Olympia G2 turn 65 Report for The Enlightened [dk7].

Season "Fierce winds", month 1, in the year 9.
Account summary
Account: dk7 5-may-98 new account 0.00 5-may-98 olympia G2 signup -2.50 12-may-98 olympia g2 turn 65 -2.50 Balance: $-5.00
Rules The Olympia Times Previous Turn
Game totals: Players: 312 Controlled units: 1,775 Other units: 3,893 Faction [dk7] rank ------------- ---- Characters: 4 186th Men: 25 161st Gold: 470 186th Land controlled: 0 146th Skills known: 0/74 216th Spells known: 0/79 181st Provinces visited: 1/31,919 211st Noble points: 8 (0 gained, 4 spent) The next NP will be received at the end of turn 71. The next five nobles formed will be: g625 r307 x825 a778 g878 100 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- r414 r52 o2 100 0 70 20 5 Arkady a305 r52 c500 100 0 100 Cain g256 r52 c500 100 0 100 Kahil h948 dh78 c500 100 0 200 Terrate ==== ==== ==== ==== ==== 470 20 5 Location Stack -------- ----- Provinia Forest [dh78] Terrate [h948] Yellowleaf [r52] Arkady [r414] Cain [a305] Kahil [g256] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- r414 2,600 2,600 0% a305 100 100 0% g256 100 100 0% h948 100 100 0% The Enlightened [dk7]
Unclaimed items: qty name weight --- ---- ------ 2,425 gold [1] 0 50 wood [77] 1,500 100 stone [78] 10,000 Arkady [r414]
1: > form a305 "Cain" 7: Cain [a305] stacks beneath us. 8: Cain [a305] unstacks from us. 8: > study 800 8: Paid 100 gold to begin study. 8: Deducted one noble point to begin study. 8: Study Magic for seven days. 15: > study 800 15: Study Magic for seven days. 22: > train 11 5 26: Trained five workers. 30: Paid maintenance of 30 gold. Location: Yellowleaf [r52], in province Forest [dh78], in Provinia Loyalty: Oath-2 Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: none Partially known skills: Magic [800], 14/28 Inventory: qty name weight --- ---- ------ 70 gold [1] 0 20 peasants [10] 2,000 cap 2,000 (1,1,0) 5 workers [11] 500 cap 500 (1,1,0) ====== 2,500 Capacity: 0/2,600 land (0%) Cain [a305]
7: Cain [a305] stacks beneath Arkady [r414]. 8: > unstack 8: Cain [a305] unstacks from Arkady [r414]. 8: > claim 1 200 8: Claimed 200 gold. 8: > form g256 "Kahil" 14: Kahil [g256] stacks beneath us. 15: Kahil [g256] unstacks from us. 15: > study 610 15: Paid 100 gold to begin study. 15: Study Combat for seven days. 22: > study 610 22: Study Combat for seven days. Location: Yellowleaf [r52], in province Forest [dh78], in Provinia Loyalty: Contract-500 Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: none Partially known skills: Combat [610], 14/21 Inventory: qty name weight --- ---- ------ 100 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Kahil [g256]
14: Kahil [g256] stacks beneath Cain [a305]. 15: > unstack 15: Kahil [g256] unstacks from Cain [a305]. 15: > claim 1 200 15: Claimed 200 gold. 15: > form h948 "Terrate" 21: Terrate [h948] stacks beneath us. 22: Terrate [h948] unstacks from us. 22: > study 600 22: Paid 100 gold to begin study. 22: Study Shipcraft for seven days. 29: > study 600 29: Study Shipcraft for seven days. Location: Yellowleaf [r52], in province Forest [dh78], in Provinia Loyalty: Contract-500 Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: none Partially known skills: Shipcraft [600], 9/21 Inventory: qty name weight --- ---- ------ 100 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Terrate [h948]
21: Terrate [h948] stacks beneath Kahil [g256]. 22: > unstack 22: Terrate [h948] unstacks from Kahil [g256]. 22: > claim 1 200 22: Claimed 200 gold. 22: > move out 22: Travel to Forest [dh78] will take one day. 22: Arrival at Forest [dh78]. 22: The province is blanketed in fog. 23: > move dj74 23: No visible route from Forest [dh78] to dj74. Location: Forest [dh78], in Provinia Loyalty: Contract-500 Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: none Inventory: qty name weight --- ---- ------ 200 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Forest [dh78], forest, in Provinia, safe haven, civ-3
0: Garrison [2610], garrison, with ten peasants guards Forest [dh78]. 4: Pipo the clown [x145] cut 24 wood. 5: Pipo the clown [x145] cut six wood. 18: Bobo The Clown [f400] recruited ten peasants. 30: The fog has cleared. Routes leaving Forest: North, desert, to Land's End [dg78], 8 days East, to Ocean [dh79], Great Sea, impassable South, to Ocean [dj78], Great Sea, impassable West, forest, to The Shadowlands [dh77], 8 days Inner locations: Yellowleaf [r52], port city, safe haven, 1 day It is windy. Seen here: Garrison [2610], garrison, on guard, with ten peasants * Terrate [h948] Yellowleaf [r52], port city, in province Forest [dh78], safe haven
0: Aadje-Plaatje-Disc [1901] melts into the ground and vanishes. 1: Yellowleaf [r52] bought 15 woven baskets [94] from Sir Harry Morris Tom 1: Mark [x735] for 60 gold. 1: Titi [p731] bought 25 jeweled eggs [j116] from Yellowleaf [r52] for 1: 2,500 gold. 1: Pipo the clown [x145], with eight workers, exited Fool's Guild [8516]. 1: Pipo the clown [x145], with eight workers, exited Yellowleaf [r52]. 1: The Illustrated Man [1010] bought one peasant [10] from Axe [7968] for 1: 8 gold. 2: Oak [5846], with nine workers, arrived from Forest [dh78]. 2: The Illustrated Man [1010] bought one peasant [10] from Axe [7968] for 2: 8 gold. 2: The Sea Wolf [4951], roundship, 32% loaded, defense 10, 13% damaged, 2: arrived from Ocean [dj78], owner: 2: Capt [5066], with ten pikemen, four sailors, two swordsmen, 2: ten pirates 3: The Illustrated Man [1010] bought 38 wood [77] from Oak [5846] for 3: 228 gold. 3: Dead Man Walking [j685] exited Large boat [5906]. 3: Capt [5066], with ten pikemen, four sailors, two swordsmen, ten pirates, 3: exited The Sea Wolf [4951]. 3: Yellowleaf [r52] bought 35 oranges [m812] from Capt [5066] for 3: 2,520 gold. 3: Capt [5066] bought 33 fine cloaks [q261] from Yellowleaf [r52] for 3: 3,696 gold. 3: Dead Man Walking [j685] exited Yellowleaf [r52]. 3: Capt [5066], with ten pikemen, four sailors, two swordsmen, ten pirates, 3: entered The Sea Wolf [4951]. 3: The Sea Wolf [4951], roundship, 28% loaded, defense 10, 13% damaged, 3: departed for Ocean [dj78]. 3: New Jersey [6286], roundship, 45% loaded, defense 10, 14% damaged, 3: departed for Ocean [dj78]. 3: Captain Arrr [7662], with 22 pikemen, eight sailors, eight catapults, 3: four oxen, arrived from Forest [dh78]. 3: The Illustrated Man [1010] recruited three peasants. 3: Axe [7968] recruited three peasants. 3: Sir Harry Morris Tom Mark [x735] recruited two peasants. 3: Titi [p731] recruited two peasants. 3: The Illustrated Man [1010] bought one peasant [10] from Axe [7968] for 3: 8 gold. 4: The Illustrated Man [1010] bought 23 pikes [75] from Axe [7968] for 4: 460 gold. 4: The Illustrated Man [1010] bought four peasants [10] from Axe [7968] for 4: 32 gold. 4: The Illustrated Man [1010] bought 22 wood [77] from Axe [7968] for 4: 132 gold. 4: Oak [5846], with nine workers, exited Yellowleaf [r52]. 4: Captain Arrr [7662], with 22 pikemen, eight sailors, eight catapults, 4: four oxen, entered Large boat [5906]. 4: Large boat [5906], roundship, 56% loaded, defense 10, 5% damaged, 4: departed for Ocean [dj78]. 6: Pipo the clown [x145], with eight workers, arrived from Forest [dh78]. 6: Conquest [7456], roundship, 33% loaded, defense 10, arrived from 6: Ocean [dj78], owner: 6: Jonathan [j305], with 30 soldiers, 16 sailors 6: Mimi [z830], with three workers, ten catapults 7: Jonathan [j305], with 30 soldiers, 16 sailors, exited Conquest [7456]. 7: Yellowleaf [r52] bought 82 fish [87] from Jonathan [j305] for 164 gold. 7: Pipo the clown [x145], with eight workers, entered Fool's Guild [8516]. 7: Jonathan [j305], with 30 soldiers, 16 sailors, entered House of 7: Mirrors [7473]. 7: Jonathan [j305], with 30 soldiers, 16 sailors, exited House of 7: Mirrors [7473]. 9: Bagheera [1994], with ten riding horses, arrived from Forest [dh78]. 10: Enzo [8444], mage, with three winged horses, exited Quiet Refuge [3050]. 14: Jonathan [j305], with 30 soldiers, 16 sailors, entered Conquest [7456]. 15: Baracus Doom [h651] bought five wood [77] from The Illustrated 15: Man [1010] for 45 gold. 15: Eron Trueblood [s167] bought one winged horse [54] from Enzo [8444] for 15: 750 gold. 15: Eron Trueblood [s167] bought five pikes [75] from The Illustrated 15: Man [1010] for 125 gold. 15: Enzo [8444], mage, with two winged horses, entered Quiet Refuge [3050]. 15: Edinburgh [z303], roundship, 14% loaded, defense 10, 5% damaged, arrived 15: from Ocean [dj78], owner: 15: Oam [3511], with 18 workers, 12 sailors 15: Ohm [9166] 16: Ohm [9166], with 18 workers, exited Edinburgh [z303]. 16: Yellowleaf [r52] bought 18 fish [87] from Ohm [9166] for 36 gold. 20: Bobo The Clown [f400], with one riding horse, ten peasants, arrived from 20: Forest [dh78]. 21: Bobo The Clown [f400], with one riding horse, entered Fool's 21: Guild [8516]. 22: Lave Drethnor [n262] bought six iron [79] from The Illustrated 22: Man [1010] for 150 gold. 22: Terrate [h948] exited Yellowleaf [r52]. 22: New Jersey [6286], roundship, 45% loaded, defense 10, 14% damaged, 22: arrived from Ocean [dj78], owner: 22: Erik [2359], with eight sailors, seven swordsmen, four oxen 25: Baracus Doom [h651] began construction of Sea Wolf [w688], 25: roundship-in-progress in Yellowleaf [r52]. Routes leaving Yellowleaf: East, to Ocean [dh79], Great Sea, 1 day South, to Ocean [dj78], Great Sea, 1 day Out, to Forest [dh78], 1 day Cities rumored to be nearby: Trullion [h11], in The Shadowlands [dj74] Omaha Beach [p97], in North Coast Highlands [dp77] Elantir [s99], in Land's End [dc79] Azrain [z68], in The Shadowlands [dh77] Skills taught here: Shipcraft [600], Combat [610], Stealth [630], Construction [680], Forestry [700], Trade [730], Magic [800], Gatecraft [860] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy n262 25 3 10 iron [79] buy 1010 150 30 1,000 riding horses [52] buy 1010 45 30 1,000 wild horses [51] buy 1010 15 90 100 peasants [10] buy 1010 80 10 1 lana bark [64] buy 1010 85 10 2 blank scrolls [84] buy 1010 150 20 1,000 giant lizards [282] buy 1010 20 7 5 pikes [75] buy 1010 35 30 5 longswords [74] buy 1010 20 30 10 iron [79] buy 1010 2 8 0 ghost warriors [18] buy 1010 20 50 10 crossbows [85] buy r52 193 48 30 jeweled eggs [r537] buy r52 2 100 2 fish [87] buy r52 4 15 1 woven baskets [94] buy r52 72 35 100 oranges [m812] sell n262 2 7 1 woven baskets [94] sell 9166 2 59 2 fish [87] sell x735 4 28 1 woven baskets [94] sell 1010 25 20 10 crossbows [85] sell 1010 25 15 5 pikes [75] sell 1010 40 12 5 longswords [74] sell 1010 100 10 5 mithril [82] sell 1010 150 1 1 Strange potion [h912] sell 1010 800 2 1,000 winged horses [54] sell 1010 1,200 1 1 Scroll [s652] sell r52 50 10 100 pitch [261] sell r52 12 25 30 wood [77] sell r52 112 33 80 fine cloaks [q261] sell r52 100 25 30 jeweled eggs [j116] Inner locations: Tower of Liss [9120], tower, defense 40, owner: Lisbron [7813] Fool's Guild [8516], tower, defense 40, owner: Pipo the clown [x145], "With a red Nose and a Toeter", with eight workers Bobo The Clown [f400], with one riding horse Quiet Refuge [3050], tower, defense 40, owner: Molgar [8972], conjurer, priest, with one riding horse, four winged horses Enzo [8444], mage, with two winged horses House of Mirrors [7473], tower, defense 40, owner: Bolt [z990], duke The Gray Tower [2928], tower, defense 40, owner: Sir Gaston [4463] Sir Angus [9647] It is windy. Seen here: Scornicus Bane [v914], accompanied by: Eron Trueblood [s167], with five peasants, one winged horse, ten soldiers Stromgald Graybeard [t783] * Arkady [r414], with 20 peasants, five workers * Cain [a305] * Kahil [g256] Lave Drethnor [n262], with 25 peasants, accompanied by: Dirk the Dreaded [f417] Hrutt Herkle [g500] Frye Faso [b736] Jiriki i-Sa'onserei [g974], with 25 peasants Aris Majure [n792], with 25 peasants megas [t363], with 16 peasants Wilderbat [h740], with 16 peasants kim [q857], with 16 peasants simon [c678], with ten peasants Lord Derfel [7774], with four peasants Elise [3775], with two peasants Mercy [2099], with one peasant mary [1161], with one peasant hawk [2354] The Illustrated Man [1010], "General Store, Stables, & Tattoo Parlor", with four crossbowmen, two riding horses, two winged horses Destiny [7146] Fiera Radnox [7356] bones [2089] Yellowey [2670] Taisin [9049] fagget [3429] Varg Vapentjorde [8331], mage Axe [7968], "wearing a forest green sash", with two peasants, one winged horse, 44 crossbowmen Sir Harry Morris Tom Mark [x735], "A twist of lemming ?", with four soldiers, 12 peasants Titi [p731], with two riding horses, two workers Teram Xifar [3118] Bagheera [1994], with ten riding horses Ohm [9166], "wearing a forest green sash", with 18 workers Ships docked at port: VFR [2694], galley, 0% loaded, defense 20 SwiftWind 1 [3646], galley-in-progress, 78% completed, 0% loaded Corinth [5512], roundship, 8% loaded, defense 10, 13% damaged, owner: Duthan [6374], with four peasants, one worker, ten sailors Conquest [7456], roundship, 34% loaded, defense 10, owner: Mimi [z830], with three workers, 11 catapults Jonathan [j305], with 30 soldiers, 16 sailors Edinburgh [z303], roundship, 5% loaded, defense 10, 5% damaged, owner: Oam [3511], "wearing a forest green sash", with 12 sailors New Jersey [6286], roundship, 45% loaded, defense 10, 14% damaged, owner: Erik [2359], "Don't mind me", with eight sailors, seven swordsmen, four oxen Sea Wolf [w688], roundship-in-progress, 12% completed, 8% loaded, owner: Baracus Doom [h651], with ten workers Lore sheets
Shipcraft [600] --------------- All skills concerning ocean travel fall under this category. Shipcraft encompasses the building and repair of ships, training of sailors, and navigation at sea. The following skills may be studied directly once Shipcraft is known: num skill time to learn --- ----- ------------- 601 Sailing two weeks 602 Shipbuilding two weeks 603 Fishing two weeks Combat [610] ------------ The student of combat learns the training of soldiers and how to lead them well in battle. With study and experience, the battle lord will find strategies to be used in difficult combat situations. The following skills may be studied directly once Combat is known: num skill time to learn --- ----- ------------- 611 Survive fatal wound four weeks 612 Fight to the death four weeks 613 Construct catapult two weeks 614 Defense two weeks 615 Archery three weeks 616 Swordplay two weeks 617 Weaponsmithing two weeks Magic [800] ----------- No apprentice magician can rightfully don the robes of his order without some knowledge of Magic [800]. Magic contains many spells useful on their own, as well as in conjunction with spells from the other schools of sorcery. The following skills may be studied directly once Magic is known: num skill time to learn --- ----- ------------- 801 Meditate two weeks 802 Perform common tasks for gold two weeks 803 Appear common two weeks 804 View current aura level of others three weeks 805 Reveal abilities of another mage two weeks Further skills may be found through research. New players
pv2 The Hanover Consortium Patrick Hendren <afmph@augustana.edu> dt2 Hanners Rick Hanner <rahanner@webtv.net> re3 Free Spirits of Cooperstown Ronny Deckers <jaws@glo.be> mp4 Heavenly Buddah Reinis Ceplis <reinis@tkb.lv> bz3 Seeds of Chaos Marc Peerts <m_peerts@hotmail.com> Order template
begin dk7 # The Enlightened unit dk7 # The Enlightened unit r414 # Arkady in Yellowleaf [r52] unit a305 # Cain in Yellowleaf [r52] unit g256 # Kahil in Yellowleaf [r52] # > study 600 (executing for five more days) unit h948 # Terrate in Forest [dh78] end