Olympia G2 turn 208
Report for The Lesser Evil [aq5].
Season "Dark night", month 8, in the year 26.
Account summary
Account: aq5
23-jan-2001 olympia g2 turn 205 -2.50
30-jan-2001 olympia g2 turn 206 -2.50
6-feb-2001 olympia g2 turn 207 -2.50
13-feb-2001 olympia g2 turn 208 -0.50
Balance: $-35.00
Rules The Olympia Times Previous Turn
Game totals:
Players: 172
Controlled units: 1,781
Other units: 7,650
Faction [aq5] rank
------------- ----
Characters: 18 10th
Men: 525 33rd
Gold: 46,292 36th
Land controlled: 128 71st
Skills known: 68/74 7th
Spells known: 51/79 60th
Provinces visited: 570/31,919 48th
Noble points: 3 (1 gained, 0 spent)
The next NP will be received at the end of turn 216.
The next five nobles formed will be: j148 k786 a288 b124 c570
36 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
2003 cq14 f45 100 2 126 22 Moghedien
9688 cs12 o1 100 1 151 Jolie
3369 cs12 o1 100 0 2421 25 Be'Lal
8329 5253 o1 100 1 23 16k 6 138 Asmodean
9791 5253 o1 100 0 1135 21 8329 Lord Capitain
8480 5253 f861 100 1 186 Sammael
7499 5253 o1 100 9 8 133 264 Demandred
4676 c04 o1 100 1 27 2380 Ishamael
1138 c04 o1 100 1 435 18 Balthamel
4688 ct14 f45 100 1 288 10 Rahvin
9920 9198 f45 100 1 Padan Fain
2442 v63 o1 100 2 1 Osan'gar
5657 v63 f43 100 1 50 11 Semirhage
8454 v63 f754 100 1 69 5 Slayer
5518 v63 o1 100 1 2717 Graendal
9380 as58 f753 100 1 4170 Mesaana
b844 jf31 o1 100 1 15k 4 Grendel
6167 wb97 f754 100 1 349 Shaidar Haran
==== ==== ==== ==== ====
46k 28 42 455
Location Stack
-------- -----
Provinia
Forest [cq14] Moghedien [2003]
Forest [cs12] Jolie [9688]
Be'Lal [3369]
Mountain [ct14] Rahvin [4688]
Argon City [c04] Ishamael [4676]
Balthamel [1138]
Abyss of Aras Nehem [5253] Asmodean [8329]
Lord Capitain Aginor [9791]
Sammael [8480]
Demandred [7499]
Forest [dc10]
Port Aurnos [v63] Osan'gar [2442]
Semirhage [5657]
Slayer [8454]
Graendal [5518]
Trinity [9198] Padan Fain [9920]
Atala
Plain [as58] Mesaana [9380]
Subworld
Subworld [jf31] Grendel [b844]
Undercity
Tunnel [wb97] Shaidar Haran [6167]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
2003 2,320 2,280 0%
9688 100 100 0%
3369 4,250 950 63%
8329 66,106 12,694 29% (21,206) --
9791 46,410 3,390 0% (1,510) 267%
8480 100 100 0%
7499 124,180 21,620 30% (22,380) 340% (94,280) --
4676 108 92 8%
1138 1,917 1,883 0%
4688 6,204 (3,804) 417%
9920 8,800 (500) 122% (2,200) 466% (4,200) 800%
2442 200 200 0%
5657 1,311 1,089 9%
8454 600 600 0%
5518 100 100 0%
9380 103 97 3%
b844 3,620 830 12% (170) 137% (170) 137%
6167 7,029 71 92% (129) 114% (129) 114%
garr where men cost tax forw castle rulers
---- ----- --- ---- --- ---- ------ ------
w232 cn31 10 20 100 16 5253 8329 1178
4103 cn32 10 20 300 56 5253 8329 1178
118783 cp29 10 20 50 6 5253 8329 1178
9343 cp30 10 20 100 16 5253 8329 1178
1602 cp31 10 20 250 46 5253 8329 1178
92122 cp32 10 20 100 16 5253 8329 1178
9700 cp33 10 20 50 6 5253 8329 1178
t237 cq10 10 20 50 6 5253 8329 1178
6601 cq11 10 20 100 16 5253 8329 1178
z634 cq12 10 20 150 26 5253 8329 1178
f150 cq13 10 20 100 16 5253 8329 1178
z806 cq14 10 20 100 16 5253 8329 1178
2043 cq26 10 10 50 8 5253 8329 1178
143308 cq27 10 20 50 6 5253 8329 1178
a928 cq28 10 10 50 8 5253 8329 1178
d598 cq29 10 20 50 6 5253 8329 1178
118688 cq30 10 20 50 6 5253 8329 1178
1994 cq31 10 20 100 16 5253 8329 1178
1395 cq32 10 20 50 6 5253 8329 1178
9610 cq33 10 20 50 6 5253 8329 1178
d680 cq34 10 20 50 6 5253 8329 1178
1607 cr08 10 10 50 8 5253 8329 1178
7443 cr09 10 10 50 8 5253 8329 1178
3943 cr10 10 10 100 18 5253 8329 1178
4502 cr11 10 10 150 28 5253 8329 1178
2628 cr12 10 10 100 18 5253 8329 1178
3191 cr13 37 74 100 5 5253 8329 1178
1567 cr14 53 86 250 32 5253 8329 1178
2771 cr15 10 20 100 16 5253 8329 1178
g720 cr16 10 20 100 16 5253 8329 1178
2809 cr17 10 20 100 16 5253 8329 1178
7933 cr18 112 124 150 5 5253 8329 1178
8672 cr21 35 47 100 10 5253 8329 1178
q674 cr22 20 30 50 4 5253 8329 1178
k795 cr23 10 10 50 8 5253 8329 1178
v263 cr24 10 10 50 8 5253 8329 1178
c621 cr25 10 10 50 8 5253 8329 1178
112119 cr26 10 10 50 8 5253 8329 1178
3261 cr27 26 50 50 0 5253 8329 1178
139112 cr28 10 10 50 8 5253 8329 1178
x824 cr29 10 20 50 6 5253 8329 1178
121752 cr30 10 20 50 6 5253 8329 1178
4770 cr32 10 20 50 6 5253 8329 1178
f177 cr33 10 20 50 6 5253 8329 1178
z246 cr34 10 10 50 8 5253 8329 1178
9966 cs08 10 20 50 6 5253 8329 1178
8456 cs09 10 10 100 18 5253 8329 1178
3858 cs10 10 10 100 18 5253 8329 1178
9246 cs11 10 10 100 18 5253 8329 1178
7195 cs12 10 10 50 8 5253 8329 1178
2583 cs13 10 10 100 18 5253 8329 1178
1737 cs14 10 10 200 38 5253 8329 1178
7354 cs15 10 10 200 38 5253 8329 1178
3526 cs16 10 10 200 38 5253 8329 1178
2887 cs17 25 40 50 2 5253 8329 1178
9323 cs18 10 20 100 16 5253 8329 1178
k098 cs21 30 50 50 0 5253 8329 1178
1360 cs25 10 20 50 6 5253 8329 1178
112174 cs26 11 11 50 7 5253 8329 1178
3110 cs27 22 22 50 5 5253 8329 1178
107684 cs28 21 32 50 3 5253 8329 1178
k519 cs29 10 20 50 6 5253 8329 1178
113197 cs30 10 20 50 6 5253 8329 1178
4171 cs31 10 20 50 6 5253 8329 1178
4619 cs32 10 20 50 6 5253 8329 1178
b141 cs33 10 20 50 6 5253 8329 1178
f095 cs34 10 10 50 8 5253 8329 1178
8392 ct07 10 10 50 8 5253 8329 1178
2456 ct08 10 10 100 18 5253 8329 1178
7147 ct09 24 52 150 19 5253 8329 1178
2607 ct10 10 20 100 16 5253 8329 1178
1380 ct11 20 30 200 34 5253 8329 1178
6492 ct12 21 21 100 15 5253 8329 1178
1013 ct13 10 20 200 36 5253 8329 1178
4157 ct14 104 282 500 - 5253 8329 1178
9953 ct15 20 30 200 34 5253 8329 1178
9162 ct16 10 20 100 16 5253 8329 1178
2973 ct17 48 78 200 24 5253 8329 1178
5875 ct21 10 10 50 8 5253 8329 1178
m604 ct25 10 20 50 6 5253 8329 1178
2516 ct26 12 12 50 7 5253 8329 1178
127515 ct28 17 34 50 3 5253 8329 1178
p435 ct29 10 20 50 6 5253 8329 1178
133619 ct30 10 20 50 6 5253 8329 1178
6157 ct31 10 20 100 16 5253 8329 1178
7840 ct32 10 20 50 6 5253 8329 1178
5604 ct33 10 20 50 6 5253 8329 1178
3654 ct34 10 10 100 18 5253 8329 1178
2404 cv07 10 10 50 8 5253 8329 1178
4449 cv08 10 10 50 8 5253 8329 1178
1930 cv09 10 10 100 18 5253 8329 1178
2209 cv10 10 10 100 18 5253 8329 1178
7732 cv11 10 10 50 8 5253 8329 1178
8449 cv12 10 10 50 8 5253 8329 1178
1019 cv13 35 95 100 1 5253 8329 1178
7503 cv14 21 36 200 32 5253 8329 1178
2529 cv15 10 10 100 18 5253 8329 1178
6747 cv16 14 14 50 7 5253 8329 1178
6020 cv17 10 10 50 8 5253 8329 1178
8078 cv21 30 50 50 0 5253 8329 1178
a003 cv25 10 10 50 8 5253 8329 1178
t287 cv28 10 20 50 6 5253 8329 1178
4311 cv29 10 20 50 6 5253 8329 1178
m295 cv30 10 20 50 6 5253 8329 1178
4718 cv31 16 16 100 16 5253 8329 1178
94826 cv32 10 20 50 6 5253 8329 1178
114061 cv33 10 20 50 6 5253 8329 1178
z574 cv34 10 10 50 8 5253 8329 1178
6596 cw16 10 10 100 18 5253 8329 1178
x920 cw25 10 20 50 6 5253 8329 1178
6368 cw27 20 40 100 12 5253 8329 1178
5133 cw28 29 29 50 4 5253 8329 1178
138969 cw29 33 50 50 0 5253 8329 1178
z129 cw30 10 20 100 16 5253 8329 1178
112568 cw31 123 123 300 35 5253 8329 1178
j228 cw32 10 10 100 18 5253 8329 1178
112615 cw33 30 50 50 0 5253 8329 1178
q380 cw34 10 10 50 8 5253 8329 1178
n634 cx25 10 10 50 8 5253 8329 1178
v698 cx26 10 20 100 16 5253 8329 1178
d831 cx27 35 85 200 23 5253 8329 1178
v987 cx28 33 79 100 4 5253 8329 1178
z848 cx29 10 10 50 8 5253 8329 1178
v129 cx30 10 10 50 8 5253 8329 1178
4564 cx31 34 50 100 10 5253 8329 1178
r741 cx32 70 100 300 40 5253 8329 1178
8988 cx33 14 10 100 18 5253 8329 1178
b985 cx34 10 10 50 8 5253 8329 1178
The Lesser Evil [aq5]
Admit permissions:
admit 3481 aq5 qb7 ts4 ty2 ug8 1138
admit 5253 aq5 qb7 ts4 ty2 ug8 1138 qx2
admit 7634 aq5 qb7 ts4 ty2 ug8 1138
admit 8311 aq5 qb7 ts4 ty2 ug8 1138
admit m054 aq5 qb7 ts4 ty2 ug8 1138
Declared attitudes:
neutral aq5 qb7 ts4 ty2 ug8
Unclaimed items:
qty name weight
--- ---- ------
378 gold [1] 0
25 wood [77] 750
Garrison log
30: 1013: Paid maintenance of 20 gold.
30: 1019: Paid maintenance of 95 gold.
30: 1360: Paid maintenance of 20 gold.
30: 1380: Paid maintenance of 30 gold.
30: 1395: Paid maintenance of 20 gold.
30: 1567: Paid maintenance of 86 gold.
30: 1602: Paid maintenance of 20 gold.
30: 1607: Paid maintenance of 10 gold.
30: 1737: Paid maintenance of 10 gold.
30: 1930: Paid maintenance of 10 gold.
30: 1994: Paid maintenance of 20 gold.
30: 2043: Paid maintenance of 10 gold.
30: 2209: Paid maintenance of 10 gold.
30: 2404: Paid maintenance of 10 gold.
30: 2456: Paid maintenance of 10 gold.
30: 2516: Paid maintenance of 12 gold.
30: 2529: Paid maintenance of 10 gold.
30: 2583: Paid maintenance of 10 gold.
30: 2607: Paid maintenance of 20 gold.
30: 2628: Paid maintenance of 10 gold.
30: 2771: Paid maintenance of 20 gold.
30: 2809: Paid maintenance of 20 gold.
30: 2887: Paid maintenance of 40 gold.
30: 2973: Paid maintenance of 78 gold.
30: 3110: Paid maintenance of 22 gold.
30: 3191: Paid maintenance of 74 gold.
30: 3261: Paid maintenance of 50 gold.
30: 3526: Paid maintenance of 10 gold.
30: 3654: Paid maintenance of 10 gold.
30: 3858: Paid maintenance of 10 gold.
30: 3943: Paid maintenance of 10 gold.
30: 4103: Paid maintenance of 20 gold.
30: 4157: Paid maintenance of 282 gold.
30: 4171: Paid maintenance of 20 gold.
30: 4311: Paid maintenance of 20 gold.
30: 4449: Paid maintenance of 10 gold.
30: 4502: Paid maintenance of 10 gold.
30: 4564: Paid maintenance of 50 gold.
30: 4619: Paid maintenance of 20 gold.
30: 4718: Paid maintenance of 16 gold.
30: 4770: Paid maintenance of 20 gold.
30: 5133: Paid maintenance of 29 gold.
30: 5604: Paid maintenance of 20 gold.
30: 5875: Paid maintenance of 10 gold.
30: 6020: Paid maintenance of 10 gold.
30: 6157: Paid maintenance of 20 gold.
30: 6368: Paid maintenance of 40 gold.
30: 6492: Paid maintenance of 21 gold.
30: 6596: Paid maintenance of 10 gold.
30: 6601: Paid maintenance of 20 gold.
30: 6747: Paid maintenance of 14 gold.
30: 7147: Paid maintenance of 52 gold.
30: 7195: Paid maintenance of 10 gold.
30: 7354: Paid maintenance of 10 gold.
30: 7443: Paid maintenance of 10 gold.
30: 7503: Paid maintenance of 36 gold.
30: 7732: Paid maintenance of 10 gold.
30: 7840: Paid maintenance of 20 gold.
30: 7933: Paid maintenance of 124 gold.
30: 8078: Paid maintenance of 50 gold.
30: 8392: Paid maintenance of 10 gold.
30: 8449: Paid maintenance of 10 gold.
30: 8456: Paid maintenance of 10 gold.
30: 8672: Paid maintenance of 47 gold.
30: 8988: Paid maintenance of 10 gold.
30: 9162: Paid maintenance of 20 gold.
30: 9246: Paid maintenance of 10 gold.
30: 9323: Paid maintenance of 20 gold.
30: 9343: Paid maintenance of 20 gold.
30: 9610: Paid maintenance of 20 gold.
30: 9700: Paid maintenance of 20 gold.
30: 9953: Paid maintenance of 30 gold.
30: 9966: Paid maintenance of 20 gold.
30: a003: Paid maintenance of 10 gold.
30: a928: Paid maintenance of 10 gold.
30: b141: Paid maintenance of 20 gold.
30: b985: Paid maintenance of 10 gold.
30: c621: Paid maintenance of 10 gold.
30: d598: Paid maintenance of 20 gold.
30: d680: Paid maintenance of 20 gold.
30: d831: Paid maintenance of 85 gold.
30: f095: Paid maintenance of 10 gold.
30: f150: Paid maintenance of 20 gold.
30: f177: Paid maintenance of 20 gold.
30: g720: Paid maintenance of 20 gold.
30: j228: Paid maintenance of 10 gold.
30: k098: Paid maintenance of 50 gold.
30: k519: Paid maintenance of 20 gold.
30: k795: Paid maintenance of 10 gold.
30: m295: Paid maintenance of 20 gold.
30: m604: Paid maintenance of 20 gold.
30: n634: Paid maintenance of 10 gold.
30: p435: Paid maintenance of 20 gold.
30: q380: Paid maintenance of 10 gold.
30: q674: Paid maintenance of 30 gold.
30: r741: Paid maintenance of 100 gold.
30: t237: Paid maintenance of 20 gold.
30: t287: Paid maintenance of 20 gold.
30: v129: Paid maintenance of 10 gold.
30: v263: Paid maintenance of 10 gold.
30: v698: Paid maintenance of 20 gold.
30: v987: Paid maintenance of 79 gold.
30: w232: Paid maintenance of 20 gold.
30: x824: Paid maintenance of 20 gold.
30: x920: Paid maintenance of 20 gold.
30: z129: Paid maintenance of 20 gold.
30: z246: Paid maintenance of 10 gold.
30: z574: Paid maintenance of 10 gold.
30: z634: Paid maintenance of 20 gold.
30: z806: Paid maintenance of 20 gold.
30: z848: Paid maintenance of 10 gold.
30: 92122: Paid maintenance of 20 gold.
30: 94826: Paid maintenance of 20 gold.
30: 107684: Paid maintenance of 32 gold.
30: 112119: Paid maintenance of 10 gold.
30: 112174: Paid maintenance of 11 gold.
30: 112568: Paid maintenance of 123 gold.
30: 112615: Paid maintenance of 50 gold.
30: 113197: Paid maintenance of 20 gold.
30: 114061: Paid maintenance of 20 gold.
30: 118688: Paid maintenance of 20 gold.
30: 118783: Paid maintenance of 20 gold.
30: 121752: Paid maintenance of 20 gold.
30: 127515: Paid maintenance of 34 gold.
30: 133619: Paid maintenance of 20 gold.
30: 138969: Paid maintenance of 50 gold.
30: 139112: Paid maintenance of 10 gold.
30: 143308: Paid maintenance of 20 gold.
Moghedien [2003]
30: Paid maintenance of 52 gold.
Location: Forest [cq14], in Provinia
Loyalty: Fear-45
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 2 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 1 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], journeyman
Swordplay [616], apprentice
Weaponsmithing [617], master
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Partially known skills:
Conceal faction [635], 8/28
Inventory:
qty name weight
--- ---- ------
126 gold [1] 0
14 soldiers [12] 1,400 cap 1,400 (5,5,0)
8 swordsmen [20] 800 cap 800 (15,15,0)
1 Cloak of the Raven's Wood [p249] 10 +100 defense
1 Scythe of Osarion [141511] 10 +100 attack
======
2,220
Capacity: 20/2,300 land (0%)
Jolie [9688]
Location: Forest [cs12], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], journeyman
Stealth [630]
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Raise peasant mob [673], apprentice
Construction [680]
Stone quarrying [682], apprentice
Forestry [700]
Harvest lumber [702], journeyman
Harvest yew [703], apprentice
Collect rare foliage [704], apprentice
Mining [720]
Mine iron [721], journeyman
Mine gold [722], adept
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
151 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 94 woven basket [94]
sell 7 79 clay pot [95]
sell 88 318 cinnabar [c275]
sell 75 59 beans [v148]
buy 100 400 ivory [109571]
Be'Lal [3369]
30: Paid maintenance of 50 gold.
Location: Forest [cs12], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 93, defense 80, missile 50
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 1 protection
Skills known:
Combat [610]
Fight to the death [612]
Construct catapult [613], journeyman
Defense [614], apprentice
Archery [615], apprentice
Swordplay [616], journeyman
Weaponsmithing [617], adept
Stealth [630]
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Forestry [700]
Harvest lumber [702], master
Harvest yew [703], apprentice
Inventory:
qty name weight
--- ---- ------
2,421 gold [1] 0
25 workers [11] 2,500 cap 2,500 (1,1,0)
55 wood [77] 1,650
======
4,150
Capacity: 1,650/2,600 land (63%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 100 woven basket [94]
sell 7 100 clay pot [95]
Asmodean [8329]
20: Another auraculum has come into existence.
28: Another auraculum has come into existence.
30: Collected 1,601 gold from owned provinces.
30: Collected 109 gold in taxes.
30: Paid maintenance of 388 gold.
Location: Abyss of Aras Nehem [5253], in Argon City [c04], in
province Mountain [ct14], in Provinia
Loyalty: Oath-1
Stacked over: Lord Capitain Aginor [9791]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 8 protection
Pledged to: Weryl [1178]
Pledged to us: The Lady of Pain [2829]
Current aura: 23
Maximum aura: 23 (11+12)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Stealth [630]
Conceal self [641], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Collect rare foliage [704], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], journeyman
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], journeyman
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Advanced sorcery [920]
Trance [921], adept
Teleport items [922], adept
Inventory:
qty name weight
--- ---- ------
16,080 gold [1] 0
6 workers [11] 600 cap 600 (1,1,0)
38 soldiers [12] 3,800 cap 3,800 (5,5,0)
40 pikemen [16] 4,000 cap 4,000 (5,30,0)
60 blessed soldiers [17] 6,000 cap 6,000 (5,5,0)
12 lana bark [64] 12
5 avinia leaves [65] 5
8 plate armor [73] 40
50 stone [78] 5,000
9 mithril [82] 45
2 gate crystals [83] 2
17 blank scrolls [84] 34
1 Runes of Evil [a736] 1
1 Target E [b262] 1
1 Target C [b616] 1
1 20 [c523] 10 +100 attack
1 Summon ghost warriors [g585] 1
1 Scroll [g620] 1
1 Target B [h141] 1
1 Forge weapon 887 [h891] 1
1 Scroll [m329] 1
1 Target D [m923] 1
1 Scroll [p355] 1
1 Curse loyalty 886 [p857] 1
1 Target G [p888] 1
1 Scroll [q755] 1
1 Target E [r442] 1
1 Scroll [s298] 1
1 Scroll [s558] 1
1 Scroll [s629] 1
1 Scroll [s716] 1
1 Target E [s762] 1
1 Scroll [v197] 1
1 Scroll [v478] 1
1 enchanted sword [v680] 10 +5 attack
1 Target F [w077] 1
1 Scroll [w182] 1
1 Scroll [w921] 1
1 Forge armor 888 [x161] 1
1 Orb [z273] 1
1 Glove of the Pop King [z967] 10 +100 defense
1 Scroll [102077] 1
1 Cloak region 885 [119941] 1
======
19,596
Capacity: 5,196/14,500 land (35%)
Runes of Evil [a736] permits study of the following skills:
??? (requires Necromancy)
Summon ghost warriors [g585] permits study of the following skills:
??? (requires Necromancy)
Scroll [g620] permits study of the following skills:
Conceal self [641] (requires Stealth)
Forge weapon 887 [h891] permits study of the following skills:
Forge magical weapon [887] (requires Artifact construction)
Scroll [m329] permits study of the following skills:
??? (requires Alchemy)
Scroll [p355] permits study of the following skills:
??? (requires Necromancy)
Curse loyalty 886 [p857] permits study of the following skills:
Curse noncreator loyalty [886] (requires Artifact construction)
Scroll [q755] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [s298] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [s558] permits study of the following skills:
Cloak region of artifact creation [885] (requires Artifact
construction)
Scroll [s629] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [s716] permits study of the following skills:
Cloak creator of artifact [884] (requires Artifact construction)
Scroll [v197] permits study of the following skills:
??? (requires Gatecraft)
Scroll [v478] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [w182] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [w921] permits study of the following skills:
Conceal self [641] (requires Stealth)
Forge armor 888 [x161] permits study of the following skills:
Forge magical armor [888] (requires Artifact construction)
Scroll [102077] permits study of the following skills:
Forge magical bow [889] (requires Artifact construction)
Cloak region 885 [119941] permits study of the following skills:
Cloak region of artifact creation [885] (requires Artifact
construction)
Lord Capitain Aginor [9791]
30: Paid maintenance of 51 gold.
30: One centaur died.
Location: Abyss of Aras Nehem [5253], in Argon City [c04], in
province Mountain [ct14], in Provinia
Loyalty: Oath-1
Stacked under: Asmodean [8329]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 4 protection
Pledged to: Murg o' Troyd [7039]
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Stealth [630]
Conceal self [641], apprentice
Beastmastery [650]
Bird spy [651], apprentice
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Catch wild horses [655], journeyman
Train wild horse to riding horse [656], apprentice
Inventory:
qty name weight
--- ---- ------
1,135 gold [1] 0
17 swordsmen [20] 1,700 cap 1,700 (15,15,0)
6 centaurs [271] 6,000 ride 900 (30,30,0)
1 giant bird [281] 1,500 (200,150,0)
36 giant lizards [282] 36,000 (45,45,0)
1 orc [287] 100 cap 100 (20,15,0)
2 gorgons [288] 400 (10,20,0)
3 giants [292] 600 cap 600 (75,25,0)
1 Aazvhat's Saber [c108] 10 +100 attack
======
46,310
Capacity: 10/3,400 land (0%), 2,410/900 ride (267%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 82 clay pot [95]
sell 4 82 woven basket [94]
Sammael [8480]
Location: Abyss of Aras Nehem [5253], in Argon City [c04], in
province Mountain [ct14], in Provinia
Loyalty: Fear-861
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Receive Vision: 1 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], adept
Stealth [630]
Conceal self [641], apprentice
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], grand master
Harvest yew [703], grand master
Collect rare foliage [704], grand master
Partially known skills:
Archery [615], 7/21
Inventory:
qty name weight
--- ---- ------
186 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 57 woven basket [94]
sell 152 110 chocolate [s035]
sell 108 97 incense [c396]
Demandred [7499]
30: Paid maintenance of 986 gold.
Location: Abyss of Aras Nehem [5253], in Argon City [c04], in
province Mountain [ct14], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 7 protection
Pledged to: Rev. Jesse James [1874]
Pledged to us: Srith [1207]
Fuji [3609]
Current aura: 8
Maximum aura: 8
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Archery [615], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Train wild horse to warmount [657], grand master
Summon wild men [658], apprentice
Persuade wild men to remain [659], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Raise peasant mob [673], apprentice
Necromancy [900]
Runes of Evil [902], apprentice
Summon ghost warriors [903], apprentice
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Partially known skills:
Renew demon bond [906], 0/21
Banish demon lord [907], 0/21
Inventory:
qty name weight
--- ---- ------
133 gold [1] 0
1 archer [13] 100 cap 100 (5,5,50)
45 elite guard [15] 49,500 ride 4,500 (90,90,0)
57 crossbowmen [21] 5,700 cap 5,700 (1,1,25)
161 elite archers [22] 16,100 cap 16,100
(10,10,75)
11 wild horses [51] 11,000
4 riding horses [52] 4,000 ride 600
2 warmounts [53] 2,000 ride 300
26 winged horses [54] 26,000 fly 3,900
20 catapults [61] 6,000 (25,200,25)
194 yew [68] 582
140 longbows [72] 420
42 longswords [74] 210
131 pikes [75] 655
78 iron [79] 780
54 crossbows [85] 540
82 woven baskets [94] 82
75 clay pots [95] 375
3 drums [98] 6
1 Helm of the Pips-Fiend [b008] 10 +100 defense
1 Armor of the Underling [p140] 10 +100 defense
1 Scimitar of Jharv [147011] 10 +100 attack
======
124,080
Capacity: 9,680/31,300 land (30%), 31,680/9,300 ride (340%),
98,180/3,900 fly (2517%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 73 clay pot [95]
sell 4 55 woven basket [94]
Ishamael [4676]
Location: Argon City [c04], in province Mountain [ct14], in
Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 2 protection
Current aura: 27
Maximum aura: 27
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Stealth [630]
Conceal self [641], apprentice
Construction [680]
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], journeyman
Appear common [803], journeyman
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], journeyman
Heal [807], apprentice
Modern magic script [808], apprentice
Shroud abilities from scry [809], apprentice
Detect ability scry [811], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], adept
Hinder meditation [814], apprentice
Scrying [840]
Scry location [841], apprentice
Shroud location from magical scry [842], apprentice
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], journeyman
Create magical barrier [845], journeyman
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], adept
Save farcast state [851], adept
Banish undead [852], apprentice
Necromancy [900]
Inventory:
qty name weight
--- ---- ------
2,380 gold [1] 0
1 blank scroll [84] 2
1 Target B [k534] 1
1 Target C [k594] 1
1 Strange potion [p715] 1
1 Magic potion [z682] 1
1 Magic potion [93297] 1
1 Magic potion [119620] 1
======
8
Capacity: 8/100 land (8%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 99 woven basket [94]
sell 7 25 clay pot [95]
Balthamel [1138]
30: Paid maintenance of 18 gold.
Location: Argon City [c04], in province Mountain [ct14], in
Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 7 protection
Banner: High Inquisitor
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], apprentice
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Conceal faction [635], apprentice
Learn of richest nearby noble [636], apprentice
Torture prisoner [637], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Alchemy [690]
Extract venom from ratspider [691], apprentice
Make potion of slavery [692], apprentice
Brew healing potion [693], journeyman
Brew potion of death [694], apprentice
Record skill on scroll [695], journeyman
Collect rare elements [696], apprentice
Turn lead into gold [697], apprentice
Forestry [700]
Construct battering ram [701], apprentice
Harvest yew [703], apprentice
Collect rare foliage [704], journeyman
Religion [750]
Receive vision [751], master
Resurrect dead noble [752], apprentice
Preparatory ritual [753], master
Lay to rest [754], journeyman
Remove blessing from soldiers [755], apprentice
Immunity from Vision [756], master
Inventory:
qty name weight
--- ---- ------
435 gold [1] 0
18 peasants [10] 1,800 cap 1,800 (1,1,0)
1 blank scroll [84] 2
1 woven basket [94] 1
1 clay pot [95] 5
1 Healing [b855] 1
1 Magic potion [d847] 1
1 Magic potion [q776] 1
1 Healing [t381] 1
1 Strange potion [t808] 1
1 Scroll [v323] 1
1 Healing [v682] 1
1 Healing [96844] 1
1 Strange potion [149924] 1
======
1,817
Capacity: 17/1,900 land (0%)
Scroll [v323] permits study of the following skills:
Conceal faction [635] (requires Stealth)
Rahvin [4688]
30: Paid maintenance of 30 gold.
Location: Mountain [ct14], in Provinia
Loyalty: Fear-45
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 1 protection
Prisoners: Savage [130397], health 100
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Stealth [630]
Conceal self [641], apprentice
Construction [680]
Stone quarrying [682], grand master
Mining [720]
Mine iron [721], master
Mine gold [722], grand master
Mine mithril [723], adept
Inventory:
qty name weight
--- ---- ------
288 gold [1] 0
10 pikemen [16] 1,000 cap 1,000 (5,30,0)
50 stone [78] 5,000
2 drums [98] 4
======
6,004
Capacity: 5,004/1,100 land (454%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 54 clay pot [95]
sell 4 100 woven basket [94]
Padan Fain [9920]
30: Maintenance costs are 2 gold, can afford 0 gold.
30: One worker deserted.
Location: Trinity [9198], in Port Aurnos [v63], in province
Forest [dc10], in Provinia
Loyalty: Fear-45
Health: 100%
Combat: attack 80, defense 80, missile 55
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Conceal self [641], apprentice
Construction [680]
Construct siege tower [681], apprentice
Stone quarrying [682], apprentice
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], apprentice
Harvest yew [703], apprentice
Collect rare foliage [704], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
4 winged horses [54] 4,000 fly 600
1 ox [76] 2,000 cap 1,500
90 wood [77] 2,700
======
8,700
Capacity: 2,700/2,200 land (122%), 2,800/600 ride (466%), 4,800/600 fly
(800%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 435 clay pot [95]
sell 134 38 myrrh [w237]
Osan'gar [2442]
30: Maintenance costs are 2 gold, can afford 0 gold.
30: One peasant starved.
Location: Port Aurnos [v63], in province Forest [dc10], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 89, defense 119, missile 63
behind 2 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 2 protection
Pledged to: Rev. Jesse James [1874]
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], journeyman
Defense [614], journeyman
Archery [615], grand master
Swordplay [616], grand master
Weaponsmithing [617], grand master
Stealth [630]
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Inventory:
qty name weight
--- ---- ------
1 peasant [10] 100 cap 100 (1,1,0)
======
100
Capacity: 0/200 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 90 clay pot [95]
sell 4 100 woven basket [94]
Semirhage [5657]
30: Paid maintenance of 22 gold.
Location: Port Aurnos [v63], in province Forest [dc10], in Provinia
Loyalty: Fear-43
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 0 (not concealing self)
Receive Vision: 1 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], journeyman
Stealth [630]
Conceal self [641], apprentice
Forestry [700]
Harvest yew [703], apprentice
Collect rare foliage [704], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], adept
Find market for tradegood [733], journeyman
Inventory:
qty name weight
--- ---- ------
50 gold [1] 0
11 workers [11] 1,100 cap 1,100 (1,1,0)
15 yew [68] 45
1 vinegar [c699] 38
1 myrrh [q986] 28
======
1,211
Capacity: 111/1,200 land (9%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 500 woven basket [94]
sell 7 429 clay pot [95]
Slayer [8454]
30: Paid maintenance of 5 gold.
Location: Port Aurnos [v63], in province Forest [dc10], in Provinia
Loyalty: Fear-754
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 1 protection
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Archery [615], apprentice
Weaponsmithing [617], master
Stealth [630]
Conceal self [641], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], grand master
Collect rare foliage [704], apprentice
Harvest opium [706], apprentice
Inventory:
qty name weight
--- ---- ------
69 gold [1] 0
5 peasants [10] 500 cap 500 (1,1,0)
======
500
Capacity: 0/600 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 100 5 ox [76]
Graendal [5518]
Location: Port Aurnos [v63], in province Forest [dc10], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], apprentice
Stealth [630]
Conceal self [641], apprentice
Construction [680]
Stone quarrying [682], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
2,717 gold [1] 0
======
0
Capacity: 0/100 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 456 clay pot [95]
sell 214 315 jade [h873]
sell 88 44 cinnabar [c275]
buy 48 234 myrrh [w237]
sell 4 486 woven basket [94]
Mesaana [9380]
Location: Plain [as58], in Atala
Loyalty: Fear-753
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Receive Vision: 1 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], apprentice
Stealth [630]
Conceal faction [635], apprentice
Conceal self [641], apprentice
Inventory:
qty name weight
--- ---- ------
4,170 gold [1] 0
1 elfstone [69] 1
1 Scroll [m453] 1
1 Golden ring [n995] 1
======
3
Capacity: 3/100 land (3%)
Scroll [m453] permits study of the following skills:
Conceal faction [635] (requires Stealth)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 100 woven basket [94]
sell 7 91 clay pot [95]
Grendel [b844]
30: Paid maintenance of 4 gold.
Location: Subworld [jf31], in Subworld
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], apprentice
Stealth [630]
Conceal faction [635], apprentice
Conceal self [641], apprentice
Partially known skills:
Sneak into structure [639], 1/21
Inventory:
qty name weight
--- ---- ------
15,602 gold [1] 0
4 peasants [10] 400 cap 400 (1,1,0)
3 winged horses [54] 3,000 fly 450
22 clay pots [95] 110
1 Scroll [d222] 1
1 Scroll [f924] 1
1 Scroll [h225] 1
1 ancient scroll [n833] 5
1 Sneak into structure 639 [w653] 1
1 Conceal faction 635 [139828] 1
======
3,520
Capacity: 120/950 land (12%), 620/450 ride (137%), 620/450 fly (137%)
Scroll [d222] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [f924] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [h225] permits study of the following skills:
Stealth [630]
ancient scroll [n833] permits study of the following skills:
??? (requires Forestry)
Sneak into structure 639 [w653] permits study of the following skills:
Sneak into structure [639] (requires Stealth)
Conceal faction 635 [139828] permits study of the following skills:
Conceal faction [635] (requires Stealth)
Shaidar Haran [6167]
Location: Tunnel [wb97], in Undercity
Loyalty: Fear-754
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Receive Vision: 2 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], apprentice
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Alchemy [690]
Brew healing potion [693], apprentice
Record skill on scroll [695], grand master
Forestry [700]
Harvest yew [703], adept
Harvest opium [706], apprentice
Partially known skills:
Extract venom from ratspider [691], 8/21
Make potion of slavery [692], 18/21
Brew potion of death [694], 0/21
Turn lead into gold [697], 0/28
Inventory:
qty name weight
--- ---- ------
349 gold [1] 0
6 winged horses [54] 6,000 fly 900
1 elfstone [69] 1
9 mithril [82] 45
1 gate crystal [83] 1
9 blank scrolls [84] 18
170 clay pots [95] 850
1 Conceal self 641 [a173] 1
1 Scroll [b261] 1
1 Scroll [d842] 1
1 Conceal self 641 [f493] 1
1 Healing [g140] 1
1 Scroll [h440] 1
1 Scroll [j897] 1
1 Healing [k411] 1
1 Scroll [m402] 1
1 Healing [m488] 1
1 Conceal self 641 [n117] 1
1 Healing [n122] 1
1 Sneak into structure 639 [r428] 1
1 Healing [s948] 1
======
6,929
Capacity: 929/1,000 land (92%), 1,029/900 ride (114%), 1,029/900 fly
(114%)
Conceal self 641 [a173] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [b261] permits study of the following skills:
Conceal faction [635] (requires Stealth)
Scroll [d842] permits study of the following skills:
Harvest opium [706] (requires Forestry)
Conceal self 641 [f493] permits study of the following skills:
Conceal self [641] (requires Stealth)
Scroll [h440] permits study of the following skills:
Conceal faction [635] (requires Stealth)
Scroll [j897] permits study of the following skills:
??? (requires Magic)
Scroll [m402] permits study of the following skills:
??? (requires Magic)
Conceal self 641 [n117] permits study of the following skills:
Conceal self [641] (requires Stealth)
Sneak into structure 639 [r428] permits study of the following skills:
Sneak into structure [639] (requires Stealth)
Pending trades:
trade price qty item
----- ----- --- ----
buy 1,000 2 gate crystal [83]
Forest [cn31], forest, in Provinia, civ-1
0: Garrison [w232], garrison, with ten soldiers guards Forest [cn31].
17: It has become quite windy.
Swamp [cn32], swamp, in Provinia, civ-2
0: Garrison [4103], garrison, with ten soldiers guards Swamp [cn32].
11: It has become quite windy.
Forest [cp29], forest, in Provinia, wilderness
0: Garrison [118783], garrison, with ten soldiers guards Forest [cp29].
Plain [cp30], plain, in Provinia, civ-1
0: Garrison [9343], garrison, with ten soldiers guards Plain [cp30].
11: It has become quite windy.
Swamp [cp31], swamp, in Provinia, civ-2
0: Garrison [1602], garrison, with ten soldiers guards Swamp [cp31].
Swamp [cp32], swamp, in Provinia, civ-1
0: Garrison [92122], garrison, with ten soldiers guards Swamp [cp32].
Plain [cp33], plain, in Provinia, wilderness
0: Garrison [9700], garrison, with ten soldiers guards Plain [cp33].
Desert [cq10], desert, in Provinia, wilderness
0: Garrison [t237], garrison, with ten soldiers guards Desert [cq10].
Forest [cq11], forest, in Provinia, civ-1
0: Garrison [6601], garrison, with ten soldiers guards Forest [cq11].
24: It has become quite windy.
Mountain [cq12], mountain, in Provinia, civ-2
0: Garrison [z634], garrison, with ten soldiers guards Mountain [cq12].
Plain [cq13], plain, in Provinia, civ-1
0: Garrison [f150], garrison, with ten soldiers guards Plain [cq13].
17: It has become quite windy.
Forest [cq14], forest, in Provinia, civ-1
0: Garrison [z806], garrison, with ten soldiers guards Forest [cq14].
24: It has become quite windy.
30: The fog has cleared.
Province controlled by Abyss of Aras Nehem [5253], castle, in
Mountain [ct14]
Ruled by Weryl [1178], duke
Routes leaving Forest:
North, mountain, to Eboncrag [cp14], 10 days
East, to Swamp [cq15], 14 days
South, to Mountain [cr14], 10 days
West, to Plain [cq13], 7 days
Inner locations:
Old battlefield [j703], battlefield, 1 day
It is raining.
It is windy.
Seen here:
Garrison [z806], garrison, on guard, with ten soldiers
* Moghedien [2003], wielding Scythe of Osarion [141511], wearing Cloak of
the Raven's Wood [p249], with 14 soldiers, eight swordsmen
Forest [cq26], forest, in Provinia, wilderness
0: Garrison [2043], garrison, with ten peasants guards Forest [cq26].
Swamp [cq27], swamp, in Provinia, wilderness
0: Garrison [143308], garrison, with ten soldiers guards Swamp [cq27].
Plain [cq28], plain, in Provinia, wilderness
0: Garrison [a928], garrison, with ten peasants guards Plain [cq28].
Plain [cq29], plain, in Provinia, wilderness
0: Garrison [d598], garrison, with ten soldiers guards Plain [cq29].
Forest [cq30], forest, in Provinia, wilderness
0: Garrison [118688], garrison, with ten soldiers guards Forest [cq30].
24: It has become quite windy.
Forest [cq31], forest, in Provinia, civ-1
0: Garrison [1994], garrison, with ten soldiers guards Forest [cq31].
22: It has become quite windy.
Plain [cq32], plain, in Provinia, wilderness
0: Garrison [1395], garrison, with ten soldiers guards Plain [cq32].
Forest [cq33], forest, in Provinia, wilderness
0: Garrison [9610], garrison, with ten soldiers guards Forest [cq33].
TIB Border [cq34], forest, in Provinia, wilderness
0: Garrison [d680], garrison, with ten soldiers guards TIB Border [cq34].
Mountain [cr08], mountain, in Provinia, wilderness
0: Garrison [1607], garrison, with ten peasants guards Mountain [cr08].
22: It has become quite windy.
Plain [cr09], plain, in Provinia, wilderness
0: Garrison [7443], garrison, with ten peasants guards Plain [cr09].
11: It has become quite windy.
Forest [cr10], forest, in Provinia, civ-1
0: Garrison [3943], garrison, with ten peasants guards Forest [cr10].
Plain [cr11], plain, in Provinia, civ-2
0: Garrison [4502], garrison, with ten peasants guards Plain [cr11].
Forest [cr12], forest, in Provinia, civ-1
0: Garrison [2628], garrison, with ten peasants guards Forest [cr12].
Mountain [cr13], mountain, in Provinia, civ-1
0: Garrison [3191], garrison, with 12 soldiers, 25 workers guards
0: Mountain [cr13].
Mountain [cr14], mountain, in Provinia, civ-2
0: Garrison [1567], garrison, with 20 peasants, 33 workers guards
0: Mountain [cr14].
11: It has become quite windy.
Plain [cr15], plain, in Provinia, civ-1
0: Garrison [2771], garrison, with ten soldiers guards Plain [cr15].
22: It has become quite windy.
Swamp [cr16], swamp, in Provinia, civ-1
0: Garrison [g720], garrison, with ten soldiers guards Swamp [cr16].
22: It has become quite windy.
Mountain [cr17], mountain, in Provinia, civ-1
0: Garrison [2809], garrison, with ten soldiers guards Mountain [cr17].
Plain [cr18], plain, in Provinia, civ-2
0: Garrison [7933], garrison, with ten soldiers, one pikeman, 101 peasants
0: guards Plain [cr18].
17: It has become quite windy.
Forest [cr21], forest, in Provinia, civ-1
0: Garrison [8672], garrison, with 13 soldiers, 21 peasants, one wolf
0: guards Forest [cr21].
Forest [cr22], forest, in Provinia, wilderness
0: Garrison [q674], garrison, with ten peasants, ten workers, 22 riding
0: horses, four oxen guards Forest [cr22].
Desert [cr23], desert, in Provinia, wilderness
0: Garrison [k795], garrison, with ten peasants guards Desert [cr23].
Forest [cr24], forest, in Provinia, wilderness
0: Garrison [v263], garrison, with ten peasants guards Forest [cr24].
Forest [cr25], forest, in Provinia, wilderness
0: Garrison [c621], garrison, with ten peasants guards Forest [cr25].
Plain [cr26], plain, in Provinia, wilderness
0: Garrison [112119], garrison, with ten peasants guards Plain [cr26].
17: It has become quite windy.
Plain [cr27], plain, in Provinia, wilderness
0: Garrison [3261], garrison, with eight peasants, six soldiers,
0: six pikemen, six crossbowmen guards Plain [cr27].
Mountain [cr28], mountain, in Provinia, wilderness
0: Garrison [139112], garrison, with ten peasants guards Mountain [cr28].
Plain [cr29], plain, in Provinia, wilderness
0: Garrison [x824], garrison, with ten soldiers guards Plain [cr29].
Desert [cr30], desert, in Provinia, wilderness
0: Garrison [121752], garrison, with ten soldiers guards Desert [cr30].
11: It has become quite windy.
Plain [cr32], plain, in Provinia, wilderness
0: Garrison [4770], garrison, with ten soldiers guards Plain [cr32].
Plain [cr33], plain, in Provinia, wilderness
0: Garrison [f177], garrison, with ten soldiers guards Plain [cr33].
11: It has become quite windy.
Forest [cr34], forest, in Provinia, civ-1
0: Garrison [z246], garrison, with ten peasants guards Forest [cr34].
Swamp [cs08], swamp, in Provinia, wilderness
0: Garrison [9966], garrison, with ten soldiers guards Swamp [cs08].
11: It has become quite windy.
Plain [cs09], plain, in Provinia, civ-1
0: Garrison [8456], garrison, with ten peasants guards Plain [cs09].
Plain [cs10], plain, in Provinia, civ-1
0: Garrison [3858], garrison, with ten peasants guards Plain [cs10].
17: It has become quite windy.
Plain [cs11], plain, in Provinia, civ-1
0: Garrison [9246], garrison, with ten peasants guards Plain [cs11].
17: It has become quite windy.
Forest [cs12], forest, in Provinia, wilderness
0: Garrison [7195], garrison, with ten peasants guards Forest [cs12].
22: It has become quite windy.
Province controlled by Abyss of Aras Nehem [5253], castle, in
Mountain [ct14]
Ruled by Weryl [1178], duke
Routes leaving Forest:
North, to Forest [cr12], 8 days
East, to Forest [cs13], 8 days
South, to Forest [ct12], 8 days
West, to Plain [cs11], 7 days
It is raining.
It is windy.
Seen here:
Garrison [7195], garrison, on guard, with ten peasants
* Jolie [9688]
* Be'Lal [3369], with 25 workers
Forest [cs13], forest, in Provinia, civ-1
0: Garrison [2583], garrison, with ten peasants guards Forest [cs13].
24: It has become quite windy.
Plain [cs14], plain, in Provinia, civ-3
0: Garrison [1737], garrison, with ten peasants guards Plain [cs14].
24: It has become quite windy.
Plain [cs15], plain, in Provinia, civ-1
0: Garrison [7354], garrison, with ten peasants guards Plain [cs15].
Mountain [cs16], mountain, in Provinia, civ-1
0: Garrison [3526], garrison, with ten peasants, 42 winged horses guards
0: Mountain [cs16].
Forest [cs17], forest, in Provinia, wilderness
0: Garrison [2887], garrison, with ten peasants, 15 workers guards
0: Forest [cs17].
Plain [cs18], plain, in Provinia, civ-1
0: Garrison [9323], garrison, with ten soldiers guards Plain [cs18].
Mountain [cs21], mountain, in Provinia, wilderness
0: Garrison [k098], garrison, with ten soldiers, ten peasants, ten workers
0: guards Mountain [cs21].
Swamp [cs25], swamp, in Provinia, wilderness
0: Garrison [1360], garrison, with ten soldiers guards Swamp [cs25].
Desert [cs26], desert, in Provinia, wilderness
0: Garrison [112174], garrison, with 11 peasants guards Desert [cs26].
Mountain [cs27], mountain, in Provinia, wilderness
0: Garrison [3110], garrison, with 22 peasants guards Mountain [cs27].
Forest [cs28], forest, in Provinia, wilderness
0: Garrison [107684], garrison, with ten peasants, 11 soldiers guards
0: Forest [cs28].
Plain [cs29], plain, in Provinia, wilderness
0: Garrison [k519], garrison, with ten soldiers guards Plain [cs29].
Desert [cs30], desert, in Provinia, wilderness
0: Garrison [113197], garrison, with ten soldiers guards Desert [cs30].
11: It has become quite windy.
Forest [cs31], forest, in Provinia, wilderness
0: Garrison [4171], garrison, with ten soldiers guards Forest [cs31].
Forest [cs32], forest, in Provinia, wilderness
0: Garrison [4619], garrison, with ten soldiers guards Forest [cs32].
22: It has become quite windy.
Forest [cs33], forest, in Provinia, wilderness
0: Garrison [b141], garrison, with ten soldiers guards Forest [cs33].
11: It has become quite windy.
Forest [cs34], forest, in Provinia, wilderness
0: Garrison [f095], garrison, with ten peasants guards Forest [cs34].
24: It has become quite windy.
Swamp [ct07], swamp, in Provinia, wilderness
0: Garrison [8392], garrison, with ten peasants guards Swamp [ct07].
Forest [ct08], forest, in Provinia, civ-1
0: Garrison [2456], garrison, with ten peasants guards Forest [ct08].
Mountain [ct09], mountain, in Provinia, civ-2
0: Garrison [7147], garrison, with ten peasants, 14 pikemen guards
0: Mountain [ct09].
Plain [ct10], plain, in Provinia, civ-1
0: Garrison [2607], garrison, with ten soldiers guards Plain [ct10].
11: It has become quite windy.
Plain [ct11], plain, in Provinia, civ-1
0: Garrison [1380], garrison, with ten peasants, ten workers, 20 oxen
0: guards Plain [ct11].
22: It has become quite windy.
Forest [ct12], forest, in Provinia, civ-1
0: Garrison [6492], garrison, with 21 peasants, one riding horse,
0: seven winged horses guards Forest [ct12].
17: It has become quite windy.
Desert [ct13], desert, in Provinia, civ-3
0: Garrison [1013], garrison, with ten soldiers guards Desert [ct13].
Mountain [ct14], mountain, in Provinia, civ-6
0: Garrison [4157], garrison, with ten soldiers, 74 pikemen, 18 oxen,
0: 20 workers, 24 winged horses, two riding horses guards Mountain [ct14].
10: A tunnel in Bottomless Pit [3556] has caved in!
16: A new fissure in a shaft wall has allowed poisonous gas to seep into
16: Bottomless Pit [3556].
16: Bottomless Pit [3556] collapses!
30: It has stopped raining.
Province controlled by Abyss of Aras Nehem [5253], castle, in
Mountain [ct14]
Ruled by Weryl [1178], duke
Routes leaving Mountain:
North, to Plain [cs14], 7 days
East, to Forest [ct15], impassable
A magical barrier prevents entry.
South, to Forest [cv14], 8 days
West, to Desert [ct13], impassable
A magical barrier prevents entry.
Inner locations:
Argon City [c04], city, 1 day
Bottomless Pit [3556], collapsed mine, defense 10, depth 4, 100% damaged
The province is blanketed in fog.
No one can be seen through the fog.
Argon City [c04], city, in province Mountain [ct14]
Routes leaving Argon City:
Out, to Mountain [ct14], 1 day
Cities rumored to be nearby:
Halhere [b44], in Forest [cw15]
Farshadow [b56], in Desert [ct19]
Travar [g96], in Plain [cs15]
Estbeorn [j23], in Mountain [cs16]
Thyria [n44], in Mountain [cr14]
Myhra [q95], in The Icy Black Forest [cn15]
Haemfrith [v86], in Forest [cr19]
Riverwind [z24], in Forest [cw14]
Skills taught here:
Combat [610], Stealth [630], Persuasion [670], Construction [680],
Mining [720], Magic [800], Scrying [840]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy c04 7 9 5 clay pots [95]
sell c04 26 2 10 iron [79]
Inner locations:
Sewer [w035], sewer, hidden
Abyss of Aras Nehem [5253], castle, defense 80, level 6, owner:
* Asmodean [8329], duke, sorcerer, wielding 20 [c523], wearing Glove of
the Pop King [z967], with six workers, 38 soldiers, 40 pikemen,
60 blessed soldiers, accompanied by:
* Lord Capitain Aginor [9791], wielding Aazvhat's Saber [c108], with
17 swordsmen, six centaurs, one giant bird, 36 giant lizards,
one orc, two gorgons, three giants
* Demandred [7499], conjurer, wielding Scimitar of Jharv [147011],
wearing Helm of the Pips-Fiend [b008], with one archer, 45 elite
guard, 57 crossbowmen, 161 elite archers, 11 wild horses, four riding
horses, two warmounts, 26 winged horses, 20 catapults
Rift [8311], tower, defense 40
Crypt [7634], tower, defense 40, owner:
The Reaver [4080], 5th black circle
Berserker [7298], sorcerer, with one winged horse
Deep [m054], tower, defense 40
Altar of Raggok [3481], temple, defense 10
Universal Church [3042], temple, defense 10
The province is blanketed in fog.
Seen here:
* Ishamael [4676], sorcerer
* Balthamel [1138], priest, "High Inquisitor", with 18 peasants
Forest [ct15], forest, in Provinia, civ-3
0: Garrison [9953], garrison, with ten peasants, ten workers guards
0: Forest [ct15].
11: It has become quite windy.
Swamp [ct16], swamp, in Provinia, civ-1
0: Garrison [9162], garrison, with ten soldiers guards Swamp [ct16].
Plain [ct17], plain, in Provinia, civ-1
0: Garrison [2973], garrison, with 18 peasants, 21 workers, nine soldiers,
0: one winged horse guards Plain [ct17].
Forest [ct21], forest, in Provinia, wilderness
0: Garrison [5875], garrison, with ten peasants guards Forest [ct21].
22: It has become quite windy.
Forest [ct25], forest, in Provinia, wilderness
0: Garrison [m604], garrison, with ten soldiers guards Forest [ct25].
11: It has become quite windy.
Plain [ct26], plain, in Provinia, wilderness
0: Garrison [2516], garrison, with 12 peasants guards Plain [ct26].
Plain [ct28], plain, in Provinia, wilderness
0: Garrison [127515], garrison, with 17 soldiers guards Plain [ct28].
Desert [ct29], desert, in Provinia, wilderness
0: Garrison [p435], garrison, with ten soldiers guards Desert [ct29].
Forest [ct30], forest, in Provinia, wilderness
0: Garrison [133619], garrison, with ten soldiers guards Forest [ct30].
17: It has become quite windy.
Plain [ct31], plain, in Provinia, civ-1
0: Garrison [6157], garrison, with ten soldiers guards Plain [ct31].
Plain [ct32], plain, in Provinia, wilderness
0: Garrison [7840], garrison, with ten soldiers guards Plain [ct32].
Plain [ct33], plain, in Provinia, wilderness
0: Garrison [5604], garrison, with ten soldiers guards Plain [ct33].
Mountain [ct34], mountain, in Provinia, civ-1
0: Garrison [3654], garrison, with ten peasants guards Mountain [ct34].
22: It has become quite windy.
Mountain [cv07], mountain, in Provinia, wilderness
0: Garrison [2404], garrison, with ten peasants guards Mountain [cv07].
Mountain [cv08], mountain, in Provinia, wilderness
0: Garrison [4449], garrison, with ten peasants guards Mountain [cv08].
17: It has become quite windy.
Forest [cv09], forest, in Provinia, civ-1
0: Garrison [1930], garrison, with ten peasants guards Forest [cv09].
Swamp [cv10], swamp, in Provinia, civ-1
0: Garrison [2209], garrison, with ten peasants guards Swamp [cv10].
17: It has become quite windy.
Forest [cv11], forest, in Provinia, wilderness
0: Garrison [7732], garrison, with ten peasants guards Forest [cv11].
Mountain [cv12], mountain, in Provinia, wilderness
0: Garrison [8449], garrison, with ten peasants guards Mountain [cv12].
17: It has become quite windy.
Swamp [cv13], swamp, in Provinia, civ-1
0: Garrison [1019], garrison, with ten soldiers, 25 pikemen guards
0: Swamp [cv13].
Forest [cv14], forest, in Provinia, civ-3
0: Garrison [7503], garrison, with 15 workers, six peasants guards
0: Forest [cv14].
Plain [cv15], plain, in Provinia, civ-1
0: Garrison [2529], garrison, with ten peasants guards Plain [cv15].
24: It has become quite windy.
Plain [cv16], plain, in Provinia, wilderness
0: Garrison [6747], garrison, with 14 peasants guards Plain [cv16].
Plain [cv17], plain, in Provinia, wilderness
0: Garrison [6020], garrison, with ten peasants guards Plain [cv17].
24: It has become quite windy.
Mountain [cv21], mountain, in Provinia, wilderness
0: Garrison [8078], garrison, with 20 workers, ten peasants guards
0: Mountain [cv21].
Plain [cv25], plain, in Provinia, wilderness
0: Garrison [a003], garrison, with ten peasants guards Plain [cv25].
Swamp [cv28], swamp, in Provinia, wilderness
0: Garrison [t287], garrison, with ten soldiers guards Swamp [cv28].
22: It has become quite windy.
Swamp [cv29], swamp, in Provinia, wilderness
0: Garrison [4311], garrison, with ten soldiers guards Swamp [cv29].
11: It has become quite windy.
Desert [cv30], desert, in Provinia, wilderness
0: Garrison [m295], garrison, with ten soldiers guards Desert [cv30].
Forest [cv31], forest, in Provinia, civ-1
0: Garrison [4718], garrison, with 16 peasants guards Forest [cv31].
Mountain [cv32], mountain, in Provinia, wilderness
0: Garrison [94826], garrison, with ten soldiers guards Mountain [cv32].
11: It has become quite windy.
Forest [cv33], forest, in Provinia, wilderness
0: Garrison [114061], garrison, with ten soldiers guards Forest [cv33].
Forest [cv34], forest, in Provinia, wilderness
0: Garrison [z574], garrison, with ten peasants guards Forest [cv34].
Desert [cw16], desert, in Provinia, civ-1
0: Garrison [6596], garrison, with ten peasants guards Desert [cw16].
22: It has become quite windy.
Swamp [cw25], swamp, in Provinia, wilderness
0: Garrison [x920], garrison, with ten soldiers guards Swamp [cw25].
Swamp [cw27], swamp, in Provinia, civ-1
0: Garrison [6368], garrison, with 20 soldiers guards Swamp [cw27].
Forest [cw28], forest, in Provinia, wilderness
0: Garrison [5133], garrison, with 29 peasants guards Forest [cw28].
Mountain [cw29], mountain, in Provinia, wilderness
0: Garrison [138969], garrison, with 17 soldiers, 16 peasants guards
0: Mountain [cw29].
Swamp [cw30], swamp, in Provinia, civ-1
0: Garrison [z129], garrison, with ten soldiers guards Swamp [cw30].
24: It has become quite windy.
Forest [cw31], forest, in Provinia, civ-3
0: Garrison [112568], garrison, with 123 peasants guards Forest [cw31].
17: It has become quite windy.
Forest [cw32], forest, in Provinia, civ-1
0: Garrison [j228], garrison, with ten peasants guards Forest [cw32].
Forest [cw33], forest, in Provinia, wilderness
0: Garrison [112615], garrison, with 20 soldiers, ten peasants guards
0: Forest [cw33].
Forest [cw34], forest, in Provinia, wilderness
0: Garrison [q380], garrison, with ten peasants guards Forest [cw34].
11: It has become quite windy.
Forest [cx25], forest, in Provinia, wilderness
0: Garrison [n634], garrison, with ten peasants guards Forest [cx25].
Swamp [cx26], swamp, in Provinia, civ-1
0: Garrison [v698], garrison, with ten soldiers guards Swamp [cx26].
Plain [cx27], plain, in Provinia, civ-3
0: Garrison [d831], garrison, with ten peasants, 25 swordsmen guards
0: Plain [cx27].
Plain [cx28], plain, in Provinia, civ-1
0: Garrison [v987], garrison, with ten peasants, 23 swordsmen guards
0: Plain [cx28].
24: It has become quite windy.
Plain [cx29], plain, in Provinia, wilderness
0: Garrison [z848], garrison, with ten peasants guards Plain [cx29].
24: It has become quite windy.
Plain [cx30], plain, in Provinia, wilderness
0: Garrison [v129], garrison, with ten peasants guards Plain [cx30].
Plain [cx31], plain, in Provinia, civ-1
0: Garrison [4564], garrison, with 18 peasants, 16 workers guards
0: Plain [cx31].
Mountain [cx32], mountain, in Provinia, civ-3
0: Garrison [r741], garrison, with 40 peasants, nine soldiers, 21 workers
0: guards Mountain [cx32].
11: It has become quite windy.
Plain [cx33], plain, in Provinia, civ-1
0: Garrison [8988], garrison, with ten peasants, three winged horses,
0: four giant lizards guards Plain [cx33].
24: It has become quite windy.
Mountain [cx34], mountain, in Provinia, wilderness
0: Garrison [b985], garrison, with ten peasants guards Mountain [cx34].
Forest [dc10], forest, in Provinia, safe haven, civ-3
0: Garrison [4272], garrison, with 26 soldiers, 22 workers, four oxen,
0: 16 sailors guards Forest [dc10].
11: Slash [121122] recruited ten peasants.
Province controlled by Castle Silence [h862], castle, in Plain [db13]
Ruled by Bjorn Stronginthearm [v626], marquess
Routes leaving Forest:
North, to Forest [db10], 8 days
East, to Forest [dc11], 8 days
South, to Ocean [dd10], Great Sea, impassable
West, to Ocean [dc09], Great Sea, impassable
Inner locations:
Port Aurnos [v63], port city, safe haven, 1 day
It is raining.
The province is blanketed in fog.
No one can be seen through the fog.
Port Aurnos [v63], port city, in province Forest [dc10], safe haven
1: Port Aurnos [v63] bought 15 woven baskets [94] from The Shadow
1: Howler [89845] for 60 gold.
5: Bob [96264] recruited five peasants.
10: Bob [96264] recruited five peasants.
Routes leaving Port Aurnos:
South, to Ocean [dd10], Great Sea, 1 day
West, to Ocean [dc09], Great Sea, 1 day
Out, to Forest [dc10], 1 day
Cities rumored to be nearby:
Sigil [f82], in Plain [db13]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy 5518 48 56 28 myrrh [w237]
buy v63 137 47 72 chocolate [m585]
buy v63 128 5 50 hides [99]
buy v63 199 42 30 jeweled eggs [w973]
buy v63 2 100 2 fish [87]
buy v63 4 15 1 woven baskets [94]
sell 89845 4 25 1 woven baskets [94]
sell v63 50 10 100 pitch [261]
sell v63 140 2 100 ivory [k845]
sell v63 11 48 100 salt [z752]
sell v63 12 25 30 wood [77]
Inner locations:
Sewer [c112], sewer, hidden
L.S.E [9108], tower, defense 40
Empty Coffers [w698], tower, defense 40, "MT"
It is raining.
The province is blanketed in fog.
Seen here:
Docken [106928], with 25 peasants, accompanied by:
Bertain [104748]
Narf [136313]
Bob [96264], with two winged horses, four peasants, six workers
The Shadow Howler [89845]
Gerabaldi [131891]
Londo Mollari [n631], accompanied by:
Vir [n611]
Crane [a972]
Qunix [8231]
Bloodhand [1680]
* Osan'gar [2442], with one peasant
* Semirhage [5657], with 11 workers
* Slayer [8454], with five peasants
Ships docked at port:
Runtings warrior [4330], galley-in-progress, 38% completed, 0% loaded
Sword of the Sea [7851], galley, 0% loaded, defense 20
River Phoenix [84150], roundship, 0% loaded, defense 10
Trinity [9198], galley, 176% loaded, defense 20, owner:
* Padan Fain [9920], with four winged horses, one ox
Glory Hunter [6102], roundship-in-progress, 38% completed, 0% loaded
Plain [as58], plain, in Atala, wilderness
0: Garrison [82567], garrison, with ten soldiers guards Plain [as58].
24: It has become quite windy.
Province controlled by Home [p009], castle, in Mountain [ah59]
Ruled by Ribus [b715], duke
Routes leaving Plain:
North, to Mountain [ar58], 10 days
East, to Forest [as59], 8 days
South, to Ocean [at58], Great Sea, 2 days
West, to Ocean [as57], Great Sea, 2 days
Inner locations:
Grassy field [f892], pasture, 1 day
It is windy.
The province is blanketed in fog.
No one can be seen through the fog.
Subworld [jf31], forest, in Subworld, wilderness
0: Garrison [142041], garrison, with one soldier, nine peasants guards
0: Subworld [jf31].
Province controlled by Carter-Finley [t490], castle, in Wake County [ra01]
Ruled by Zardoz [w025], king
Routes leaving Subworld:
North, forest, to Subworld [wg49], 8 days
South, forest, to Subworld [gj14], 8 days
West, forest, to Subworld [wc86], 8 days
Seen here:
Garrison [142041], garrison, on guard, with one soldier, nine peasants
* Grendel [b844], with four peasants, three winged horses
Tunnel [wb97], tunnel, in Undercity
Routes leaving Tunnel:
North, to Tunnel [zz32], 5 days
South, to Tunnel [zg13], 5 days
New players
gz4 Dark Ruinations
Darrell Penning <113673.3221@compuserve.com>
cv3 glen
glen petty <glenpee@hotmail.com>
Order template
begin aq5 "hilton" # The Lesser Evil
unit aq5 # The Lesser Evil
unit 2003 # Moghedien in Forest [cq14]
unit 9688 # Jolie in Forest [cs12]
unit 3369 # Be'Lal in Forest [cs12]
unit 8329 # Asmodean in Abyss of Aras Nehem [5253]
unit 9791 # Lord Capitain Aginor in Abyss of Aras Nehem [5253]
unit 8480 # Sammael in Abyss of Aras Nehem [5253]
unit 7499 # Demandred in Abyss of Aras Nehem [5253]
unit 4676 # Ishamael in Argon City [c04]
# > collect 277 0 0 (still executing)
recruit 7
unit 1138 # Balthamel in Argon City [c04]
unit 4688 # Rahvin in Mountain [ct14]
unit 9920 # Padan Fain in Trinity [9198]
unit 2442 # Osan'gar in Port Aurnos [v63]
unit 5657 # Semirhage in Port Aurnos [v63]
unit 8454 # Slayer in Port Aurnos [v63]
unit 5518 # Graendal in Port Aurnos [v63]
unit 9380 # Mesaana in Plain [as58]
unit b844 # Grendel in Subworld [jf31]
unit 6167 # Shaidar Haran in Tunnel [wb97]
#
# Orders for units you do not control as of now
#
unit 4674
move c04
move 5253
end