Olympia G2 turn 260 Report for Obscure Convention [fr8].

Season "Sunsear", month 4, in the year 33.

Rules The Olympia Times Previous Turn
Game totals: Players: 150 Controlled units: 1,689 Other units: 7,955 Faction [fr8] rank ------------- ---- Characters: 9 71st Men: 6 76th Gold: 9,199 74th Land controlled: 59 65th Skills known: 45/74 52nd Spells known: 77/79 27th Provinces visited: 859/31,919 36th Noble points: 17 (4 gained, 0 spent) The next NP will be received at the end of turn 267. The next five nobles formed will be: 82820 1616 1707 1896 121456 unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 7152 cz28 o1 100 0 1000 Fell 1906 cz28 f86 100 1 7152 Qui-Sai j515 cz28 f84 100 8 7152 Candrian x176 cz28 f94 100 9 7152 Sev'Tai 2830 cz28 o1 100 9 7152 Annah 3462 h862 f101 100 0 4656 6 Kitla b150 8228 f94 100 0 2596 Father Davion 2829 af74 o1 100 3 88 947 Lady of Pain 9814 ak65 o1 100 9 26 Shilandra ==== ==== ==== ==== ==== 9199 6 Location Stack -------- ----- Provinia Forest [cz28] Fell [7152] Qui-Sai [1906] Candrian [j515] Sev'Tai [x176] Annah [2830] Plain [db13] Sigil [f82] Castle Silence [h862] Kitla [3462] The Holy Way [8228] Father Davion [b150] Atala Forest [af74] The Lady of Pain [2829] Forest [ak65] Shilandra [9814] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 7152 340,633 77,317 0% 31,317 1% (224,483) -- 1906 100 100 0% j515 100 100 0% x176 1,100 250 0% 50 66% 50 66% 2830 8,100 1,300 0% 1,100 8% 1,100 8% 3462 25,700 4,450 0% 3,050 18% 3,050 18% b150 100 100 0% 2829 1,102 248 0% 48 68% 48 68% 9814 1,108 242 3% 42 72% 42 72% storm kind owner loc strength ----- ---- ----- ---- -------- 95920 rain 9814 ak66 135 garr where men cost tax forw castle rulers ---- ----- --- ---- --- ---- ------ ------ 121611 cz13 10 10 250 48 h862 3462 120815 cz14 10 10 100 18 h862 3462 3083 cz15 10 20 100 16 h862 3462 b219 cz16 10 20 100 16 h862 3462 128459 cz17 85 170 300 26 h862 3462 7469 cz18 10 20 100 16 h862 3462 93042 da12 10 20 100 16 h862 3462 3768 da13 10 10 200 38 h862 3462 2193 da14 10 20 100 16 h862 3462 2080 da15 10 20 50 6 h862 3462 1445 da16 10 20 50 6 h862 3462 b025 da17 10 20 100 16 h862 3462 100876 da18 10 20 50 6 h862 3462 84982 db11 10 10 100 18 h862 3462 145076 db12 10 10 200 38 h862 3462 131082 db13 11 19 450 - h862 3462 8173 db14 10 20 200 36 h862 3462 a886 db15 10 20 100 16 h862 3462 82489 db16 10 20 50 6 h862 3462 89531 db17 27 50 50 0 h862 3462 103091 db18 10 20 50 6 h862 3462 4272 dc10 16 32 300 53 h862 3462 2264 dc11 10 20 100 16 h862 3462 9916 dc12 10 20 100 16 h862 3462 9468 dc13 10 20 200 36 h862 3462 5218 dc14 10 13 100 17 h862 3462 147295 dc15 10 20 50 6 h862 3462 c706 dc16 10 20 50 6 h862 3462 8922 dc17 11 22 50 5 h862 3462 2921 dc18 10 10 100 18 h862 3462 6166 dd11 10 20 50 6 h862 3462 107860 dd12 10 20 100 16 h862 3462 c667 dd13 10 20 100 16 h862 3462 112131 dd14 10 20 100 16 h862 3462 122208 dd15 10 20 50 6 h862 3462 1973 dd16 10 20 100 16 h862 3462 r478 dd17 20 22 100 15 h862 3462 1118 dd18 10 10 300 58 h862 3462 1214 df12 10 20 150 26 h862 3462 145217 df13 10 20 100 16 h862 3462 9843 df14 10 10 150 28 h862 3462 1366 df15 10 20 100 16 h862 3462 7916 df16 10 20 150 26 h862 3462 123791 df17 10 20 100 16 h862 3462 t196 df18 10 11 100 17 h862 3462 88606 dg13 10 20 50 6 h862 3462 x148 dg14 10 20 100 16 h862 3462 3206 dg15 10 20 50 6 h862 3462 5968 dg16 10 20 100 16 h862 3462 123720 dg17 10 20 50 6 h862 3462 j059 dg18 10 10 200 38 h862 3462 129982 dh14 10 20 50 6 h862 3462 9352 dh15 10 20 50 6 h862 3462 3992 dh16 10 20 50 6 h862 3462 85314 dh17 10 20 50 6 h862 3462 100974 dh18 10 20 50 6 h862 3462 k748 dj16 10 20 50 6 h862 3462 5983 dj17 10 20 50 6 h862 3462 m116 dj18 10 20 50 6 h862 3462 Obscure Convention [fr8]
0: > accept 0 0 3: New noble [89111] renounces loyalty to us. 3: Received 2 NPs for New noble [89111]. 30: Fall-from-Grace [7089] has passed on. Gained 2 NPs. Admit permissions: admit 1906 fr8 admit 2829 fr8 admit 2830 fr8 admit 3462 fr8 admit 5600 fr8 admit 7152 fr8 admit 8633 fr8 admit 9311 fr8 admit 9814 fr8 admit b201 fr8 admit h997 fr8 admit j515 fr8 Declared attitudes: neutral fr8 Unclaimed items: qty name weight --- ---- ------ 584 gold [1] 0 50 wood [77] 1,500 Garrison log
30: 1118: Paid maintenance of 10 gold. 30: 1214: Paid maintenance of 20 gold. 30: 1366: Paid maintenance of 20 gold. 30: 1445: Paid maintenance of 20 gold. 30: 1973: Paid maintenance of 20 gold. 30: 2080: Paid maintenance of 20 gold. 30: 2193: Paid maintenance of 20 gold. 30: 2264: Paid maintenance of 20 gold. 30: 2921: Paid maintenance of 10 gold. 30: 3083: Paid maintenance of 20 gold. 30: 3206: Paid maintenance of 20 gold. 30: 3768: Paid maintenance of 10 gold. 30: 3992: Paid maintenance of 20 gold. 30: 4272: Paid maintenance of 32 gold. 30: 5218: Paid maintenance of 13 gold. 30: 5968: Paid maintenance of 20 gold. 30: 5983: Paid maintenance of 20 gold. 30: 6166: Paid maintenance of 20 gold. 30: 7469: Paid maintenance of 20 gold. 30: 7916: Paid maintenance of 20 gold. 30: 8173: Paid maintenance of 20 gold. 30: 8922: Paid maintenance of 22 gold. 30: 9352: Paid maintenance of 20 gold. 30: 9468: Paid maintenance of 20 gold. 30: 9843: Paid maintenance of 10 gold. 30: 9916: Paid maintenance of 20 gold. 30: a886: Paid maintenance of 20 gold. 30: b025: Paid maintenance of 20 gold. 30: b219: Paid maintenance of 20 gold. 30: c667: Paid maintenance of 20 gold. 30: c706: Paid maintenance of 20 gold. 30: j059: Paid maintenance of 10 gold. 30: k748: Paid maintenance of 20 gold. 30: m116: Paid maintenance of 20 gold. 30: r478: Paid maintenance of 22 gold. 30: t196: Paid maintenance of 11 gold. 30: x148: Paid maintenance of 20 gold. 30: 82489: Paid maintenance of 20 gold. 30: 84982: Paid maintenance of 10 gold. 30: 85314: Paid maintenance of 20 gold. 30: 88606: Paid maintenance of 20 gold. 30: 89531: Paid maintenance of 50 gold. 30: 93042: Paid maintenance of 20 gold. 30: 100876: Paid maintenance of 20 gold. 30: 100974: Paid maintenance of 20 gold. 30: 103091: Paid maintenance of 20 gold. 30: 107860: Paid maintenance of 20 gold. 30: 112131: Paid maintenance of 20 gold. 30: 120815: Paid maintenance of 10 gold. 30: 121611: Paid maintenance of 10 gold. 30: 122208: Paid maintenance of 20 gold. 30: 123720: Paid maintenance of 20 gold. 30: 123791: Paid maintenance of 20 gold. 30: 128459: Paid maintenance of 170 gold. 30: 129982: Paid maintenance of 20 gold. 30: 131082: Paid maintenance of 19 gold. 30: 145076: Paid maintenance of 10 gold. 30: 145217: Paid maintenance of 20 gold. 30: 147295: Paid maintenance of 20 gold. Fell [7152]
1: > contact bj3 bb8 gn5 fr8 fh2 ue5 aw9 ua7 1: Annah [2830] stacks beneath us. 1: Received 500 gold [1] from Sev'Tai [x176]. 1: Received 500 gold [1] from Annah [2830]. 1: Received 30,000 gold [1] from Mustrum Ridicully [7284]. 1: Received 168 gold [1] from Qui-Sai [1906]. 1: Received 203 gold [1] from Candrian [j515]. 1: > sail up 1: Must be on a sea-worthy ship to sail. 1: > move cx28 n 1: Five nobles, 482 men: travel will take an extra 9 days. 1: Travel to Plain [cx28] will take 13 days. 13: Arrival at Plain [cx28]. 14: > give 97181 1 0 1000 14: Gave 54,112 gold to Undead [97181]. 14: > give 97181 10 14: Gave 19 peasants to Undead [97181]. 14: > give 97181 12 14: Gave 17 soldiers to Undead [97181]. 14: > give 97181 13 14: Gave seven archers to Undead [97181]. 14: > give 97181 14 14: Gave 15 knights to Undead [97181]. 14: > give 97181 15 14: Gave 34 elite guard to Undead [97181]. 14: > give 97181 16 14: Gave 267 pikemen to Undead [97181]. 14: > give 97181 20 14: Gave 48 swordsmen to Undead [97181]. 14: > give 97181 55 14: Gave 15 nazgul to Undead [97181]. 14: > give 97181 61 14: Gave 15 catapults to Undead [97181]. 14: > give 97181 271 14: Gave 35 centaurs to Undead [97181]. 14: > give 97181 282 14: Gave seven giant lizards to Undead [97181]. 14: > give 97181 287 14: Gave one orc to Undead [97181]. 14: > give 97181 292 14: Gave two giants to Undead [97181]. 14: > give 97181 72 14: Gave 20 longbows to Undead [97181]. 14: > give 97181 75 14: Gave 277 pikes to Undead [97181]. 14: > wait not item 271 1 14: Wait finished: Fell doesn't have one centaur. 14: > move cz28 s 14: Travel to Forest [cz28] will take four days. 17: Arrival at Forest [cz28]. 17: The province is blanketed in fog. 30: One wild horse died. 30: One ox died. Location: Forest [cz28], in Provinia Loyalty: Oath-1 Stacked over: Qui-Sai [1906] Candrian [j515] Sev'Tai [x176] Annah [2830] Health: 100% Combat: attack 80, defense 64, missile 0 behind 0 (front line in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 11 protection Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], journeyman Weaponsmithing [617], apprentice Stealth [630] Conceal self [641], apprentice Beastmastery [650] Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], grand master Catch wild horses [655], master Train wild horse to riding horse [656], adept Inventory: qty name weight --- ---- ------ 1,000 gold [1] 0 67 wild horses [51] 67,000 112 riding horses [52] 112,000 ride 16,800 92 winged horses [54] 92,000 fly 13,800 2 ratspider venom [63] 0 2 avinia leaves [65] 2 2 elfstones [69] 2 30 oxen [76] 60,000 cap 45,000 5 mithril [82] 25 9 blank scrolls [84] 18 5 woven baskets [94] 5 1 hide [99] 50 1 fccr73 [a901] 1 1 fc-f82 [c421] 1 1 slightly used sheep [f152] 1 1 fcdc69 [f650] 1 1 fcdb23 [h193] 1 1 Mishakal's Potion [h928] 1 1 Magic potion [j294] 1 1 Mishakal's Potion [j939] 1 1 fcdj70 [k171] 1 1 fcdj71 [n384] 1 1 Mishakal's Potion [n559] 1 1 Mishakal's Potion [t547] 1 1 Mishakal's Potion [t794] 1 1 Strange potion [t983] 1 1 Magic potion [v827] 1 1 fcdd71 [z798] 1 1 fccz13 [80213] 1 1 Mishakal's Potion [87945] 1 1 Mishakal's Potion [92983] 1 1 fcdb22 [104899] 1 1 Mishakal's Potion [105926] 1 1 fckv02 [112584] 1 1 fcdb21 [116138] 1 1 dd69 [116619] 1 1 Mishakal's Potion [122087] 1 1 fc2468 [124397] 1 1 Mishakal's Potion [127278] 1 1 Mishakal's Potion [127938] 1 1 fccg68 [136467] 1 1 fcpb38 [141305] 1 1 fcmm35 [144450] 1 ====== 331,133 Capacity: 133/75,700 land (0%), 233/30,600 ride (0%), 239,233/13,800 fly (1733%) Qui-Sai [1906]
1: > study 611 1 1: Paid 100 gold to begin study. 1: Using 0 fast study days to accelerate learning of Survive fatal wound. 1: > give 7152 1 1: Gave 168 gold to Fell [7152]. 1: > study 611 1: Study Survive fatal wound for seven days. 1: Travel to Plain [cx28] will take 13 days. 13: Arrival at Plain [cx28]. 14: Travel to Forest [cz28] will take four days. 17: Arrival at Forest [cz28]. 17: The province is blanketed in fog. 23: > study 611 23: Study Survive fatal wound for seven days. Location: Forest [cz28], in Provinia Loyalty: Fear-86 Stacked under: Fell [7152] Health: 100% Combat: attack 80, defense 56, missile 50 behind 1 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 8 protection Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Fight to the death [612] Defense [614], journeyman Archery [615], apprentice Swordplay [616], journeyman Weaponsmithing [617], apprentice Stealth [630] Petty thievery [631], journeyman Determine character's lord [634], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Construction [680] Stone quarrying [682], journeyman Partially known skills: Survive fatal wound [611], 14/28 Qui-Sai [1906] has no possessions. Capacity: 0/100 land (0%) Candrian [j515]
1: > study 611 1 1: Paid 100 gold to begin study. 1: Using 0 fast study days to accelerate learning of Survive fatal wound. 1: > give 7152 1 1: Gave 203 gold to Fell [7152]. 1: > study 611 1: Study Survive fatal wound for seven days. 1: Travel to Plain [cx28] will take 13 days. 13: Arrival at Plain [cx28]. 14: Travel to Forest [cz28] will take four days. 17: Arrival at Forest [cz28]. 17: The province is blanketed in fog. 23: > study 611 23: Study Survive fatal wound for seven days. Location: Forest [cz28], in Provinia Loyalty: Fear-84 Stacked under: Fell [7152] Health: 100% Combat: attack 80, defense 80, missile 50 behind 8 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Combat [610] Fight to the death [612] Construct catapult [613], apprentice Archery [615], apprentice Weaponsmithing [617], master Stealth [630] Conceal self [641], apprentice Construction [680] Stone quarrying [682], journeyman Forestry [700] Harvest lumber [702], adept Harvest yew [703], journeyman Collect rare foliage [704], apprentice Mining [720] Mine iron [721], grand master Mine gold [722], adept Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Partially known skills: Fishing [603], 7/14 Survive fatal wound [611], 14/28 Candrian [j515] has no possessions. Capacity: 0/100 land (0%) Sev'Tai [x176]
1: > give 7152 1 1: Gave 500 gold to Fell [7152]. 1: > study 611 1: Study Survive fatal wound for seven days. 1: Travel to Plain [cx28] will take 13 days. 13: Arrival at Plain [cx28]. 14: Travel to Forest [cz28] will take four days. 17: Arrival at Forest [cz28]. 17: The province is blanketed in fog. 23: > study 611 23: Study Survive fatal wound for seven days. 29: Learned Survive fatal wound [611]. Location: Forest [cz28], in Provinia Loyalty: Fear-94 Stacked under: Fell [7152] Health: 100% Combat: attack 80, defense 80, missile 0 behind 9 (stay behind in combat) Break point: 50% use 641 1 (concealing self, but not alone) Skills known: Combat [610] Survive fatal wound [611] Weaponsmithing [617], apprentice Stealth [630] Conceal self [641], apprentice Beastmastery [650] Use beasts in battle [653] Breed beasts [654], apprentice Construction [680] Mining [720] Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 1 winged horse [54] 1,000 fly 150 ====== 1,000 Capacity: 0/250 land (0%), 100/150 ride (66%), 100/150 fly (66%) Annah [2830]
1: > stack 7152 1: Annah [2830] stacks beneath Fell [7152]. 1: > give 7152 1 1: Gave 500 gold to Fell [7152]. 1: Travel to Plain [cx28] will take 13 days. 13: Arrival at Plain [cx28]. 14: Travel to Forest [cz28] will take four days. 17: Arrival at Forest [cz28]. 17: The province is blanketed in fog. 30: One winged horse died. Location: Forest [cz28], in Provinia Loyalty: Oath-1 Stacked under: Fell [7152] Health: 100% Combat: attack 80, defense 75, missile 50 behind 9 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Receive Vision: 8 protection Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], apprentice Defense [614], journeyman Archery [615], apprentice Weaponsmithing [617], master Stealth [630] Petty thievery [631], master Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], journeyman Conceal faction [635], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Persuasion [670] Bribe noble [671], apprentice Persuade oathbound noble [672], apprentice Forestry [700] Harvest lumber [702], apprentice Harvest yew [703], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 8 winged horses [54] 8,000 fly 1,200 ====== 8,000 Capacity: 0/1,300 land (0%), 100/1,200 ride (8%), 100/1,200 fly (8%) Kitla [3462]
4: Produced one winged horse [54]. 5: > breed 54 54 5: Breed attempt will take 6 days. 10: One winged horse [54] was killed in the breeding attempt. 10: No offspring was produced. 11: > breed 54 54 11: Breed attempt will take 6 days. 16: Produced one winged horse [54]. 30: Collected 967 gold from owned provinces. 30: Collected 215 gold in taxes. 30: Paid maintenance of 18 gold. Location: Castle Silence [h862], in Sigil [f82], in province Plain [db13], in Provinia Loyalty: Fear-101 Health: 100% Combat: attack 80, defense 78, missile 50 behind 0 (front line in combat) Break point: 0% (fight to the death) use 641 1 (concealing self, but not alone) Skills known: Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], apprentice Defense [614], journeyman Archery [615], apprentice Swordplay [616], apprentice Weaponsmithing [617], adept Stealth [630] Conceal faction [635], apprentice Conceal self [641], apprentice Beastmastery [650] Use beasts in battle [653] Breed beasts [654], adept Construction [680] Stone quarrying [682], journeyman Forestry [700] Harvest lumber [702], adept Harvest yew [703], apprentice Mining [720] Mine iron [721], adept Mine gold [722], adept Inventory: qty name weight --- ---- ------ 4,656 gold [1] 0 6 swordsmen [20] 600 cap 600 (15,15,0) 25 winged horses [54] 25,000 fly 3,750 ====== 25,600 Capacity: 0/4,450 land (0%), 700/3,750 ride (18%), 700/3,750 fly (18%) Father Davion [b150]
4: Research uncovers no new skills. 5: > research 750 5: Research Religion [750]. 11: Research uncovers a new skill: Immunity from Vision [756] 11: To begin learning this skill, order 'study 756'. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > research 750 12: No unknown researchable skills exist for Religion. 12: > use 753 14: The next religious act will surely succeed. 15: > use 751 b193 24: Failed to receive a vision. 25: > use 753 27: The next religious act will surely succeed. 28: > use 751 b193 30: The Holy Way [8228] collected offerings of 100 gold. Location: The Holy Way [8228], in Sigil [f82], in province Plain [db13], in Provinia Loyalty: Fear-94 Health: 100% Combat: attack 80, defense 80, missile 50 behind 0 (front line in combat) Break point: 50% Skills known: Combat [610] Archery [615], apprentice Stealth [630] Religion [750] Receive vision [751], apprentice Preparatory ritual [753], apprentice Partially known skills: Fight to the death [612], 27/28 Petty thievery [631], 1/14 Resurrect dead noble [752], 21/28 Lay to rest [754], 0/28 Remove blessing from soldiers [755], 0/28 Immunity from Vision [756], 0/28 Inventory: qty name weight --- ---- ------ 2,596 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 47 woven basket [94] The Lady of Pain [2829]
1: Arrival at Forest [af74]. 1: The province is blanketed in fog. 2: > study 611 2: Study Survive fatal wound for seven days. 9: > study 611 9: Study Survive fatal wound for seven days. 16: > use 813 16: Meditate for six days. 21: Current aura is now 69. 22: > use 813 22: Meditate for six days. 27: Current aura is now 84. 28: > use 813 28: Meditate for six days. Location: Forest [af74], in Atala Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 80, missile 0 behind 3 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self) Current aura: 88 Maximum aura: 152 (2+150) Skills known: Combat [610] Fight to the death [612] Weaponsmithing [617], apprentice Stealth [630] Sneak into structure [639], apprentice Conceal self [641], apprentice Beastmastery [650] Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], apprentice Catch wild horses [655], apprentice Train wild horse to riding horse [656], apprentice Construction [680] Forestry [700] Harvest lumber [702], apprentice Collect rare foliage [704], apprentice Mining [720] Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], master Appear common [803], apprentice View current aura level of others [804], apprentice Reveal abilities of another mage [805], apprentice Tap health for aura [806], grand master Heal [807], adept Modern magic script [808], apprentice Shroud abilities from scry [809], apprentice Detect ability scry [811], apprentice Dispel ability shroud [812], apprentice Advanced meditation [813], adept Hinder meditation [814], apprentice Weather magic [820] Fierce wind [821], apprentice Bind storm to ship [822], apprentice Scribe weather symbols [823], journeyman Summon rain [824], apprentice Summon wind [825], apprentice Summon fog [826], apprentice Direct storm [827], apprentice Dissipate storm [828], apprentice Renew storm strength [829], apprentice Lightning bolt [831], apprentice Seize control of storm [832], apprentice Fog of death [833], apprentice Scrying [840] Scry location [841], adept Shroud location from magical scry [842], journeyman Dispel location shroud [843], apprentice Ciphered writing of Areth-Pirn [844], apprentice Create magical barrier [845], adept Remove magical barrier [846], apprentice Locate character [847], apprentice Detect location scry [848], apprentice Farcasting [849], master Save farcast state [851], adept Banish undead [852], apprentice Gatecraft [860] Teleport [861], apprentice Detect gates [862], apprentice Jump through gate [863], apprentice Seal gate [864], apprentice Unseal gate with key [865], apprentice Notify if gate unsealed [866], apprentice Forcefully unseal gate [867], apprentice Reveal gate key [868], apprentice Notify of gate jumps [869], apprentice Language of the Ancients [871], apprentice Reverse jump through gate [872], apprentice Artifact construction [880] Forge auraculum [881], apprentice Reveal creator of artifact [882], apprentice Reveal where artifact was created [883], apprentice Cloak creator of artifact [884] Cloak region of artifact creation [885], apprentice Curse noncreator loyalty [886], apprentice Forge magical weapon [887], apprentice Forge magical armor [888], apprentice Forge magical bow [889], apprentice Dispel cloaking from artifact [891], apprentice Arcane symbols [892], apprentice Destroy artifact [893], apprentice Forge palantir [894], apprentice Necromancy [900] Runes of Evil [902], apprentice Summon ghost warriors [903], journeyman Raise undead [904], apprentice Summon demon lord [905], apprentice Renew demon bond [906], apprentice Banish demon lord [907], apprentice Eating of the dead [908], apprentice Aura blast [909], apprentice Absorb aura blast [911], apprentice Advanced sorcery [920] Trance [921], apprentice Partially known skills: Survive fatal wound [611], 23/28 Torture prisoner [637], 0/21 Teleport items [922], 14/28 Inventory: qty name weight --- ---- ------ 947 gold [1] 0 1 winged horse [54] 1,000 fly 150 1 Strange potion [136177] 2 ====== 1,002 Capacity: 2/250 land (0%), 102/150 ride (68%), 102/150 fly (68%) Shilandra [9814]
2: Current aura is now 10. 3: > study 868 3: Study Reveal gate key for seven days. 10: > study 868 10: Study Reveal gate key for seven days. 17: > use 813 17: Meditate for one week. 23: Current aura is now 17. 24: > use 813 24: Meditate for one week. 30: Current aura is now 24. Location: Forest [ak65], in Atala Loyalty: Oath-1 Health: 100% Combat: attack 80, defense 30, missile 0 behind 9 (stay behind in combat) Break point: 0% (fight to the death) use 641 1 (concealing self) Receive Vision: 10 protection Current aura: 26 Maximum aura: 72 Skills known: Combat [610] Fight to the death [612] Construct catapult [613], apprentice Defense [614], apprentice Weaponsmithing [617], journeyman Stealth [630] Petty thievery [631], apprentice Determine character's lord [634], apprentice Sneak into structure [639], apprentice Conceal self [641], apprentice Persuasion [670] Bribe noble [671], apprentice Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], journeyman Appear common [803], apprentice View current aura level of others [804], apprentice Reveal abilities of another mage [805], apprentice Tap health for aura [806], adept Heal [807], adept Modern magic script [808], apprentice Shroud abilities from scry [809], apprentice Detect ability scry [811], apprentice Dispel ability shroud [812], apprentice Advanced meditation [813], journeyman Hinder meditation [814], apprentice Weather magic [820] Fierce wind [821], apprentice Bind storm to ship [822], apprentice Scribe weather symbols [823], apprentice Summon rain [824], apprentice Summon wind [825], apprentice Summon fog [826], apprentice Direct storm [827], apprentice Dissipate storm [828], apprentice Renew storm strength [829], apprentice Lightning bolt [831], apprentice Seize control of storm [832], apprentice Fog of death [833], apprentice Scrying [840] Scry location [841], apprentice Shroud location from magical scry [842], apprentice Dispel location shroud [843], apprentice Ciphered writing of Areth-Pirn [844], apprentice Create magical barrier [845], apprentice Remove magical barrier [846], apprentice Locate character [847], apprentice Detect location scry [848], apprentice Farcasting [849], journeyman Save farcast state [851], journeyman Banish undead [852], apprentice Gatecraft [860] Teleport [861], apprentice Detect gates [862], apprentice Unseal gate with key [865], apprentice Notify if gate unsealed [866], apprentice Forcefully unseal gate [867], apprentice Notify of gate jumps [869], apprentice Language of the Ancients [871], apprentice Reverse jump through gate [872], apprentice Artifact construction [880] Forge auraculum [881], apprentice Reveal creator of artifact [882], apprentice Reveal where artifact was created [883], apprentice Cloak creator of artifact [884] Cloak region of artifact creation [885], apprentice Curse noncreator loyalty [886], apprentice Forge magical weapon [887], apprentice Forge magical armor [888], apprentice Forge magical bow [889], apprentice Dispel cloaking from artifact [891], apprentice Arcane symbols [892], apprentice Destroy artifact [893], apprentice Forge palantir [894], apprentice Necromancy [900] Runes of Evil [902], journeyman Summon ghost warriors [903], master Raise undead [904], apprentice Summon demon lord [905], apprentice Renew demon bond [906], apprentice Banish demon lord [907], apprentice Eating of the dead [908], apprentice Aura blast [909], apprentice Absorb aura blast [911], apprentice Partially known skills: Seal gate [864], 5/14 Reveal gate key [868], 14/21 Inventory: qty name weight --- ---- ------ 1 winged horse [54] 1,000 fly 150 1 871 Scroll [b105] 1 1 869 Scroll [d627] 1 1 867 Scroll [f048] 1 1 872 Scroll [g545] 1 1 865 Scroll [101611] 1 1 864 Scroll [116482] 1 1 866 Scroll [117574] 1 1 868 Scroll [133706] 1 ====== 1,008 Capacity: 8/250 land (3%), 108/150 ride (72%), 108/150 fly (72%) 871 Scroll [b105] permits study of the following skills: Language of the Ancients [871] (requires Gatecraft) 869 Scroll [d627] permits study of the following skills: Notify of gate jumps [869] (requires Gatecraft) 867 Scroll [f048] permits study of the following skills: Forcefully unseal gate [867] (requires Gatecraft) 872 Scroll [g545] permits study of the following skills: Reverse jump through gate [872] (requires Gatecraft) 865 Scroll [101611] permits study of the following skills: Unseal gate with key [865] (requires Gatecraft) 864 Scroll [116482] permits study of the following skills: Seal gate [864] (requires Gatecraft) 866 Scroll [117574] permits study of the following skills: Notify if gate unsealed [866] (requires Gatecraft) 868 Scroll [133706] permits study of the following skills: Reveal gate key [868] (requires Gatecraft) Plain [cx28], plain, in Provinia, civ-1
13: Fell [7152], with 19 peasants, 17 soldiers, seven archers, 15 knights, 13: 34 elite guard, 267 pikemen, 48 swordsmen, 68 wild horses, 112 riding 13: horses, 92 winged horses, 15 nazgul, 15 catapults, 31 oxen, 35 centaurs, 13: seven giant lizards, one orc, two giants, arrived from the south, 13: accompanied by: 13: Qui-Sai [1906] 13: Candrian [j515] 13: Sev'Tai [x176], with one winged horse 13: Annah [2830], with nine winged horses 14: Fell [7152], with 68 wild horses, 112 riding horses, 92 winged horses, 14: 31 oxen, went south, accompanied by: 14: Qui-Sai [1906] 14: Candrian [j515] 14: Sev'Tai [x176], with one winged horse 14: Annah [2830], with nine winged horses 26: New noble [s403] arrived from Barrows [h434], accompanied by: 26: New noble [j637] 26: New noble [s471] 26: New noble [p961] 26: New noble [133214] 26: New noble [146662] 26: Orc [136890], orc, with ten peasants, 513 soldiers, 83 archers, 26: 90 pikemen, one riding horse, arrived from the west. 27: New noble [s403] went south, accompanied by: 27: New noble [j637] 27: New noble [s471] 27: New noble [p961] 27: New noble [133214] 27: New noble [146662] 28: New noble [3059] arrived from Barrows [h434], accompanied by: 28: New noble [7565] 28: New noble [79347] 28: New noble [81677] 28: New noble [114782] 28: New noble [126178] 28: New noble [112678] 28: New noble [87937] 28: New noble [129849] 28: New noble [91307] 28: New noble [89041] 28: New noble [105932] 28: New noble [104620] 29: New noble [3059] went south, accompanied by: 29: New noble [7565] 29: New noble [79347] 29: New noble [81677] 29: New noble [114782] 29: New noble [126178] 29: New noble [112678] 29: New noble [87937] 29: New noble [129849] 29: New noble [91307] 29: New noble [89041] 29: New noble [105932] 29: New noble [104620] 30: Undead [97181], undead, wielding Spear of Evinob [k091], with 30: 68 peasants, 669 soldiers, 670 pikemen, 105 swordsmen, 29 crossbowmen, 30: 63 elite archers, six riding horses, 96 winged horses, 25 catapults, 30: 98 oxen, 258 centaurs, 1,980 giant lizards, one wolf, one cyclops, 30: 90 archers, 15 knights, 34 elite guard, 15 nazgul, one orc, two giants, 30: entered Barrows [h434]. 30: It has stopped raining. Province controlled by Abyss of Aras Nehem [5253], castle, in Mountain [ct14] Ruled by Ysrthgrathe [9509], duke Routes leaving Plain: North, to Forest [cw28], 8 days East, to Plain [cx29], 7 days South, to Forest [cz28], 8 days West, to Plain [cx27], 7 days Inner locations: Barrows [h434], graveyard, 1 day Pasture [v924], pasture, 1 day Seen here: Garrison [v987], garrison, on guard, with ten peasants, 23 swordsmen Undead [97181], undead, wielding Spear of Evinob [k091], with 68 peasants, 669 soldiers, 670 pikemen, 105 swordsmen, 29 crossbowmen, 63 elite archers, six riding horses, 96 winged horses, 25 catapults, 98 oxen, 254 centaurs, 1,962 giant lizards, one wolf, one cyclops, 90 archers, 15 knights, 34 elite guard, 15 nazgul, one orc, two giants Skeleton [147058], skeleton, with four winged horses Skeleton [103900], skeleton, with one riding horse, five winged horses Savage [105398], savage, with three riding horses, six winged horses New noble [129139], with two winged horses New noble [120532], with three winged horses New noble [94648], with three winged horses New noble [140431], with three winged horses Ekechi [92963], with three winged horses New noble [145685], with one pikeman, three winged horses, four soldiers Savage [93937], savage, with 24 riding horses New noble [s403], accompanied by: New noble [j637] New noble [s471] New noble [p961] New noble [133214] New noble [146662] Orc [136890], orc, with one riding horse New noble [3059], accompanied by: New noble [7565] New noble [79347] New noble [81677] New noble [114782] New noble [126178] New noble [112678] New noble [87937] New noble [129849] New noble [91307] New noble [89041] New noble [105932] New noble [104620] Plain [cz13], plain, in Provinia, civ-2
0: Garrison [121611], garrison, with ten peasants guards Plain [cz13]. 6: It has begun to rain. Plain [cz14], plain, in Provinia, civ-1
0: Garrison [120815], garrison, with ten peasants guards Plain [cz14]. Plain [cz15], plain, in Provinia, civ-1
0: Garrison [3083], garrison, with ten soldiers guards Plain [cz15]. Plain [cz16], plain, in Provinia, civ-1
0: Garrison [b219], garrison, with ten soldiers guards Plain [cz16]. Forest [cz17], forest, in Provinia, civ-3
0: Garrison [128459], garrison, with ten soldiers, 75 workers guards 0: Forest [cz17]. Swamp [cz18], swamp, in Provinia, civ-1
0: Garrison [7469], garrison, with ten soldiers guards Swamp [cz18]. Forest [cz28], forest, in Provinia, civ-3
0: Garrison [f298], garrison, with 40 crossbowmen guards Forest [cz28]. Province controlled by Silver Mountain Citadel [8056], castle, in Silver Mountain [cz27] Ruled by Gopher [2300], duke Routes leaving Forest: North, to Plain [cx28], 7 days East, to Plain [cz29], 7 days South, to Mountain [da28], 10 days West, mountain, to Silver Mountain [cz27], 10 days The province is blanketed in fog. No one can be seen through the fog. Desert [da12], desert, in Provinia, civ-1
0: Garrison [93042], garrison, with ten soldiers guards Desert [da12]. 28: It has begun to rain. Plain [da13], plain, in Provinia, civ-3
0: Garrison [3768], garrison, with ten peasants guards Plain [da13]. 5: It has begun to rain. Forest [da14], forest, in Provinia, civ-1
0: Garrison [2193], garrison, with ten workers guards Forest [da14]. 28: It has begun to rain. Mountain [da15], mountain, in Provinia, wilderness
0: Garrison [2080], garrison, with ten workers guards Mountain [da15]. 24: It has begun to rain. Desert [da16], desert, in Provinia, wilderness
0: Garrison [1445], garrison, with ten soldiers, two winged horses guards 0: Desert [da16]. 1: Savage [141396], savages, number: 21, went west. Mountain [da17], mountain, in Provinia, civ-1
0: Garrison [b025], garrison, with ten soldiers guards Mountain [da17]. Plain [da18], plain, in Provinia, wilderness
0: Garrison [100876], garrison, with ten soldiers guards Plain [da18]. Plain [db11], plain, in Provinia, civ-1
0: Garrison [84982], garrison, with ten peasants guards Plain [db11]. Plain [db12], plain, in Provinia, civ-3
0: Garrison [145076], garrison, with ten peasants guards Plain [db12]. 6: It has begun to rain. Plain [db13], plain, in Provinia, civ-6
0: Garrison [131082], garrison, with nine workers, one peasant, one rat 0: guards Plain [db13]. Province controlled by Castle Silence [h862], castle, in Plain [db13] Ruled by Kitla [3462], marquess Routes leaving Plain: North, to Plain [da13], 7 days East, to Swamp [db14], 14 days South, to Plain [dc13], 7 days West, to Plain [db12], 7 days Inner locations: Sigil [f82], city, "City of Doors", 1 day Ruins [x511], ruins, hidden, 1 day Cave [h703], cave, hidden, 1 day Seen here: Garrison [131082], garrison, on guard, with nine workers, one peasant, one rat Sigil [f82], city, in province Plain [db13]
Routes leaving Sigil: Out, to Plain [db13], 1 day Cities rumored to be nearby: Port Aurnos [v63], in Forest [dc10], safe haven Riverwind [z24], in Forest [cw14] Skills taught here: Combat [610], Stealth [630], Beastmastery [650], Persuasion [670], Construction [680], Magic [800], Weather magic [820] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy f82 105 41 28 myrrh [s089] buy f82 4 15 1 woven baskets [94] sell f82 26 39 55 cinnabar [b160] sell f82 10 34 16 pepper [b334] sell f82 11 36 100 linen [t835] sell f82 100 5 2,000 oxen [76] sell f82 22 34 27 saffron [w259] sell f82 13 37 100 flax [m271] sell f82 130 2 1,000 riding horses [52] Inner locations: Castle Silence [h862], castle, defense 80, level 6, owner: * Kitla [3462], marquess, with six swordsmen, 25 winged horses Tower Silence [9311], tower, defense 40 The Holy Way [8228], temple, defense 10, owner: * Father Davion [b150], priest Swamp [db14], swamp, in Provinia, civ-3
0: Garrison [8173], garrison, with ten soldiers guards Swamp [db14]. Forest [db15], forest, in Provinia, civ-1
0: Garrison [a886], garrison, with ten soldiers guards Forest [db15]. Northern Driftwood Forest [db16], forest, in Provinia, wilderness
0: Garrison [82489], garrison, with ten soldiers guards Northern Driftwood 0: Forest [db16]. 5: It has begun to rain. Mountain [db17], mountain, in Provinia, wilderness
0: Garrison [89531], garrison, with ten soldiers, four peasants, 13 workers 0: guards Mountain [db17]. Forest [db18], forest, in Provinia, wilderness
0: Garrison [103091], garrison, with ten soldiers guards Forest [db18]. Forest [dc10], forest, in Provinia, safe haven, civ-3
0: Garrison [4272], garrison, with four oxen, 16 sailors guards 0: Forest [dc10]. 25: Zygmunt [95307] recruited four peasants. 25: Travis Morgan [138618] recruited six peasants. Forest [dc11], forest, in Provinia, civ-1
0: Garrison [2264], garrison, with ten workers guards Forest [dc11]. 1: The Bald Dwarf [2549], with 36 workers, three oxen, went east. 5: It has begun to rain. Plain [dc12], plain, in Provinia, civ-1
0: Garrison [9916], garrison, with ten workers guards Plain [dc12]. 10: The Bald Dwarf [2549], with 36 workers, three oxen, arrived from the 10: west. Plain [dc13], plain, in Provinia, civ-3
0: Garrison [9468], garrison, with ten soldiers guards Plain [dc13]. 28: It has begun to rain. Driftwood Desert [dc14], desert, in Provinia, civ-1
0: Garrison [5218], garrison, with three workers, seven peasants guards 0: Driftwood Desert [dc14]. 5: It has begun to rain. Mount Driftwood [dc15], mountain, in Provinia, wilderness
0: Garrison [147295], garrison, with ten workers guards Mount 0: Driftwood [dc15]. Driftwood Mountains [dc16], mountain, in Provinia, wilderness
0: Garrison [c706], garrison, with ten workers guards Driftwood 0: Mountains [dc16]. Forest [dc17], forest, in Provinia, wilderness
0: Garrison [8922], garrison, with 11 workers guards Forest [dc17]. 24: It has begun to rain. Mountain [dc18], mountain, in Provinia, civ-1
0: Garrison [2921], garrison, with ten peasants guards Mountain [dc18]. 24: It has begun to rain. Forest [dd11], forest, in Provinia, wilderness
0: Garrison [6166], garrison, with ten soldiers guards Forest [dd11]. Forest [dd12], forest, in Provinia, civ-1
0: Garrison [107860], garrison, with ten workers guards Forest [dd12]. 28: It has begun to rain. Plain [dd13], plain, in Provinia, civ-1
0: Garrison [c667], garrison, with ten workers guards Plain [dd13]. Plain [dd14], plain, in Provinia, civ-1
0: Garrison [112131], garrison, with ten workers guards Plain [dd14]. Southern Driftwood Forest [dd15], forest, in Provinia, wilderness
0: Garrison [122208], garrison, with ten workers guards Southern Driftwood 0: Forest [dd15]. Desert [dd16], desert, in Provinia, civ-1
0: Garrison [1973], garrison, with ten workers guards Desert [dd16]. Mountain [dd17], mountain, in Provinia, civ-1
0: Garrison [r478], garrison, with two workers, 18 peasants guards 0: Mountain [dd17]. Desert [dd18], desert, in Provinia, civ-3
0: Garrison [1118], garrison, with ten peasants guards Desert [dd18]. Plain [df12], plain, in Provinia, civ-2
0: Garrison [1214], garrison, with ten soldiers guards Plain [df12]. 6: It has begun to rain. Mountain [df13], mountain, in Provinia, civ-1
0: Garrison [145217], garrison, with ten soldiers guards Mountain [df13]. Forest [df14], forest, in Provinia, civ-2
0: Garrison [9843], garrison, with three oxen, ten peasants guards 0: Forest [df14]. 6: It has begun to rain. Forest [df15], forest, in Provinia, civ-1
0: Garrison [1366], garrison, with ten soldiers guards Forest [df15]. Mountain [df16], mountain, in Provinia, civ-2
0: Garrison [7916], garrison, with ten workers guards Mountain [df16]. Forest [df17], forest, in Provinia, civ-1
0: Garrison [123791], garrison, with ten workers guards Forest [df17]. Desert [df18], desert, in Provinia, civ-1
0: Garrison [t196], garrison, with one worker, nine peasants guards 0: Desert [df18]. Plain [dg13], plain, in Provinia, wilderness
0: Garrison [88606], garrison, with ten soldiers guards Plain [dg13]. 6: It has begun to rain. Plain [dg14], plain, in Provinia, civ-1
0: Garrison [x148], garrison, with ten soldiers guards Plain [dg14]. Forest [dg15], forest, in Provinia, wilderness
0: Garrison [3206], garrison, with ten soldiers guards Forest [dg15]. Plain [dg16], plain, in Provinia, civ-1
0: Garrison [5968], garrison, with ten soldiers guards Plain [dg16]. Forest [dg17], forest, in Provinia, wilderness
0: Garrison [123720], garrison, with ten soldiers guards Forest [dg17]. Swamp [dg18], swamp, in Provinia, civ-1
0: Garrison [j059], garrison, with ten peasants guards Swamp [dg18]. Desert [dh14], desert, in Provinia, wilderness
0: Garrison [129982], garrison, with ten soldiers guards Desert [dh14]. 24: It has begun to rain. Desert [dh15], desert, in Provinia, wilderness
0: Garrison [9352], garrison, with ten soldiers guards Desert [dh15]. 24: It has begun to rain. Plain [dh16], plain, in Provinia, wilderness
0: Garrison [3992], garrison, with ten soldiers guards Plain [dh16]. 28: It has begun to rain. Forest [dh17], forest, in Provinia, wilderness
0: Garrison [85314], garrison, with ten soldiers guards Forest [dh17]. 28: It has begun to rain. Plain [dh18], plain, in Provinia, wilderness
0: Garrison [100974], garrison, with ten soldiers guards Plain [dh18]. 28: It has begun to rain. Forest [dj16], forest, in Provinia, wilderness
0: Garrison [k748], garrison, with ten soldiers guards Forest [dj16]. Mountain [dj17], mountain, in Provinia, wilderness
0: Garrison [5983], garrison, with ten soldiers guards Mountain [dj17]. Desert [dj18], desert, in Provinia, wilderness
0: Garrison [m116], garrison, with ten soldiers guards Desert [dj18]. Forest [af74], forest, in Atala, wilderness
2: Salt [137761] cut 30 wood. 24: It has begun to rain. 30: The fog has cleared. Province controlled by Home [p009], castle, in Mountain [ah59] Ruled by dead body [8116], duke Routes leaving Forest: North, to Mountain [ad74], 10 days East, to Forest [af75], 8 days South, to Ocean [ag74], Great Sea, 2 days West, to Forest [af73], 8 days Inner locations: Graveyard [n526], graveyard, 1 day It is raining. Rain [111180], storm, strength 1 Seen here: Garrison [h498], garrison, on guard, with ten workers, nine catapults, one winged horse Salt [137761], with ten peasants, 42 workers, four soldiers, 108 knights, four battering rams Ozma [119589], with three peasants, three workers Mango [107030], duke, with three workers, three winged horses, seven oxen Pirate Dave [h320], with three workers, one battering ram Pepper [c482], mage, with one winged horse, three workers Forest [af75], forest, in Atala, wilderness
0: Garrison [s540], garrison, with four peasants, six workers guards 0: Forest [af75]. 11: Beating drums may be heard to the east. 20: Fleet-of-Foot [84081], savage, with one riding horse, three winged 20: horses, arrived from the west. 21: Fleet-of-Foot [84081], savage, with one riding horse, three winged 21: horses, went north. Province controlled by Home [p009], castle, in Mountain [ah59] Ruled by dead body [8116], duke Routes leaving Forest: North, to Forest [ad75], 8 days East, mountain, to Blood Mountain [af76], 10 days South, to Ocean [ag75], Great Sea, 2 days West, to Forest [af74], 8 days Seen here: Garrison [s540], garrison, on guard, with four peasants, six workers Forest [ak65], forest, in Atala, wilderness
24: It has begun to rain. Routes leaving Forest: North, to Forest [aj65], 8 days East, to Desert [ak66], 8 days South, to Forest [am65], 8 days West, to Forest [ak64], 8 days It is raining. Rain [139618], storm, strength 2 Desert [ak66], desert, in Atala, wilderness
Routes leaving Desert: North, to Forest [aj66], 8 days East, to Forest [ak67], 8 days South, to Forest [am66], 8 days West, to Forest [ak65], 8 days Inner locations: Sand pit [q739], sand pit, 1 day It is raining. Order template
begin fr8 "753357" # Obscure Convention unit fr8 # Obscure Convention unit 7152 # Fell in Forest [cz28] unit 1906 # Qui-Sai in Forest [cz28] unit j515 # Candrian in Forest [cz28] unit x176 # Sev'Tai in Forest [cz28] unit 2830 # Annah in Forest [cz28] unit 3462 # Kitla in Castle Silence [h862] unit b150 # Father Davion in The Holy Way [8228] # > use 751 b193 (executing for seven more days) use 753 use 751 b193 use 753 unit 2829 # The Lady of Pain in Forest [af74] # > use 813 (executing for three more days) use 813 unit 9814 # Shilandra in Forest [ak65] use 813 study 868 study 864 use 813 use 813 study 864 use 813 use 813 # # Orders for units you do not control as of now # unit 89111 end