Olympia G2 turn 50
Report for The Silent Ones [sb5].
Season "Snowmelt", month 2, in the year 7.
Free g2 balance: $5.00
Rules The Olympia Times Previous Turn
Game totals:
Players: 254
Controlled units: 1,501
Other units: 2,670
Faction [sb5] rank
------------- ----
Characters: 4 168th
Men: 25 152nd
Gold: 167 200th
Land controlled: 0 120th
Skills known: 5/74 179th
Spells known: 0/79 163rd
Provinces visited: 0/31,919 193rd
Noble points: 5 (0 gained, 7 spent)
The next NP will be received at the end of turn 56.
The next five nobles formed will be: 9948 6719 9239 6982 7108
9 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
2857 t75 o2 100 0 167 10 Sargoth
9998 t75 o1 100 0 2 8 2857 Renok
5625 t75 o1 100 0 5 2857 Victoria
4184 t75 o1 100 0 2857 Silk
==== ==== ==== ==== ====
167 17 8
Location Stack
-------- -----
Provinia
Forest [dm50]
Harn [t75] Sargoth [2857]
Renok The Carpenter [9998]
Victoria The Merchant [5625]
Silk [4184]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
2857 2,901 2,899 0%
9998 1,100 1,100 0%
5625 601 599 0%
4184 100 100 0%
The Silent Ones [sb5]
0: > public
0: Received 100 CLAIM gold.
Unclaimed items:
qty name weight
--- ---- ------
2,325 gold [1] 0
50 wood [77] 1,500
100 stone [78] 10,000
Sargoth [2857]
1: > form 9998 "Renok The Carpenter"
7: Renok The Carpenter [9998] stacks beneath us.
8: > form 5625 "Victoria The Merchant"
14: Victoria The Merchant [5625] stacks beneath us.
15: > form 4184 "Silk"
21: Silk [4184] stacks beneath us.
22: > give 9998 10 10
22: Gave ten peasants to Renok The Carpenter [9998].
22: > give 5625 10 5
22: Gave five peasants to Victoria The Merchant [5625].
22: > claim 100
22: (assuming you meant CLAIM 1 100)
22: Claimed 100 gold.
22: > study 610 21
22: Paid 100 gold to begin study.
22: Using 21 fast study days to accelerate learning of Combat.
22: Learned Combat [610].
22: > claim 100
22: (assuming you meant CLAIM 1 100)
22: Claimed 100 gold.
22: > study 616
22: Paid 100 gold to begin study.
22: Study Swordplay for seven days.
29: > study 616
29: Study Swordplay for seven days.
30: Paid maintenance of 10 gold.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-2
Stacked over: Renok The Carpenter [9998]
Victoria The Merchant [5625]
Silk [4184]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Combat [610]
Partially known skills:
Swordplay [616], 9/14
Inventory:
qty name weight
--- ---- ------
167 gold [1] 0
10 peasants [10] 1,000 cap 1,000 (1,1,0)
======
1,000
Capacity: 0/1,100 land (0%)
Renok The Carpenter [9998]
7: Renok The Carpenter [9998] stacks beneath Sargoth [2857].
8: > claim 100
8: (assuming you meant CLAIM 1 100)
8: Claimed 100 gold.
8: > oath 1
8: Renok The Carpenter [9998] now bound with oath-1.
9: > study 700 21
9: Paid 100 gold to begin study.
9: Using 21 fast study days to accelerate learning of Forestry.
9: Learned Forestry [700].
9: > claim 100
9: (assuming you meant CLAIM 1 100)
9: Claimed 100 gold.
9: > study 702
9: Paid 100 gold to begin study.
9: Study Harvest lumber for seven days.
16: > study 702
16: Study Harvest lumber for seven days.
22: Received ten peasants [10] from Sargoth [2857].
22: Learned Harvest lumber [702].
23: > claim 100
23: (assuming you meant CLAIM 1 100)
23: Claimed 100 gold.
23: > study 680 21
23: Paid 100 gold to begin study.
23: Using 21 fast study days to accelerate learning of Construction.
23: Learned Construction [680].
23: > train 11 10
30: Paid maintenance of 18 gold.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-1
Stacked under: Sargoth [2857]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Construction [680]
Forestry [700]
Harvest lumber [702], apprentice
Inventory:
qty name weight
--- ---- ------
2 peasants [10] 200 cap 200 (1,1,0)
8 workers [11] 800 cap 800 (1,1,0)
======
1,000
Capacity: 0/1,100 land (0%)
Victoria The Merchant [5625]
14: Victoria The Merchant [5625] stacks beneath Sargoth [2857].
15: > claim 100
15: (assuming you meant CLAIM 1 100)
15: Claimed 100 gold.
15: > oath 1
15: Victoria The Merchant [5625] now bound with oath-1.
16: > study 730 14
16: Paid 100 gold to begin study.
16: Using 14 fast study days to accelerate learning of Trade.
16: > study 730
16: Study Trade for seven days.
22: Received five peasants [10] from Sargoth [2857].
22: Learned Trade [730].
23: > claim 100
23: (assuming you meant CLAIM 1 100)
23: Claimed 100 gold.
23: > study 732
23: Paid 100 gold to begin study.
23: Study Find tradegood for sale for seven days.
30: > make 94
30: Made one woven basket.
30: Paid maintenance of 5 gold.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-1
Stacked under: Sargoth [2857]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Trade [730]
Partially known skills:
Find tradegood for sale [732], 7/14
Inventory:
qty name weight
--- ---- ------
5 peasants [10] 500 cap 500 (1,1,0)
1 woven basket [94] 1
======
501
Capacity: 1/600 land (0%)
Silk [4184]
21: Silk [4184] stacks beneath Sargoth [2857].
22: > claim 100
22: (assuming you meant CLAIM 1 100)
22: Claimed 100 gold.
22: > oath 1
22: Silk [4184] now bound with oath-1.
23: > study 800 14
23: Paid 100 gold to begin study.
23: Deducted one noble point to begin study.
23: Using 14 fast study days to accelerate learning of Magic.
23: > study 800
23: Study Magic for seven days.
30: > study 800
30: Study Magic for seven days.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-1
Stacked under: Sargoth [2857]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Magic [800], 22/28
Silk [4184] has no possessions.
Capacity: 0/100 land (0%)
Forest [dm50], forest, in Provinia, safe haven, civ-3
5: Galatorn [2023] cut 30 wood.
9: Galatorn [2023] recruited four peasants.
9: Grumbar [9482] recruited three peasants.
9: Marquis [3542] recruited three peasants.
23: It has begun to rain.
Routes leaving Forest:
North, to Plain [dk50], 7 days
East, to Forest [dm51], 8 days
South, to Ocean [dn50], Great Sea, impassable
West, to Forest [dm49], 8 days
Inner locations:
Harn [t75], port city, safe haven, 1 day
It is raining.
The province is blanketed in fog.
No one can be seen through the fog.
Harn [t75], port city, in province Forest [dm50], safe haven
0: Ciaran [8073] melts into the ground and vanishes.
0: Eoghan [2801] melts into the ground and vanishes.
0: Maire [2504] melts into the ground and vanishes.
0: Diarmid [5196] melts into the ground and vanishes.
0: dino [2427] melts into the ground and vanishes.
0: ACE [8525] melts into the ground and vanishes.
1: Harn [t75] bought 13 woven baskets [94] from Vonrus [1084] for 52 gold.
1: Gerrard [8658], with 11 peasants, one worker, entered The Killer
1: Whale [9490].
1: Borag Calforth [1831], with 25 peasants, exited Harn [t75],
1: accompanied by:
1: Black Bruce [9156]
1: Armenth Pale [4015] exited Harn [t75].
4: Grumbar [9482] recruited four peasants.
4: Marquis [3542] recruited three peasants.
4: Kasumi [9697] recruited three peasants.
5: Grumbar [9482], with four peasants, exited Harn [t75].
5: Marquis [3542], with three peasants, exited Harn [t75].
5: Kasumi [9697], with three peasants, entered Ayame [3053].
5: Kasumi [9697] exited Ayame [3053].
8: Akebono [5618] entered Ayame [3053].
8: Kurenai [1703] entered Ayame [3053].
10: Grumbar [9482] arrived from Forest [dm50].
10: Quetzalcoatl [7681], with one riding horse, arrived from Forest [dm50].
11: Galatorn [2023], with six workers, 17 peasants, arrived from
11: Forest [dm50], accompanied by:
11: Marquis [3542]
12: Kasumi [9697] entered Ayame [3053].
12: Galatorn [2023], with six workers, 17 peasants, entered The Killer
12: Whale [9490].
12: Galatorn [2023], with six workers, exited The Killer Whale [9490].
12: Galatorn [2023], with six workers, exited Harn [t75].
15: Serolian [6616], with eight peasants, six pikemen, exited Harn [t75].
Routes leaving Harn:
South, to Ocean [dn50], Great Sea, 1 day
Out, to Forest [dm50], 1 day
Cities rumored to be nearby:
Sweetwood [p73], in Forest [dm48]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy t75 129 6 50 hides [99]
buy t75 2 100 2 fish [87]
buy t75 176 35 100 ivory [j455]
buy t75 4 15 1 woven baskets [94]
sell 7620 15 14 1 woven baskets [94]
sell t75 50 10 100 pitch [261]
sell t75 15 25 30 wood [77]
sell t75 32 38 100 honey [v247]
sell t75 65 33 23 cardamom [b572]
Inner locations:
Weather Vane [3831], tower, defense 40, owner:
Khazaral [9918], with 25 peasants
It is raining.
The province is blanketed in fog.
Seen here:
* Sargoth [2857], with ten peasants, accompanied by:
* Renok The Carpenter [9998], with two peasants, eight workers
* Victoria The Merchant [5625], with five peasants
* Silk [4184]
aster [8359], with 25 peasants
Queen Elizabeth II [6389], accompanied by:
Lord Darius Dalron [5862]
Prince Harry [5158]
Wilderon [5354], with 25 peasants
Palor [8077], with nine peasants, one soldier, six pikemen
Kil'rath [7620]
Vonrus [1084]
Wolf Caler [4803], with 25 peasants
Blade [8689]
Lord Dracon [5427]
Lord Fil [3316]
Grumbar [9482]
Marquis [3542]
Ships docked at port:
Ayame [3053], galley, 58% loaded, defense 20, owner:
Shigure [8488], with ten workers, 13 sailors, accompanied by:
Akebono [5618]
Kurenai [1703]
Kasumi [9697]
The Killer Whale [9490], roundship, 19% loaded, defense 10, owner:
Elander [5230], with 36 workers
Gerrard [8658]
Lore sheets
Combat [610]
------------
The student of combat learns the training of soldiers and how
to lead them well in battle. With study and experience, the
battle lord will find strategies to be used in difficult combat
situations.
The following skills may be studied directly once Combat is known:
num skill time to learn
--- ----- -------------
611 Survive fatal wound four weeks
612 Fight to the death four weeks
613 Construct catapult two weeks
614 Defense two weeks
615 Archery three weeks
616 Swordplay two weeks
617 Weaponsmithing two weeks
Swordplay [616]
---------------
Usage: USE 616
Time: seven days
Use of 616 will cause the noble to spend time and effort practicing
swordplay, for use in personal combat. Each seven-day use of 616
raises the noble's attack rating by 3-5 points if his starting
level is less than 100, and 1-3 points thereafter. 5% of the time
the noble will have an exceptionally good study period and will
gain 10 points.
Knowledge of Swordplay also allows the noble to train swordsmen,
knights, and elite guards, via the TRAIN order.
Construction [680]
------------------
The domain of engineers, builders and architects, Construction
concerns the erection of inns, castles, city walls, and other
fortifications.
The following skills may be studied directly once Construction is known:
num skill time to learn
--- ----- -------------
681 Construct siege tower two weeks
682 Stone quarrying two weeks
Forestry [700]
--------------
Forestry is skill at managing forests and harvesting their
products, such as timber, yew, and rare foliage.
The following skills may be studied directly once Forestry is known:
num skill time to learn
--- ----- -------------
701 Construct battering ram two weeks
702 Harvest lumber two weeks
703 Harvest yew two weeks
704 Collect rare foliage two weeks
705 Harvest mallorn wood two weeks
Further skills may be found through research.
Harvest lumber [702]
--------------------
Usage: WOOD [number] [days]
Time: as given or necessary
Requires: at least one worker [11]
Workers enter the forest and select trees which are suitable for felling
and sawing. Lumber is used in the construction of ships, buildings and
some weapons. Timber is also used to support the roofs of mine shafts.
Must be used in a forest province. Forests generate 30 wood [77] each
month.
Examples:
wood # obtain as much wood as possible
wood 25 # stop after getting 25 wood
wood 0 5 # cut timber for five days
wood 25 5 # stop after five days, or 25 wood, whichever
# comes first
In all cases, timber cutting will cease as soon as the forest's supply
of wood for the month has been exhausted.
WOOD is an alias for COLLECT 77.
Trade [730]
-----------
Trade provides the skills necessary to discover and
develop markets in rare tradegoods.
The following skills may be studied directly once Trade is known:
num skill time to learn
--- ----- -------------
731 Conceal identity of trader two weeks
732 Find tradegood for sale two weeks
733 Find market for tradegood two weeks
Find tradegood for sale [732]
-----------------------------
Usage: USE 732
Time: 21 days
Use of 732 searches for a seller of a new rare
tradegood in the city market. At the completion of use,
a new tradegood will be created and offered for sale by
the city.
Up to two tradegoods may be sold by each market.
Use of 732 will fail if there are already two rare
tradegoods for sale in the city.
The tradegood will remain for sale in the city for
24-36 months following its addition to the trade list.
At the end of this period it will be removed and no
longer offered for sale (lowering the count of tradegoods
sold in the city by 1).
732 must be used in a city in part of the regular world
(not Hades, Faery, the Cloudlands, or Subworld.)
Markets for rare tradegoods created with 732 may be
found via the skill Find market for tradegood [733].
Magic [800]
-----------
No apprentice magician can rightfully don the robes of his order without
some knowledge of Magic [800]. Magic contains many spells useful on
their own, as well as in conjunction with spells from the other schools
of sorcery.
The following skills may be studied directly once Magic is known:
num skill time to learn
--- ----- -------------
801 Meditate two weeks
802 Perform common tasks for gold two weeks
803 Appear common two weeks
804 View current aura level of others three weeks
805 Reveal abilities of another mage two weeks
Further skills may be found through research.
New players
aq8 Ys
Fr d ric FRIEDERICI <FFriederic@aol.com>
rw8 The Maximilians
Fredrik Sievert <fsievert@algonet.se>
ct7 deadmen
Jeffrey Hamilton <Jeffrey_hamilton@hotmail.com>
zq5 Mysterians
Steven Woodman <woodycmh@aol.com>
wq4 Pictish Nation
Joe Noftz <celamank@bellatlantic.net>
xv8 Silver Orb
Jim Redden <pizzajim@rpa.net>
uk4 Europe
Teo Eng Joo <joo@mailexcite.com>
pv8 The Solution
St phane Gravelle <safehaven@mailexcite.com>
he9 Kales
michael hyman <rogerhyman@sympatico.ca>
ph7 MageGuild
Matt King <matthew.king@pss.boeing.com>
aw9 Gar
David M. Hedlof <CACODAEMON@prodigy.net>
wj9 Errant Knights
John Schick <mels@netnitco.net>
hv3 Pilots Buda
Reinis Ceplis <reinis@tkb.lv>
Order template
begin sb5
unit sb5 # The Silent Ones
unit 2857 # Sargoth in Harn [t75]
# > study 616 (executing for five more days)
train 12 2
unit 9998 # Renok The Carpenter in Harn [t75]
# > train 11 10 (still executing)
unit 5625 # Victoria The Merchant in Harn [t75]
unit 4184 # Silk in Harn [t75]
# > study 800 (executing for six more days)
move out
explore
move t75
move 3831
make 94 7
end