Olympia G2 turn 260
Report for Obscure Convention [fr8].
Season "Sunsear", month 4, in the year 33.
Rules The Olympia Times Previous Turn
Game totals:
Players: 150
Controlled units: 1,689
Other units: 7,955
Faction [fr8] rank
------------- ----
Characters: 9 71st
Men: 6 76th
Gold: 9,199 74th
Land controlled: 59 65th
Skills known: 45/74 52nd
Spells known: 77/79 27th
Provinces visited: 859/31,919 36th
Noble points: 17 (4 gained, 0 spent)
The next NP will be received at the end of turn 267.
The next five nobles formed will be: 82820 1616 1707 1896 121456
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
7152 cz28 o1 100 0 1000 Fell
1906 cz28 f86 100 1 7152 Qui-Sai
j515 cz28 f84 100 8 7152 Candrian
x176 cz28 f94 100 9 7152 Sev'Tai
2830 cz28 o1 100 9 7152 Annah
3462 h862 f101 100 0 4656 6 Kitla
b150 8228 f94 100 0 2596 Father Davion
2829 af74 o1 100 3 88 947 Lady of Pain
9814 ak65 o1 100 9 26 Shilandra
==== ==== ==== ==== ====
9199 6
Location Stack
-------- -----
Provinia
Forest [cz28] Fell [7152]
Qui-Sai [1906]
Candrian [j515]
Sev'Tai [x176]
Annah [2830]
Plain [db13]
Sigil [f82]
Castle Silence [h862] Kitla [3462]
The Holy Way [8228] Father Davion [b150]
Atala
Forest [af74] The Lady of Pain [2829]
Forest [ak65] Shilandra [9814]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
7152 340,633 77,317 0% 31,317 1% (224,483) --
1906 100 100 0%
j515 100 100 0%
x176 1,100 250 0% 50 66% 50 66%
2830 8,100 1,300 0% 1,100 8% 1,100 8%
3462 25,700 4,450 0% 3,050 18% 3,050 18%
b150 100 100 0%
2829 1,102 248 0% 48 68% 48 68%
9814 1,108 242 3% 42 72% 42 72%
storm kind owner loc strength
----- ---- ----- ---- --------
95920 rain 9814 ak66 135
garr where men cost tax forw castle rulers
---- ----- --- ---- --- ---- ------ ------
121611 cz13 10 10 250 48 h862 3462
120815 cz14 10 10 100 18 h862 3462
3083 cz15 10 20 100 16 h862 3462
b219 cz16 10 20 100 16 h862 3462
128459 cz17 85 170 300 26 h862 3462
7469 cz18 10 20 100 16 h862 3462
93042 da12 10 20 100 16 h862 3462
3768 da13 10 10 200 38 h862 3462
2193 da14 10 20 100 16 h862 3462
2080 da15 10 20 50 6 h862 3462
1445 da16 10 20 50 6 h862 3462
b025 da17 10 20 100 16 h862 3462
100876 da18 10 20 50 6 h862 3462
84982 db11 10 10 100 18 h862 3462
145076 db12 10 10 200 38 h862 3462
131082 db13 11 19 450 - h862 3462
8173 db14 10 20 200 36 h862 3462
a886 db15 10 20 100 16 h862 3462
82489 db16 10 20 50 6 h862 3462
89531 db17 27 50 50 0 h862 3462
103091 db18 10 20 50 6 h862 3462
4272 dc10 16 32 300 53 h862 3462
2264 dc11 10 20 100 16 h862 3462
9916 dc12 10 20 100 16 h862 3462
9468 dc13 10 20 200 36 h862 3462
5218 dc14 10 13 100 17 h862 3462
147295 dc15 10 20 50 6 h862 3462
c706 dc16 10 20 50 6 h862 3462
8922 dc17 11 22 50 5 h862 3462
2921 dc18 10 10 100 18 h862 3462
6166 dd11 10 20 50 6 h862 3462
107860 dd12 10 20 100 16 h862 3462
c667 dd13 10 20 100 16 h862 3462
112131 dd14 10 20 100 16 h862 3462
122208 dd15 10 20 50 6 h862 3462
1973 dd16 10 20 100 16 h862 3462
r478 dd17 20 22 100 15 h862 3462
1118 dd18 10 10 300 58 h862 3462
1214 df12 10 20 150 26 h862 3462
145217 df13 10 20 100 16 h862 3462
9843 df14 10 10 150 28 h862 3462
1366 df15 10 20 100 16 h862 3462
7916 df16 10 20 150 26 h862 3462
123791 df17 10 20 100 16 h862 3462
t196 df18 10 11 100 17 h862 3462
88606 dg13 10 20 50 6 h862 3462
x148 dg14 10 20 100 16 h862 3462
3206 dg15 10 20 50 6 h862 3462
5968 dg16 10 20 100 16 h862 3462
123720 dg17 10 20 50 6 h862 3462
j059 dg18 10 10 200 38 h862 3462
129982 dh14 10 20 50 6 h862 3462
9352 dh15 10 20 50 6 h862 3462
3992 dh16 10 20 50 6 h862 3462
85314 dh17 10 20 50 6 h862 3462
100974 dh18 10 20 50 6 h862 3462
k748 dj16 10 20 50 6 h862 3462
5983 dj17 10 20 50 6 h862 3462
m116 dj18 10 20 50 6 h862 3462
Obscure Convention [fr8]
0: > accept 0 0
3: New noble [89111] renounces loyalty to us.
3: Received 2 NPs for New noble [89111].
30: Fall-from-Grace [7089] has passed on. Gained 2 NPs.
Admit permissions:
admit 1906 fr8
admit 2829 fr8
admit 2830 fr8
admit 3462 fr8
admit 5600 fr8
admit 7152 fr8
admit 8633 fr8
admit 9311 fr8
admit 9814 fr8
admit b201 fr8
admit h997 fr8
admit j515 fr8
Declared attitudes:
neutral fr8
Unclaimed items:
qty name weight
--- ---- ------
584 gold [1] 0
50 wood [77] 1,500
Garrison log
30: 1118: Paid maintenance of 10 gold.
30: 1214: Paid maintenance of 20 gold.
30: 1366: Paid maintenance of 20 gold.
30: 1445: Paid maintenance of 20 gold.
30: 1973: Paid maintenance of 20 gold.
30: 2080: Paid maintenance of 20 gold.
30: 2193: Paid maintenance of 20 gold.
30: 2264: Paid maintenance of 20 gold.
30: 2921: Paid maintenance of 10 gold.
30: 3083: Paid maintenance of 20 gold.
30: 3206: Paid maintenance of 20 gold.
30: 3768: Paid maintenance of 10 gold.
30: 3992: Paid maintenance of 20 gold.
30: 4272: Paid maintenance of 32 gold.
30: 5218: Paid maintenance of 13 gold.
30: 5968: Paid maintenance of 20 gold.
30: 5983: Paid maintenance of 20 gold.
30: 6166: Paid maintenance of 20 gold.
30: 7469: Paid maintenance of 20 gold.
30: 7916: Paid maintenance of 20 gold.
30: 8173: Paid maintenance of 20 gold.
30: 8922: Paid maintenance of 22 gold.
30: 9352: Paid maintenance of 20 gold.
30: 9468: Paid maintenance of 20 gold.
30: 9843: Paid maintenance of 10 gold.
30: 9916: Paid maintenance of 20 gold.
30: a886: Paid maintenance of 20 gold.
30: b025: Paid maintenance of 20 gold.
30: b219: Paid maintenance of 20 gold.
30: c667: Paid maintenance of 20 gold.
30: c706: Paid maintenance of 20 gold.
30: j059: Paid maintenance of 10 gold.
30: k748: Paid maintenance of 20 gold.
30: m116: Paid maintenance of 20 gold.
30: r478: Paid maintenance of 22 gold.
30: t196: Paid maintenance of 11 gold.
30: x148: Paid maintenance of 20 gold.
30: 82489: Paid maintenance of 20 gold.
30: 84982: Paid maintenance of 10 gold.
30: 85314: Paid maintenance of 20 gold.
30: 88606: Paid maintenance of 20 gold.
30: 89531: Paid maintenance of 50 gold.
30: 93042: Paid maintenance of 20 gold.
30: 100876: Paid maintenance of 20 gold.
30: 100974: Paid maintenance of 20 gold.
30: 103091: Paid maintenance of 20 gold.
30: 107860: Paid maintenance of 20 gold.
30: 112131: Paid maintenance of 20 gold.
30: 120815: Paid maintenance of 10 gold.
30: 121611: Paid maintenance of 10 gold.
30: 122208: Paid maintenance of 20 gold.
30: 123720: Paid maintenance of 20 gold.
30: 123791: Paid maintenance of 20 gold.
30: 128459: Paid maintenance of 170 gold.
30: 129982: Paid maintenance of 20 gold.
30: 131082: Paid maintenance of 19 gold.
30: 145076: Paid maintenance of 10 gold.
30: 145217: Paid maintenance of 20 gold.
30: 147295: Paid maintenance of 20 gold.
Fell [7152]
1: > contact bj3 bb8 gn5 fr8 fh2 ue5 aw9 ua7
1: Annah [2830] stacks beneath us.
1: Received 500 gold [1] from Sev'Tai [x176].
1: Received 500 gold [1] from Annah [2830].
1: Received 30,000 gold [1] from Mustrum Ridicully [7284].
1: Received 168 gold [1] from Qui-Sai [1906].
1: Received 203 gold [1] from Candrian [j515].
1: > sail up
1: Must be on a sea-worthy ship to sail.
1: > move cx28 n
1: Five nobles, 482 men: travel will take an extra 9 days.
1: Travel to Plain [cx28] will take 13 days.
13: Arrival at Plain [cx28].
14: > give 97181 1 0 1000
14: Gave 54,112 gold to Undead [97181].
14: > give 97181 10
14: Gave 19 peasants to Undead [97181].
14: > give 97181 12
14: Gave 17 soldiers to Undead [97181].
14: > give 97181 13
14: Gave seven archers to Undead [97181].
14: > give 97181 14
14: Gave 15 knights to Undead [97181].
14: > give 97181 15
14: Gave 34 elite guard to Undead [97181].
14: > give 97181 16
14: Gave 267 pikemen to Undead [97181].
14: > give 97181 20
14: Gave 48 swordsmen to Undead [97181].
14: > give 97181 55
14: Gave 15 nazgul to Undead [97181].
14: > give 97181 61
14: Gave 15 catapults to Undead [97181].
14: > give 97181 271
14: Gave 35 centaurs to Undead [97181].
14: > give 97181 282
14: Gave seven giant lizards to Undead [97181].
14: > give 97181 287
14: Gave one orc to Undead [97181].
14: > give 97181 292
14: Gave two giants to Undead [97181].
14: > give 97181 72
14: Gave 20 longbows to Undead [97181].
14: > give 97181 75
14: Gave 277 pikes to Undead [97181].
14: > wait not item 271 1
14: Wait finished: Fell doesn't have one centaur.
14: > move cz28 s
14: Travel to Forest [cz28] will take four days.
17: Arrival at Forest [cz28].
17: The province is blanketed in fog.
30: One wild horse died.
30: One ox died.
Location: Forest [cz28], in Provinia
Loyalty: Oath-1
Stacked over: Qui-Sai [1906]
Candrian [j515]
Sev'Tai [x176]
Annah [2830]
Health: 100%
Combat: attack 80, defense 64, missile 0
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 11 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], journeyman
Weaponsmithing [617], apprentice
Stealth [630]
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Catch wild horses [655], master
Train wild horse to riding horse [656], adept
Inventory:
qty name weight
--- ---- ------
1,000 gold [1] 0
67 wild horses [51] 67,000
112 riding horses [52] 112,000 ride 16,800
92 winged horses [54] 92,000 fly 13,800
2 ratspider venom [63] 0
2 avinia leaves [65] 2
2 elfstones [69] 2
30 oxen [76] 60,000 cap 45,000
5 mithril [82] 25
9 blank scrolls [84] 18
5 woven baskets [94] 5
1 hide [99] 50
1 fccr73 [a901] 1
1 fc-f82 [c421] 1
1 slightly used sheep [f152] 1
1 fcdc69 [f650] 1
1 fcdb23 [h193] 1
1 Mishakal's Potion [h928] 1
1 Magic potion [j294] 1
1 Mishakal's Potion [j939] 1
1 fcdj70 [k171] 1
1 fcdj71 [n384] 1
1 Mishakal's Potion [n559] 1
1 Mishakal's Potion [t547] 1
1 Mishakal's Potion [t794] 1
1 Strange potion [t983] 1
1 Magic potion [v827] 1
1 fcdd71 [z798] 1
1 fccz13 [80213] 1
1 Mishakal's Potion [87945] 1
1 Mishakal's Potion [92983] 1
1 fcdb22 [104899] 1
1 Mishakal's Potion [105926] 1
1 fckv02 [112584] 1
1 fcdb21 [116138] 1
1 dd69 [116619] 1
1 Mishakal's Potion [122087] 1
1 fc2468 [124397] 1
1 Mishakal's Potion [127278] 1
1 Mishakal's Potion [127938] 1
1 fccg68 [136467] 1
1 fcpb38 [141305] 1
1 fcmm35 [144450] 1
======
331,133
Capacity: 133/75,700 land (0%), 233/30,600 ride (0%), 239,233/13,800 fly
(1733%)
Qui-Sai [1906]
1: > study 611 1
1: Paid 100 gold to begin study.
1: Using 0 fast study days to accelerate learning of Survive fatal wound.
1: > give 7152 1
1: Gave 168 gold to Fell [7152].
1: > study 611
1: Study Survive fatal wound for seven days.
1: Travel to Plain [cx28] will take 13 days.
13: Arrival at Plain [cx28].
14: Travel to Forest [cz28] will take four days.
17: Arrival at Forest [cz28].
17: The province is blanketed in fog.
23: > study 611
23: Study Survive fatal wound for seven days.
Location: Forest [cz28], in Provinia
Loyalty: Fear-86
Stacked under: Fell [7152]
Health: 100%
Combat: attack 80, defense 56, missile 50
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 8 protection
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Fight to the death [612]
Defense [614], journeyman
Archery [615], apprentice
Swordplay [616], journeyman
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], journeyman
Determine character's lord [634], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Construction [680]
Stone quarrying [682], journeyman
Partially known skills:
Survive fatal wound [611], 14/28
Qui-Sai [1906] has no possessions.
Capacity: 0/100 land (0%)
Candrian [j515]
1: > study 611 1
1: Paid 100 gold to begin study.
1: Using 0 fast study days to accelerate learning of Survive fatal wound.
1: > give 7152 1
1: Gave 203 gold to Fell [7152].
1: > study 611
1: Study Survive fatal wound for seven days.
1: Travel to Plain [cx28] will take 13 days.
13: Arrival at Plain [cx28].
14: Travel to Forest [cz28] will take four days.
17: Arrival at Forest [cz28].
17: The province is blanketed in fog.
23: > study 611
23: Study Survive fatal wound for seven days.
Location: Forest [cz28], in Provinia
Loyalty: Fear-84
Stacked under: Fell [7152]
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 8 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Combat [610]
Fight to the death [612]
Construct catapult [613], apprentice
Archery [615], apprentice
Weaponsmithing [617], master
Stealth [630]
Conceal self [641], apprentice
Construction [680]
Stone quarrying [682], journeyman
Forestry [700]
Harvest lumber [702], adept
Harvest yew [703], journeyman
Collect rare foliage [704], apprentice
Mining [720]
Mine iron [721], grand master
Mine gold [722], adept
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Partially known skills:
Fishing [603], 7/14
Survive fatal wound [611], 14/28
Candrian [j515] has no possessions.
Capacity: 0/100 land (0%)
Sev'Tai [x176]
1: > give 7152 1
1: Gave 500 gold to Fell [7152].
1: > study 611
1: Study Survive fatal wound for seven days.
1: Travel to Plain [cx28] will take 13 days.
13: Arrival at Plain [cx28].
14: Travel to Forest [cz28] will take four days.
17: Arrival at Forest [cz28].
17: The province is blanketed in fog.
23: > study 611
23: Study Survive fatal wound for seven days.
29: Learned Survive fatal wound [611].
Location: Forest [cz28], in Provinia
Loyalty: Fear-94
Stacked under: Fell [7152]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 9 (stay behind in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Skills known:
Combat [610]
Survive fatal wound [611]
Weaponsmithing [617], apprentice
Stealth [630]
Conceal self [641], apprentice
Beastmastery [650]
Use beasts in battle [653]
Breed beasts [654], apprentice
Construction [680]
Mining [720]
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
1 winged horse [54] 1,000 fly 150
======
1,000
Capacity: 0/250 land (0%), 100/150 ride (66%), 100/150 fly (66%)
Annah [2830]
1: > stack 7152
1: Annah [2830] stacks beneath Fell [7152].
1: > give 7152 1
1: Gave 500 gold to Fell [7152].
1: Travel to Plain [cx28] will take 13 days.
13: Arrival at Plain [cx28].
14: Travel to Forest [cz28] will take four days.
17: Arrival at Forest [cz28].
17: The province is blanketed in fog.
30: One winged horse died.
Location: Forest [cz28], in Provinia
Loyalty: Oath-1
Stacked under: Fell [7152]
Health: 100%
Combat: attack 80, defense 75, missile 50
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 8 protection
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], journeyman
Archery [615], apprentice
Weaponsmithing [617], master
Stealth [630]
Petty thievery [631], master
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], journeyman
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
8 winged horses [54] 8,000 fly 1,200
======
8,000
Capacity: 0/1,300 land (0%), 100/1,200 ride (8%), 100/1,200 fly (8%)
Kitla [3462]
4: Produced one winged horse [54].
5: > breed 54 54
5: Breed attempt will take 6 days.
10: One winged horse [54] was killed in the breeding attempt.
10: No offspring was produced.
11: > breed 54 54
11: Breed attempt will take 6 days.
16: Produced one winged horse [54].
30: Collected 967 gold from owned provinces.
30: Collected 215 gold in taxes.
30: Paid maintenance of 18 gold.
Location: Castle Silence [h862], in Sigil [f82], in province
Plain [db13], in Provinia
Loyalty: Fear-101
Health: 100%
Combat: attack 80, defense 78, missile 50
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], journeyman
Archery [615], apprentice
Swordplay [616], apprentice
Weaponsmithing [617], adept
Stealth [630]
Conceal faction [635], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Use beasts in battle [653]
Breed beasts [654], adept
Construction [680]
Stone quarrying [682], journeyman
Forestry [700]
Harvest lumber [702], adept
Harvest yew [703], apprentice
Mining [720]
Mine iron [721], adept
Mine gold [722], adept
Inventory:
qty name weight
--- ---- ------
4,656 gold [1] 0
6 swordsmen [20] 600 cap 600 (15,15,0)
25 winged horses [54] 25,000 fly 3,750
======
25,600
Capacity: 0/4,450 land (0%), 700/3,750 ride (18%), 700/3,750 fly (18%)
Father Davion [b150]
4: Research uncovers no new skills.
5: > research 750
5: Research Religion [750].
11: Research uncovers a new skill: Immunity from Vision [756]
11: To begin learning this skill, order 'study 756'.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > research 750
12: No unknown researchable skills exist for Religion.
12: > use 753
14: The next religious act will surely succeed.
15: > use 751 b193
24: Failed to receive a vision.
25: > use 753
27: The next religious act will surely succeed.
28: > use 751 b193
30: The Holy Way [8228] collected offerings of 100 gold.
Location: The Holy Way [8228], in Sigil [f82], in province
Plain [db13], in Provinia
Loyalty: Fear-94
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 0 (front line in combat)
Break point: 50%
Skills known:
Combat [610]
Archery [615], apprentice
Stealth [630]
Religion [750]
Receive vision [751], apprentice
Preparatory ritual [753], apprentice
Partially known skills:
Fight to the death [612], 27/28
Petty thievery [631], 1/14
Resurrect dead noble [752], 21/28
Lay to rest [754], 0/28
Remove blessing from soldiers [755], 0/28
Immunity from Vision [756], 0/28
Inventory:
qty name weight
--- ---- ------
2,596 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 47 woven basket [94]
The Lady of Pain [2829]
1: Arrival at Forest [af74].
1: The province is blanketed in fog.
2: > study 611
2: Study Survive fatal wound for seven days.
9: > study 611
9: Study Survive fatal wound for seven days.
16: > use 813
16: Meditate for six days.
21: Current aura is now 69.
22: > use 813
22: Meditate for six days.
27: Current aura is now 84.
28: > use 813
28: Meditate for six days.
Location: Forest [af74], in Atala
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 3 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Current aura: 88
Maximum aura: 152 (2+150)
Skills known:
Combat [610]
Fight to the death [612]
Weaponsmithing [617], apprentice
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], apprentice
Catch wild horses [655], apprentice
Train wild horse to riding horse [656], apprentice
Construction [680]
Forestry [700]
Harvest lumber [702], apprentice
Collect rare foliage [704], apprentice
Mining [720]
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], master
Appear common [803], apprentice
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], grand master
Heal [807], adept
Modern magic script [808], apprentice
Shroud abilities from scry [809], apprentice
Detect ability scry [811], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], adept
Hinder meditation [814], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], journeyman
Summon rain [824], apprentice
Summon wind [825], apprentice
Summon fog [826], apprentice
Direct storm [827], apprentice
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], adept
Shroud location from magical scry [842], journeyman
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], adept
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], master
Save farcast state [851], adept
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], apprentice
Jump through gate [863], apprentice
Seal gate [864], apprentice
Unseal gate with key [865], apprentice
Notify if gate unsealed [866], apprentice
Forcefully unseal gate [867], apprentice
Reveal gate key [868], apprentice
Notify of gate jumps [869], apprentice
Language of the Ancients [871], apprentice
Reverse jump through gate [872], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], apprentice
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], apprentice
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Necromancy [900]
Runes of Evil [902], apprentice
Summon ghost warriors [903], journeyman
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Advanced sorcery [920]
Trance [921], apprentice
Partially known skills:
Survive fatal wound [611], 23/28
Torture prisoner [637], 0/21
Teleport items [922], 14/28
Inventory:
qty name weight
--- ---- ------
947 gold [1] 0
1 winged horse [54] 1,000 fly 150
1 Strange potion [136177] 2
======
1,002
Capacity: 2/250 land (0%), 102/150 ride (68%), 102/150 fly (68%)
Shilandra [9814]
2: Current aura is now 10.
3: > study 868
3: Study Reveal gate key for seven days.
10: > study 868
10: Study Reveal gate key for seven days.
17: > use 813
17: Meditate for one week.
23: Current aura is now 17.
24: > use 813
24: Meditate for one week.
30: Current aura is now 24.
Location: Forest [ak65], in Atala
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 30, missile 0
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Receive Vision: 10 protection
Current aura: 26
Maximum aura: 72
Skills known:
Combat [610]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], apprentice
Weaponsmithing [617], journeyman
Stealth [630]
Petty thievery [631], apprentice
Determine character's lord [634], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], journeyman
Appear common [803], apprentice
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], adept
Heal [807], adept
Modern magic script [808], apprentice
Shroud abilities from scry [809], apprentice
Detect ability scry [811], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], journeyman
Hinder meditation [814], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon rain [824], apprentice
Summon wind [825], apprentice
Summon fog [826], apprentice
Direct storm [827], apprentice
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], apprentice
Shroud location from magical scry [842], apprentice
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], apprentice
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], journeyman
Save farcast state [851], journeyman
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], apprentice
Unseal gate with key [865], apprentice
Notify if gate unsealed [866], apprentice
Forcefully unseal gate [867], apprentice
Notify of gate jumps [869], apprentice
Language of the Ancients [871], apprentice
Reverse jump through gate [872], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], apprentice
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], apprentice
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Necromancy [900]
Runes of Evil [902], journeyman
Summon ghost warriors [903], master
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Partially known skills:
Seal gate [864], 5/14
Reveal gate key [868], 14/21
Inventory:
qty name weight
--- ---- ------
1 winged horse [54] 1,000 fly 150
1 871 Scroll [b105] 1
1 869 Scroll [d627] 1
1 867 Scroll [f048] 1
1 872 Scroll [g545] 1
1 865 Scroll [101611] 1
1 864 Scroll [116482] 1
1 866 Scroll [117574] 1
1 868 Scroll [133706] 1
======
1,008
Capacity: 8/250 land (3%), 108/150 ride (72%), 108/150 fly (72%)
871 Scroll [b105] permits study of the following skills:
Language of the Ancients [871] (requires Gatecraft)
869 Scroll [d627] permits study of the following skills:
Notify of gate jumps [869] (requires Gatecraft)
867 Scroll [f048] permits study of the following skills:
Forcefully unseal gate [867] (requires Gatecraft)
872 Scroll [g545] permits study of the following skills:
Reverse jump through gate [872] (requires Gatecraft)
865 Scroll [101611] permits study of the following skills:
Unseal gate with key [865] (requires Gatecraft)
864 Scroll [116482] permits study of the following skills:
Seal gate [864] (requires Gatecraft)
866 Scroll [117574] permits study of the following skills:
Notify if gate unsealed [866] (requires Gatecraft)
868 Scroll [133706] permits study of the following skills:
Reveal gate key [868] (requires Gatecraft)
Plain [cx28], plain, in Provinia, civ-1
13: Fell [7152], with 19 peasants, 17 soldiers, seven archers, 15 knights,
13: 34 elite guard, 267 pikemen, 48 swordsmen, 68 wild horses, 112 riding
13: horses, 92 winged horses, 15 nazgul, 15 catapults, 31 oxen, 35 centaurs,
13: seven giant lizards, one orc, two giants, arrived from the south,
13: accompanied by:
13: Qui-Sai [1906]
13: Candrian [j515]
13: Sev'Tai [x176], with one winged horse
13: Annah [2830], with nine winged horses
14: Fell [7152], with 68 wild horses, 112 riding horses, 92 winged horses,
14: 31 oxen, went south, accompanied by:
14: Qui-Sai [1906]
14: Candrian [j515]
14: Sev'Tai [x176], with one winged horse
14: Annah [2830], with nine winged horses
26: New noble [s403] arrived from Barrows [h434], accompanied by:
26: New noble [j637]
26: New noble [s471]
26: New noble [p961]
26: New noble [133214]
26: New noble [146662]
26: Orc [136890], orc, with ten peasants, 513 soldiers, 83 archers,
26: 90 pikemen, one riding horse, arrived from the west.
27: New noble [s403] went south, accompanied by:
27: New noble [j637]
27: New noble [s471]
27: New noble [p961]
27: New noble [133214]
27: New noble [146662]
28: New noble [3059] arrived from Barrows [h434], accompanied by:
28: New noble [7565]
28: New noble [79347]
28: New noble [81677]
28: New noble [114782]
28: New noble [126178]
28: New noble [112678]
28: New noble [87937]
28: New noble [129849]
28: New noble [91307]
28: New noble [89041]
28: New noble [105932]
28: New noble [104620]
29: New noble [3059] went south, accompanied by:
29: New noble [7565]
29: New noble [79347]
29: New noble [81677]
29: New noble [114782]
29: New noble [126178]
29: New noble [112678]
29: New noble [87937]
29: New noble [129849]
29: New noble [91307]
29: New noble [89041]
29: New noble [105932]
29: New noble [104620]
30: Undead [97181], undead, wielding Spear of Evinob [k091], with
30: 68 peasants, 669 soldiers, 670 pikemen, 105 swordsmen, 29 crossbowmen,
30: 63 elite archers, six riding horses, 96 winged horses, 25 catapults,
30: 98 oxen, 258 centaurs, 1,980 giant lizards, one wolf, one cyclops,
30: 90 archers, 15 knights, 34 elite guard, 15 nazgul, one orc, two giants,
30: entered Barrows [h434].
30: It has stopped raining.
Province controlled by Abyss of Aras Nehem [5253], castle, in
Mountain [ct14]
Ruled by Ysrthgrathe [9509], duke
Routes leaving Plain:
North, to Forest [cw28], 8 days
East, to Plain [cx29], 7 days
South, to Forest [cz28], 8 days
West, to Plain [cx27], 7 days
Inner locations:
Barrows [h434], graveyard, 1 day
Pasture [v924], pasture, 1 day
Seen here:
Garrison [v987], garrison, on guard, with ten peasants, 23 swordsmen
Undead [97181], undead, wielding Spear of Evinob [k091], with
68 peasants, 669 soldiers, 670 pikemen, 105 swordsmen, 29 crossbowmen,
63 elite archers, six riding horses, 96 winged horses, 25 catapults,
98 oxen, 254 centaurs, 1,962 giant lizards, one wolf, one cyclops,
90 archers, 15 knights, 34 elite guard, 15 nazgul, one orc, two giants
Skeleton [147058], skeleton, with four winged horses
Skeleton [103900], skeleton, with one riding horse, five winged horses
Savage [105398], savage, with three riding horses, six winged horses
New noble [129139], with two winged horses
New noble [120532], with three winged horses
New noble [94648], with three winged horses
New noble [140431], with three winged horses
Ekechi [92963], with three winged horses
New noble [145685], with one pikeman, three winged horses, four soldiers
Savage [93937], savage, with 24 riding horses
New noble [s403], accompanied by:
New noble [j637]
New noble [s471]
New noble [p961]
New noble [133214]
New noble [146662]
Orc [136890], orc, with one riding horse
New noble [3059], accompanied by:
New noble [7565]
New noble [79347]
New noble [81677]
New noble [114782]
New noble [126178]
New noble [112678]
New noble [87937]
New noble [129849]
New noble [91307]
New noble [89041]
New noble [105932]
New noble [104620]
Plain [cz13], plain, in Provinia, civ-2
0: Garrison [121611], garrison, with ten peasants guards Plain [cz13].
6: It has begun to rain.
Plain [cz14], plain, in Provinia, civ-1
0: Garrison [120815], garrison, with ten peasants guards Plain [cz14].
Plain [cz15], plain, in Provinia, civ-1
0: Garrison [3083], garrison, with ten soldiers guards Plain [cz15].
Plain [cz16], plain, in Provinia, civ-1
0: Garrison [b219], garrison, with ten soldiers guards Plain [cz16].
Forest [cz17], forest, in Provinia, civ-3
0: Garrison [128459], garrison, with ten soldiers, 75 workers guards
0: Forest [cz17].
Swamp [cz18], swamp, in Provinia, civ-1
0: Garrison [7469], garrison, with ten soldiers guards Swamp [cz18].
Forest [cz28], forest, in Provinia, civ-3
0: Garrison [f298], garrison, with 40 crossbowmen guards Forest [cz28].
Province controlled by Silver Mountain Citadel [8056], castle, in Silver
Mountain [cz27]
Ruled by Gopher [2300], duke
Routes leaving Forest:
North, to Plain [cx28], 7 days
East, to Plain [cz29], 7 days
South, to Mountain [da28], 10 days
West, mountain, to Silver Mountain [cz27], 10 days
The province is blanketed in fog.
No one can be seen through the fog.
Desert [da12], desert, in Provinia, civ-1
0: Garrison [93042], garrison, with ten soldiers guards Desert [da12].
28: It has begun to rain.
Plain [da13], plain, in Provinia, civ-3
0: Garrison [3768], garrison, with ten peasants guards Plain [da13].
5: It has begun to rain.
Forest [da14], forest, in Provinia, civ-1
0: Garrison [2193], garrison, with ten workers guards Forest [da14].
28: It has begun to rain.
Mountain [da15], mountain, in Provinia, wilderness
0: Garrison [2080], garrison, with ten workers guards Mountain [da15].
24: It has begun to rain.
Desert [da16], desert, in Provinia, wilderness
0: Garrison [1445], garrison, with ten soldiers, two winged horses guards
0: Desert [da16].
1: Savage [141396], savages, number: 21, went west.
Mountain [da17], mountain, in Provinia, civ-1
0: Garrison [b025], garrison, with ten soldiers guards Mountain [da17].
Plain [da18], plain, in Provinia, wilderness
0: Garrison [100876], garrison, with ten soldiers guards Plain [da18].
Plain [db11], plain, in Provinia, civ-1
0: Garrison [84982], garrison, with ten peasants guards Plain [db11].
Plain [db12], plain, in Provinia, civ-3
0: Garrison [145076], garrison, with ten peasants guards Plain [db12].
6: It has begun to rain.
Plain [db13], plain, in Provinia, civ-6
0: Garrison [131082], garrison, with nine workers, one peasant, one rat
0: guards Plain [db13].
Province controlled by Castle Silence [h862], castle, in Plain [db13]
Ruled by Kitla [3462], marquess
Routes leaving Plain:
North, to Plain [da13], 7 days
East, to Swamp [db14], 14 days
South, to Plain [dc13], 7 days
West, to Plain [db12], 7 days
Inner locations:
Sigil [f82], city, "City of Doors", 1 day
Ruins [x511], ruins, hidden, 1 day
Cave [h703], cave, hidden, 1 day
Seen here:
Garrison [131082], garrison, on guard, with nine workers, one peasant,
one rat
Sigil [f82], city, in province Plain [db13]
Routes leaving Sigil:
Out, to Plain [db13], 1 day
Cities rumored to be nearby:
Port Aurnos [v63], in Forest [dc10], safe haven
Riverwind [z24], in Forest [cw14]
Skills taught here:
Combat [610], Stealth [630], Beastmastery [650], Persuasion [670],
Construction [680], Magic [800], Weather magic [820]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy f82 105 41 28 myrrh [s089]
buy f82 4 15 1 woven baskets [94]
sell f82 26 39 55 cinnabar [b160]
sell f82 10 34 16 pepper [b334]
sell f82 11 36 100 linen [t835]
sell f82 100 5 2,000 oxen [76]
sell f82 22 34 27 saffron [w259]
sell f82 13 37 100 flax [m271]
sell f82 130 2 1,000 riding horses [52]
Inner locations:
Castle Silence [h862], castle, defense 80, level 6, owner:
* Kitla [3462], marquess, with six swordsmen, 25 winged horses
Tower Silence [9311], tower, defense 40
The Holy Way [8228], temple, defense 10, owner:
* Father Davion [b150], priest
Swamp [db14], swamp, in Provinia, civ-3
0: Garrison [8173], garrison, with ten soldiers guards Swamp [db14].
Forest [db15], forest, in Provinia, civ-1
0: Garrison [a886], garrison, with ten soldiers guards Forest [db15].
Northern Driftwood Forest [db16], forest, in Provinia, wilderness
0: Garrison [82489], garrison, with ten soldiers guards Northern Driftwood
0: Forest [db16].
5: It has begun to rain.
Mountain [db17], mountain, in Provinia, wilderness
0: Garrison [89531], garrison, with ten soldiers, four peasants, 13 workers
0: guards Mountain [db17].
Forest [db18], forest, in Provinia, wilderness
0: Garrison [103091], garrison, with ten soldiers guards Forest [db18].
Forest [dc10], forest, in Provinia, safe haven, civ-3
0: Garrison [4272], garrison, with four oxen, 16 sailors guards
0: Forest [dc10].
25: Zygmunt [95307] recruited four peasants.
25: Travis Morgan [138618] recruited six peasants.
Forest [dc11], forest, in Provinia, civ-1
0: Garrison [2264], garrison, with ten workers guards Forest [dc11].
1: The Bald Dwarf [2549], with 36 workers, three oxen, went east.
5: It has begun to rain.
Plain [dc12], plain, in Provinia, civ-1
0: Garrison [9916], garrison, with ten workers guards Plain [dc12].
10: The Bald Dwarf [2549], with 36 workers, three oxen, arrived from the
10: west.
Plain [dc13], plain, in Provinia, civ-3
0: Garrison [9468], garrison, with ten soldiers guards Plain [dc13].
28: It has begun to rain.
Driftwood Desert [dc14], desert, in Provinia, civ-1
0: Garrison [5218], garrison, with three workers, seven peasants guards
0: Driftwood Desert [dc14].
5: It has begun to rain.
Mount Driftwood [dc15], mountain, in Provinia, wilderness
0: Garrison [147295], garrison, with ten workers guards Mount
0: Driftwood [dc15].
Driftwood Mountains [dc16], mountain, in Provinia, wilderness
0: Garrison [c706], garrison, with ten workers guards Driftwood
0: Mountains [dc16].
Forest [dc17], forest, in Provinia, wilderness
0: Garrison [8922], garrison, with 11 workers guards Forest [dc17].
24: It has begun to rain.
Mountain [dc18], mountain, in Provinia, civ-1
0: Garrison [2921], garrison, with ten peasants guards Mountain [dc18].
24: It has begun to rain.
Forest [dd11], forest, in Provinia, wilderness
0: Garrison [6166], garrison, with ten soldiers guards Forest [dd11].
Forest [dd12], forest, in Provinia, civ-1
0: Garrison [107860], garrison, with ten workers guards Forest [dd12].
28: It has begun to rain.
Plain [dd13], plain, in Provinia, civ-1
0: Garrison [c667], garrison, with ten workers guards Plain [dd13].
Plain [dd14], plain, in Provinia, civ-1
0: Garrison [112131], garrison, with ten workers guards Plain [dd14].
Southern Driftwood Forest [dd15], forest, in Provinia, wilderness
0: Garrison [122208], garrison, with ten workers guards Southern Driftwood
0: Forest [dd15].
Desert [dd16], desert, in Provinia, civ-1
0: Garrison [1973], garrison, with ten workers guards Desert [dd16].
Mountain [dd17], mountain, in Provinia, civ-1
0: Garrison [r478], garrison, with two workers, 18 peasants guards
0: Mountain [dd17].
Desert [dd18], desert, in Provinia, civ-3
0: Garrison [1118], garrison, with ten peasants guards Desert [dd18].
Plain [df12], plain, in Provinia, civ-2
0: Garrison [1214], garrison, with ten soldiers guards Plain [df12].
6: It has begun to rain.
Mountain [df13], mountain, in Provinia, civ-1
0: Garrison [145217], garrison, with ten soldiers guards Mountain [df13].
Forest [df14], forest, in Provinia, civ-2
0: Garrison [9843], garrison, with three oxen, ten peasants guards
0: Forest [df14].
6: It has begun to rain.
Forest [df15], forest, in Provinia, civ-1
0: Garrison [1366], garrison, with ten soldiers guards Forest [df15].
Mountain [df16], mountain, in Provinia, civ-2
0: Garrison [7916], garrison, with ten workers guards Mountain [df16].
Forest [df17], forest, in Provinia, civ-1
0: Garrison [123791], garrison, with ten workers guards Forest [df17].
Desert [df18], desert, in Provinia, civ-1
0: Garrison [t196], garrison, with one worker, nine peasants guards
0: Desert [df18].
Plain [dg13], plain, in Provinia, wilderness
0: Garrison [88606], garrison, with ten soldiers guards Plain [dg13].
6: It has begun to rain.
Plain [dg14], plain, in Provinia, civ-1
0: Garrison [x148], garrison, with ten soldiers guards Plain [dg14].
Forest [dg15], forest, in Provinia, wilderness
0: Garrison [3206], garrison, with ten soldiers guards Forest [dg15].
Plain [dg16], plain, in Provinia, civ-1
0: Garrison [5968], garrison, with ten soldiers guards Plain [dg16].
Forest [dg17], forest, in Provinia, wilderness
0: Garrison [123720], garrison, with ten soldiers guards Forest [dg17].
Swamp [dg18], swamp, in Provinia, civ-1
0: Garrison [j059], garrison, with ten peasants guards Swamp [dg18].
Desert [dh14], desert, in Provinia, wilderness
0: Garrison [129982], garrison, with ten soldiers guards Desert [dh14].
24: It has begun to rain.
Desert [dh15], desert, in Provinia, wilderness
0: Garrison [9352], garrison, with ten soldiers guards Desert [dh15].
24: It has begun to rain.
Plain [dh16], plain, in Provinia, wilderness
0: Garrison [3992], garrison, with ten soldiers guards Plain [dh16].
28: It has begun to rain.
Forest [dh17], forest, in Provinia, wilderness
0: Garrison [85314], garrison, with ten soldiers guards Forest [dh17].
28: It has begun to rain.
Plain [dh18], plain, in Provinia, wilderness
0: Garrison [100974], garrison, with ten soldiers guards Plain [dh18].
28: It has begun to rain.
Forest [dj16], forest, in Provinia, wilderness
0: Garrison [k748], garrison, with ten soldiers guards Forest [dj16].
Mountain [dj17], mountain, in Provinia, wilderness
0: Garrison [5983], garrison, with ten soldiers guards Mountain [dj17].
Desert [dj18], desert, in Provinia, wilderness
0: Garrison [m116], garrison, with ten soldiers guards Desert [dj18].
Forest [af74], forest, in Atala, wilderness
2: Salt [137761] cut 30 wood.
24: It has begun to rain.
30: The fog has cleared.
Province controlled by Home [p009], castle, in Mountain [ah59]
Ruled by dead body [8116], duke
Routes leaving Forest:
North, to Mountain [ad74], 10 days
East, to Forest [af75], 8 days
South, to Ocean [ag74], Great Sea, 2 days
West, to Forest [af73], 8 days
Inner locations:
Graveyard [n526], graveyard, 1 day
It is raining.
Rain [111180], storm, strength 1
Seen here:
Garrison [h498], garrison, on guard, with ten workers, nine catapults,
one winged horse
Salt [137761], with ten peasants, 42 workers, four soldiers, 108 knights,
four battering rams
Ozma [119589], with three peasants, three workers
Mango [107030], duke, with three workers, three winged horses, seven oxen
Pirate Dave [h320], with three workers, one battering ram
Pepper [c482], mage, with one winged horse, three workers
Forest [af75], forest, in Atala, wilderness
0: Garrison [s540], garrison, with four peasants, six workers guards
0: Forest [af75].
11: Beating drums may be heard to the east.
20: Fleet-of-Foot [84081], savage, with one riding horse, three winged
20: horses, arrived from the west.
21: Fleet-of-Foot [84081], savage, with one riding horse, three winged
21: horses, went north.
Province controlled by Home [p009], castle, in Mountain [ah59]
Ruled by dead body [8116], duke
Routes leaving Forest:
North, to Forest [ad75], 8 days
East, mountain, to Blood Mountain [af76], 10 days
South, to Ocean [ag75], Great Sea, 2 days
West, to Forest [af74], 8 days
Seen here:
Garrison [s540], garrison, on guard, with four peasants, six workers
Forest [ak65], forest, in Atala, wilderness
24: It has begun to rain.
Routes leaving Forest:
North, to Forest [aj65], 8 days
East, to Desert [ak66], 8 days
South, to Forest [am65], 8 days
West, to Forest [ak64], 8 days
It is raining.
Rain [139618], storm, strength 2
Desert [ak66], desert, in Atala, wilderness
Routes leaving Desert:
North, to Forest [aj66], 8 days
East, to Forest [ak67], 8 days
South, to Forest [am66], 8 days
West, to Forest [ak65], 8 days
Inner locations:
Sand pit [q739], sand pit, 1 day
It is raining.
Order template
begin fr8 "753357" # Obscure Convention
unit fr8 # Obscure Convention
unit 7152 # Fell in Forest [cz28]
unit 1906 # Qui-Sai in Forest [cz28]
unit j515 # Candrian in Forest [cz28]
unit x176 # Sev'Tai in Forest [cz28]
unit 2830 # Annah in Forest [cz28]
unit 3462 # Kitla in Castle Silence [h862]
unit b150 # Father Davion in The Holy Way [8228]
# > use 751 b193 (executing for seven more days)
use 753
use 751 b193
use 753
unit 2829 # The Lady of Pain in Forest [af74]
# > use 813 (executing for three more days)
use 813
unit 9814 # Shilandra in Forest [ak65]
use 813
study 868
study 864
use 813
use 813
study 864
use 813
use 813
#
# Orders for units you do not control as of now
#
unit 89111
end