Olympia G2 turn 5
Report for Uncle Jim's Band [fh7].
Season "Thunder and rain", month 5, in the year 1.
Rules The Olympia Times Previous Turn
Game totals:
Players: 146
Controlled units: 615
Other units: 470
Faction [fh7] rank
------------- ----
Characters: 2 122nd
Men: 20 105th
Gold: 161 114th
Land controlled: 0 1st
Skills known: 5/74 51st
Spells known: 2/79 29th
Provinces visited: 0/31,919 127th
Noble points: 10 (0 gained, 2 spent)
The next NP will be received at the end of turn 9.
The next five nobles formed will be: 8682 5435 7340 4491 9621
2 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
7777 t75 c500 100 0 2 Ganawid
1560 t75 o2 100 0 161 16 4 Genrilan
==== ==== ==== ==== ====
161 16 4
Location Stack
-------- -----
Provinia
Forest [dm50]
Harn [t75] Ganawid [7777]
Genrilan [1560]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
7777 100 100 0%
1560 2,100 2,100 0%
Uncle Jim's Band [fh7]
0: > PUBLIC
0: Received 100 CLAIM gold.
Unclaimed items:
qty name weight
--- ---- ------
2,375 gold [1] 0
50 wood [77] 1,500
100 stone [78] 10,000
Ganawid [7777]
15: Ganawid [7777] stacks beneath Genrilan [1560].
16: Genrilan [1560] promoted us.
16: > claim 1 400
16: Claimed 400 gold.
16: > study 680 21
16: Paid 100 gold to begin study.
16: Using 21 fast study days to accelerate learning of Construction.
16: Learned Construction [680].
16: > study 700 21
16: Paid 100 gold to begin study.
16: Using 21 fast study days to accelerate learning of Forestry.
16: Learned Forestry [700].
16: > study 800 28
16: Paid 100 gold to begin study.
16: Deducted one noble point to begin study.
16: Using 28 fast study days to accelerate learning of Magic.
16: Learned Magic [800].
16: Maximum aura now 1.
16: > study 803
16: Paid 100 gold to begin study.
16: Study Appear common for seven days.
23: > study 803
23: Study Appear common for seven days.
29: Learned Appear common [803].
29: Maximum aura now 2.
30: > use 803
30: Magic may not be used in safe havens.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Contract-500
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Current aura: 2
Maximum aura: 2
Skills known:
Construction [680]
Forestry [700]
Magic [800]
Appear common [803], apprentice
Ganawid [7777] has no possessions.
Capacity: 0/100 land (0%)
Genrilan [1560]
1: > recruit
8: Recruited eight peasants.
9: > form 7777 "Ganawid"
15: Ganawid [7777] stacks beneath us.
16: > promote 7777
16: Promoted Ganawid [7777].
16: > study 601 0
16: Study Sailing for seven days.
22: Learned Sailing [601].
23: > study 610 0
23: Study Combat for seven days.
30: > train 11 6
30: Paid maintenance of 24 gold.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-2
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Partially known skills:
Combat [610], 14/21
Inventory:
qty name weight
--- ---- ------
161 gold [1] 0
16 peasants [10] 1,600 cap 1,600 (1,1,0)
4 workers [11] 400 cap 400 (1,1,0)
======
2,000
Capacity: 0/2,100 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 1 2 pitch [261]
Forest [dm50], forest, in Provinia, safe haven, civ-2
1: Alexandra Goodbody [2026], with six workers, arrived from Harn [t75].
1: William Trueheart [3687] arrived from Harn [t75].
2: Vryce [4530], with seven workers, entered Harn [t75].
2: William Trueheart [3687] entered Harn [t75].
3: Vortex [3359], with 20 peasants, arrived from Harn [t75].
6: Alexandra Goodbody [2026] cut 30 wood.
7: Alexandra Goodbody [2026], with six workers, entered Harn [t75].
7: Tornado [9998], with five workers, entered Harn [t75].
7: Sir Archibald [1775], with ten workers, arrived from Harn [t75].
10: Vortex [3359], with 20 peasants, entered Harn [t75].
13: Storm [6080] arrived from the west.
15: Jebu [8822] arrived from Harn [t75].
16: Jebu [8822] went east.
21: Baldor [5516] arrived from Harn [t75].
22: Baldor [5516] went north.
26: Khamath [2514], with ten peasants, five workers, arrived from
26: Harn [t75].
30: It has stopped raining.
Routes leaving Forest:
North, to Plain [dk50], 7 days
East, to Forest [dm51], 8 days
South, to Ocean [dn50], Great Sea, impassable
West, to Forest [dm49], 8 days
Inner locations:
Harn [t75], port city, safe haven, 1 day
Seen here:
Lao Tzu [3298]
Sir Archibald [1775], with ten workers
Khamath [2514], with ten peasants, five workers
Harn [t75], port city, in province Forest [dm50], safe haven
0: Marduk [6253] melts into the ground and vanishes.
0: G I Joe [4666] melts into the ground and vanishes.
0: Sgt Rock [9919] melts into the ground and vanishes.
1: Harn [t75] bought 15 woven baskets [94] from Donkey Boy [6988] for
1: 60 gold.
1: The Bastard Heron [1424], with 18 peasants, seven workers, entered
1: Square Master [4510].
1: The Bastard Heron [1424], with 18 peasants, seven workers, exited Square
1: Master [4510].
1: Marquis [5763], with 18 peasants, seven workers, entered Square
1: Master [4510].
1: Marquis [5763], with 18 peasants, seven workers, exited Square
1: Master [4510].
1: Vortex [3359], with 20 peasants, exited Harn [t75].
1: Alexandra Goodbody [2026], with six workers, exited Square
1: Master [4510].
1: William Trueheart [3687] exited Square Master [4510].
1: Alexandra Goodbody [2026], with six workers, exited Harn [t75].
1: William Trueheart [3687] exited Harn [t75].
1: Gazbar [4105] began construction of Wayfarer [8352], galley-in-progress
1: in Harn [t75].
2: Carolus Magnus [5556] bought two pitch [261] from Harn [t75] for
2: 100 gold.
2: Carolus Magnus [5556] entered Jovius [2014].
2: Carolus Magnus [5556] exited Jovius [2014].
2: Vryce [4530], with seven workers, arrived from Forest [dm50].
2: William Trueheart [3687] arrived from Forest [dm50].
3: William Trueheart [3687] entered Square Master [4510].
6: Ragnor [8108] bought one pitch [261] from Harn [t75] for 50 gold.
6: Sir Archibald [1775], with ten workers, exited Harn [t75].
7: Alexandra Goodbody [2026], with six workers, arrived from Forest [dm50].
7: Tornado [9998], with five workers, arrived from Forest [dm50].
8: Alexandra Goodbody [2026], with six workers, entered Square
8: Master [4510].
8: Tornado [9998], with five workers, entered Jovius [2014].
8: Tornado [9998], with 25 workers, exited Jovius [2014].
8: Genrilan [1560] recruited eight peasants.
8: Romulus [7104] recruited two peasants.
12: Vortex [3359], with 20 peasants, arrived from Forest [dm50].
15: Svengali [4363], with one peasant, entered Square Master [4510].
15: Jebu [8822] exited Harn [t75].
16: Carolus Magnus [5556] entered Jovius [2014].
16: Jovius [2014], roundship, 17% loaded, defense 10, departed for
16: Ocean [dn50].
18: Ragnor [8108], with one peasant, 14 sailors, entered Farseeker [1241],
18: accompanied by:
18: Taiko [1790]
18: Farseeker [1241], galley, 36% loaded, defense 20, departed for
18: Ocean [dn50].
21: Baldor [5516] exited Harn [t75].
21: Three townspeople complain that their pockets were picked in the town
21: square.
25: Khamath [2514], with ten peasants, five workers, exited Harn [t75].
25: Marquis [5763], with eight peasants, seven workers, ten soldiers,
25: entered Square Master [4510].
Routes leaving Harn:
South, to Ocean [dn50], Great Sea, 1 day
Out, to Forest [dm50], 1 day
Cities rumored to be nearby:
Sweetwood [p73], in Forest [dm48]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy 1560 1 2 100 pitch [261]
buy t75 2 100 2 fish [87]
buy t75 129 6 50 hides [99]
buy t75 4 15 1 woven baskets [94]
sell 7104 3 14 1 woven baskets [94]
sell 3359 3 1 1 woven basket [94]
sell 6988 4 15 1 woven baskets [94]
sell t75 50 10 100 pitch [261]
sell t75 15 25 30 wood [77]
Seen here:
Wynnspur the Drunkard [5680]
Dirty Pierre [6660]
* Ganawid [7777]
* Genrilan [1560], with 16 peasants, four workers
Sasher [8312], with 25 peasants
Romulus [7104], with two peasants
Lucrecia [1766], with one peasant
Mogway hia Opadli [4337], with 25 peasants, accompanied by:
Sjur [3221], with eight peasants
Tarl [6292]
Amenadial [4777]
Valandric Tahar [7494], with 15 peasants
Villiam [8646]
Tallarasia [2311]
Big Red [3188]
Donkey Boy [6988]
Ivory [3931]
Tarrant [3094], with 16 peasants, accompanied by:
Agyar [8700]
Vryce [4530], with seven workers
The Bastard Heron [1424], with 18 peasants, seven workers
Tornado [9998], with 25 workers
Vortex [3359], with 20 peasants
Ships docked at port:
Square Master [4510], roundship-in-progress, 78% completed, 30% loaded,
owner:
Reginald Foursquare [6306], with 13 peasants, 15 workers,
accompanied by:
Hakkonson the Black [5058]
William Trueheart [3687]
Alexandra Goodbody [2026]
Svengali [4363], with one peasant
Marquis [5763], with eight peasants, seven workers, ten soldiers
Wayfarer [8352], galley, 22% loaded, defense 20, owner:
Gazbar [4105], with ten workers
Lore sheets
Construction [680]
------------------
The domain of engineers, builders and architects, Construction
concerns the erection of inns, castles, city walls, and other
fortifications.
The following skills may be studied directly once Construction is known:
num skill time to learn
--- ----- -------------
681 Construct siege tower two weeks
682 Stone quarrying two weeks
Forestry [700]
--------------
Forestry is skill at managing forests and harvesting their
products, such as timber, yew, and rare foliage.
The following skills may be studied directly once Forestry is known:
num skill time to learn
--- ----- -------------
701 Construct battering ram two weeks
702 Harvest lumber two weeks
703 Harvest yew two weeks
704 Collect rare foliage two weeks
705 Harvest mallorn wood two weeks
Further skills may be found through research.
Magic [800]
-----------
No apprentice magician can rightfully don the robes of his order without
some knowledge of Magic [800]. Magic contains many spells useful on
their own, as well as in conjunction with spells from the other schools
of sorcery.
The following skills may be studied directly once Magic is known:
num skill time to learn
--- ----- -------------
801 Meditate two weeks
802 Perform common tasks for gold two weeks
803 Appear common two weeks
804 View current aura level of others three weeks
805 Reveal abilities of another mage two weeks
Further skills may be found through research.
Appear common [803]
-------------------
Usage: USE 803
Required aura: as given
Time to cast: one day
The caster expends aura to conceal the fact that he is a magician.
Nobles who possess magical powers are identified to others in the turn
reports with a tag:
max aura tag
-------- ---
5-10 mage
11-16 wizard
17+ sorcerer
Use of 803 allows the tag to be suppressed for a number of turns
equal to the amount of aura invested in the cast.
Uses of 803 are addititive. A mage with 4 turns of concealment
remaining who ordered "use 803 3" would have a total of seven turns
of concealment.
Order template
begin fh7
unit fh7 # Uncle Jim's Band
unit 7777 # Ganawid in Harn [t75]
unit 1560 # Genrilan in Harn [t75]
# > train 11 6 (still executing)
claim 77 50
claim 1 100
build galley "Anbeorn"
end