * Semirhage [5657], with 11 workers * Slayer [8454], with five peasants Ships docked at port: Runtings warrior [4330], galley-in-progress, 38% completed, 0% loaded Sword of the Sea [7851], galley, 0% loaded, defense 20 River Phoenix [84150], roundship, 0% loaded, defense 10 Trinity [9198], galley, 178% loaded, defense 20, owner: * Padan Fain [9920], with one worker, four winged horses, one ox Glory Hunter [6102], roundship-in-progress, 38% completed, 0% loaded Plain [as58], plain, in Atala, wilderness
23: It has become quite foggy. 30: It has stopped raining. Province controlled by Home [p009], castle, in Mountain [ah59] Ruled by Ribus [b715], duke Routes leaving Plain: North, to Mountain [ar58], 10 days East, to Forest [as59], 8 days South, to Ocean [at58], Great Sea, 2 days West, to Ocean [as57], Great Sea, 2 days Inner locations: Grassy field [f892], pasture, 1 day The province is blanketed in fog. No one can be seen through the fog. Forest [as59], forest, in Atala, wilderness
0: Garrison [v760], garrison, with ten peasants, 19 workers guards 0: Forest [as59]. 4: Her [3435], duke, master of the black arts, with 77 winged horses, went 4: south, accompanied by: 4: Undead [123111], undead, with 12 winged horses, 46 harpies 4: Stephanie [7808] 10: It has begun to rain. 23: It has become quite foggy. Province controlled by Home [p009], castle, in Mountain [ah59] Ruled by Ribus [b715], duke Routes leaving Forest: North, to Mountain [ar59], 10 days East, to Plain [as60], 7 days South, to Ocean [at59], Great Sea, 2 days West, to Plain [as58], 7 days It is raining. The province is blanketed in fog. No one can be seen through the fog. Subworld [jf31], forest, in Subworld, wilderness
0: Garrison [142041], garrison, with one soldier, nine peasants guards 0: Subworld [jf31]. Province controlled by Carter-Finley [t490], castle, in Wake County [ra01] Ruled by Barbarsoze [q141], king Routes leaving Subworld: North, forest, to Subworld [wg49], 8 days South, forest, to Subworld [gj14], 8 days West, forest, to Subworld [wc86], 8 days Seen here: Garrison [142041], garrison, on guard, with one soldier, nine peasants * Grendel [b844], with four peasants, three winged horses Tunnel [wb97], tunnel, in Undercity
Routes leaving Tunnel: North, to Tunnel [zz32], 5 days South, to Tunnel [zg13], 5 days Order template
begin aq5 "hilton" # The Lesser Evil unit aq5 # The Lesser Evil unit 2003 # Moghedien in Forest [cq14] unit 9688 # Jolie in Forest [cs12] unit 3369 # Be'Lal in Forest [cs12] unit 8329 # Asmodean in Abyss of Aras Nehem [5253] unit 9791 # Lord Capitain Aginor in Abyss of Aras Nehem [5253] unit 8480 # Sammael in Abyss of Aras Nehem [5253] unit 7499 # Demandred in Abyss of Aras Nehem [5253] unit 4676 # Ishamael in Argon City [c04] # > collect 277 0 0 (still executing) recruit 7 unit 1138 # Balthamel in Argon City [c04] unit 4688 # Rahvin in Mountain [ct14] unit 9920 # Padan Fain in Trinity [9198] unit 2442 # Osan'gar in Port Aurnos [v63] unit 5657 # Semirhage in Port Aurnos [v63] unit 8454 # Slayer in Port Aurnos [v63] unit 5518 # Graendal in Port Aurnos [v63] unit 9380 # Mesaana in Plain [as58] unit b844 # Grendel in Subworld [jf31] unit 6167 # Shaidar Haran in Tunnel [wb97] # # Orders for units you do not control as of now # unit 4674 move c04 move 5253 end