Olympia G2 turn 14
Report for Free Range Llamas [fd3].
Season "Harvest", month 6, in the year 2.
Free g2 balance: $7.50
Rules The Olympia Times Previous Turn
Game totals:
Players: 185
Controlled units: 888
Other units: 661
Faction [fd3] rank
------------- ----
Characters: 3 139th
Men: 25 96th
Gold: 369 86th
Land controlled: 0 24th
Skills known: 4/74 132nd
Spells known: 0/79 112nd
Provinces visited: 2/31,919 133rd
Noble points: 8 (0 gained, 4 spent)
The next NP will be received at the end of turn 20.
The next five nobles formed will be: 2127 4975 6028 3599 8903
51 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
8419 db10 o2 100 0 190 10 Llamatus
2725 v63 o1 100 0 89 9 1 Platypus
6873 dc10 o1 100 0 90 5 Alpacus
==== ==== ==== ==== ====
369 19 6
Location Stack
-------- -----
Provinia
Forest [db10] Llamatus [8419]
Forest [dc10] Alpacus [6873]
Port Aurnos [v63] Platypus [2725]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
8419 1,100 1,100 0%
2725 2,600 (400) 136%
6873 1,500 (300) 150%
Free Range Llamas [fd3]
0: > public
0: Received 100 CLAIM gold.
0: > accept fd3 0
Unclaimed items:
qty name weight
--- ---- ------
2,525 gold [1] 0
100 stone [78] 10,000
Llamatus [8419]
1: > form 6873 "Alpacus"
7: Alpacus [6873] stacks beneath us.
8: > give 6873 10 5
8: Gave five peasants to Alpacus [6873].
8: Alpacus [6873] unstacks from us.
8: > form 2725 "Platypus"
14: Platypus [2725] stacks beneath us.
15: > give 2725 10 10
15: Gave ten peasants to Platypus [2725].
15: Platypus [2725] unstacks from us.
15: > move out
15: One noble, ten men: travel will take an extra day.
15: Travel to Forest [dc10] will take two days.
16: Arrival at Forest [dc10].
17: > move n
17: One noble, ten men: travel will take an extra day.
17: Travel to Forest [db10] will take nine days.
25: Arrival at Forest [db10].
26: > move e
26: One noble, ten men: travel will take an extra day.
26: Travel to Plain [db11] will take eight days.
30: Paid maintenance of 10 gold.
Location: Forest [db10], in Provinia
Loyalty: Oath-2
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Inventory:
qty name weight
--- ---- ------
190 gold [1] 0
10 peasants [10] 1,000 cap 1,000 (1,1,0)
======
1,000
Capacity: 0/1,100 land (0%)
Platypus [2725]
14: Platypus [2725] stacks beneath Llamatus [8419].
15: Received ten peasants [10] from Llamatus [8419].
15: > unstack
15: Platypus [2725] unstacks from Llamatus [8419].
15: > oath 1
15: Platypus [2725] now bound with oath-1.
16: > claim 1 300
16: Claimed 300 gold.
16: > claim 77
16: Claimed 50 wood.
16: > study 600 21
16: Paid 100 gold to begin study.
16: Using 21 fast study days to accelerate learning of Shipcraft.
16: Learned Shipcraft [600].
16: > study 602
16: Paid 100 gold to begin study.
16: Study Shipbuilding for seven days.
23: > study 602
23: Study Shipbuilding for seven days.
29: Learned Shipbuilding [602].
30: > train 11 5
30: Paid maintenance of 11 gold.
Location: Port Aurnos [v63], in province Forest [dc10], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Shipbuilding [602], apprentice
Inventory:
qty name weight
--- ---- ------
89 gold [1] 0
9 peasants [10] 900 cap 900 (1,1,0)
1 worker [11] 100 cap 100 (1,1,0)
50 wood [77] 1,500
======
2,500
Capacity: 1,500/1,100 land (136%)
Alpacus [6873]
7: Alpacus [6873] stacks beneath Llamatus [8419].
8: Received five peasants [10] from Llamatus [8419].
8: > unstack
8: Alpacus [6873] unstacks from Llamatus [8419].
8: > oath 1
8: Alpacus [6873] now bound with oath-1.
9: > claim 1 300
9: Claimed 300 gold.
9: > study 700 21
9: Paid 100 gold to begin study.
9: Using 21 fast study days to accelerate learning of Forestry.
9: Learned Forestry [700].
9: > move out
9: Travel to Forest [dc10] will take one day.
9: Arrival at Forest [dc10].
10: > study 702 7
10: Paid 100 gold to begin study.
10: Using 7 fast study days to accelerate learning of Harvest lumber.
10: > study 702
10: Study Harvest lumber for seven days.
16: Learned Harvest lumber [702].
17: > train 11 5
21: Trained five workers.
22: > wood
27: Cut 30 wood.
28: > move e
28: Excess inventory slows movement. Travel will take an extra four days.
28: Travel to Forest [dc11] will take 12 days.
30: Paid maintenance of 10 gold.
Location: Forest [dc10], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Forestry [700]
Harvest lumber [702], apprentice
Inventory:
qty name weight
--- ---- ------
90 gold [1] 0
5 workers [11] 500 cap 500 (1,1,0)
30 wood [77] 900
======
1,400
Capacity: 900/600 land (150%)
Forest [db10], forest, in Provinia, civ-1
25: Llamatus [8419], with ten peasants, arrived from the south.
26: Llamatus [8419], with ten peasants, went east.
27: Blakelow [4274] arrived from the north.
30: It has stopped raining.
Routes leaving Forest:
North, to Forest [da10], 8 days
East, to Plain [db11], 7 days
South, to Forest [dc10], 8 days
West, to Ocean [db09], Great Sea, 2 days
Seen here:
Eaglestar [2521], with one riding horse, four peasants
* Llamatus [8419], with ten peasants
Blakelow [4274]
Forest [dc10], forest, in Provinia, safe haven, civ-2
9: Alpacus [6873], with five peasants, arrived from Port Aurnos [v63].
14: Bowie [8463], with nine wild horses, 12 riding horses, arrived from the
14: north.
15: Bowie [8463], with nine wild horses, 12 riding horses, entered Port
15: Aurnos [v63].
16: Llamatus [8419], with ten peasants, arrived from Port Aurnos [v63].
16: Eaglestar [2521], with one riding horse, arrived from Port Aurnos [v63].
17: Llamatus [8419], with ten peasants, went north.
17: Eaglestar [2521], with one riding horse, went north.
24: Jerry [1185] arrived from the north.
25: Jerry [1185] entered Port Aurnos [v63].
25: Janis [1228], with 21 crossbowmen, arrived from the east.
27: Alpacus [6873] cut 30 wood.
28: Alpacus [6873], with five workers, went east.
Routes leaving Forest:
North, to Forest [db10], 8 days
East, to Forest [dc11], 8 days
South, to Ocean [dd10], Great Sea, impassable
West, to Ocean [dc09], Great Sea, impassable
Inner locations:
Port Aurnos [v63], port city, safe haven, 1 day
It is raining.
Seen here:
Dalin [4749], with 22 workers
Tui [8248]
* Alpacus [6873], with five workers
Janis [1228], with 21 crossbowmen, five peasants
Port Aurnos [v63], port city, in province Forest [dc10], safe haven
0: Syringe [2170] melts into the ground and vanishes.
0: Slade [4744] melts into the ground and vanishes.
1: Port Aurnos [v63] bought 15 woven baskets [94] from Jacko
1: Lanterns [5561] for 60 gold.
1: Eaglestar [2521] arrived.
2: Gamble Gold [3659], with three workers, three soldiers, two sailors,
2: exited Rum Runner [4512].
9: Alpacus [6873], with five peasants, exited Port Aurnos [v63].
11: Gamble Gold [3659] recruited ten peasants.
15: Llamatus [8419], with ten peasants, exited Port Aurnos [v63].
15: Bowie [8463], with nine wild horses, 12 riding horses, arrived from
15: Forest [dc10].
16: Eaglestar [2521], with one riding horse, exited Port Aurnos [v63].
17: Gamble Gold [3659], with three workers, three soldiers, two sailors,
17: ten peasants, entered Rum Runner [4512].
21: Albatros [3598], roundship, 5% loaded, defense 10, 3% damaged, arrived
21: from Ocean [dc09], owner:
21: Menes [3115], with eight sailors, accompanied by:
21: Kalais [1685]
22: Bowie [8463] trained one riding horse.
25: Jerry [1185] arrived from Forest [dc10].
25: Bowie [8463] trained one riding horse.
28: Port Aurnos [v63] bought one hide [99] from Livingstone [6162] for
28: 128 gold.
28: Bowie [8463] trained one riding horse.
28: The Twilight Smuggler [6313], roundship, 5% loaded, defense 10, arrived
28: from Ocean [dc09], owner:
28: Not Amanda [3354], with nine sailors
29: Port Aurnos [v63] bought one hide [99] from Livingstone [6162] for
29: 128 gold.
Routes leaving Port Aurnos:
South, to Ocean [dd10], Great Sea, 1 day
West, to Ocean [dc09], Great Sea, 1 day
Out, to Forest [dc10], 1 day
Cities rumored to be nearby:
Ussun [f82], in Plain [db13]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy v63 128 5 50 hides [99]
buy v63 2 100 2 fish [87]
buy v63 4 15 1 woven baskets [94]
sell 5561 1 85 1 woven baskets [94]
sell 6162 4 18 1 woven baskets [94]
sell 1185 4 15 1 woven baskets [94]
sell 8463 7 10 5 clay pots [95]
sell 1185 7 9 5 clay pots [95]
sell 3410 15 10 5 pikes [75]
sell 3410 15 10 10 crossbows [85]
sell v63 50 10 100 pitch [261]
sell v63 12 25 30 wood [77]
It is raining.
Seen here:
slaven [7049], with 25 peasants
* Platypus [2725], with nine peasants, one worker
The Goddess [1751], with 25 peasants
Morning Star [5051], with ten peasants, accompanied by:
Bill Door [1111]
Way [3410], with seven peasants
Passage [1674]
WOLF [9089], with ten peasants
Cougar [8336], with four peasants
Lord Lonestar [6581], with two peasants
Jacko Lanterns [5561]
Livingstone [6162], with five oxen
Old Scratch [3558], with six workers, accompanied by:
Mark [2808], with nine peasants
Bowie [8463], with six wild horses, 15 riding horses
Jerry [1185], "Show me the Money!"
Ships docked at port:
Rum Runner [4512], galley-in-progress, 35% completed, 32% loaded, owner:
Gamble Gold [3659], "...and where it lands, nobody knows!",
with one worker, 11 soldiers
Albatros [3598], roundship, 5% loaded, defense 10, 3% damaged, owner:
Menes [3115], "Sea: the final frontier...", with eight sailors,
accompanied by:
Kalais [1685]
The Twilight Smuggler [6313], roundship, 5% loaded, defense 10, owner:
Not Amanda [3354], with eight sailors
Lore sheets
Shipcraft [600]
---------------
All skills concerning ocean travel fall under this category.
Shipcraft encompasses the building and repair of ships,
training of sailors, and navigation at sea.
The following skills may be studied directly once Shipcraft is known:
num skill time to learn
--- ----- -------------
601 Sailing two weeks
602 Shipbuilding two weeks
603 Fishing two weeks
Shipbuilding [602]
------------------
Usage: BUILD galley "Name of ship"
or BUILD roundship "Name of ship"
Requires: at least three workers [11]
50 wood [77] for a galley, 100 wood for a roundship
Time: 250 worker-days for a galley, 500 for a roundship
To begin construction of a ship, the shipbuilder should unstack from
beneath other characters and issue one of the BUILD orders. One-fifth
of the lumber is required to start construction. The rest is deducted
as progress on the ship is made (the second fifth at 20% completion,
the third fifth at 40% completion, etc.)
The shipbuilder and his workers will be placed inside the new ship.
As soon as the required number of worker-days has been invested in
construction, the ship will be christened and declared seaworthy.
To resume construction of a partially completed ship, first enter the
ship, then issue the either "build galley" or "build roundship".
Ships may only be built in locations with a passable route to an
ocean, such as a port city.
Forestry [700]
--------------
Forestry is skill at managing forests and harvesting their
products, such as timber, yew, and rare foliage.
The following skills may be studied directly once Forestry is known:
num skill time to learn
--- ----- -------------
701 Construct battering ram two weeks
702 Harvest lumber two weeks
703 Harvest yew two weeks
704 Collect rare foliage two weeks
705 Harvest mallorn wood two weeks
Further skills may be found through research.
Harvest lumber [702]
--------------------
Usage: WOOD [number] [days]
Time: as given or necessary
Requires: at least one worker [11]
Workers enter the forest and select trees which are suitable for felling
and sawing. Lumber is used in the construction of ships, buildings and
some weapons. Timber is also used to support the roofs of mine shafts.
Must be used in a forest province. Forests generate 30 wood [77] each
month.
Examples:
wood # obtain as much wood as possible
wood 25 # stop after getting 25 wood
wood 0 5 # cut timber for five days
wood 25 5 # stop after five days, or 25 wood, whichever
# comes first
In all cases, timber cutting will cease as soon as the forest's supply
of wood for the month has been exhausted.
WOOD is an alias for COLLECT 77.
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Order template
begin fd3
unit fd3 # Free Range Llamas
unit 8419 # Llamatus in Forest [db10]
# > move e (executing for three more days)
unit 2725 # Platypus in Port Aurnos [v63]
# > train 11 5 (still executing)
build roundship "Clucky el Pollo de Muerte"
unit 6873 # Alpacus in Forest [dc10]
# > move e (executing for nine more days)
wood
recruit
end