Olympia G2 turn 259
Report for Northern Viking [ym3].
Season "Blossom bloom", month 3, in the year 33.
Rules The Olympia Times Previous Turn
Game totals:
Players: 150
Controlled units: 1,693
Other units: 7,940
Faction [ym3] rank
------------- ----
Characters: 11 55th
Men: 558 35th
Gold: 14,983 66th
Land controlled: 50 59th
Skills known: 41/74 61st
Spells known: 35/79 67th
Provinces visited: 568/31,919 59th
Noble points: 1 (0 gained, 2 spent)
The next NP will be received at the end of turn 262.
The next five nobles formed will be: 113901 83827 92449 148250 87991
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
124723 7136 o1 100 0 5805 8 Hoard
115568 5498 o1 100 0 165 50 Aqualung
119357 5498 o1 100 0 8 Slice One-Eye
z279 5498 o1 100 9 13 6972 2 156 Hammet
t311 t28 o1 100 0 52 8 Bobo Wolfson
88463 cg08 c100 100 0 1190 10 8 142 Scarn
88400 b184 o1 100 0 4 8 87 Nevis
a314 b184 o1 100 1 515 75 88400 Glum
w087 ch08 o2 100 1 16 250 Sagger Mord
b432 ch08 c250 100 9 w087 Arcebispo
b799 sj70 o1 100 0 26 Wraith
==== ==== ==== ==== ====
14k 12 54 24 468
Location Stack
-------- -----
Provinia
Aqua Solaris [ch18]
Sunwater [q97]
The Goblin Tower [7136] Hoard [124723]
Cragstan
Somerset [cg08] Scarn [88463]
Darkhaven [t28] Bobo Wolfson [t311]
Dragon Shire [5498] Aqualung [115568]
Slice One-Eye [119357]
Hammet [z279]
Staines [cg11]
Bog [b184] Nevis [88400]
Glum [a314]
Peterborough [ch08] Sagger Mord [w087]
Arcebispo de Calais [b432]
Faery
Forest [sj70] Wraith [b799]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
124723 4,900 3,900 0%
115568 5,100 5,100 0%
119357 39,100 13,150 0% 3,950 2% (8,050) 298%
z279 22,778 15,022 5% (15,578) --
t311 961 839 6%
88463 16,100 16,100 0%
88400 17,673 17,577 0%
a314 7,611 7,589 0%
w087 320 280 6%
b432 100 100 0%
b799 4,101 699 0% 499 16% 499 16%
storm kind owner loc strength
----- ---- ----- ---- --------
99721 rain z279 cj08 42
103696 wind z279 cj08 14
garr where men cost tax forw castle rulers
---- ----- --- ---- --- ---- ------ ------
8420 cb44 10 20 50 6 k006 t135 a379 x329 ... a072
a672 cb45 10 20 50 6 k006 t135 a379 x329 ... a072
6270 cb46 10 20 50 6 k006 t135 a379 x329 ... a072
138632 cb47 10 20 50 6 k006 t135 a379 x329 ... a072
v524 cb48 10 20 50 6 k006 t135 a379 x329 ... a072
114577 cb49 22 44 100 11 k006 t135 a379 x329 ... a072
118580 cb50 19 33 50 3 k006 t135 a379 x329 ... a072
1016 cb51 10 20 100 16 k006 t135 a379 x329 ... a072
5753 cb52 98 51 250 39 k006 t135 a379 x329 ... a072
127280 cc44 10 20 50 6 k006 t135 a379 x329 ... a072
123356 cc45 10 20 50 6 k006 t135 a379 x329 ... a072
127954 cc46 10 20 50 6 k006 t135 a379 x329 ... a072
131976 cc47 10 20 50 6 k006 t135 a379 x329 ... a072
9213 cc48 10 20 100 16 k006 t135 a379 x329 ... a072
131377 cc49 10 20 200 36 k006 t135 a379 x329 ... a072
2782 cc50 10 20 100 16 k006 t135 a379 x329 ... a072
8556 cc51 10 20 50 6 k006 t135 a379 x329 ... a072
125246 cc52 10 20 100 16 k006 t135 a379 x329 ... a072
107055 cd44 10 20 50 6 k006 t135 a379 x329 ... a072
6656 cd45 25 50 50 0 k006 t135 a379 x329 ... a072
6343 cd46 10 20 50 6 k006 t135 a379 x329 ... a072
1299 cd47 42 100 100 0 k006 t135 a379 x329 ... a072
2802 cd48 21 42 200 31 k006 t135 a379 x329 ... a072
b202 cd49 16 32 500 - k006 t135 a379 x329 ... a072
2248 cd50 10 20 200 36 k006 t135 a379 x329 ... a072
3134 cd51 40 94 100 1 k006 t135 a379 x329 ... a072
124003 cf41 12 24 50 5 k006 t135 a379 x329 ... a072
132156 cf42 10 20 50 6 k006 t135 a379 x329 ... a072
143373 cf43 16 34 50 3 k006 t135 a379 x329 ... a072
80868 cf44 10 20 50 6 k006 t135 a379 x329 ... a072
w518 cf45 11 20 50 6 k006 t135 a379 x329 ... a072
105374 cf46 10 20 50 6 k006 t135 a379 x329 ... a072
8795 cf47 10 20 50 6 k006 t135 a379 x329 ... a072
83842 cf48 10 20 100 16 k006 t135 a379 x329 ... a072
90045 cf49 52 128 200 14 k006 t135 a379 x329 ... a072
94264 cf51 10 20 100 16 k006 t135 a379 x329 ... a072
t402 cg41 10 20 50 6 k006 t135 a379 x329 ... a072
93587 cg42 23 54 50 0 k006 t135 a379 x329 ... a072
145753 cg43 15 31 50 3 k006 t135 a379 x329 ... a072
3543 cg44 10 20 50 6 k006 t135 a379 x329 ... a072
135830 cg45 10 20 50 6 k006 t135 a379 x329 ... a072
140037 cg46 10 20 50 6 k006 t135 a379 x329 ... a072
119359 cg47 10 20 50 6 k006 t135 a379 x329 ... a072
83647 cg48 15 30 100 14 k006 t135 a379 x329 ... a072
7830 cg49 30 40 100 12 k006 t135 a379 x329 ... a072
6676 cg50 10 20 50 6 k006 t135 a379 x329 ... a072
109373 cg51 15 25 100 15 k006 t135 a379 x329 ... a072
1213 cg08 10 20 300 - 5498 115568
7277 sr78 10 10 350 - 100928 z729 a379 x329 ... a072
2507 gz22 10 20 150 26 100928 z729 a379 x329 ... a072
Northern Viking [ym3]
14: Paid 2 NPs for Arcebispo de Calais [b432].
14: Arcebispo de Calais [b432] pledges fealty to us.
Unclaimed items:
qty name weight
--- ---- ------
1,121 gold [1] 0
Garrison log
2: 2782: Received five workers [11] from Torgo the Dreadnought [a328].
5: 7277: Received ten peasants [10] from Transport II [138896].
5: 7277: Transport II [138896] took ten soldiers [12] from us.
16: b202: Torgo the Dreadnought [a328] took six workers [11] from us.
20: b202: Received six workers [11] from Torgo the Dreadnought [a328].
29: 2782: Torgo the Dreadnought [a328] took five workers [11] from us.
30: 1016: Paid maintenance of 20 gold.
30: 1213: Paid maintenance of 20 gold.
30: 1299: Paid maintenance of 100 gold.
30: 2248: Paid maintenance of 20 gold.
30: 2507: Paid maintenance of 20 gold.
30: 2782: Paid maintenance of 20 gold.
30: 2802: Paid maintenance of 42 gold.
30: 3134: Paid maintenance of 94 gold.
30: 3543: Paid maintenance of 20 gold.
30: 5753: Paid maintenance of 51 gold.
30: 6270: Paid maintenance of 20 gold.
30: 6343: Paid maintenance of 20 gold.
30: 6656: Paid maintenance of 50 gold.
30: 6676: Paid maintenance of 20 gold.
30: 7277: Paid maintenance of 10 gold.
30: 7830: Paid maintenance of 40 gold.
30: 8420: Paid maintenance of 20 gold.
30: 8556: Paid maintenance of 20 gold.
30: 8795: Paid maintenance of 20 gold.
30: 9213: Paid maintenance of 20 gold.
30: a672: Paid maintenance of 20 gold.
30: b202: Paid maintenance of 32 gold.
30: t402: Paid maintenance of 20 gold.
30: v524: Paid maintenance of 20 gold.
30: w518: Paid maintenance of 20 gold.
30: 80868: Paid maintenance of 20 gold.
30: 83647: Paid maintenance of 30 gold.
30: 83842: Paid maintenance of 20 gold.
30: 90045: Paid maintenance of 128 gold.
30: 93587: Maintenance costs are 58 gold, can afford 50 gold.
30: 93587: Two soldiers deserted.
30: 94264: Paid maintenance of 20 gold.
30: 105374: Paid maintenance of 20 gold.
30: 107055: Paid maintenance of 20 gold.
30: 109373: Paid maintenance of 25 gold.
30: 114577: Paid maintenance of 44 gold.
30: 118580: Paid maintenance of 33 gold.
30: 119359: Paid maintenance of 20 gold.
30: 123356: Paid maintenance of 20 gold.
30: 124003: Paid maintenance of 24 gold.
30: 125246: Paid maintenance of 20 gold.
30: 127280: Paid maintenance of 20 gold.
30: 127954: Paid maintenance of 20 gold.
30: 131377: Paid maintenance of 20 gold.
30: 131976: Paid maintenance of 20 gold.
30: 132156: Paid maintenance of 20 gold.
30: 135830: Paid maintenance of 20 gold.
30: 138632: Paid maintenance of 20 gold.
30: 140037: Paid maintenance of 20 gold.
30: 143373: Paid maintenance of 34 gold.
30: 145753: Paid maintenance of 31 gold.
Hoard [124723]
2: Research uncovers no new skills.
3: > research 630
3: Research Stealth [630].
9: Research uncovers no new skills.
10: > research 630
10: Research Stealth [630].
16: Research uncovers no new skills.
17: > research 630
17: Research Stealth [630].
23: Research uncovers no new skills.
30: Paid maintenance of 16 gold.
Location: The Goblin Tower [7136], in Sunwater [q97], in province
Aqua Solaris [ch18], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Banner: Infidels Captain
Skills known:
Shipcraft [600]
Sailing [601], journeyman
Stealth [630]
Partially known skills:
Learn of richest nearby noble [636], 0/14
Inventory:
qty name weight
--- ---- ------
5,805 gold [1] 0
8 sailors [19] 800 cap 800 (1,1,0)
2 oxen [76] 4,000 cap 3,000
======
4,800
Capacity: 0/3,900 land (0%)
Aqualung [115568]
1: > study 653
1: Study Use beasts in battle for seven days.
8: > study 653
8: Study Use beasts in battle for seven days.
14: Learned Use beasts in battle [653].
15: > drop 10 0
15: Aqualung [115568] does not have any [10].
15: > breed 54 54
15: Don't have any [54].
15: > breed 54 54
15: Don't have any [54].
15: > breed 54 54
15: Don't have any [54].
30: Collected 140 gold in taxes.
30: Paid maintenance of 100 gold.
Location: Dragon Shire [5498], in Darkhaven [t28], in province
Somerset [cg08], in Cragstan
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Beastmastery [650]
Use beasts in battle [653]
Breed beasts [654], apprentice
Construction [680]
Inventory:
qty name weight
--- ---- ------
165 gold [1] 0
50 workers [11] 5,000 cap 5,000 (1,1,0)
======
5,000
Capacity: 0/5,100 land (0%)
Slice One-Eye [119357]
1: > move 5498
1: Arrival at Dragon Shire [5498].
1: > give 115558 54 4
1: [115558] is not a character.
1: > study 654
1: Study Breed beasts for seven days.
7: Learned Breed beasts [654].
8: > study 610
8: Study Combat for seven days.
15: > use 654 54 54
15: Breed attempt will take 7 days.
21: Produced one winged horse [54].
22: > use 654 54 54
22: Breed attempt will take 7 days.
28: One winged horse [54] was killed in the breeding attempt.
28: No offspring was produced.
29: > use 654 54 54
29: Breed attempt will take 7 days.
Location: Dragon Shire [5498], in Darkhaven [t28], in province
Somerset [cg08], in Cragstan
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Banner: Ghosts Hammer
Skills known:
Beastmastery [650]
Breed beasts [654], apprentice
Construction [680]
Stone quarrying [682], journeyman
Partially known skills:
Combat [610], 15/21
Inventory:
qty name weight
--- ---- ------
8 gold [1] 0
27 winged horses [54] 27,000 fly 4,050
6 oxen [76] 12,000 cap 9,000
======
39,000
Capacity: 0/13,150 land (0%), 100/4,050 ride (2%), 12,100/4,050 fly
(298%)
Hammet [z279]
1: > recruit 2
2: Recruited two peasants.
3: > train 19
4: Trained two sailors.
5: > use 922 88400 19 2
7: Teleported two sailors to Nevis [88400].
8: > move 5498
8: Arrival at Dragon Shire [5498].
8: Received 4,913 gold [1] from Sagger Mord [w087].
8: Received two peasants [10] from Sagger Mord [w087].
8: Received nine archers [13] from Sagger Mord [w087].
8: Received 15 blessed soldiers [17] from Sagger Mord [w087].
8: Received 99 swordsmen [20] from Sagger Mord [w087].
8: Received eight crossbowmen [21] from Sagger Mord [w087].
8: Received 19 elite archers [22] from Sagger Mord [w087].
8: Received 60 pikes [75] from Sagger Mord [w087].
8: Received 142 soldiers [12] from Sagger Mord [w087].
8: Transferred prisoner Arcebispo de Calais [b432] to Sagger Mord [w087].
8: > study 900
8: Study Necromancy for seven days.
12: Scarn [88463] took 142 soldiers [12] from us.
12: Received 1,882 gold [1] from Scarn [88463].
15: > study 900
15: Study Necromancy for seven days.
30: Paid maintenance of 493 gold.
Location: Dragon Shire [5498], in Darkhaven [t28], in province
Somerset [cg08], in Cragstan
Loyalty: Oath-1
Health: 100%
Combat: attack 105, defense 123, missile 167
behind 9 (stay behind in combat)
Break point: 50%
Receive Vision: 2 protection
Banner: Darkness Captain
Current aura: 13
Maximum aura: 44 (2+42)
Declared attitudes:
hostile b432
Skills known:
Shipcraft [600]
Sailing [601], adept
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], master
Swordplay [616], journeyman
Weaponsmithing [617], master
Magic [800]
Meditate [801], adept
Appear common [803], adept
Tap health for aura [806], apprentice
Heal [807], apprentice
Shroud abilities from scry [809], apprentice
Dispel ability shroud [812], apprentice
Weather magic [820]
Bind storm to ship [822], journeyman
Summon rain [824], apprentice
Summon wind [825], journeyman
Summon fog [826], apprentice
Direct storm [827], apprentice
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Advanced sorcery [920]
Teleport items [922], journeyman
Partially known skills:
Modern magic script [808], 0/21
Detect ability scry [811], 0/21
Hinder meditation [814], 0/21
Necromancy [900], 28/42
Inventory:
qty name weight
--- ---- ------
6,972 gold [1] 0
2 peasants [10] 200 cap 200 (1,1,0)
9 archers [13] 900 cap 900 (5,5,50)
6 elite guard [15] 6,600 ride 600 (90,90,0)
15 blessed soldiers [17] 1,500 cap 1,500 (5,5,0)
99 swordsmen [20] 9,900 cap 9,900 (15,15,0)
8 crossbowmen [21] 800 cap 800 (1,1,25)
19 elite archers [22] 1,900 cap 1,900 (10,10,75)
12 plate armor [73] 60
158 pikes [75] 790
15 woven baskets [94] 15
1 War Hammer [n281] 3
1 enchanted amulet [85977] 10 +2 aura
======
22,678
Capacity: 878/15,900 land (5%), 16,178/600 ride (2696%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 9 clay pot [95]
sell 4 15 woven basket [94]
Bobo Wolfson [t311]
3: Attack rating raised 5 to 92.
4: > move out
4: Arrival at Darkhaven [t28].
4: > use 733 148123
17: No buyer for [148123] can be found here.
30: Paid maintenance of 24 gold.
Location: Darkhaven [t28], in province Somerset [cg08], in Cragstan
Loyalty: Oath-1
Health: 100%
Combat: attack 92, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
use 641 0 (not concealing self)
Banner: Ghosts Captain
Declared attitudes:
neutral 8589
Skills known:
Shipcraft [600]
Sailing [601], grand master
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Swordplay [616], apprentice
Stealth [630]
Learn of richest nearby noble [636], apprentice
Conceal self [641], apprentice
Trade [730]
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
52 gold [1] 0
8 pirates [24] 800 cap 800 (5,5,0)
1 incense [w133] 30
1 880 scroll [137797] 1
1 jeweled egg [148123] 30
======
861
Capacity: 61/900 land (6%)
880 scroll [137797] permits study of the following skills:
Artifact construction [880]
Scarn [88463]
1: Arrival at Peterborough [ch08].
1: The province is blanketed in fog.
2: > move n
2: One noble, 18 men: travel will take an extra day.
2: Travel to Somerset [cg08] will take eight days.
9: Arrival at Somerset [cg08].
9: The province is blanketed in fog.
10: > move t28
10: One noble, 18 men: travel will take an extra day.
10: Travel to Darkhaven [t28] will take two days.
11: Arrival at Darkhaven [t28].
12: > sell x935 34 98
12: Try to sell 34 ink [x935] for 98 gold each.
12: Sold 34 ink [x935] to Darkhaven [t28] for 3,332 gold.
12: > move 5498
12: Arrival at Dragon Shire [5498].
12: > wait unit z279
12: Wait finished: [z279] is here.
12: > take z279 12 0
12: Took 142 soldiers from Hammet [z279].
12: > give z279 1 0 1500
12: Gave 1,882 gold to Hammet [z279].
12: > move out
12: Arrival at Darkhaven [t28].
12: > move out
12: One noble, 160 men: travel will take an extra 2 days.
12: Travel to Somerset [cg08] will take three days.
14: Arrival at Somerset [cg08].
14: The province is blanketed in fog.
15: > move s
15: One noble, 160 men: travel will take an extra 14 days.
15: Travel to Peterborough [ch08] will take 21 days.
30: Paid maintenance of 310 gold.
Location: Somerset [cg08], in Cragstan
Loyalty: Contract-100
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], journeyman
Inventory:
qty name weight
--- ---- ------
1,190 gold [1] 0
10 peasants [10] 1,000 cap 1,000 (1,1,0)
142 soldiers [12] 14,200 cap 14,200 (5,5,0)
8 sailors [19] 800 cap 800 (1,1,0)
======
16,000
Capacity: 0/16,100 land (0%)
Nevis [88400]
1: > move 5161
1: Arrival at Snowman [5161].
1: > sail out
1: The crew of a roundship is eight sailors, but you have six. Travel will
1: take an extra two days.
1: Sailing to Ocean [cj09] will take three days.
3: Arrival at Ocean [cj09].
4: > sail e
4: The crew of a roundship is eight sailors, but you have six. Travel will
4: take an extra two days.
4: Sailing to Ocean [cj10] will take five days.
7: Hammet [z279] teleported two sailors to us.
8: Arrival at Ocean [cj10].
8: The province is blanketed in fog.
9: > sail e
9: Sailing to Ocean [cj11] will take three days.
11: Arrival at Ocean [cj11].
12: > sail n
12: Sailing to Ocean [ch11] will take three days.
14: Arrival at Ocean [ch11].
14: The province is blanketed in fog.
15: > sail n
15: Sailing to Staines [cg11] will take two days.
16: Arrival at Staines [cg11].
16: The province is blanketed in fog.
17: > move out
17: Arrival at Staines [cg11].
17: > move b184
17: Two nobles, 174 men: travel will take an extra 2 days.
17: Travel to Bog [b184] will take three days.
19: Arrival at Bog [b184].
20: > quest
26: Nevis [88400] discovers Rat [118576], rats, number: 16, wielding magic
26: dart [116955]
26: Attack Rat [118576].
26: We won!
26: Rat [118576] disbands.
26: Taken from Rat [118576]:
26: one rat [279]
26: 241 gold [1]
26: one magic dart [116955]
27: > quest
30: Paid maintenance of 285 gold.
Location: Bog [b184], in province Staines [cg11], in Cragstan
Loyalty: Oath-1
Stacked over: Glum [a314]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Banner: Snowmans Captain
Skills known:
Shipcraft [600]
Sailing [601], adept
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Stealth [630]
Inventory:
qty name weight
--- ---- ------
4 workers [11] 400 cap 400 (1,1,0)
87 pikemen [16] 8,700 cap 8,700 (5,30,0)
8 sailors [19] 800 cap 800 (1,1,0)
1 elfstone [69] 1
1 rat [279] 50 (3,3,0)
1 magic dart [116955] 10 +35 missile
1 Orb [138780] 1
======
9,962
Capacity: 12/10,000 land (0%)
Glum [a314]
1: Arrival at Snowman [5161].
1: > use k304 cq92
1: A vision of Fenswick [cq92] appears:
1: Fenswick [cq92], forest, in Atnos, civ-4
1:
1: Province controlled by Dirbrand castle [6026], castle, in Trader's
1: Haven [cf90]
1: Ruled by King of Atnos [95751], king
1:
1: Routes leaving Fenswick:
1: North, mountain, to Krondahar [cp92], 10 days
1: East, mountain, to Touraine [cq93], 10 days
1: South, to Ocean [cr92], Great Sea, impassable
1: West, plain, to Ximen [cq91], 7 days
1:
1: Inner locations:
1: Glantri [k66], port city, "Barony of Glantri", 1 day
1: Yew grove [n934], yew grove, 1 day
1:
1: It is raining.
1: The province is blanketed in fog.
1:
1: No one can be seen through the fog.
1: > use k304 cq92
1: The orb may only be used once per month.
1: Only murky, indistinct images are seen in the orb.
1: > explore
1: Sailing to Ocean [cj09] will take three days.
3: Arrival at Ocean [cj09].
4: Sailing to Ocean [cj10] will take five days.
7: Exploration of [cj09] uncovers no new features.
8: > explore
8: Arrival at Ocean [cj10].
8: The province is blanketed in fog.
9: Sailing to Ocean [cj11] will take three days.
11: Arrival at Ocean [cj11].
12: Sailing to Ocean [ch11] will take three days.
14: Exploration of [cj11] uncovers no new features.
14: Arrival at Ocean [ch11].
14: The province is blanketed in fog.
15: > explore
15: Sailing to Staines [cg11] will take two days.
16: Arrival at Staines [cg11].
16: The province is blanketed in fog.
17: Arrival at Staines [cg11].
17: Travel to Bog [b184] will take three days.
19: Arrival at Bog [b184].
23: Exploration of [b184] uncovers no new features.
26: Nevis [88400] leads us in an attack against Rat [118576].
26: We won!
30: Paid maintenance of 300 gold.
Location: Bog [b184], in province Staines [cg11], in Cragstan
Loyalty: Oath-1
Stacked under: Nevis [88400]
Health: 100%
Combat: attack 80, defense 80, missile 82
behind 1 (stay behind in combat)
Break point: 50%
Receive Vision: 1 protection
Banner: Snowmans Sword
Pledged to: Banstable Smith II [w837]
Pledged to us: Adam the Crystalblue Mage [q440]
Skills known:
Shipcraft [600]
Sailing [601], grand master
Fishing [603], journeyman
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Archery [615], adept
Weaponsmithing [617], master
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], adept
Catch wild horses [655], journeyman
Train wild horse to warmount [657], journeyman
Breed hound [661], apprentice
Forestry [700]
Harvest lumber [702], master
Harvest yew [703], grand master
Inventory:
qty name weight
--- ---- ------
515 gold [1] 0
75 elite archers [22] 7,500 cap 7,500 (10,10,75)
1 Orb [k304] 1
1 crystal dart [137457] 10 +5 missile
======
7,511
Capacity: 11/7,600 land (0%)
Sagger Mord [w087]
1: > garrison 5498
1: Installed Garrison [1213], garrison, on guard, with ten soldiers
2: > move t28
2: One noble, 295 men: travel will take an extra 2 days.
2: Travel to Darkhaven [t28] will take three days.
4: Arrival at Darkhaven [t28].
5: > move 5498
5: Arrival at Dragon Shire [5498].
5: > wait unit z279
8: Wait finished: [z279] is here.
8: > give z279 1 0 500
8: Gave 4,913 gold to Hammet [z279].
8: > give z279 10 0
8: Gave two peasants to Hammet [z279].
8: > give z279 13 0
8: Gave nine archers to Hammet [z279].
8: > give z279 17 0
8: Gave 15 blessed soldiers to Hammet [z279].
8: > give z279 20 0
8: Gave 99 swordsmen to Hammet [z279].
8: > give z279 21 0
8: Gave eight crossbowmen to Hammet [z279].
8: > give z279 22 0
8: Gave 19 elite archers to Hammet [z279].
8: > give z279 75 0
8: Gave 60 pikes to Hammet [z279].
8: > give z279 12 0
8: Gave 142 soldiers to Hammet [z279].
8: > take z279 b432 0
8: Hammet [z279] transferred the prisoner Arcebispo de Calais [b432] to us.
8: > use 671 b432 250
8: Attempt to bribe Arcebispo de Calais [b432] with a gift of 250 gold.
14: Arcebispo de Calais [b432] accepts the gift, and has decided to join us.
15: > move out
15: Arrival at Darkhaven [t28].
15: > move s
15: No visible south route from Darkhaven [t28].
15: (assuming 'move out' first)
15: Travel to Somerset [cg08] will take one day.
15: Arrival at Somerset [cg08].
15: The province is blanketed in fog.
16: > move s
16: Travel to Peterborough [ch08] will take seven days.
22: Arrival at Peterborough [ch08].
22: The province is blanketed in fog.
Location: Peterborough [ch08], in Cragstan
Loyalty: Oath-2
Stacked over: Arcebispo de Calais [b432]
Health: 100%
Combat: attack 124, defense 106, missile 84
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
Receive Vision: 5 protection
Banner: Snowmans Hammer
Current aura: 16
Maximum aura: 16
Prisoners: Jean Paul of Avignon [6968], health 100
Declared attitudes:
hostile 6968 b342 b432
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], journeyman
Swordplay [616], master
Weaponsmithing [617], adept
Stealth [630]
Persuasion [670]
Bribe noble [671], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], apprentice
Appear common [803], adept
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Scrying [840]
Scry location [841], apprentice
Necromancy [900]
Transcend death [901], apprentice
Runes of Evil [902], apprentice
Summon ghost warriors [903], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Absorb aura blast [911], apprentice
Inventory:
qty name weight
--- ---- ------
250 gold [1] 0
1 blank scroll [84] 2
3 clay pots [95] 15
1 drum [98] 2
1 Scroll [c080] 1
======
20
Capacity: 20/100 land (20%)
Scroll [c080] permits study of the following skills:
??? (requires Alchemy)
Arcebispo de Calais [b432]
14: Arcebispo de Calais [b432] pledges fealty to us.
15: Arrival at Darkhaven [t28].
15: Travel to Somerset [cg08] will take one day.
15: Arrival at Somerset [cg08].
15: The province is blanketed in fog.
16: Travel to Peterborough [ch08] will take seven days.
22: Arrival at Peterborough [ch08].
22: The province is blanketed in fog.
Location: Peterborough [ch08], in Cragstan
Loyalty: Contract-250
Stacked under: Sagger Mord [w087]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 9 (stay behind in combat)
Break point: 50%
Receive Vision: 9 protection
Banner: Kingdom of Cragstan
Skills known:
Combat [610]
Survive fatal wound [611]
Alchemy [690]
Extract venom from ratspider [691], apprentice
Brew healing potion [693], journeyman
Record skill on scroll [695], apprentice
Trade [730]
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Religion [750]
Receive vision [751], apprentice
Resurrect dead noble [752], apprentice
Preparatory ritual [753], apprentice
Lay to rest [754], apprentice
Immunity from Vision [756], master
Arcebispo de Calais [b432] has no possessions.
Capacity: 0/100 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 9,940 woven basket [94]
Wraith [b799]
3: Arrival at Forest [sn32].
4: > use 69
4: Nothing happens.
4: > fly e
4: Flying to Forest [mc21] will take four days.
7: Arrival at Forest [mc21].
8: > use 69
8: Nothing happens.
8: > fly e
8: Flying to Forest [hc96] will take four days.
11: Arrival at Forest [hc96].
12: > use 69
12: Nothing happens.
12: > fly e
12: Flying to Forest [nt16] will take four days.
15: Arrival at Forest [nt16].
16: > use 69
16: Nothing happens.
16: > fly e
16: Flying to Forest [vx81] will take four days.
19: Arrival at Forest [vx81].
20: > use 69
20: Nothing happens.
20: > fly e
20: Flying to Forest [qb23] will take four days.
23: Arrival at Forest [qb23].
24: > use 69
24: Nothing happens.
24: > fly e
24: Flying to Forest [sj70] will take four days.
27: Arrival at Forest [sj70].
28: > use 69
28: Nothing happens.
28: > fly e
28: Flying to Forest [tb72] will take four days.
Location: Forest [sj70], in Faery
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
use 641 1 (concealing self)
Banner: Darkness Captain
Skills known:
Shipcraft [600]
Sailing [601], journeyman
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Forestry [700]
Harvest yew [703], apprentice
Inventory:
qty name weight
--- ---- ------
26 gold [1] 0
4 winged horses [54] 4,000 fly 600
1 elfstone [69] 1
======
4,001
Capacity: 1/700 land (0%), 101/600 ride (16%), 101/600 fly (16%)
Ocean [ch11], ocean, in Great Sea
14: Snowman [5161], roundship, 72% loaded, defense 10, 3% damaged, arrived
14: from Ocean [cj11], owner:
14: Nevis [88400], with four workers, 87 pikemen, eight sailors,
14: accompanied by:
14: Glum [a314], duke, wielding crystal dart [137457], with 75 elite
14: archers
15: Snowman [5161], roundship, 72% loaded, defense 10, 3% damaged, departed
15: for Staines [cg11].
16: Kazimir's Palace [p124], roundship, 20% loaded, defense 10, arrived from
16: Ocean [ch12], owner:
16: Lord Kazimir [m477], with 39 soldiers, ten sailors
17: Kazimir's Palace [p124], roundship, 20% loaded, defense 10, departed for
17: Ocean [ch10].
30: It has stopped raining.
30: The fog has cleared.
Routes leaving Ocean:
North, swamp, to Staines [cg11], Cragstan, 2 days
East, to Ocean [ch12], 3 days
South, to Ocean [cj11], 3 days
West, to Ocean [ch10], 3 days
Ocean [cj09], ocean, in Great Sea
1: Nevis [88400], with four workers, 87 pikemen, six sailors, entered
1: Snowman [5161], accompanied by:
1: Glum [a314], duke, wielding crystal dart [137457], with 75 elite
1: archers
1: Snowman [5161], roundship, 71% loaded, defense 10, 3% damaged, departed
1: for Ocean [cj09].
3: Snowman [5161], roundship, 71% loaded, defense 10, 3% damaged, arrived
3: from Island [x184], owner:
3: Nevis [88400], with four workers, 87 pikemen, six sailors,
3: accompanied by:
3: Glum [a314], duke, wielding crystal dart [137457], with 75 elite
3: archers
4: Snowman [5161], roundship, 71% loaded, defense 10, 3% damaged, departed
4: for Ocean [cj10].
30: It has stopped raining.
Routes leaving Ocean:
North, plain, to Arden [ch09], Cragstan, 2 days
East, to Ocean [cj10], 3 days
South, to Ocean [ck09], 3 days
West, city, to Calais [h37], Cragstan, 1 day
West, plain, to Ganis [cj08], Cragstan, impassable
Inner locations:
Island [x184], island, 1 day
The province is blanketed in fog.
No one can be seen through the fog.
Ocean [cj10], ocean, in Great Sea
8: Snowman [5161], roundship, 72% loaded, defense 10, 3% damaged, arrived
8: from Ocean [cj09], owner:
8: Nevis [88400], with four workers, 87 pikemen, eight sailors,
8: accompanied by:
8: Glum [a314], duke, wielding crystal dart [137457], with 75 elite
8: archers
9: Snowman [5161], roundship, 72% loaded, defense 10, 3% damaged, departed
9: for Ocean [cj11].
30: It has stopped raining.
Routes leaving Ocean:
North, to Ocean [ch10], 3 days
East, to Ocean [cj11], 3 days
South, to Ocean [ck10], 3 days
West, to Ocean [cj09], 3 days
The province is blanketed in fog.
No one can be seen through the fog.
Ocean [cj11], ocean, in Great Sea
11: Snowman [5161], roundship, 72% loaded, defense 10, 3% damaged, arrived
11: from Ocean [cj10], owner:
11: Nevis [88400], with four workers, 87 pikemen, eight sailors,
11: accompanied by:
11: Glum [a314], duke, wielding crystal dart [137457], with 75 elite
11: archers
12: Snowman [5161], roundship, 72% loaded, defense 10, 3% damaged, departed
12: for Ocean [ch11].
Routes leaving Ocean:
North, to Ocean [ch11], 3 days
East, to Ocean [cj12], 3 days
South, to Ocean [ck11], 3 days
West, to Ocean [cj10], 3 days
Mount Guardian [br41], mountain, in Provinia, wilderness
0: Garrison [p106], garrison, with nine soldiers, seven workers,
0: nine sailors guards Mount Guardian [br41].
Greyfellords Shore [br42], forest, in Provinia, wilderness
0: Garrison [1806], garrison, with ten soldiers guards Greyfellords
0: Shore [br42].
Forest [br43], forest, in Provinia, wilderness
0: Garrison [135951], garrison, with ten soldiers guards Forest [br43].
Mount Guardian [br44], mountain, in Provinia, wilderness
0: Garrison [99038], garrison, with ten soldiers guards Mount
0: Guardian [br44].
Plain [br45], plain, in Provinia, civ-1
0: Garrison [8727], garrison, with ten soldiers, 22 pikemen guards
0: Plain [br45].
Black Forest [br46], forest, in Provinia, wilderness
0: Garrison [117735], garrison, with ten soldiers guards Black
0: Forest [br46].
Black Forest [br47], forest, in Provinia, wilderness
0: Garrison [6188], garrison, with ten soldiers guards Black Forest [br47].
Sith River Gap [br48], plain, in Provinia, wilderness
0: Garrison [83453], garrison, with ten soldiers guards Sith River
0: Gap [br48].
Point-No-Point [br49], mountain, in Provinia, wilderness
0: Garrison [1300], garrison, with ten soldiers guards
0: Point-No-Point [br49].
Costa Verde [br59], forest, in Provinia, wilderness
0: Garrison [9014], garrison, with 20 soldiers guards Costa Verde [br59].
Costa Verde [br60], forest, in Provinia, wilderness
0: Garrison [89127], garrison, with ten soldiers guards Costa Verde [br60].
Costa Verde [br61], forest, in Provinia, wilderness
0: Garrison [121492], garrison, with ten soldiers guards Costa
0: Verde [br61].
Flowering Flats [br62], plain, in Provinia, wilderness
0: Garrison [7716], garrison, with ten soldiers guards Flowering
0: Flats [br62].
Musketeer Coast [br63], desert, in Provinia, wilderness
0: Garrison [4091], garrison, with ten soldiers guards Musketeer
0: Coast [br63].
Musketeer Coast [br64], forest, in Provinia, wilderness
0: Garrison [q442], garrison, with ten soldiers guards Musketeer
0: Coast [br64].
Musketeer Coast [br65], mountain, in Provinia, wilderness
0: Garrison [119135], garrison, with 13 soldiers, eight pikemen guards
0: Musketeer Coast [br65].
Musketeer Coast [br66], swamp, in Provinia, wilderness
0: Garrison [1865], garrison, with ten soldiers guards Musketeer
0: Coast [br66].
Musketeer Coast [br67], mountain, in Provinia, wilderness
0: Garrison [j263], garrison, with ten peasants, six soldiers guards
0: Musketeer Coast [br67].
Musketeer Coast [br69], forest, in Provinia, wilderness
0: Garrison [5806], garrison, with ten soldiers, 15 workers guards
0: Musketeer Coast [br69].
Musketeer Coast [br70], forest, in Provinia, wilderness
0: Garrison [7758], garrison, with nine workers, five archers,
0: eight soldiers guards Musketeer Coast [br70].
GL Shore [bs38], swamp, in Provinia, civ-5
0: Garrison [8777], garrison, with ten soldiers, 35 workers, eight sailors
0: guards GL Shore [bs38].
Greyfell Shore [bs39], swamp, in Provinia, civ-2
0: Garrison [105047], garrison, with 20 soldiers, 15 sailors guards
0: Greyfell Shore [bs39].
Syr-Antin Plain [bs40], plain, in Provinia, civ-1
0: Garrison [7499], garrison, with ten soldiers guards Syr-Antin
0: Plain [bs40].
Syr-Antin Forest [bs41], forest, in Provinia, wilderness
0: Garrison [6759], garrison, with ten soldiers guards Syr-Antin
0: Forest [bs41].
Plain [bs42], plain, in Provinia, wilderness
0: Garrison [a240], garrison, with ten soldiers guards Plain [bs42].
Mountain [bs43], mountain, in Provinia, wilderness
0: Garrison [124434], garrison, with ten soldiers guards Mountain [bs43].
Plain [bs44], plain, in Provinia, wilderness
0: Garrison [115581], garrison, with ten soldiers guards Plain [bs44].
Black Forest [bs45], forest, in Provinia, wilderness
0: Garrison [8430], garrison, with ten soldiers, ten workers guards Black
0: Forest [bs45].
Black Forest [bs46], forest, in Provinia, wilderness
0: Garrison [1207], garrison, with ten soldiers guards Black Forest [bs46].
Sith River Gap [bs47], plain, in Provinia, civ-1
0: Garrison [119215], garrison, with ten soldiers guards Sith River
0: Gap [bs47].
Sith River Gap [bs48], plain, in Provinia, wilderness
0: Garrison [5481], garrison, with ten soldiers guards Sith River
0: Gap [bs48].
Forest [bs49], forest, in Provinia, wilderness
0: Garrison [107138], garrison, with ten soldiers guards Forest [bs49].
Greyfell Downs [bs50], plain, in Provinia, civ-1
0: Garrison [96522], garrison, with ten soldiers guards Greyfell
0: Downs [bs50].
Twilight Flats [bs57], plain, in Provinia, wilderness
0: Garrison [c878], garrison, with 15 soldiers, 28 undead guards Twilight
0: Flats [bs57].
Costa Verde [bs58], forest, in Provinia, civ-1
0: Garrison [5719], garrison, with ten soldiers, 14 sailors guards Costa
0: Verde [bs58].
Aerie Prairie [bs59], plain, in Provinia, wilderness
0: Garrison [7939], garrison, with 15 soldiers, 14 peasants, three workers
0: guards Aerie Prairie [bs59].
Aerie Prairie [bs60], plain, in Provinia, wilderness
0: Garrison [137954], garrison, with ten soldiers guards Aerie
0: Prairie [bs60].
Costa Verde [bs61], forest, in Provinia, wilderness
0: Garrison [103737], garrison, with ten soldiers guards Costa
0: Verde [bs61].
Northern Whitecaps [bs62], mountain, in Provinia, wilderness
0: Garrison [1950], garrison, with ten soldiers, ten pikemen guards
0: Northern Whitecaps [bs62].
Northern Whitecaps [bs63], mountain, in Provinia, wilderness
0: Garrison [9273], garrison, with 12 soldiers guards Northern
0: Whitecaps [bs63].
Musketeer Lands [bs64], swamp, in Provinia, wilderness
0: Garrison [2937], garrison, with 12 soldiers, four peasants guards
0: Musketeer Lands [bs64].
Musketeer Lands [bs65], mountain, in Provinia, wilderness
0: Garrison [3349], garrison, with 20 soldiers guards Musketeer
0: Lands [bs65].
Musketeer Lands [bs66], swamp, in Provinia, wilderness
0: Garrison [x625], garrison, with ten soldiers guards Musketeer
0: Lands [bs66].
Musketeer Lands [bs67], plain, in Provinia, wilderness
0: Garrison [z012], garrison, with 26 peasants guards Musketeer
0: Lands [bs67].
Musketeer Lands [bs68], forest, in Provinia, wilderness
0: Garrison [m246], garrison, with one peasant, six workers, five pikemen,
0: five soldiers, four blessed soldiers guards Musketeer Lands [bs68].
Musketeer Lands [bs69], forest, in Provinia, wilderness
0: Garrison [b820], garrison, with 20 workers, ten peasants guards
0: Musketeer Lands [bs69].
Musketeer Lands [bs70], mountain, in Provinia, wilderness
0: Garrison [7754], garrison, with 14 peasants, 12 workers, six soldiers
0: guards Musketeer Lands [bs70].
Musketeer Coast [bs71], swamp, in Provinia, wilderness
0: Garrison [d309], garrison, with ten soldiers guards Musketeer
0: Coast [bs71].
Greyfellords Shore [bt36], desert, in Provinia, wilderness
0: Garrison [4247], garrison, with ten soldiers guards Greyfellords
0: Shore [bt36].
Greyfellords Shore [bt37], swamp, in Provinia, civ-1
0: Garrison [8024], garrison, with ten soldiers guards Greyfellords
0: Shore [bt37].
Syr-Antin Swamp [bt38], swamp, in Provinia, civ-2
0: Garrison [2894], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bt38].
Syr-Antin Plain [bt39], plain, in Provinia, civ-3
0: Garrison [r970], garrison, with 26 workers, 20 pikemen guards Syr-Antin
0: Plain [bt39].
Syr-Antin Swamp [bt40], swamp, in Provinia, civ-1
0: Garrison [a970], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bt40].
Syr-Antin Plain [bt41], plain, in Provinia, wilderness
0: Garrison [140566], garrison, with ten soldiers guards Syr-Antin
0: Plain [bt41].
Plain [bt42], plain, in Provinia, wilderness
0: Garrison [143048], garrison, with ten soldiers guards Plain [bt42].
Plain [bt43], plain, in Provinia, wilderness
0: Garrison [4332], garrison, with ten soldiers guards Plain [bt43].
Plain [bt45], plain, in Provinia, wilderness
0: Garrison [100444], garrison, with ten soldiers guards Plain [bt45].
Black Forest [bt46], forest, in Provinia, civ-1
0: Garrison [97586], garrison, with ten soldiers guards Black
0: Forest [bt46].
Sith River Gap [bt47], plain, in Provinia, civ-3
0: Garrison [s884], garrison, with ten soldiers guards Sith River
0: Gap [bt47].
Forest [bt48], forest, in Provinia, civ-1
0: Garrison [8773], garrison, with ten soldiers guards Forest [bt48].
Swamp [bt49], swamp, in Provinia, civ-1
0: Garrison [g159], garrison, with ten soldiers guards Swamp [bt49].
Nation Of Ergoth [bt50], forest, in Provinia, wilderness
0: Garrison [87032], garrison, with ten soldiers guards Nation Of
0: Ergoth [bt50].
Dencedian Plains [bt51], plain, in Provinia, civ-1
0: Garrison [3708], garrison, with ten soldiers guards Dencedian
0: Plains [bt51].
GreyLords Border [bt52], forest, in Provinia, civ-1
0: Garrison [1904], garrison, with ten soldiers guards GreyLords
0: Border [bt52].
Buzzard Bay [bt53], desert, in Provinia, wilderness
0: Garrison [3262], garrison, with 17 soldiers guards Buzzard Bay [bt53].
Buzzard Bay [bt54], forest, in Provinia, civ-1
0: Garrison [6350], garrison, with five workers, five peasants guards
0: Buzzard Bay [bt54].
Buzzard Bay [bt55], forest, in Provinia, civ-3
0: Garrison [7880], garrison, with ten soldiers, 40 workers guards Buzzard
0: Bay [bt55].
Eventide Flats [bt56], plain, in Provinia, civ-1
0: Garrison [4124], garrison, with 50 soldiers guards Eventide
0: Flats [bt56].
Hallowed Deeps [bt57], swamp, in Provinia, civ-1
0: Garrison [108543], garrison, with ten soldiers guards Hallowed
0: Deeps [bt57].
Aerie Peaks [bt58], mountain, in Provinia, civ-3
0: Garrison [3681], garrison, with 16 workers, three archers, 14 pikemen,
0: 15 elite archers, 28 crossbowmen, 75 undead, 39 giant lizards guards
0: Aerie Peaks [bt58].
Aerie Peaks [bt59], mountain, in Provinia, civ-1
0: Garrison [128455], garrison, with ten soldiers, 14 pikemen guards Aerie
0: Peaks [bt59].
Shadow Vale [bt60], forest, in Provinia, wilderness
0: Garrison [6988], garrison, with 20 soldiers guards Shadow Vale [bt60].
Shadow Pass [bt61], plain, in Provinia, wilderness
0: Garrison [120332], garrison, with 21 soldiers, seven peasants, five wild
0: horses guards Shadow Pass [bt61].
Shadow Gulch [bt62], desert, in Provinia, civ-1
0: Garrison [n427], garrison, with 11 soldiers guards Shadow Gulch [bt62].
Shadow Pass [bt63], plain, in Provinia, wilderness
0: Garrison [n962], garrison, with ten soldiers guards Shadow Pass [bt63].
Shadow Pass [bt64], plain, in Provinia, wilderness
0: Garrison [9707], garrison, with 20 soldiers guards Shadow Pass [bt64].
Greenway [bt65], forest, in Provinia, wilderness
0: Garrison [98773], garrison, with 14 soldiers guards Greenway [bt65].
Musketeer Lands [bt66], desert, in Provinia, wilderness
0: Garrison [a590], garrison, with ten peasants guards Musketeer
0: Lands [bt66].
Musketeer Lands [bt67], plain, in Provinia, wilderness
0: Garrison [p821], garrison, with 30 peasants guards Musketeer
0: Lands [bt67].
Musketeer Lands [bt68], forest, in Provinia, wilderness
0: Garrison [k114], garrison, with 38 peasants guards Musketeer
0: Lands [bt68].
Musketeer Lands [bt69], plain, in Provinia, wilderness
0: Garrison [k313], garrison, with 39 peasants guards Musketeer
0: Lands [bt69].
Musketeer Lands [bt70], mountain, in Provinia, wilderness
0: Garrison [6964], garrison, with ten soldiers, ten workers guards
0: Musketeer Lands [bt70].
Musketeer Lands [bt71], mountain, in Provinia, wilderness
0: Garrison [6736], garrison, with ten peasants guards Musketeer
0: Lands [bt71].
Musketeer Coast [bt72], mountain, in Provinia, wilderness
0: Garrison [9439], garrison, with ten peasants guards Musketeer
0: Coast [bt72].
Greyfellords Shore [bv34], swamp, in Provinia, wilderness
0: Garrison [c659], garrison, with ten soldiers guards Greyfellords
0: Shore [bv34].
Greyfellords Shore [bv35], swamp, in Provinia, wilderness
0: Garrison [147236], garrison, with ten soldiers guards Greyfellords
0: Shore [bv35].
Swamp [bv36], swamp, in Provinia, wilderness
0: Garrison [8304], garrison, with ten soldiers guards Swamp [bv36].
Syr-Antin Mountains [bv37], mountain, in Provinia, civ-1
0: Garrison [131253], garrison, with 28 soldiers, one peasant guards
0: Syr-Antin Mountains [bv37].
Syr-Antin Desert [bv38], desert, in Provinia, civ-3
0: Garrison [6295], garrison, with ten soldiers guards Syr-Antin
0: Desert [bv38].
Syr-Antin Desert [bv39], desert, in Provinia, civ-7
0: Garrison [85877], garrison, with 85 pikemen, seven elite guard,
0: one chimera, two harpies, one giant bird, 46 workers, 19 centaurs,
0: two giant spiders, one dragon, two cyclops, 33 crossbowmen, 100 giant
0: lizards, two oxen, five wild horses guards Syr-Antin Desert [bv39].
Syr-Antin Mountains [bv40], mountain, in Provinia, civ-3
0: Garrison [95067], garrison, with two blessed soldiers, 14 crossbowmen,
0: 20 workers, 24 soldiers guards Syr-Antin Mountains [bv40].
Syr-Antin Forest [bv41], forest, in Provinia, civ-1
0: Garrison [136471], garrison, with 17 soldiers, 15 workers, two peasants,
0: 17 crossbowmen guards Syr-Antin Forest [bv41].
Syr-Antin Forest [bv42], forest, in Provinia, wilderness
0: Garrison [5458], garrison, with ten soldiers guards Syr-Antin
0: Forest [bv42].
Mount Pixie [bv43], mountain, in Provinia, civ-1
0: Garrison [109134], garrison, with ten soldiers guards Mount
0: Pixie [bv43].
Mount Spirit [bv44], mountain, in Provinia, wilderness
0: Garrison [1810], garrison, with ten soldiers guards Mount Spirit [bv44].
Desert [bv45], desert, in Provinia, civ-1
0: Garrison [h701], garrison, with ten soldiers guards Desert [bv45].
Desert [bv46], desert, in Provinia, civ-3
0: Garrison [137365], garrison, with ten soldiers guards Desert [bv46].
Llangollen Mountain Ridge [bv47], mountain, in Provinia, civ-7
0: Garrison [1314], garrison, with ten soldiers, six lions, one nazgul,
0: 61 riding horses, six cyclops, 23 wild horses, 49 warmounts, one giant
0: spider, two rats, two chimera guards Llangollen Mountain Ridge [bv47].
Mountain [bv48], mountain, in Provinia, civ-3
0: Garrison [k482], garrison, with ten soldiers guards Mountain [bv48].
Mountain [bv49], mountain, in Provinia, civ-2
0: Garrison [126806], garrison, with ten peasants guards Mountain [bv49].
Dencedian Plains [bv50], plain, in Provinia, civ-1
0: Garrison [5558], garrison, with eight workers, two peasants guards
0: Dencedian Plains [bv50].
Dencedian Woods [bv51], forest, in Provinia, civ-2
0: Garrison [104422], garrison, with 24 peasants, six soldiers guards
0: Dencedian Woods [bv51].
GreyLords Border [bv52], desert, in Provinia, civ-1
0: Garrison [94915], garrison, with ten soldiers guards GreyLords
0: Border [bv52].
Northern Wastes [bv54], desert, in Provinia, wilderness
0: Garrison [4385], garrison, with ten soldiers guards Northern
0: Wastes [bv54].
Fleetwood Way [bv55], plain, in Provinia, civ-1
0: Garrison [139634], garrison, with 29 soldiers, one pikeman,
0: five peasants guards Fleetwood Way [bv55].
Northern Wastes [bv56], desert, in Provinia, civ-1
0: Garrison [1229], garrison, with ten soldiers guards Northern
0: Wastes [bv56].
Hallowed Deeps [bv57], swamp, in Provinia, civ-3
0: Garrison [139078], garrison, with ten soldiers, 14 sailors, 20 workers
0: guards Hallowed Deeps [bv57].
Shadow Vale [bv58], forest, in Provinia, civ-6
0: Garrison [139870], garrison, with 11 riding horses, 14 sailors,
0: 30 peasants guards Shadow Vale [bv58].
Shadow Vale [bv59], forest, in Provinia, civ-3
0: Garrison [a622], garrison, with 13 soldiers, ten peasants, 32 pikemen,
0: 21 crossbowmen, four elite archers guards Shadow Vale [bv59].
Bright Land [bv60], plain, in Provinia, civ-1
0: Garrison [105181], garrison, with 21 peasants, 11 soldiers,
0: 24 crossbowmen guards Bright Land [bv60].
Longview Mound [bv61], mountain, in Provinia, civ-1
0: Garrison [6502], garrison, with 27 workers, ten crossbowmen, 27 peasants
0: guards Longview Mound [bv61].
Laurel Valley [bv62], forest, in Provinia, civ-3
0: Garrison [b618], garrison, with 35 workers, 30 soldiers, 13 peasants,
0: 35 pikemen, ten blessed soldiers, seven archers guards Laurel
0: Valley [bv62].
Laurel Valley [bv63], forest, in Provinia, civ-1
0: Garrison [82207], garrison, with seven peasants, ten soldiers guards
0: Laurel Valley [bv63].
Southern Whitecaps [bv64], mountain, in Provinia, wilderness
0: Garrison [h431], garrison, with ten soldiers guards Southern
0: Whitecaps [bv64].
Southern Whitecaps [bv65], mountain, in Provinia, wilderness
0: Garrison [91657], garrison, with six soldiers, ten peasants guards
0: Southern Whitecaps [bv65].
Musketeer Lands [bv66], plain, in Provinia, wilderness
0: Garrison [2249], garrison, with 18 soldiers guards Musketeer
0: Lands [bv66].
Musketeer Lands [bv67], forest, in Provinia, wilderness
0: Garrison [4173], garrison, with ten soldiers guards Musketeer
0: Lands [bv67].
Maltar's Mountain [bv68], mountain, in Provinia, wilderness
0: Garrison [6921], garrison, with ten soldiers guards Maltar's
0: Mountain [bv68].
Musketeer Lands [bv69], forest, in Provinia, wilderness
0: Garrison [7451], garrison, with ten soldiers guards Musketeer
0: Lands [bv69].
Musketeer Lands [bv70], desert, in Provinia, wilderness
0: Garrison [9366], garrison, with ten soldiers guards Musketeer
0: Lands [bv70].
Musketeer Lands [bv71], plain, in Provinia, wilderness
0: Garrison [4875], garrison, with ten soldiers, two peasants guards
0: Musketeer Lands [bv71].
Musketeer Lands [bv72], forest, in Provinia, wilderness
0: Garrison [9092], garrison, with ten soldiers guards Musketeer
0: Lands [bv72].
Musketeer Coast [bv73], desert, in Provinia, wilderness
0: Garrison [4462], garrison, with ten soldiers guards Musketeer
0: Coast [bv73].
Musketeer Coast [bv74], mountain, in Provinia, wilderness
0: Garrison [7945], garrison, with 22 soldiers guards Musketeer
0: Coast [bv74].
Musketeer Coast [bv75], mountain, in Provinia, wilderness
0: Garrison [2555], garrison, with ten soldiers guards Musketeer
0: Coast [bv75].
Greyfellords Shore [bw31], plain, in Provinia, wilderness
0: Garrison [3044], garrison, with ten soldiers guards Greyfellords
0: Shore [bw31].
Greyfellords Shore [bw32], desert, in Provinia, wilderness
0: Garrison [110982], garrison, with ten soldiers guards Greyfellords
0: Shore [bw32].
Greyfellords Shore [bw33], plain, in Provinia, wilderness
0: Garrison [139301], garrison, with ten soldiers guards Greyfellords
0: Shore [bw33].
Plain [bw34], plain, in Provinia, wilderness
0: Garrison [117115], garrison, with ten soldiers guards Plain [bw34].
Mountain [bw35], mountain, in Provinia, wilderness
0: Garrison [8607], garrison, with 21 soldiers guards Mountain [bw35].
Plain [bw36], plain, in Provinia, wilderness
0: Garrison [8829], garrison, with ten soldiers guards Plain [bw36].
Syr-Antin Plain [bw37], plain, in Provinia, wilderness
0: Garrison [4040], garrison, with ten soldiers guards Syr-Antin
0: Plain [bw37].
Syr-Antin Plain [bw38], plain, in Provinia, civ-1
0: Garrison [a518], garrison, with ten soldiers guards Syr-Antin
0: Plain [bw38].
Syr-Antin Swamp [bw39], swamp, in Provinia, civ-3
0: Garrison [147788], garrison, with nine pikemen, two peasants guards
0: Syr-Antin Swamp [bw39].
Syr-Antin Forest [bw40], forest, in Provinia, civ-1
0: Garrison [131160], garrison, with ten soldiers guards Syr-Antin
0: Forest [bw40].
Syr-Antin Plains [bw41], plain, in Provinia, civ-1
0: Garrison [7961], garrison, with ten soldiers guards Syr-Antin
0: Plains [bw41].
Syr-Antin Forest [bw42], forest, in Provinia, wilderness
0: Garrison [5561], garrison, with ten soldiers guards Syr-Antin
0: Forest [bw42].
Swamp [bw43], swamp, in Provinia, wilderness
0: Garrison [86492], garrison, with ten soldiers guards Swamp [bw43].
Plain [bw44], plain, in Provinia, wilderness
0: Garrison [109065], garrison, with ten soldiers guards Plain [bw44].
Swamp [bw45], swamp, in Provinia, wilderness
0: Garrison [6617], garrison, with ten soldiers guards Swamp [bw45].
Mountain [bw46], mountain, in Provinia, civ-1
0: Garrison [g960], garrison, with ten pikemen guards Mountain [bw46].
Forest [bw47], forest, in Provinia, civ-3
0: Garrison [104893], garrison, with ten soldiers, 28 peasants,
0: five workers guards Forest [bw47].
Swamp [bw48], swamp, in Provinia, civ-2
0: Garrison [88714], garrison, with ten peasants guards Swamp [bw48].
Llangollen Mountain Ridge [bw49], mountain, in Provinia, civ-3
0: Garrison [109302], garrison, with ten soldiers guards Llangollen
0: Mountain Ridge [bw49].
Llangollen Mountain Ridge [bw50], mountain, in Provinia, civ-3
0: Garrison [3987], garrison, with ten soldiers guards Llangollen Mountain
0: Ridge [bw50].
Nation Of Ergoth [bw51], forest, in Provinia, civ-1
0: Garrison [b731], garrison, with ten peasants guards Nation Of
0: Ergoth [bw51].
GreyLords Border [bw52], swamp, in Provinia, wilderness
0: Garrison [119105], garrison, with ten soldiers guards GreyLords
0: Border [bw52].
Fleetfoot Way [bw55], plain, in Provinia, wilderness
0: Garrison [93451], garrison, with 16 soldiers, ten peasants guards
0: Fleetfoot Way [bw55].
Sentry Point [bw56], mountain, in Provinia, wilderness
0: Garrison [89080], garrison, with seven soldiers, six pikemen,
0: seven peasants, five crossbowmen guards Sentry Point [bw56].
Shadow Vale [bw57], forest, in Provinia, civ-1
0: Garrison [128800], garrison, with ten soldiers guards Shadow
0: Vale [bw57].
Hallowed Deeps [bw58], swamp, in Provinia, civ-3
0: Garrison [a869], garrison, with ten soldiers, three workers,
0: 16 swordsmen guards Hallowed Deeps [bw58].
Brightland [bw59], plain, in Provinia, civ-1
0: Garrison [s303], garrison, with ten soldiers, 12 undead guards
0: Brightland [bw59].
Sunny Grove [bw60], forest, in Provinia, wilderness
0: Garrison [95251], garrison, with ten soldiers guards Sunny Grove [bw60].
Sunnyview Mound [bw61], mountain, in Provinia, wilderness
0: Garrison [128151], garrison, with ten soldiers guards Sunnyview
0: Mound [bw61].
Flatland [bw62], plain, in Provinia, civ-1
0: Garrison [141082], garrison, with 11 soldiers guards Flatland [bw62].
Warbling Wood [bw63], desert, in Provinia, wilderness
0: Garrison [8683], garrison, with ten soldiers guards Warbling
0: Wood [bw63].
Sherwood [bw64], forest, in Provinia, wilderness
0: Garrison [85197], garrison, with 16 soldiers guards Sherwood [bw64].
Nottingham [bw65], plain, in Provinia, wilderness
0: Garrison [84722], garrison, with 21 soldiers guards Nottingham [bw65].
Musketeer Lands [bw66], mountain, in Provinia, wilderness
0: Garrison [w992], garrison, with ten peasants guards Musketeer
0: Lands [bw66].
Musketeer Lands [bw67], forest, in Provinia, wilderness
0: Garrison [r531], garrison, with ten peasants guards Musketeer
0: Lands [bw67].
Musketeer Lands [bw68], swamp, in Provinia, wilderness
0: Garrison [v777], garrison, with ten soldiers guards Musketeer
0: Lands [bw68].
Musketeer Lands [bw69], mountain, in Provinia, wilderness
0: Garrison [h233], garrison, with ten soldiers guards Musketeer
0: Lands [bw69].
Musketeer Lands [bw70], mountain, in Provinia, wilderness
0: Garrison [4984], garrison, with ten soldiers guards Musketeer
0: Lands [bw70].
Musketeer Lands [bw71], plain, in Provinia, wilderness
0: Garrison [2566], garrison, with nine soldiers, 31 peasants guards
0: Musketeer Lands [bw71].
Musketeer Lands [bw72], mountain, in Provinia, civ-1
0: Garrison [8061], garrison, with ten soldiers, 61 peasants guards
0: Musketeer Lands [bw72].
Musketeer Lands [bw73], plain, in Provinia, wilderness
0: Garrison [8575], garrison, with ten soldiers, ten peasants guards
0: Musketeer Lands [bw73].
Musketeer Lands [bw74], forest, in Provinia, wilderness
0: Garrison [4450], garrison, with ten soldiers, 30 peasants guards
0: Musketeer Lands [bw74].
Musketeer Lands [bw75], mountain, in Provinia, wilderness
0: Garrison [6970], garrison, with one soldier, 28 peasants guards
0: Musketeer Lands [bw75].
Musketeer Coast [bw76], forest, in Provinia, wilderness
0: Garrison [8070], garrison, with ten peasants guards Musketeer
0: Coast [bw76].
GreyfellLords Shore [bx29], desert, in Provinia, wilderness
0: Garrison [103914], garrison, with ten soldiers guards GreyfellLords
0: Shore [bx29].
Greyfellords Shore [bx30], plain, in Provinia, wilderness
0: Garrison [122607], garrison, with ten soldiers guards Greyfellords
0: Shore [bx30].
Plain [bx31], plain, in Provinia, wilderness
0: Garrison [5440], garrison, with ten soldiers guards Plain [bx31].
Forest [bx32], forest, in Provinia, wilderness
0: Garrison [4079], garrison, with ten soldiers guards Forest [bx32].
Forest [bx33], forest, in Provinia, wilderness
0: Garrison [6271], garrison, with ten soldiers guards Forest [bx33].
Mountain [bx34], mountain, in Provinia, wilderness
0: Garrison [6472], garrison, with ten soldiers guards Mountain [bx34].
Forest [bx35], forest, in Provinia, wilderness
0: Garrison [6644], garrison, with ten soldiers guards Forest [bx35].
Forest [bx36], forest, in Provinia, wilderness
0: Garrison [99824], garrison, with ten soldiers guards Forest [bx36].
Syr-Antin Plains [bx37], plain, in Provinia, wilderness
0: Garrison [104204], garrison, with ten soldiers guards Syr-Antin
0: Plains [bx37].
Syr-Antin Mountains [bx38], mountain, in Provinia, wilderness
0: Garrison [124840], garrison, with ten soldiers guards Syr-Antin
0: Mountains [bx38].
Syr-Antin Plain [bx39], plain, in Provinia, civ-1
0: Garrison [85296], garrison, with ten soldiers, one peasant, 14 workers
0: guards Syr-Antin Plain [bx39].
Syr-Antin Forest [bx40], forest, in Provinia, civ-1
0: Garrison [r934], garrison, with ten soldiers guards Syr-Antin
0: Forest [bx40].
Syr-Antin Swamp [bx41], swamp, in Provinia, civ-3
0: Garrison [9202], garrison, with 20 soldiers, 32 peasants guards
0: Syr-Antin Swamp [bx41].
Syr-Antin Forest [bx42], forest, in Provinia, civ-1
0: Garrison [1027], garrison, with ten soldiers, nine pikemen guards
0: Syr-Antin Forest [bx42].
Syr-Antin Swamp [bx43], swamp, in Provinia, wilderness
0: Garrison [7390], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bx43].
Plain [bx44], plain, in Provinia, wilderness
0: Garrison [6426], garrison, with ten soldiers guards Plain [bx44].
Mountain [bx45], mountain, in Provinia, wilderness
0: Garrison [113363], garrison, with ten pikemen guards Mountain [bx45].
Desert [bx46], desert, in Provinia, wilderness
0: Garrison [103597], garrison, with ten pikemen guards Desert [bx46].
Forest [bx47], forest, in Provinia, civ-1
0: Garrison [105258], garrison, with ten pikemen guards Forest [bx47].
Plain [bx48], plain, in Provinia, civ-2
0: Garrison [5441], garrison, with 20 peasants, 44 soldiers, four workers
0: guards Plain [bx48].
Forest [bx49], forest, in Provinia, civ-2
0: Garrison [117594], garrison, with ten soldiers guards Forest [bx49].
Llangollen Mountain Ridge [bx50], mountain, in Provinia, civ-1
0: Garrison [2984], garrison, with ten peasants guards Llangollen Mountain
0: Ridge [bx50].
Nation Of Ergoth [bx51], forest, in Provinia, wilderness
0: Garrison [m356], garrison, with ten soldiers guards Nation Of
0: Ergoth [bx51].
GreyLords Border [bx52], forest, in Provinia, civ-1
0: Garrison [90976], garrison, with ten soldiers guards GreyLords
0: Border [bx52].
Musketeer Lands [bx59], forest, in Provinia, wilderness
0: Garrison [7626], garrison, with ten soldiers, ten peasants, 11 sailors
0: guards Musketeer Lands [bx59].
Brightland [bx60], plain, in Provinia, wilderness
0: Garrison [7472], garrison, with 20 peasants, two soldiers guards
0: Brightland [bx60].
Drudgeon [bx61], swamp, in Provinia, wilderness
0: Garrison [96684], garrison, with ten soldiers guards Drudgeon [bx61].
Rimmonview [bx62], mountain, in Provinia, wilderness
0: Garrison [139347], garrison, with 17 soldiers, 16 peasants guards
0: Rimmonview [bx62].
Warbling Wood [bx63], plain, in Provinia, wilderness
0: Garrison [p107], garrison, with 20 soldiers guards Warbling Wood [bx63].
Sherwood [bx64], forest, in Provinia, wilderness
0: Garrison [87448], garrison, with 17 soldiers, 16 peasants guards
0: Sherwood [bx64].
Sherwood [bx65], forest, in Provinia, wilderness
0: Garrison [6107], garrison, with 12 soldiers, two pikemen, ten workers
0: guards Sherwood [bx65].
Musketeer Lands [bx66], plain, in Provinia, wilderness
0: Garrison [1312], garrison, with 17 peasants guards Musketeer
0: Lands [bx66].
Musketeer Lands [bx67], swamp, in Provinia, wilderness
0: Garrison [x027], garrison, with ten soldiers, ten peasants guards
0: Musketeer Lands [bx67].
Musketeer Heartland [bx68], forest, in Provinia, wilderness
0: Garrison [8962], garrison, with ten soldiers guards Musketeer
0: Heartland [bx68].
Musketeer Lands [bx69], forest, in Provinia, wilderness
0: Garrison [f295], garrison, with 15 soldiers guards Musketeer
0: Lands [bx69].
Musketeer Lands [bx70], forest, in Provinia, wilderness
0: Garrison [4963], garrison, with ten soldiers, 15 workers guards
0: Musketeer Lands [bx70].
Musketeer Lands [bx71], forest, in Provinia, civ-1
0: Garrison [3679], garrison, with 30 workers guards Musketeer
0: Lands [bx71].
Musketeer Lands [bx72], swamp, in Provinia, civ-3
0: Garrison [4180], garrison, with 112 peasants, 42 soldiers guards
0: Musketeer Lands [bx72].
Musketeer Lands [bx73], plain, in Provinia, civ-1
0: Garrison [5080], garrison, with 50 peasants guards Musketeer
0: Lands [bx73].
Musketeer Lands [bx74], forest, in Provinia, civ-1
0: Garrison [8649], garrison, with 13 workers, 74 peasants guards Musketeer
0: Lands [bx74].
Musketeer Lands [bx75], forest, in Provinia, wilderness
0: Garrison [d836], garrison, with 18 peasants, 16 workers guards Musketeer
0: Lands [bx75].
Musketeer Coast [bx76], desert, in Provinia, civ-1
0: Garrison [1883], garrison, with 59 peasants, 20 workers guards Musketeer
0: Coast [bx76].
Greyfellords Border [bz28], desert, in Provinia, wilderness
0: Garrison [7508], garrison, with ten soldiers guards Greyfellords
0: Border [bz28].
Greyefllords Border [bz29], swamp, in Provinia, wilderness
0: Garrison [h850], garrison, with ten peasants guards Greyefllords
0: Border [bz29].
Greyfellords Border [bz30], plain, in Provinia, wilderness
0: Garrison [125219], garrison, with ten soldiers guards Greyfellords
0: Border [bz30].
Greyfellords Border [bz31], swamp, in Provinia, wilderness
0: Garrison [p292], garrison, with ten soldiers guards Greyfellords
0: Border [bz31].
Greyfellords Border [bz32], forest, in Provinia, wilderness
0: Garrison [s464], garrison, with ten soldiers guards Greyfellords
0: Border [bz32].
Greyfellords Border [bz33], swamp, in Provinia, wilderness
0: Garrison [s831], garrison, with ten peasants guards Greyfellords
0: Border [bz33].
Greyfellords Border [bz34], plain, in Provinia, wilderness
0: Garrison [z439], garrison, with ten peasants guards Greyfellords
0: Border [bz34].
Plain [bz35], plain, in Provinia, wilderness
0: Garrison [b875], garrison, with ten peasants guards Plain [bz35].
Desert [bz36], desert, in Provinia, wilderness
0: Garrison [r656], garrison, with ten soldiers guards Desert [bz36].
Plain [bz37], plain, in Provinia, wilderness
0: Garrison [1162], garrison, with ten peasants guards Plain [bz37].
Plain [bz38], plain, in Provinia, wilderness
0: Garrison [f453], garrison, with ten peasants guards Plain [bz38].
Forest [bz39], forest, in Provinia, civ-1
0: Garrison [s133], garrison, with ten peasants guards Forest [bz39].
Mountain [bz40], mountain, in Provinia, wilderness
0: Garrison [j630], garrison, with ten peasants guards Mountain [bz40].
Forest [bz41], forest, in Provinia, civ-1
0: Garrison [j954], garrison, with ten soldiers guards Forest [bz41].
Swamp [bz42], swamp, in Provinia, wilderness
0: Garrison [t663], garrison, with ten soldiers guards Swamp [bz42].
Mountain [bz43], mountain, in Provinia, wilderness
0: Garrison [a597], garrison, with ten soldiers guards Mountain [bz43].
Mountain [bz44], mountain, in Provinia, wilderness
0: Garrison [122148], garrison, with ten peasants guards Mountain [bz44].
Coruscant Forest [bz45], forest, in Provinia, wilderness
0: Garrison [139556], garrison, with ten soldiers guards Coruscant
0: Forest [bz45].
Tatooine Desert [bz46], desert, in Provinia, wilderness
0: Garrison [133371], garrison, with 22 soldiers guards Tatooine
0: Desert [bz46].
Forest [bz47], forest, in Provinia, wilderness
0: Garrison [n189], garrison, with one soldier, nine peasants guards
0: Forest [bz47].
Forest [bz48], forest, in Provinia, civ-1
0: Garrison [6641], garrison, with ten peasants guards Forest [bz48].
Mountain [bz49], mountain, in Provinia, civ-2
0: Garrison [q378], garrison, with ten peasants, 20 soldiers guards
0: Mountain [bz49].
The Downs [bz50], plain, in Provinia, civ-1
0: Garrison [1203], garrison, with ten peasants guards The Downs [bz50].
Darklord Mountain [bz51], mountain, in Provinia, civ-1
0: Garrison [w051], garrison, with ten soldiers guards Darklord
0: Mountain [bz51].