Olympia G2 turn 259
Report for Gaidin [df7].
Season "Blossom bloom", month 3, in the year 33.
Rules The Olympia Times Previous Turn
Game totals:
Players: 150
Controlled units: 1,693
Other units: 7,940
Faction [df7] rank
------------- ----
Characters: 9 72nd
Men: 25 70th
Gold: 4,210 84th
Land controlled: 0 72nd
Skills known: 53/74 34th
Spells known: 79/79 1st
Provinces visited: 700/31,919 45th
Noble points: 3 (0 gained, 0 spent)
The next NP will be received at the end of turn 260.
The next five nobles formed will be: d644 d652 v140 92424 131927
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
9440 bt58 o1 100 3 190 10 Ba'alzamon
b037 bt58 f64 100 3 6 Lothar
9545 3287 o2 100 3154 1457 g021 Mandrake
g127 bv58 f897 100 3 369 Ronnie
g529 bv63 f73 100 0 1076 Tinklebell
7590 bz72 f825 100 0 2 Asmodean
k277 6160 f984 100 5155 300 Zardoz
3017 6160 o1 100 3 40 750 Rand al'Thor
6058 cb61 c427 100 0 68 Radagast
==== ==== ==== ==== ====
4210 18
Location Stack
-------- -----
Provinia
Aerie Peaks [bt58] Ba'alzamon [9440]
Lothar [b037]
Shadow Vale [bv58] Ronnie [g127]
Rathisa [j79]
Castle of Yellow Ebony [3287] Mandrake [9545]
Laurel Valley [bv63] Tinklebell [g529]
Musketeer Lands [bz72] Asmodean [7590]
Musketeer Lands [cb61] Radagast [6058]
Cyrkarth [g34]
Mantu Manor [6160] Zardoz [k277]
Rand al'Thor [3017]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
9440 2,100 1,250 0% (950) 733% (950) 733%
b037 2,704 996 0% (404) 234% (404) 234%
9545 15,120 2,330 0% 2,130 5% 2,130 5%
g127 3,100 550 0% 350 22% 350 22%
g529 2,113 387 3% 187 37% 187 37%
7590 1,300 450 0% (150) 200% (150) 200%
k277 13,104 2,046 0% 1,846 5% 1,846 5%
3017 1,100 250 0% 50 66% 50 66%
6058 26,100 4,000 0% 3,800 2% 3,800 2%
storm kind owner loc strength
----- ---- ----- ---- --------
82699 rain k277 bk55 12
Gaidin [df7]
0: > accept bh3 0
0: > accept cb5 0
0: > accept db7 0
0: > accept df7 0
0: > accept et5 0
0: > accept fc3 0
0: > accept gk5 0
0: > accept hd3 0
0: > accept mm9 0
0: > accept nn3 0
0: > accept ny7 0
0: > accept ps4 0
0: > accept qb2 0
0: > accept qn5 0
0: > accept qy4 0
0: > accept rq7 0
0: > accept rr7 0
0: > accept sz5 0
0: > accept ta8 0
0: > accept tj7 0
0: > accept tp2 0
0: > accept tr5 0
0: > accept ug3 0
0: > accept uh5 0
0: > accept vy5 0
0: > accept xy3 0
0: > accept yf7 0
0: > accept Yg9 0
0: > accept ym3 0
0: > accept yv5 0
0: > accept zy6 0
Admit permissions:
admit 1055 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 1071 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 1127 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 1152 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 1206 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 1267 all
admit 1362 all
admit 1400 all
admit 1585 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 1685 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 1712 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 1714 all
admit 1742 cb5 df7 fc3 qb2 sz5 ug3 uh5 yf7 yg9 yv5
admit 1843 all
admit 1856 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 2068 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 2069 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 2136 all
admit 2391 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 2444 all
admit 2468 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 2509 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 2551 cb5 df7 fc3 mm9 qb2 qn5 qy4 rq7 sz5 ug3 uh5
yf7 yg9 yv5 zy6
admit 3017 cb5 df7 fc3 mm9 qb2 qn5 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit 3070 all
admit 3084 cb5 fc3 qb2 sz5 yv5 zy6 df7
admit 3287 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 3852 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 4036 all
admit 4303 all
admit 4399 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 4681 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 4768 all
admit 4933 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 5353 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 5520 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 5532 cb5 fc3 qb2 sz5 yv5 zy6 df7
admit 5739 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 5787 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 5895 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 6058 cb5 df7 fc3 mm9 qb2 qn5 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit 6160 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 6575 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 6821 cb5 df7 fc3 qb2 sz5 ug3 uh5 yf7 yg9 yv5
admit 6852 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 7301 all
admit 7428 cb5 df7 fc3 mm9 qb2 sz5 ug3 uh5 yf7 yg9 zy6
admit 7590 cb5 df7 fc3 mm9 qb2 qn5 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit 7699 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 7769 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 7879 all
admit 7911 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 8130 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6 cb5 df7 fc3 mm9 qn5
admit 8831 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 8951 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 9022 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit 9440 cb5 df7 fc3 mm9 qb2 qn5 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit 9516 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 9545 cb5 df7 fc3 mm9 qb2 qn5 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit 9549 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit 9714 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 9835 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit 9896 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit a54 all
admit f05 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit g06 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit g34 all
admit j17 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit j36 all
admit j79 all
admit m26 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit m71 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit n66 cb5 df7 fc3 qb2 sz5 ug3 uh5 yf7 yg9 yv5
admit p10 all
admit r13 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit t10 all
admit t55 all
admit t89 all
admit w33 cb5 fc3 qb2 sz5 yv5 zy6 df7
admit x55 all
admit x83 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit z56 all
admit z76 cb5 df7 fc3 qb2 sz5 ug3 uh5 yf7 yg9 yv5
admit z95 all
admit a101 cb5 fc3 qb2 sz5 yv5 zy6 df7
admit a516 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit b465 cb5 df7 fc3 mm9 qn5 qb2 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit b621 all
admit c096 all
admit d345 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit d449 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit d492 all
admit d497 all
admit d796 all
admit f667 all
admit g121 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit g596 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit g812 all
admit h369 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit h374 all
admit h403 all
admit j084 all
admit j105 all
admit j185 all
admit j262 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit j303 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit j688 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit j791 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit j799 cb5 df7 fc3 qb2 sz5 ug3 uh5 yf7 yg9 yv5
admit k471 all
admit m095 all
admit m249 all
admit m708 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit n593 all
admit p102 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit p123 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit p255 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit p266 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit p370 all
admit p385 all
admit p782 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit p883 all
admit q068 all
admit q147 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit q882 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit r081 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit r124 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit r149 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit r380 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit r727 all
admit r824 cb5 df7 fc3 mm9 qn5 qb2 rq7 sz5 ug3 uh5 yf7
yg9 yv5 zy6
admit s102 all
admit s104 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit s454 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit t441 all
admit t490 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
admit t578 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit t786 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit v926 all
admit w425 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit x285 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit x698 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit x895 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit z217 all
admit z462 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit z554 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit z701 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit z832 cb5 df7 fc3 mm9 qn5 qb2 sz5 ug3 uh5 yf7 yg9
yv5 zy6
admit z835 cb5 df7 fc3 qb2 sz5 ug3 uh5
admit z890 all
admit z954 all
admit 125522 cb5 df7 fc3 mm9 qb2 qn5 qy4 rr7 rq7 sz5 ug3
uh5 yf7 yg9 yv5 zy6
Declared attitudes:
neutral df7
Unclaimed items:
qty name weight
--- ---- ------
1,110 gold [1] 0
50 wood [77] 1,500
Ba'alzamon [9440]
1: > stop
1: > contact bh3 cb5 db7 df7 et5 fc3
1: et5 is not a character or player entity.
1: > contact gk5 hd3 mm9 nn3 ny7 ps4
1: ps4 is not a character or player entity.
1: > contact qb2 qn5 qy4 rq7 rr7 sz5
1: > contact ta8 tj7 tp2 tr5 ug3 uh5
1: tj7 is not a character or player entity.
1: tp2 is not a character or player entity.
1: > contact vy5 xy3 yf7 Yg9 ym3 yv5
1: > contact zy6
1: > accept 0 0
1: > fly bv59
1: Already in Shadow Vale [bv59].
1: > recruit
10: Recruited ten peasants.
11: > move bv58
11: One noble, ten men: travel will take an extra day.
11: Travel to Shadow Vale [bv58] will take nine days.
19: Arrival at Shadow Vale [bv58].
20: > give garrison 10 0
20: Garrison [139870] is not under your control.
20: > fly bv59
20: Ba'alzamon [9440] is too overloaded to fly.
20: > move bt58
20: One noble, ten men: travel will take an extra day.
20: Travel to Aerie Peaks [bt58] will take 11 days.
30: Arrival at Aerie Peaks [bt58].
30: The province is blanketed in fog.
30: Paid maintenance of 10 gold.
Location: Aerie Peaks [bt58], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 124, defense 177, missile 78
behind 3 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 7 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], master
Archery [615], journeyman
Swordplay [616], journeyman
Weaponsmithing [617], journeyman
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Inventory:
qty name weight
--- ---- ------
190 gold [1] 0
10 peasants [10] 1,000 cap 1,000 (1,1,0)
1 winged horse [54] 1,000 fly 150
======
2,000
Capacity: 0/1,250 land (0%), 1,100/150 ride (733%), 1,100/150 fly (733%)
Lothar [b037]
0: > stop
0: Interrupt current order.
1: > contact bh3 cb5 db7 df7 et5 fc3
1: et5 is not a character or player entity.
1: > contact gk5 hd3 mm9 nn3 ny7 ps4
1: ps4 is not a character or player entity.
1: > contact qb2 qn5 qy4 rq7 rr7 sz5
1: > contact ta8 tj7 tp2 tr5 ug3 uh5
1: tj7 is not a character or player entity.
1: tp2 is not a character or player entity.
1: > contact vy5 xy3 yf7 Yg9 ym3 yv5
1: > contact zy6
1: > accept 0 0
1: > fly bt58
1: Already in Aerie Peaks [bt58].
1: > recruit
10: Recruited ten peasants.
11: > move bv58
11: One noble, ten men: travel will take an extra day.
11: Travel to Shadow Vale [bv58] will take nine days.
19: Arrival at Shadow Vale [bv58].
20: > give garrison 10 0
20: Garrison [139870] is not under your control.
20: > fly bt58
20: Lothar [b037] is too overloaded to fly.
20: > move bt58
20: One noble, ten men: travel will take an extra day.
20: Travel to Aerie Peaks [bt58] will take 11 days.
30: Arrival at Aerie Peaks [bt58].
30: The province is blanketed in fog.
30: Maintenance costs are 10 gold, can afford 0 gold.
30: Four peasants starved.
Location: Aerie Peaks [bt58], in Provinia
Loyalty: Fear-64
Health: 100%
Combat: attack 80, defense 200, missile 0
behind 3 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Declared attitudes:
neutral 4339
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], master
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Inventory:
qty name weight
--- ---- ------
6 peasants [10] 600 cap 600 (1,1,0)
2 winged horses [54] 2,000 fly 300
2 drums [98] 4
======
2,604
Capacity: 4/1,000 land (0%), 704/300 ride (234%), 704/300 fly (234%)
Mandrake [9545]
3: Produced one winged horse [54].
4: > move 3287
4: Already in Castle of Yellow Ebony [3287].
4: > contact bh3 cb5 db7 df7 et5 fc3
4: et5 is not a character or player entity.
4: > contact gk5 hd3 mm9 nn3 ny7 ps4
4: ps4 is not a character or player entity.
4: > contact qb2 qn5 qy4 rq7 rr7 sz5
4: > contact ta8 tj7 tp2 tr5 ug3 uh5
4: tj7 is not a character or player entity.
4: tp2 is not a character or player entity.
4: > contact vy5 xy3 yf7 Yg9 ym3 yv5
4: > contact zy6
4: > accept 0 0
4: > stack g021
4: Mandrake [9545] stacks beneath Lugh [g021].
4: > pledge a379
4: Lands are now pledged to Bukowski [a379].
4: > give g021 18 0
4: Mandrake [9545] does not have any [18].
4: > sail up
4: Must be on a sea-worthy ship to sail.
4: > study 731
4: Already know Conceal identity of trader [731].
4: > study 731
4: Already know Conceal identity of trader [731].
4: > breed 54 54
4: Breed attempt will take 6 days.
5: Troy [88755] pledges to us.
9: Produced one winged horse [54].
10: > breed 54 54
10: Breed attempt will take 6 days.
15: One winged horse [54] was killed in the breeding attempt.
15: No offspring was produced.
16: > breed 54 54
16: Breed attempt will take 6 days.
21: One winged horse [54] was killed in the breeding attempt.
21: Produced one winged horse [54].
22: > breed 54 54
22: Breed attempt will take 6 days.
27: Produced one winged horse [54].
28: > breed 54 54
28: Breed attempt will take 6 days.
Location: Castle of Yellow Ebony [3287], in Rathisa [j79], in
province Shadow Vale [bv58], in Provinia
Loyalty: Oath-2
Stacked under: Lugh [g021]
Health: 100%
Combat: attack 88, defense 144, missile 72
behind 3 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 12 protection
Pledged to: Bukowski [a379]
Pledged to us: Troy [88755]
Current aura: 154
Maximum aura: 154 (4+150)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], master
Archery [615], journeyman
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], journeyman
Construction [680]
Alchemy [690]
Make potion of slavery [692], apprentice
Record skill on scroll [695], apprentice
Mining [720]
Mine iron [721], apprentice
Mine gold [722], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], master
Appear common [803], apprentice
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], journeyman
Heal [807], journeyman
Modern magic script [808], journeyman
Shroud abilities from scry [809], apprentice
Detect ability scry [811], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], grand master
Hinder meditation [814], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon rain [824], apprentice
Summon wind [825], apprentice
Summon fog [826], apprentice
Direct storm [827], apprentice
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], journeyman
Shroud location from magical scry [842], apprentice
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], journeyman
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], journeyman
Save farcast state [851], journeyman
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], apprentice
Jump through gate [863], apprentice
Seal gate [864], apprentice
Unseal gate with key [865], apprentice
Notify if gate unsealed [866], apprentice
Forcefully unseal gate [867], apprentice
Reveal gate key [868], apprentice
Notify of gate jumps [869], apprentice
Language of the Ancients [871], apprentice
Reverse jump through gate [872], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], apprentice
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], apprentice
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Necromancy [900]
Transcend death [901], apprentice
Runes of Evil [902], apprentice
Summon ghost warriors [903], grand master
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Advanced sorcery [920]
Trance [921], apprentice
Teleport items [922], apprentice
Inventory:
qty name weight
--- ---- ------
1,457 gold [1] 0
15 winged horses [54] 15,000 fly 2,250
1 Mandrake's Ring [a149] 2
1 farcast br68 [a158] 1
1 farcast br61 [f118] 1
1 farcast bs57 [h705] 1
1 Winged Longbow [v390] 10 +100 missile
1 farcast bt55 [x032] 1
1 farcast bv57 [x035] 1
1 farcast br69 [80126] 1
1 farcast bv58 [82356] 1
1 farcast cb60 [149179] 1
======
15,020
Capacity: 20/2,350 land (0%), 120/2,250 ride (5%), 120/2,250 fly (5%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 91 clay pot [95]
Ronnie [g127]
4: Exploration of [bv58] uncovers no new features.
5: > recruit
14: Recruited ten peasants.
15: > give garrison 10 0
15: Garrison [139870] is not under your control.
15: > get garrison 11 0
15: Garrison [139870] is not under your control.
15: > get garrison 21 0
15: Garrison [139870] is not under your control.
15: > get garrison 15 0
15: Garrison [139870] is not under your control.
15: > get garrison 10 0 10
15: Garrison [139870] is not under your control.
15: > move j79 in
15: One noble, ten men: travel will take an extra day.
15: Travel to Rathisa [j79] will take two days.
16: Arrival at Rathisa [j79].
17: > move 3287
17: Arrival at Castle of Yellow Ebony [3287].
17: > give g021 10 0
17: Gave ten peasants to Lugh [g021].
17: > give g021 11 0
17: Ronnie [g127] does not have any [11].
17: > give g021 21 0
17: Ronnie [g127] does not have any [21].
17: > give g021 15 0
17: Ronnie [g127] does not have any [15].
17: > move j79
17: Arrival at Rathisa [j79].
17: > recruit
26: Recruited ten peasants.
27: > move 3287
27: Arrival at Castle of Yellow Ebony [3287].
27: > give g021 10 0
27: Gave ten peasants to Lugh [g021].
27: > give g021 11 0
27: Ronnie [g127] does not have any [11].
27: > give g021 21 0
27: Ronnie [g127] does not have any [21].
27: > give g021 15 0
27: Ronnie [g127] does not have any [15].
27: > move out
27: Arrival at Rathisa [j79].
27: > move out
27: Travel to Shadow Vale [bv58] will take one day.
27: Arrival at Shadow Vale [bv58].
28: > explore
Location: Shadow Vale [bv58], in Provinia
Loyalty: Fear-897
Health: 100%
Combat: attack 137, defense 162, missile 0
behind 3 (stay behind in combat)
Break point: 50%
use 641 1 (concealing self)
Declared attitudes:
hostile x034
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], grand master
Swordplay [616], adept
Weaponsmithing [617], apprentice
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Forestry [700]
Harvest lumber [702], grand master
Harvest yew [703], journeyman
Collect rare foliage [704], apprentice
Inventory:
qty name weight
--- ---- ------
369 gold [1] 0
3 winged horses [54] 3,000 fly 450
======
3,000
Capacity: 0/550 land (0%), 100/450 ride (22%), 100/450 fly (22%)
Tinklebell [g529]
0: > stop
0: Interrupt current order.
1: > give garrison 10 0
1: Tinklebell [g529] does not have any [10].
1: > give garrison 11 0
1: Tinklebell [g529] does not have any [11].
1: > contact bh3 cb5 db7 df7 et5 fc3
1: et5 is not a character or player entity.
1: > contact gk5 hd3 mm9 nn3 ny7 ps4
1: ps4 is not a character or player entity.
1: > contact qb2 qn5 qy4 rq7 rr7 sz5
1: > contact ta8 tj7 tp2 tr5 ug3 uh5
1: tj7 is not a character or player entity.
1: tp2 is not a character or player entity.
1: > contact vy5 xy3 yf7 Yg9 ym3 yv5
1: > contact zy6
1: > accept 0 0
1: > study 705
1: Already know Harvest mallorn wood [705].
1: > study 705
1: Already know Harvest mallorn wood [705].
1: > move z217
1: Travel to Circle of trees [z217] will take one day.
1: Arrival at Circle of trees [z217].
2: > collect 64
8: Collected three lana bark.
9: > move out
9: Travel to Laurel Valley [bv63] will take one day.
9: Arrival at Laurel Valley [bv63].
10: > make 84
10: Requires Alchemy [690].
10: > explore
16: Exploration of [bv63] uncovers no new features.
17: > study 611
17: Already know Survive fatal wound [611].
17: > study 611
17: Already know Survive fatal wound [611].
17: > explore
23: Exploration of [bv63] uncovers no new features.
24: > explore
30: Exploration of [bv63] uncovers no new features.
Location: Laurel Valley [bv63], in Provinia
Loyalty: Fear-73
Health: 100%
Combat: attack 88, defense 119, missile 56
behind 0 (front line in combat)
Break point: 0% (fight to the death)
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], journeyman
Archery [615], apprentice
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], journeyman
Determine inventory of character [632], apprentice
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Construction [680]
Stone quarrying [682], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], apprentice
Collect rare foliage [704], apprentice
Harvest mallorn wood [705], apprentice
Harvest opium [706], adept
Inventory:
qty name weight
--- ---- ------
1,076 gold [1] 0
2 winged horses [54] 2,000 fly 300
12 lana bark [64] 12
1 A Ring [80458] 1
======
2,013
Capacity: 13/400 land (3%), 113/300 ride (37%), 113/300 fly (37%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 17 26 opium [93]
Asmodean [7590]
1: > stop
1: > move out
1: No visible out route from Musketeer Lands [bz72].
1: > move out
1: No visible out route from Musketeer Lands [bz72].
1: > give garrison 10 0
1: Asmodean [7590] does not have any [10].
1: > get garrison 11 9
1: Garrison [5454] is not under your control.
1: > move z298
1: Travel to Yew grove [z298] will take one day.
1: Arrival at Yew grove [z298].
2: > yew
2: Need at least one worker [11] to cut yew.
2: > move out
2: Travel to Musketeer Lands [bz72] will take one day.
2: Arrival at Musketeer Lands [bz72].
3: > give garrison 11 0
3: Asmodean [7590] does not have any [11].
3: > make 72
3: Don't have any yew [68].
3: > move t89
3: Travel to Pompeii [t89] will take one day.
3: Arrival at Pompeii [t89].
4: > move 2468
4: Arrival at First Castle [2468].
4: > give v151 72 0
4: Gave five longbows to Lord Ravensblood [v151].
4: > move out
4: Arrival at Pompeii [t89].
4: > move out
4: Travel to Musketeer Lands [bz72] will take one day.
4: Arrival at Musketeer Lands [bz72].
4: The province is blanketed in fog.
5: > recruit
8: Recruited three peasants.
9: > give garrison 10 0
9: Garrison [5454] is not under your control.
30: Maintenance costs are 3 gold, can afford 0 gold.
30: One peasant starved.
Location: Musketeer Lands [bz72], in Provinia
Loyalty: Fear-825
Health: 100%
Combat: attack 83, defense 140, missile 334
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Pledged to: Serla Silverhair [4972]
Declared attitudes:
neutral 2830 df7
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], adept
Archery [615], grand master
Swordplay [616], apprentice
Weaponsmithing [617], grand master
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Construction [680]
Construct siege tower [681], apprentice
Stone quarrying [682], adept
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], master
Harvest yew [703], grand master
Collect rare foliage [704], apprentice
Harvest mallorn wood [705], apprentice
Mining [720]
Mine iron [721], apprentice
Mine gold [722], apprentice
Inventory:
qty name weight
--- ---- ------
2 peasants [10] 200 cap 200 (1,1,0)
1 winged horse [54] 1,000 fly 150
======
1,200
Capacity: 0/450 land (0%), 300/150 ride (200%), 300/150 fly (200%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 50 7 clay pot [95]
sell 124 7 myrrh [n408]
Zardoz [k277]
0: > stop
0: Interrupt current order.
0: Summoned eight ghost warriors.
1: > contact bh3 cb5 db7 df7 et5 fc3
1: et5 is not a character or player entity.
1: > contact gk5 hd3 mm9 nn3 ny7 ps4
1: ps4 is not a character or player entity.
1: > contact qb2 qn5 qy4 rq7 rr7 sz5
1: > contact ta8 tj7 tp2 tr5 ug3 uh5
1: tj7 is not a character or player entity.
1: tp2 is not a character or player entity.
1: > contact vy5 xy3 yf7 Yg9 ym3 yv5
1: > contact zy6
1: > accept 0 0
1: > name z278 "Zardoz' Ring"
1: Maurice's Ring [z278] will now be known as Zardoz' Ring [z278].
1: > give 6890 18 0
1: Gave seven ghost warriors to Kweo Bichei [6890].
1: > study 653
1: Already know Use beasts in battle [653].
1: > study 653
1: Already know Use beasts in battle [653].
1: > study 652
1: Study Capture beasts in battle for seven days.
8: > study 652
8: Study Capture beasts in battle for seven days.
14: Learned Capture beasts in battle [652].
15: > study 615
15: Maximum 14 days studied this month.
15: > study 615
15: Maximum 14 days studied this month.
15: > breed 54 54
15: Breed attempt will take 6 days.
20: Produced one winged horse [54].
21: > breed 54 54
21: Breed attempt will take 6 days.
26: Produced one winged horse [54].
27: > make 18 12
30: The magical shroud over Mantu Manor [6160] has diminished to 515 aura.
30: One ghost warrior [18] evaporated.
Location: Mantu Manor [6160], in Cyrkarth [g34], in province
Musketeer Lands [cb61], in Provinia
Loyalty: Fear-984
Health: 100%
Combat: attack 80, defense 152, missile 0
behind 5 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 12 protection
Banner: A Musketeer astride a horse rampant =
Pledged to: Edythe, Queen of Light [3282]
Pledged to us: Equo [v033]
Current aura: 155
Maximum aura: 155 (3+152)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], master
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], journeyman
Construction [680]
Alchemy [690]
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], grand master
Appear common [803], journeyman
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], journeyman
Heal [807], apprentice
Modern magic script [808], apprentice
Shroud abilities from scry [809], apprentice
Detect ability scry [811], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], grand master
Hinder meditation [814], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon rain [824], apprentice
Summon wind [825], apprentice
Summon fog [826], apprentice
Direct storm [827], adept
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], apprentice
Shroud location from magical scry [842], apprentice
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], journeyman
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], master
Save farcast state [851], journeyman
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], apprentice
Jump through gate [863], apprentice
Seal gate [864], apprentice
Unseal gate with key [865], apprentice
Notify if gate unsealed [866], apprentice
Forcefully unseal gate [867], apprentice
Reveal gate key [868], apprentice
Notify of gate jumps [869], apprentice
Language of the Ancients [871], apprentice
Reverse jump through gate [872], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], apprentice
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], apprentice
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Necromancy [900]
Transcend death [901], apprentice
Runes of Evil [902], apprentice
Summon ghost warriors [903], journeyman
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Advanced sorcery [920]
Trance [921], apprentice
Teleport items [922], apprentice
Inventory:
qty name weight
--- ---- ------
300 gold [1] 0
7 ghost warriors [18] 0 (0,0,0)
13 winged horses [54] 13,000 fly 1,950
1 Magic potion [x280] 1
1 Zardoz' Ring [z278] 2
1 Magic potion [146939] 1
======
13,004
Capacity: 4/2,050 land (0%), 104/1,950 ride (5%), 104/1,950 fly (5%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 12 clay pot [95]
Rand al'Thor [3017]
1: > stop
1: > contact bh3 cb5 db7 df7 et5 fc3
1: et5 is not a character or player entity.
1: > contact gk5 hd3 mm9 nn3 ny7 ps4
1: ps4 is not a character or player entity.
1: > contact qb2 qn5 qy4 rq7 rr7 sz5
1: > contact ta8 tj7 tp2 tr5 ug3 uh5
1: tj7 is not a character or player entity.
1: tp2 is not a character or player entity.
1: > contact vy5 xy3 yf7 Yg9 ym3 yv5
1: > contact zy6
1: > accept 0 0
1: > give 6890 18 0
1: Rand al'Thor [3017] does not have any [18].
1: > move g34
1: Arrival at Cyrkarth [g34].
1: > use 802 10
10: Earned 100 gold reading palms.
11: > move 6160
11: Arrival at Mantu Manor [6160].
11: > give 4972 63 0
11: Rand al'Thor [3017] does not have any [63].
11: > study 611
11: Already know Survive fatal wound [611].
11: > study 611
11: Already know Survive fatal wound [611].
11: > study 800
11: Already know Magic [800].
11: > study 800
11: Already know Magic [800].
11: > study 802
11: Already know Perform common tasks for gold [802].
11: > study 802
11: Already know Perform common tasks for gold [802].
11: > study 801
11: Already know Meditate [801].
11: > study 803
11: Already know Appear common [803].
11: > study 804
11: Already know View current aura level of others [804].
11: > study 805
11: Already know Reveal abilities of another mage [805].
11: > study 805
11: Already know Reveal abilities of another mage [805].
11: > study 801
11: Already know Meditate [801].
11: > study 813
11: Study Advanced meditation for seven days.
12: Radagast [6058] took 150 gold [1] from us.
18: > study 813
18: Study Advanced meditation for seven days.
25: > study 806
25: Maximum 14 days studied this month.
25: > study 807
25: Maximum 14 days studied this month.
25: > study 808
25: Maximum 14 days studied this month.
25: > study 809
25: Maximum 14 days studied this month.
25: > study 811
25: Maximum 14 days studied this month.
25: > study 812
25: Maximum 14 days studied this month.
25: > study 813
25: Maximum 14 days studied this month.
25: > study 814
25: Maximum 14 days studied this month.
25: > study 672
25: Maximum 14 days studied this month.
25: > study 672
25: Maximum 14 days studied this month.
25: > study 820
25: Maximum 14 days studied this month.
25: > study 820
25: Maximum 14 days studied this month.
25: > study 821
25: Maximum 14 days studied this month.
25: > study 821
25: Maximum 14 days studied this month.
25: > study 822
25: Maximum 14 days studied this month.
25: > study 822
25: Maximum 14 days studied this month.
25: > study 823
25: Maximum 14 days studied this month.
25: > study 823
25: Maximum 14 days studied this month.
25: > study 824
25: Maximum 14 days studied this month.
25: > study 824
25: Maximum 14 days studied this month.
25: > study 825
25: Maximum 14 days studied this month.
25: > study 825
25: Maximum 14 days studied this month.
25: > study 826
25: Maximum 14 days studied this month.
25: > study 826
25: Maximum 14 days studied this month.
25: > study 827
25: Maximum 14 days studied this month.
25: > study 827
25: Maximum 14 days studied this month.
25: > study 833
25: Maximum 14 days studied this month.
25: > study 833
25: Maximum 14 days studied this month.
25: > study 828
25: Maximum 14 days studied this month.
25: > study 828
25: Maximum 14 days studied this month.
25: > study 829
25: Maximum 14 days studied this month.
25: > study 829
25: Maximum 14 days studied this month.
25: > study 831
25: Maximum 14 days studied this month.
25: > study 831
25: Maximum 14 days studied this month.
25: > study 832
25: Maximum 14 days studied this month.
25: > study 832
25: Maximum 14 days studied this month.
25: > study 833
25: Maximum 14 days studied this month.
25: > study 833
25: Maximum 14 days studied this month.
25: > give 6890 18 0
25: Rand al'Thor [3017] does not have any [18].
25: > use 615
30: Missile rating raised 3 to 288.
30: The magical shroud over Mantu Manor [6160] has diminished to 515 aura.
Location: Mantu Manor [6160], in Cyrkarth [g34], in province
Musketeer Lands [cb61], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 101, defense 230, missile 288
behind 3 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Current aura: 40
Maximum aura: 73
Declared attitudes:
neutral f348
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], master
Archery [615], grand master
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], apprentice
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], adept
Appear common [803], apprentice
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], apprentice
Heal [807], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon rain [824], apprentice
Summon wind [825], apprentice
Summon fog [826], apprentice
Direct storm [827], apprentice
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], apprentice
Shroud location from magical scry [842], apprentice
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], apprentice
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], apprentice
Save farcast state [851], apprentice
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], apprentice
Jump through gate [863], apprentice
Seal gate [864], apprentice
Unseal gate with key [865], apprentice
Notify if gate unsealed [866], apprentice
Forcefully unseal gate [867], apprentice
Reveal gate key [868], apprentice
Notify of gate jumps [869], apprentice
Language of the Ancients [871], apprentice
Reverse jump through gate [872], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], apprentice
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], apprentice
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Necromancy [900]
Transcend death [901], apprentice
Runes of Evil [902], apprentice
Summon ghost warriors [903], adept
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Advanced sorcery [920]
Trance [921], apprentice
Teleport items [922], apprentice
Partially known skills:
Modern magic script [808], 14/21
Shroud abilities from scry [809], 14/21
Detect ability scry [811], 0/21
Dispel ability shroud [812], 0/21
Advanced meditation [813], 14/21
Hinder meditation [814], 0/21
Inventory:
qty name weight
--- ---- ------
750 gold [1] 0
1 winged horse [54] 1,000 fly 150
======
1,000
Capacity: 0/250 land (0%), 100/150 ride (66%), 100/150 fly (66%)
Radagast [6058]
4: Produced one winged horse [54].
5: > use 655
10: Caught five wild horses.
11: > move g34
11: Travel to Cyrkarth [g34] will take one day.
11: Arrival at Cyrkarth [g34].
12: > move 6160
12: Arrival at Mantu Manor [6160].
12: > give 6890 51 0
12: Gave five wild horses to Kweo Bichei [6890].
12: > get 3017 1 150
12: Took 150 gold from Rand al'Thor [3017].
12: > honor 157
12: Radagast [6058] now bound with contract-477.
13: > move out
13: Arrival at Cyrkarth [g34].
13: > move out
13: Travel to Musketeer Lands [cb61] will take one day.
13: Arrival at Musketeer Lands [cb61].
13: The province is blanketed in fog.
14: > breed 54 54
14: Breed attempt will take 6 days.
19: Produced one winged horse [54].
20: > breed 54 54
20: Breed attempt will take 6 days.
25: Produced one winged horse [54].
26: > breed 54 54
26: Breed attempt will take 6 days.
30: One winged horse died.
Location: Musketeer Lands [cb61], in Provinia
Loyalty: Contract-427
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], apprentice
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], master
Determine inventory of character [632], apprentice
Determine character's lord [634], apprentice
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Bird spy [651], apprentice
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Catch wild horses [655], grand master
Train wild horse to riding horse [656], adept
Train wild horse to warmount [657], grand master
Summon wild men [658], apprentice
Breed hound [661], apprentice
Alchemy [690]
Make potion of slavery [692], apprentice
Record skill on scroll [695], apprentice
Inventory:
qty name weight
--- ---- ------
68 gold [1] 0
26 winged horses [54] 26,000 fly 3,900
======
26,000
Capacity: 0/4,000 land (0%), 100/3,900 ride (2%), 100/3,900 fly (2%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 48 woven basket [94]
Ocean [bk55], ocean, in Great Sea
30: The fog has cleared.
Routes leaving Ocean:
North, to Plain [bj55], Krussos, 2 days
East, to Ocean [bk56], 3 days
South, to Ocean [bm55], 3 days
West, to Ocean [bk54], 3 days
It is raining.
Mount Guardian [br41], mountain, in Provinia, wilderness
0: Garrison [p106], garrison, with nine soldiers, seven workers,
0: nine sailors guards Mount Guardian [br41].
Greyfellords Shore [br42], forest, in Provinia, wilderness
0: Garrison [1806], garrison, with ten soldiers guards Greyfellords
0: Shore [br42].
Forest [br43], forest, in Provinia, wilderness
0: Garrison [135951], garrison, with ten soldiers guards Forest [br43].
Mount Guardian [br44], mountain, in Provinia, wilderness
0: Garrison [99038], garrison, with ten soldiers guards Mount
0: Guardian [br44].
Plain [br45], plain, in Provinia, civ-1
0: Garrison [8727], garrison, with ten soldiers, 22 pikemen guards
0: Plain [br45].
Black Forest [br46], forest, in Provinia, wilderness
0: Garrison [117735], garrison, with ten soldiers guards Black
0: Forest [br46].
Black Forest [br47], forest, in Provinia, wilderness
0: Garrison [6188], garrison, with ten soldiers guards Black Forest [br47].
Sith River Gap [br48], plain, in Provinia, wilderness
0: Garrison [83453], garrison, with ten soldiers guards Sith River
0: Gap [br48].
Point-No-Point [br49], mountain, in Provinia, wilderness
0: Garrison [1300], garrison, with ten soldiers guards
0: Point-No-Point [br49].
Costa Verde [br59], forest, in Provinia, wilderness
0: Garrison [9014], garrison, with 20 soldiers guards Costa Verde [br59].
Costa Verde [br60], forest, in Provinia, wilderness
0: Garrison [89127], garrison, with ten soldiers guards Costa Verde [br60].
Costa Verde [br61], forest, in Provinia, wilderness
0: Garrison [121492], garrison, with ten soldiers guards Costa
0: Verde [br61].
Flowering Flats [br62], plain, in Provinia, wilderness
0: Garrison [7716], garrison, with ten soldiers guards Flowering
0: Flats [br62].
Musketeer Coast [br63], desert, in Provinia, wilderness
0: Garrison [4091], garrison, with ten soldiers guards Musketeer
0: Coast [br63].
Musketeer Coast [br64], forest, in Provinia, wilderness
0: Garrison [q442], garrison, with ten soldiers guards Musketeer
0: Coast [br64].
Musketeer Coast [br65], mountain, in Provinia, wilderness
0: Garrison [119135], garrison, with 13 soldiers, eight pikemen guards
0: Musketeer Coast [br65].
Musketeer Coast [br66], swamp, in Provinia, wilderness
0: Garrison [1865], garrison, with ten soldiers guards Musketeer
0: Coast [br66].
Musketeer Coast [br67], mountain, in Provinia, wilderness
0: Garrison [j263], garrison, with ten peasants, six soldiers guards
0: Musketeer Coast [br67].
Musketeer Coast [br69], forest, in Provinia, wilderness
0: Garrison [5806], garrison, with ten soldiers, 15 workers guards
0: Musketeer Coast [br69].
Musketeer Coast [br70], forest, in Provinia, wilderness
0: Garrison [7758], garrison, with nine workers, five archers,
0: eight soldiers guards Musketeer Coast [br70].
GL Shore [bs38], swamp, in Provinia, civ-5
0: Garrison [8777], garrison, with ten soldiers, 35 workers, eight sailors
0: guards GL Shore [bs38].
Greyfell Shore [bs39], swamp, in Provinia, civ-2
0: Garrison [105047], garrison, with 20 soldiers, 15 sailors guards
0: Greyfell Shore [bs39].
Syr-Antin Plain [bs40], plain, in Provinia, civ-1
0: Garrison [7499], garrison, with ten soldiers guards Syr-Antin
0: Plain [bs40].
Syr-Antin Forest [bs41], forest, in Provinia, wilderness
0: Garrison [6759], garrison, with ten soldiers guards Syr-Antin
0: Forest [bs41].
Plain [bs42], plain, in Provinia, wilderness
0: Garrison [a240], garrison, with ten soldiers guards Plain [bs42].
Mountain [bs43], mountain, in Provinia, wilderness
0: Garrison [124434], garrison, with ten soldiers guards Mountain [bs43].
Plain [bs44], plain, in Provinia, wilderness
0: Garrison [115581], garrison, with ten soldiers guards Plain [bs44].
Black Forest [bs45], forest, in Provinia, wilderness
0: Garrison [8430], garrison, with ten soldiers, ten workers guards Black
0: Forest [bs45].
Black Forest [bs46], forest, in Provinia, wilderness
0: Garrison [1207], garrison, with ten soldiers guards Black Forest [bs46].
Sith River Gap [bs47], plain, in Provinia, civ-1
0: Garrison [119215], garrison, with ten soldiers guards Sith River
0: Gap [bs47].
Sith River Gap [bs48], plain, in Provinia, wilderness
0: Garrison [5481], garrison, with ten soldiers guards Sith River
0: Gap [bs48].
Forest [bs49], forest, in Provinia, wilderness
0: Garrison [107138], garrison, with ten soldiers guards Forest [bs49].
Greyfell Downs [bs50], plain, in Provinia, civ-1
0: Garrison [96522], garrison, with ten soldiers guards Greyfell
0: Downs [bs50].
Twilight Flats [bs57], plain, in Provinia, wilderness
0: Garrison [c878], garrison, with 15 soldiers, 28 undead guards Twilight
0: Flats [bs57].
Costa Verde [bs58], forest, in Provinia, civ-1
0: Garrison [5719], garrison, with ten soldiers, 14 sailors guards Costa
0: Verde [bs58].
Aerie Prairie [bs59], plain, in Provinia, wilderness
0: Garrison [7939], garrison, with 15 soldiers, 14 peasants, three workers
0: guards Aerie Prairie [bs59].
Aerie Prairie [bs60], plain, in Provinia, wilderness
0: Garrison [137954], garrison, with ten soldiers guards Aerie
0: Prairie [bs60].
Costa Verde [bs61], forest, in Provinia, wilderness
0: Garrison [103737], garrison, with ten soldiers guards Costa
0: Verde [bs61].
Northern Whitecaps [bs62], mountain, in Provinia, wilderness
0: Garrison [1950], garrison, with ten soldiers, ten pikemen guards
0: Northern Whitecaps [bs62].
Northern Whitecaps [bs63], mountain, in Provinia, wilderness
0: Garrison [9273], garrison, with 12 soldiers guards Northern
0: Whitecaps [bs63].
Musketeer Lands [bs64], swamp, in Provinia, wilderness
0: Garrison [2937], garrison, with 12 soldiers, four peasants guards
0: Musketeer Lands [bs64].
Musketeer Lands [bs65], mountain, in Provinia, wilderness
0: Garrison [3349], garrison, with 20 soldiers guards Musketeer
0: Lands [bs65].
Musketeer Lands [bs66], swamp, in Provinia, wilderness
0: Garrison [x625], garrison, with ten soldiers guards Musketeer
0: Lands [bs66].
Musketeer Lands [bs67], plain, in Provinia, wilderness
0: Garrison [z012], garrison, with 26 peasants guards Musketeer
0: Lands [bs67].
Musketeer Lands [bs68], forest, in Provinia, wilderness
0: Garrison [m246], garrison, with one peasant, six workers, five pikemen,
0: five soldiers, four blessed soldiers guards Musketeer Lands [bs68].
Musketeer Lands [bs69], forest, in Provinia, wilderness
0: Garrison [b820], garrison, with 20 workers, ten peasants guards
0: Musketeer Lands [bs69].
Musketeer Lands [bs70], mountain, in Provinia, wilderness
0: Garrison [7754], garrison, with 14 peasants, 12 workers, six soldiers
0: guards Musketeer Lands [bs70].
Musketeer Coast [bs71], swamp, in Provinia, wilderness
0: Garrison [d309], garrison, with ten soldiers guards Musketeer
0: Coast [bs71].
Greyfellords Shore [bt36], desert, in Provinia, wilderness
0: Garrison [4247], garrison, with ten soldiers guards Greyfellords
0: Shore [bt36].
Greyfellords Shore [bt37], swamp, in Provinia, civ-1
0: Garrison [8024], garrison, with ten soldiers guards Greyfellords
0: Shore [bt37].
Syr-Antin Swamp [bt38], swamp, in Provinia, civ-2
0: Garrison [2894], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bt38].
Syr-Antin Plain [bt39], plain, in Provinia, civ-3
0: Garrison [r970], garrison, with 26 workers, 20 pikemen guards Syr-Antin
0: Plain [bt39].
Syr-Antin Swamp [bt40], swamp, in Provinia, civ-1
0: Garrison [a970], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bt40].
Syr-Antin Plain [bt41], plain, in Provinia, wilderness
0: Garrison [140566], garrison, with ten soldiers guards Syr-Antin
0: Plain [bt41].
Plain [bt42], plain, in Provinia, wilderness
0: Garrison [143048], garrison, with ten soldiers guards Plain [bt42].
Plain [bt43], plain, in Provinia, wilderness
0: Garrison [4332], garrison, with ten soldiers guards Plain [bt43].
Plain [bt45], plain, in Provinia, wilderness
0: Garrison [100444], garrison, with ten soldiers guards Plain [bt45].
Black Forest [bt46], forest, in Provinia, civ-1
0: Garrison [97586], garrison, with ten soldiers guards Black
0: Forest [bt46].
Sith River Gap [bt47], plain, in Provinia, civ-3
0: Garrison [s884], garrison, with ten soldiers guards Sith River
0: Gap [bt47].
Forest [bt48], forest, in Provinia, civ-1
0: Garrison [8773], garrison, with ten soldiers guards Forest [bt48].
Swamp [bt49], swamp, in Provinia, civ-1
0: Garrison [g159], garrison, with ten soldiers guards Swamp [bt49].
Nation Of Ergoth [bt50], forest, in Provinia, wilderness
0: Garrison [87032], garrison, with ten soldiers guards Nation Of
0: Ergoth [bt50].
Dencedian Plains [bt51], plain, in Provinia, civ-1
0: Garrison [3708], garrison, with ten soldiers guards Dencedian
0: Plains [bt51].
GreyLords Border [bt52], forest, in Provinia, civ-1
0: Garrison [1904], garrison, with ten soldiers guards GreyLords
0: Border [bt52].
Buzzard Bay [bt53], desert, in Provinia, wilderness
0: Garrison [3262], garrison, with 17 soldiers guards Buzzard Bay [bt53].
Buzzard Bay [bt54], forest, in Provinia, civ-1
0: Garrison [6350], garrison, with five workers, five peasants guards
0: Buzzard Bay [bt54].
Buzzard Bay [bt55], forest, in Provinia, civ-3
0: Garrison [7880], garrison, with ten soldiers, 40 workers guards Buzzard
0: Bay [bt55].
Eventide Flats [bt56], plain, in Provinia, civ-1
0: Garrison [4124], garrison, with 50 soldiers guards Eventide
0: Flats [bt56].
Hallowed Deeps [bt57], swamp, in Provinia, civ-1
0: Garrison [108543], garrison, with ten soldiers guards Hallowed
0: Deeps [bt57].
Aerie Peaks [bt58], mountain, in Provinia, civ-3
0: Garrison [3681], garrison, with 16 workers, three archers, 14 pikemen,
0: 15 elite archers, 28 crossbowmen, 75 undead, 39 giant lizards guards
0: Aerie Peaks [bt58].
10: Lothar [b037] recruited ten peasants.
30: It is no longer windy.
30: The fog has cleared.
Province controlled by Castle of Yellow Ebony [3287], castle, in Shadow
Vale [bv58]
Ruled by Soulcatcher [k318], duke
Routes leaving Aerie Peaks:
North, forest, to Costa Verde [bs58], 8 days
East, mountain, to Aerie Peaks [bt59], 10 days
South, forest, to Shadow Vale [bv58], 8 days
West, swamp, to Hallowed Deeps [bt57], 14 days
Inner locations:
Yew grove [h403], yew grove, 1 day
Diggers Pay [87526], temple, defense 10
Seen here:
Garrison [3681], garrison, on guard, with 16 workers, three archers,
14 pikemen, 15 elite archers, 28 crossbowmen, 75 undead, 39 giant lizards
* Ba'alzamon [9440], with one winged horse, ten peasants
* Lothar [b037], with two winged horses, six peasants
Aerie Peaks [bt59], mountain, in Provinia, civ-1
0: Garrison [128455], garrison, with ten soldiers, 14 pikemen guards Aerie
0: Peaks [bt59].
Shadow Vale [bt60], forest, in Provinia, wilderness
0: Garrison [6988], garrison, with 20 soldiers guards Shadow Vale [bt60].
Shadow Pass [bt61], plain, in Provinia, wilderness
0: Garrison [120332], garrison, with 21 soldiers, seven peasants, five wild
0: horses guards Shadow Pass [bt61].
Shadow Gulch [bt62], desert, in Provinia, civ-1
0: Garrison [n427], garrison, with 11 soldiers guards Shadow Gulch [bt62].
Shadow Pass [bt63], plain, in Provinia, wilderness
0: Garrison [n962], garrison, with ten soldiers guards Shadow Pass [bt63].
Shadow Pass [bt64], plain, in Provinia, wilderness
0: Garrison [9707], garrison, with 20 soldiers guards Shadow Pass [bt64].
Greenway [bt65], forest, in Provinia, wilderness
0: Garrison [98773], garrison, with 14 soldiers guards Greenway [bt65].
Musketeer Lands [bt66], desert, in Provinia, wilderness
0: Garrison [a590], garrison, with ten peasants guards Musketeer
0: Lands [bt66].
Musketeer Lands [bt67], plain, in Provinia, wilderness
0: Garrison [p821], garrison, with 30 peasants guards Musketeer
0: Lands [bt67].
Musketeer Lands [bt68], forest, in Provinia, wilderness
0: Garrison [k114], garrison, with 38 peasants guards Musketeer
0: Lands [bt68].
Musketeer Lands [bt69], plain, in Provinia, wilderness
0: Garrison [k313], garrison, with 39 peasants guards Musketeer
0: Lands [bt69].
Musketeer Lands [bt70], mountain, in Provinia, wilderness
0: Garrison [6964], garrison, with ten soldiers, ten workers guards
0: Musketeer Lands [bt70].
Musketeer Lands [bt71], mountain, in Provinia, wilderness
0: Garrison [6736], garrison, with ten peasants guards Musketeer
0: Lands [bt71].
Musketeer Coast [bt72], mountain, in Provinia, wilderness
0: Garrison [9439], garrison, with ten peasants guards Musketeer
0: Coast [bt72].
Greyfellords Shore [bv34], swamp, in Provinia, wilderness
0: Garrison [c659], garrison, with ten soldiers guards Greyfellords
0: Shore [bv34].
Greyfellords Shore [bv35], swamp, in Provinia, wilderness
0: Garrison [147236], garrison, with ten soldiers guards Greyfellords
0: Shore [bv35].
Swamp [bv36], swamp, in Provinia, wilderness
0: Garrison [8304], garrison, with ten soldiers guards Swamp [bv36].
Syr-Antin Mountains [bv37], mountain, in Provinia, civ-1
0: Garrison [131253], garrison, with 28 soldiers, one peasant guards
0: Syr-Antin Mountains [bv37].
Syr-Antin Desert [bv38], desert, in Provinia, civ-3
0: Garrison [6295], garrison, with ten soldiers guards Syr-Antin
0: Desert [bv38].
Syr-Antin Desert [bv39], desert, in Provinia, civ-7
0: Garrison [85877], garrison, with 85 pikemen, seven elite guard,
0: one chimera, two harpies, one giant bird, 46 workers, 19 centaurs,
0: two giant spiders, one dragon, two cyclops, 33 crossbowmen, 100 giant
0: lizards, two oxen, five wild horses guards Syr-Antin Desert [bv39].
Syr-Antin Mountains [bv40], mountain, in Provinia, civ-3
0: Garrison [95067], garrison, with two blessed soldiers, 14 crossbowmen,
0: 20 workers, 24 soldiers guards Syr-Antin Mountains [bv40].
Syr-Antin Forest [bv41], forest, in Provinia, civ-1
0: Garrison [136471], garrison, with 17 soldiers, 15 workers, two peasants,
0: 17 crossbowmen guards Syr-Antin Forest [bv41].
Syr-Antin Forest [bv42], forest, in Provinia, wilderness
0: Garrison [5458], garrison, with ten soldiers guards Syr-Antin
0: Forest [bv42].
Mount Pixie [bv43], mountain, in Provinia, civ-1
0: Garrison [109134], garrison, with ten soldiers guards Mount
0: Pixie [bv43].
Mount Spirit [bv44], mountain, in Provinia, wilderness
0: Garrison [1810], garrison, with ten soldiers guards Mount Spirit [bv44].
Desert [bv45], desert, in Provinia, civ-1
0: Garrison [h701], garrison, with ten soldiers guards Desert [bv45].
Desert [bv46], desert, in Provinia, civ-3
0: Garrison [137365], garrison, with ten soldiers guards Desert [bv46].
Llangollen Mountain Ridge [bv47], mountain, in Provinia, civ-7
0: Garrison [1314], garrison, with ten soldiers, six lions, one nazgul,
0: 61 riding horses, six cyclops, 23 wild horses, 49 warmounts, one giant
0: spider, two rats, two chimera guards Llangollen Mountain Ridge [bv47].
Mountain [bv48], mountain, in Provinia, civ-3
0: Garrison [k482], garrison, with ten soldiers guards Mountain [bv48].
Mountain [bv49], mountain, in Provinia, civ-2
0: Garrison [126806], garrison, with ten peasants guards Mountain [bv49].
Dencedian Plains [bv50], plain, in Provinia, civ-1
0: Garrison [5558], garrison, with eight workers, two peasants guards
0: Dencedian Plains [bv50].
Dencedian Woods [bv51], forest, in Provinia, civ-2
0: Garrison [104422], garrison, with 24 peasants, six soldiers guards
0: Dencedian Woods [bv51].
GreyLords Border [bv52], desert, in Provinia, civ-1
0: Garrison [94915], garrison, with ten soldiers guards GreyLords
0: Border [bv52].
Northern Wastes [bv54], desert, in Provinia, wilderness
0: Garrison [4385], garrison, with ten soldiers guards Northern
0: Wastes [bv54].
Fleetwood Way [bv55], plain, in Provinia, civ-1
0: Garrison [139634], garrison, with 29 soldiers, one pikeman,
0: five peasants guards Fleetwood Way [bv55].
Northern Wastes [bv56], desert, in Provinia, civ-1
0: Garrison [1229], garrison, with ten soldiers guards Northern
0: Wastes [bv56].
Hallowed Deeps [bv57], swamp, in Provinia, civ-3
0: Garrison [139078], garrison, with ten soldiers, 14 sailors, 20 workers
0: guards Hallowed Deeps [bv57].
Shadow Vale [bv58], forest, in Provinia, civ-6
0: Garrison [139870], garrison, with 11 riding horses, 14 sailors,
0: 30 peasants guards Shadow Vale [bv58].
14: Ronnie [g127] recruited ten peasants.
15: Ronnie [g127], with three winged horses, ten peasants, entered
15: Rathisa [j79].
19: Ba'alzamon [9440], with one winged horse, ten peasants, arrived from the
19: east.
19: Lothar [b037], with two winged horses, ten peasants, arrived from the
19: north.
20: Ba'alzamon [9440], with one winged horse, ten peasants, went north.
20: Lothar [b037], with two winged horses, ten peasants, went north.
30: It is no longer windy.
Province controlled by Castle of Yellow Ebony [3287], castle, in Shadow
Vale [bv58]
Ruled by Soulcatcher [k318], duke
Routes leaving Shadow Vale:
North, mountain, to Aerie Peaks [bt58], 10 days
East, forest, to Shadow Vale [bv59], 8 days
South, swamp, to Hallowed Deeps [bw58], 14 days
West, swamp, to Hallowed Deeps [bv57], 14 days
Inner locations:
Rathisa [j79], city, 1 day
Seen here:
Garrison [139870], garrison, on guard, with 11 riding horses, 14 sailors,
30 peasants
Rathisa [j79], city, in province Shadow Vale [bv58]
1: Rathisa [j79] sold 32 honey [k422] for 864 gold.
16: Ronnie [g127], with three winged horses, ten peasants, arrived from
16: Shadow Vale [bv58].
17: Ronnie [g127], with three winged horses, ten peasants, entered Castle of
17: Yellow Ebony [3287].
18: Rathisa [j79] bought 47 beans [95161] from Scout [91541] for 2,632 gold.
18: Rathisa [j79] bought 38 flax [116012] from Scout [91541] for 3,268 gold.
26: Ronnie [g127] recruited ten peasants.
27: Ronnie [g127], with three winged horses, ten peasants, entered Castle of
27: Yellow Ebony [3287].
Routes leaving Rathisa:
Out, forest, to Shadow Vale [bv58], 1 day
Cities rumored to be nearby:
Rylla [c86], in Laurel Valley [bv62]
Port Royal [t65], in Buzzard Bay [bt55]
Skills taught here:
Combat [610], Stealth [630], Persuasion [670], Construction [680],
Forestry [700], Magic [800], Artifact construction [880]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy j79 132 4 50 hides [99]
buy j79 92 29 100 linen [w290]
buy j79 187 41 15 rose perfume [n598]
buy j79 81 40 100 beans [f415]
buy j79 83 43 30 incense [149296]
buy j79 7 9 5 clay pots [95]
buy j79 91 43 65 plum wine [82581]
buy j79 56 47 100 beans [95161]
buy j79 86 38 100 flax [116012]
sell ? 56 47 100 beans [95161]
sell ? 86 38 100 flax [116012]
sell j79 12 25 50 soap [h306]
sell j79 50 46 23 cardamom [106272]
sell j79 15 25 30 wood [77]
sell j79 15 43 100 flax [127503]
sell j79 27 32 100 honey [k422]
Inner locations:
Talon & Taken Trading HQ [9264], tower, defense 40
Castle of Yellow Ebony [3287], castle, defense 80, level 6, owner:
Lugh [g021], marquess, mage, with 660 peasants, 100 workers,
three elite guard, 1,018 ghost warriors, two warmounts, 1,873 giant
lizards, accompanied by:
Perro I [104336], with two giant lizards
Perro II [q313], with two giant lizards
Perro III [f260], with two giant lizards
Perro IV [d659], with three giant lizards
Perro V [g377], with three giant lizards
Perro X [138521]
Perro XII [c314]
Perro XIII [b038]
Perro XVII [134305]
* Mandrake [9545], master of the black arts, wielding Winged
Longbow [v390], with 15 winged horses
Camilla the Beautifull [p109], mage, priest, "A Musketeer
astride a horse rampant", prisoner
New tower [5888], tower-in-progress, 58% completed
Temple of the Dead Goat [5479], temple, defense 10
Shadow Vale [bv59], forest, in Provinia, civ-3
0: Garrison [a622], garrison, with 13 soldiers, ten peasants, 32 pikemen,
0: 21 crossbowmen, four elite archers guards Shadow Vale [bv59].
10: Ba'alzamon [9440] recruited ten peasants.
11: Ba'alzamon [9440], with one winged horse, ten peasants, went west.
30: It has stopped raining.
Province controlled by Castle of Yellow Ebony [3287], castle, in Shadow
Vale [bv58]
Ruled by Soulcatcher [k318], duke
Routes leaving Shadow Vale:
North, mountain, to Aerie Peaks [bt59], 10 days
East, plain, to Bright Land [bv60], 7 days
South, plain, to Brightland [bw59], 7 days
West, forest, to Shadow Vale [bv58], 8 days
Seen here:
Garrison [a622], garrison, on guard, with 13 soldiers, ten peasants,
32 pikemen, 21 crossbowmen, four elite archers
Bright Land [bv60], plain, in Provinia, civ-1
0: Garrison [105181], garrison, with 21 peasants, 11 soldiers,
0: 24 crossbowmen guards Bright Land [bv60].
Longview Mound [bv61], mountain, in Provinia, civ-1
0: Garrison [6502], garrison, with 27 workers, ten crossbowmen, 27 peasants
0: guards Longview Mound [bv61].
Laurel Valley [bv62], forest, in Provinia, civ-3
0: Garrison [b618], garrison, with 35 workers, 30 soldiers, 13 peasants,
0: 35 pikemen, ten blessed soldiers, seven archers guards Laurel
0: Valley [bv62].
Laurel Valley [bv63], forest, in Provinia, civ-1
0: Garrison [82207], garrison, with seven peasants, ten soldiers guards
0: Laurel Valley [bv63].
8: Tinklebell [g529] collected three lana bark.
9: Tinklebell [g529], with two winged horses, exited Circle of
9: trees [z217].
30: It has stopped raining.
30: It is no longer windy.
Province controlled by Castle of Yellow Ebony [3287], castle, in Shadow
Vale [bv58]
Ruled by Soulcatcher [k318], duke
Routes leaving Laurel Valley:
North, plain, to Shadow Pass [bt63], 7 days
East, mountain, to Southern Whitecaps [bv64], 10 days
South, desert, to Warbling Wood [bw63], 8 days
West, forest, to Laurel Valley [bv62], 8 days
Inner locations:
Circle of trees [z217], circle of trees, hidden, 1 day
The province is blanketed in fog.
No one can be seen through the fog.
Southern Whitecaps [bv64], mountain, in Provinia, wilderness
0: Garrison [h431], garrison, with ten soldiers guards Southern
0: Whitecaps [bv64].
Southern Whitecaps [bv65], mountain, in Provinia, wilderness
0: Garrison [91657], garrison, with six soldiers, ten peasants guards
0: Southern Whitecaps [bv65].
Musketeer Lands [bv66], plain, in Provinia, wilderness
0: Garrison [2249], garrison, with 18 soldiers guards Musketeer
0: Lands [bv66].
Musketeer Lands [bv67], forest, in Provinia, wilderness
0: Garrison [4173], garrison, with ten soldiers guards Musketeer
0: Lands [bv67].
Maltar's Mountain [bv68], mountain, in Provinia, wilderness
0: Garrison [6921], garrison, with ten soldiers guards Maltar's
0: Mountain [bv68].
Musketeer Lands [bv69], forest, in Provinia, wilderness
0: Garrison [7451], garrison, with ten soldiers guards Musketeer
0: Lands [bv69].
Musketeer Lands [bv70], desert, in Provinia, wilderness
0: Garrison [9366], garrison, with ten soldiers guards Musketeer
0: Lands [bv70].
Musketeer Lands [bv71], plain, in Provinia, wilderness
0: Garrison [4875], garrison, with ten soldiers, two peasants guards
0: Musketeer Lands [bv71].
Musketeer Lands [bv72], forest, in Provinia, wilderness
0: Garrison [9092], garrison, with ten soldiers guards Musketeer
0: Lands [bv72].
Musketeer Coast [bv73], desert, in Provinia, wilderness
0: Garrison [4462], garrison, with ten soldiers guards Musketeer
0: Coast [bv73].
Musketeer Coast [bv74], mountain, in Provinia, wilderness
0: Garrison [7945], garrison, with 22 soldiers guards Musketeer
0: Coast [bv74].
Musketeer Coast [bv75], mountain, in Provinia, wilderness
0: Garrison [2555], garrison, with ten soldiers guards Musketeer
0: Coast [bv75].
Greyfellords Shore [bw31], plain, in Provinia, wilderness
0: Garrison [3044], garrison, with ten soldiers guards Greyfellords
0: Shore [bw31].
Greyfellords Shore [bw32], desert, in Provinia, wilderness
0: Garrison [110982], garrison, with ten soldiers guards Greyfellords
0: Shore [bw32].
Greyfellords Shore [bw33], plain, in Provinia, wilderness
0: Garrison [139301], garrison, with ten soldiers guards Greyfellords
0: Shore [bw33].
Plain [bw34], plain, in Provinia, wilderness
0: Garrison [117115], garrison, with ten soldiers guards Plain [bw34].
Mountain [bw35], mountain, in Provinia, wilderness
0: Garrison [8607], garrison, with 21 soldiers guards Mountain [bw35].
Plain [bw36], plain, in Provinia, wilderness
0: Garrison [8829], garrison, with ten soldiers guards Plain [bw36].
Syr-Antin Plain [bw37], plain, in Provinia, wilderness
0: Garrison [4040], garrison, with ten soldiers guards Syr-Antin
0: Plain [bw37].
Syr-Antin Plain [bw38], plain, in Provinia, civ-1
0: Garrison [a518], garrison, with ten soldiers guards Syr-Antin
0: Plain [bw38].
Syr-Antin Swamp [bw39], swamp, in Provinia, civ-3
0: Garrison [147788], garrison, with nine pikemen, two peasants guards
0: Syr-Antin Swamp [bw39].
Syr-Antin Forest [bw40], forest, in Provinia, civ-1
0: Garrison [131160], garrison, with ten soldiers guards Syr-Antin
0: Forest [bw40].
Syr-Antin Plains [bw41], plain, in Provinia, civ-1
0: Garrison [7961], garrison, with ten soldiers guards Syr-Antin
0: Plains [bw41].
Syr-Antin Forest [bw42], forest, in Provinia, wilderness
0: Garrison [5561], garrison, with ten soldiers guards Syr-Antin
0: Forest [bw42].
Swamp [bw43], swamp, in Provinia, wilderness
0: Garrison [86492], garrison, with ten soldiers guards Swamp [bw43].
Plain [bw44], plain, in Provinia, wilderness
0: Garrison [109065], garrison, with ten soldiers guards Plain [bw44].
Swamp [bw45], swamp, in Provinia, wilderness
0: Garrison [6617], garrison, with ten soldiers guards Swamp [bw45].
Mountain [bw46], mountain, in Provinia, civ-1
0: Garrison [g960], garrison, with ten pikemen guards Mountain [bw46].
Forest [bw47], forest, in Provinia, civ-3
0: Garrison [104893], garrison, with ten soldiers, 28 peasants,
0: five workers guards Forest [bw47].
Swamp [bw48], swamp, in Provinia, civ-2
0: Garrison [88714], garrison, with ten peasants guards Swamp [bw48].
Llangollen Mountain Ridge [bw49], mountain, in Provinia, civ-3
0: Garrison [109302], garrison, with ten soldiers guards Llangollen
0: Mountain Ridge [bw49].
Llangollen Mountain Ridge [bw50], mountain, in Provinia, civ-3
0: Garrison [3987], garrison, with ten soldiers guards Llangollen Mountain
0: Ridge [bw50].
Nation Of Ergoth [bw51], forest, in Provinia, civ-1
0: Garrison [b731], garrison, with ten peasants guards Nation Of
0: Ergoth [bw51].
GreyLords Border [bw52], swamp, in Provinia, wilderness
0: Garrison [119105], garrison, with ten soldiers guards GreyLords
0: Border [bw52].
Fleetfoot Way [bw55], plain, in Provinia, wilderness
0: Garrison [93451], garrison, with 16 soldiers, ten peasants guards
0: Fleetfoot Way [bw55].
Sentry Point [bw56], mountain, in Provinia, wilderness
0: Garrison [89080], garrison, with seven soldiers, six pikemen,
0: seven peasants, five crossbowmen guards Sentry Point [bw56].
Shadow Vale [bw57], forest, in Provinia, civ-1
0: Garrison [128800], garrison, with ten soldiers guards Shadow
0: Vale [bw57].
Hallowed Deeps [bw58], swamp, in Provinia, civ-3
0: Garrison [a869], garrison, with ten soldiers, three workers,
0: 16 swordsmen guards Hallowed Deeps [bw58].
Brightland [bw59], plain, in Provinia, civ-1
0: Garrison [s303], garrison, with ten soldiers, 12 undead guards
0: Brightland [bw59].
Sunny Grove [bw60], forest, in Provinia, wilderness
0: Garrison [95251], garrison, with ten soldiers guards Sunny Grove [bw60].
Sunnyview Mound [bw61], mountain, in Provinia, wilderness
0: Garrison [128151], garrison, with ten soldiers guards Sunnyview
0: Mound [bw61].
Flatland [bw62], plain, in Provinia, civ-1
0: Garrison [141082], garrison, with 11 soldiers guards Flatland [bw62].
Warbling Wood [bw63], desert, in Provinia, wilderness
0: Garrison [8683], garrison, with ten soldiers guards Warbling
0: Wood [bw63].
Sherwood [bw64], forest, in Provinia, wilderness
0: Garrison [85197], garrison, with 16 soldiers guards Sherwood [bw64].
Nottingham [bw65], plain, in Provinia, wilderness
0: Garrison [84722], garrison, with 21 soldiers guards Nottingham [bw65].
Musketeer Lands [bw66], mountain, in Provinia, wilderness
0: Garrison [w992], garrison, with ten peasants guards Musketeer
0: Lands [bw66].
Musketeer Lands [bw67], forest, in Provinia, wilderness
0: Garrison [r531], garrison, with ten peasants guards Musketeer
0: Lands [bw67].
Musketeer Lands [bw68], swamp, in Provinia, wilderness
0: Garrison [v777], garrison, with ten soldiers guards Musketeer
0: Lands [bw68].
Musketeer Lands [bw69], mountain, in Provinia, wilderness
0: Garrison [h233], garrison, with ten soldiers guards Musketeer
0: Lands [bw69].
Musketeer Lands [bw70], mountain, in Provinia, wilderness
0: Garrison [4984], garrison, with ten soldiers guards Musketeer
0: Lands [bw70].
Musketeer Lands [bw71], plain, in Provinia, wilderness
0: Garrison [2566], garrison, with nine soldiers, 31 peasants guards
0: Musketeer Lands [bw71].
Musketeer Lands [bw72], mountain, in Provinia, civ-1
0: Garrison [8061], garrison, with ten soldiers, 61 peasants guards
0: Musketeer Lands [bw72].
Musketeer Lands [bw73], plain, in Provinia, wilderness
0: Garrison [8575], garrison, with ten soldiers, ten peasants guards
0: Musketeer Lands [bw73].
Musketeer Lands [bw74], forest, in Provinia, wilderness
0: Garrison [4450], garrison, with ten soldiers, 30 peasants guards
0: Musketeer Lands [bw74].
Musketeer Lands [bw75], mountain, in Provinia, wilderness
0: Garrison [6970], garrison, with one soldier, 28 peasants guards
0: Musketeer Lands [bw75].
Musketeer Coast [bw76], forest, in Provinia, wilderness
0: Garrison [8070], garrison, with ten peasants guards Musketeer
0: Coast [bw76].
GreyfellLords Shore [bx29], desert, in Provinia, wilderness
0: Garrison [103914], garrison, with ten soldiers guards GreyfellLords
0: Shore [bx29].
Greyfellords Shore [bx30], plain, in Provinia, wilderness
0: Garrison [122607], garrison, with ten soldiers guards Greyfellords
0: Shore [bx30].
Plain [bx31], plain, in Provinia, wilderness
0: Garrison [5440], garrison, with ten soldiers guards Plain [bx31].
Forest [bx32], forest, in Provinia, wilderness
0: Garrison [4079], garrison, with ten soldiers guards Forest [bx32].
Forest [bx33], forest, in Provinia, wilderness
0: Garrison [6271], garrison, with ten soldiers guards Forest [bx33].
Mountain [bx34], mountain, in Provinia, wilderness
0: Garrison [6472], garrison, with ten soldiers guards Mountain [bx34].
Forest [bx35], forest, in Provinia, wilderness
0: Garrison [6644], garrison, with ten soldiers guards Forest [bx35].
Forest [bx36], forest, in Provinia, wilderness
0: Garrison [99824], garrison, with ten soldiers guards Forest [bx36].
Syr-Antin Plains [bx37], plain, in Provinia, wilderness
0: Garrison [104204], garrison, with ten soldiers guards Syr-Antin
0: Plains [bx37].
Syr-Antin Mountains [bx38], mountain, in Provinia, wilderness
0: Garrison [124840], garrison, with ten soldiers guards Syr-Antin
0: Mountains [bx38].
Syr-Antin Plain [bx39], plain, in Provinia, civ-1
0: Garrison [85296], garrison, with ten soldiers, one peasant, 14 workers
0: guards Syr-Antin Plain [bx39].
Syr-Antin Forest [bx40], forest, in Provinia, civ-1
0: Garrison [r934], garrison, with ten soldiers guards Syr-Antin
0: Forest [bx40].
Syr-Antin Swamp [bx41], swamp, in Provinia, civ-3
0: Garrison [9202], garrison, with 20 soldiers, 32 peasants guards
0: Syr-Antin Swamp [bx41].
Syr-Antin Forest [bx42], forest, in Provinia, civ-1
0: Garrison [1027], garrison, with ten soldiers, nine pikemen guards
0: Syr-Antin Forest [bx42].
Syr-Antin Swamp [bx43], swamp, in Provinia, wilderness
0: Garrison [7390], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bx43].
Plain [bx44], plain, in Provinia, wilderness
0: Garrison [6426], garrison, with ten soldiers guards Plain [bx44].
Mountain [bx45], mountain, in Provinia, wilderness
0: Garrison [113363], garrison, with ten pikemen guards Mountain [bx45].
Desert [bx46], desert, in Provinia, wilderness
0: Garrison [103597], garrison, with ten pikemen guards Desert [bx46].
Forest [bx47], forest, in Provinia, civ-1
0: Garrison [105258], garrison, with ten pikemen guards Forest [bx47].
Plain [bx48], plain, in Provinia, civ-2
0: Garrison [5441], garrison, with 20 peasants, 44 soldiers, four workers
0: guards Plain [bx48].
Forest [bx49], forest, in Provinia, civ-2
0: Garrison [117594], garrison, with ten soldiers guards Forest [bx49].
Llangollen Mountain Ridge [bx50], mountain, in Provinia, civ-1
0: Garrison [2984], garrison, with ten peasants guards Llangollen Mountain
0: Ridge [bx50].
Nation Of Ergoth [bx51], forest, in Provinia, wilderness
0: Garrison [m356], garrison, with ten soldiers guards Nation Of
0: Ergoth [bx51].
GreyLords Border [bx52], forest, in Provinia, civ-1
0: Garrison [90976], garrison, with ten soldiers guards GreyLords
0: Border [bx52].
Musketeer Lands [bx59], forest, in Provinia, wilderness
0: Garrison [7626], garrison, with ten soldiers, ten peasants, 11 sailors
0: guards Musketeer Lands [bx59].
Brightland [bx60], plain, in Provinia, wilderness
0: Garrison [7472], garrison, with 20 peasants, two soldiers guards
0: Brightland [bx60].
Drudgeon [bx61], swamp, in Provinia, wilderness
0: Garrison [96684], garrison, with ten soldiers guards Drudgeon [bx61].
Rimmonview [bx62], mountain, in Provinia, wilderness
0: Garrison [139347], garrison, with 17 soldiers, 16 peasants guards
0: Rimmonview [bx62].
Warbling Wood [bx63], plain, in Provinia, wilderness
0: Garrison [p107], garrison, with 20 soldiers guards Warbling Wood [bx63].
Sherwood [bx64], forest, in Provinia, wilderness
0: Garrison [87448], garrison, with 17 soldiers, 16 peasants guards
0: Sherwood [bx64].
Sherwood [bx65], forest, in Provinia, wilderness
0: Garrison [6107], garrison, with 12 soldiers, two pikemen, ten workers
0: guards Sherwood [bx65].
Musketeer Lands [bx66], plain, in Provinia, wilderness
0: Garrison [1312], garrison, with 17 peasants guards Musketeer
0: Lands [bx66].
Musketeer Lands [bx67], swamp, in Provinia, wilderness
0: Garrison [x027], garrison, with ten soldiers, ten peasants guards
0: Musketeer Lands [bx67].
Musketeer Heartland [bx68], forest, in Provinia, wilderness
0: Garrison [8962], garrison, with ten soldiers guards Musketeer
0: Heartland [bx68].
Musketeer Lands [bx69], forest, in Provinia, wilderness
0: Garrison [f295], garrison, with 15 soldiers guards Musketeer
0: Lands [bx69].
Musketeer Lands [bx70], forest, in Provinia, wilderness
0: Garrison [4963], garrison, with ten soldiers, 15 workers guards
0: Musketeer Lands [bx70].
Musketeer Lands [bx71], forest, in Provinia, civ-1
0: Garrison [3679], garrison, with 30 workers guards Musketeer
0: Lands [bx71].
Musketeer Lands [bx72], swamp, in Provinia, civ-3
0: Garrison [4180], garrison, with 112 peasants, 42 soldiers guards
0: Musketeer Lands [bx72].
Musketeer Lands [bx73], plain, in Provinia, civ-1
0: Garrison [5080], garrison, with 50 peasants guards Musketeer
0: Lands [bx73].
Musketeer Lands [bx74], forest, in Provinia, civ-1
0: Garrison [8649], garrison, with 13 workers, 74 peasants guards Musketeer
0: Lands [bx74].
Musketeer Lands [bx75], forest, in Provinia, wilderness
0: Garrison [d836], garrison, with 18 peasants, 16 workers guards Musketeer
0: Lands [bx75].
Musketeer Coast [bx76], desert, in Provinia, civ-1
0: Garrison [1883], garrison, with 59 peasants, 20 workers guards Musketeer
0: Coast [bx76].
Greyfellords Border [bz28], desert, in Provinia, wilderness
0: Garrison [7508], garrison, with ten soldiers guards Greyfellords
0: Border [bz28].
Greyefllords Border [bz29], swamp, in Provinia, wilderness
0: Garrison [h850], garrison, with ten peasants guards Greyefllords
0: Border [bz29].
Greyfellords Border [bz30], plain, in Provinia, wilderness
0: Garrison [125219], garrison, with ten soldiers guards Greyfellords
0: Border [bz30].
Greyfellords Border [bz31], swamp, in Provinia, wilderness
0: Garrison [p292], garrison, with ten soldiers guards Greyfellords
0: Border [bz31].
Greyfellords Border [bz32], forest, in Provinia, wilderness
0: Garrison [s464], garrison, with ten soldiers guards Greyfellords
0: Border [bz32].
Greyfellords Border [bz33], swamp, in Provinia, wilderness
0: Garrison [s831], garrison, with ten peasants guards Greyfellords
0: Border [bz33].
Greyfellords Border [bz34], plain, in Provinia, wilderness
0: Garrison [z439], garrison, with ten peasants guards Greyfellords
0: Border [bz34].
Plain [bz35], plain, in Provinia, wilderness
0: Garrison [b875], garrison, with ten peasants guards Plain [bz35].
Desert [bz36], desert, in Provinia, wilderness
0: Garrison [r656], garrison, with ten soldiers guards Desert [bz36].
Plain [bz37], plain, in Provinia, wilderness
0: Garrison [1162], garrison, with ten peasants guards Plain [bz37].
Plain [bz38], plain, in Provinia, wilderness
0: Garrison [f453], garrison, with ten peasants guards Plain [bz38].
Forest [bz39], forest, in Provinia, civ-1
0: Garrison [s133], garrison, with ten peasants guards Forest [bz39].
Mountain [bz40], mountain, in Provinia, wilderness
0: Garrison [j630], garrison, with ten peasants guards Mountain [bz40].
Forest [bz41], forest, in Provinia, civ-1
0: Garrison [j954], garrison, with ten soldiers guards Forest [bz41].
Swamp [bz42], swamp, in Provinia, wilderness
0: Garrison [t663], garrison, with ten soldiers guards Swamp [bz42].
Mountain [bz43], mountain, in Provinia, wilderness
0: Garrison [a597], garrison, with ten soldiers guards Mountain [bz43].
Mountain [bz44], mountain, in Provinia, wilderness
0: Garrison [122148], garrison, with ten peasants guards Mountain [bz44].
Coruscant Forest [bz45], forest, in Provinia, wilderness
0: Garrison [139556], garrison, with ten soldiers guards Coruscant
0: Forest [bz45].
Tatooine Desert [bz46], desert, in Provinia, wilderness
0: Garrison [133371], garrison, with 22 soldiers guards Tatooine
0: Desert [bz46].
Forest [bz47], forest, in Provinia, wilderness
0: Garrison [n189], garrison, with one soldier, nine peasants guards
0: Forest [bz47].
Forest [bz48], forest, in Provinia, civ-1
0: Garrison [6641], garrison, with ten peasants guards Forest [bz48].
Mountain [bz49], mountain, in Provinia, civ-2
0: Garrison [q378], garrison, with ten peasants, 20 soldiers guards
0: Mountain [bz49].
The Downs [bz50], plain, in Provinia, civ-1
0: Garrison [1203], garrison, with ten peasants guards The Downs [bz50].
Darklord Mountain [bz51], mountain, in Provinia, civ-1
0: Garrison [w051], garrison, with ten soldiers guards Darklord
0: Mountain [bz51].
Greylords Boarder [bz52], swamp, in Provinia, civ-2
0: Garrison [7020], garrison, with ten soldiers guards Greylords
0: Boarder [bz52].
Musketeer Border [bz56], desert, in Provinia, wilderness
0: Garrison [4374], garrison, with ten soldiers guards Musketeer
0: Border [bz56].
Musketeer Lands [bz57], plain, in Provinia, wilderness
0: Garrison [6540], garrison, with one soldier, ten peasants guards
0: Musketeer Lands [bz57].
Musketeer Lands [bz58], forest, in Provinia, wilderness
0: Garrison [5426], garrison, with seven soldiers, 15 workers guards
0: Musketeer Lands [bz58].
Musketeer Lands [bz59], forest, in Provinia, civ-1
0: Garrison [7185], garrison, with 57 soldiers, 108 peasants guards
0: Musketeer Lands [bz59].