Olympia G2 turn 208
Report for Big Bob's House of Honda [wm6].
Season "Dark night", month 8, in the year 26.
Account summary
Account: wm6
23-jan-2001 olympia g2 turn 205 -2.50
30-jan-2001 olympia g2 turn 206 -2.50
6-feb-2001 olympia g2 turn 207 -2.50
13-feb-2001 olympia g2 turn 208 -2.50
Balance: $-162.00
Rules The Olympia Times Previous Turn
Game totals:
Players: 172
Controlled units: 1,781
Other units: 7,650
Faction [wm6] rank
------------- ----
Characters: 10 66th
Men: 1,087 17th
Gold: 11,491 74th
Land controlled: 0 104th
Skills known: 52/74 44th
Spells known: 34/79 81st
Provinces visited: 156/31,919 115th
Noble points: 5 (0 gained, 0 spent)
The next NP will be received at the end of turn 211.
The next five nobles formed will be: m940 t273 v776 132423 89329
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
p761 v10 o1 100 9 2 1477 20 40 9408 Little Leo
a814 dz44 f84 100 1 155 10 15 35 Hood
z906 dz44 o1 100 0 3018 400 Baron Gheroldi
d040 fk42 o1 100 0 944 45 44 Sonny
j828 fk42 f157 100 2 407 d040 Stilleto
a671 fm42 f58 100 3 1188 35 Knucklehead
b182 t364 o1 100 1 1795 Hook
p106 m69 o2 100 0 34 1954 385 Vincent
s666 m69 f68 100 9 Derek Gallow
8409 fm44 f111 100 2 553 18 20 20 Tornado
==== ==== ==== ==== ====
11k 28 135 924
Location Stack
-------- -----
Camaris
Legion Wood [dz44] Hood [a814]
Baron Gheroldi [z906]
Northmold [v10] Little Leo [p761]
Coastal Highlands [fk42] Sonny [d040]
Stilleto [j828]
Dragon Claw [fm42] Knucklehead [a671]
Legion Wood [fm44] Tornado [8409]
Sturgis [m69] Vincent [p106]
Derek Gallow [s666]
Majesty of the Vincent [t364] Hook [b182]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
p761 8,566 3,634 40%
a814 7,985 5,495 12% (6,835) -- (6,835) --
z906 350,723 39,607 1%
d040 44,983 (3,783) 131% (21,983) 832% (21,983) 832%
j828 20,114 3,086 0% 2,886 3% 2,886 3%
a671 21,313 3,137 46% (4,063) 280% (4,063) 280%
b182 370 (170) 270%
p106 52,240 26,240 32% (51,090) -- (51,090) --
s666 126,165 1,300 0% 1,035 13%
8409 6,890 4,910 16%
Big Bob's House of Honda [wm6]
0: > accept 0 1
0: > accept kx4 0
0: > accept jy6 0
0: > accept qx2 0
0: > accept ae2 0
0: > accept ua7 0
0: > accept hx8 0
0: > accept fk4 0
0: > accept km4 0
0: > accept mg5 0
0: > Accept v949 0
0: > accept jf8 0
0: > accept gh2 0
0: > accept gj5 0
0: > accept xj5 0
0: > accept us6 0
0: > accept rk4 0
0: > accept ps2 0
0: > accept wm6 0
0: > accept uh6 0
0: > accept ze2 0
0: > accept zx7 0
0: > accept eb7 0
0: > accept sw5 0
0: > accept at3 0
0: > accept cr6 0
0: > accept 7039 0
0: > accept ug8 0
0: > accept va9 0
0: > accept tq9 0
0: > accept gn5 0
0: > accept en9 0
0: > accept ce8 0
0: > accept eb9 0
0: > accept j219 0
0: > accept 7258 0
0: > accept fy8 0
0: > accept 1368 0
0: > admit 7162 fy8 1368
0: > admit 9034 fy8 1368
Admit permissions:
admit wm6 jy6 qx2 ua7 mg5 jf8 gh2 xj5 en9 1703
admit a814 jy6 qx2 ua7 mg5 jf8 gh2 xj5 en9 1703
admit p106 jy6 qx2 ua7 mg5 jf8 gh2 xj5 en9 1703
admit z906 jy6 qx2 ua7 mg5 jf8 gh2 xj5 en9 1703
Declared attitudes:
defend en9 gh2 jf8 jy6 mg5 ps2 qx2 rk4 ua7 xj5
Unclaimed items:
qty name weight
--- ---- ------
225 gold [1] 0
50 wood [77] 1,500
50 stone [78] 5,000
Little Leo [p761]
1: > move v10
1: Arrival at Northmold [v10].
1: Sold nine clay pots [95] to Northmold [v10] for 63 gold.
1: > stack garrison
1: Little Leo [p761] stacks beneath Garrison [9408].
1: > recruit
1: Received 1 gold from Garrison [9408].
2: Received 1 gold from Garrison [9408].
3: Received 1 gold from Garrison [9408].
4: Received 1 gold from Garrison [9408].
5: Received 1 gold from Garrison [9408].
6: Received 1 gold from Garrison [9408].
7: Received 1 gold from Garrison [9408].
8: Received 1 gold from Garrison [9408].
9: Received 1 gold from Garrison [9408].
10: Recruited ten peasants.
10: Received 1 gold from Garrison [9408].
11: > train 12
11: Received 1 gold from Garrison [9408].
12: Received 1 gold from Garrison [9408].
13: Received 1 gold from Garrison [9408].
14: Received 1 gold from Garrison [9408].
15: Received 1 gold from Garrison [9408].
16: Received 1 gold from Garrison [9408].
17: Received 1 gold from Garrison [9408].
18: Received 1 gold from Garrison [9408].
19: Received 1 gold from Garrison [9408].
20: Received 1 gold from Garrison [9408].
21: Received 1 gold from Garrison [9408].
22: Received 1 gold from Garrison [9408].
23: Received 1 gold from Garrison [9408].
24: Received 1 gold from Garrison [9408].
25: Received 1 gold from Garrison [9408].
26: Received 1 gold from Garrison [9408].
27: Received 1 gold from Garrison [9408].
28: Trained 18 soldiers.
28: Received 1 gold from Garrison [9408].
29: > train 16
29: Received 1 gold from Garrison [9408].
30: Received 1 gold from Garrison [9408].
30: Paid maintenance of 122 gold.
Location: Northmold [v10], in province Legion Wood [dz44], in
Camaris
Loyalty: Oath-1
Stacked under: Garrison [9408]
Health: 100%
Combat: attack 80, defense 80, missile 81
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Pledged to: Abnir [7058]
Current aura: 2
Maximum aura: 2
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], apprentice
Archery [615], apprentice
Swordplay [616], apprentice
Weaponsmithing [617], master
Stealth [630]
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Construction [680]
Alchemy [690]
Record skill on scroll [695], apprentice
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], apprentice
Harvest yew [703], apprentice
Scrying [840]
Scry location [841], journeyman
Inventory:
qty name weight
--- ---- ------
1,477 gold [1] 0
20 workers [11] 2,000 cap 2,000 (1,1,0)
38 soldiers [12] 3,800 cap 3,800 (5,5,0)
2 pikemen [16] 200 cap 200 (5,30,0)
30 pikes [75] 150
1 woven basket [94] 1
463 clay pots [95] 2,315
======
8,466
Capacity: 2,466/6,100 land (40%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 967 woven basket [94]
sell 7 223 clay pot [95]
Hood [a814]
1: > wood
2: Cut 30 wood.
3: > make 75
30: Paid maintenance of 115 gold.
Location: Legion Wood [dz44], in Camaris
Loyalty: Fear-84
Health: 100%
Combat: attack 89, defense 84, missile 107
behind 1 (stay behind in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Pledged to: Abnir [7058]
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], apprentice
Archery [615], journeyman
Swordplay [616], apprentice
Weaponsmithing [617], grand master
Stealth [630]
Torture prisoner [637], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Alchemy [690]
Record skill on scroll [695], apprentice
Forestry [700]
Harvest lumber [702], grand master
Inventory:
qty name weight
--- ---- ------
155 gold [1] 0
10 peasants [10] 1,000 cap 1,000 (1,1,0)
15 workers [11] 1,500 cap 1,500 (1,1,0)
30 soldiers [12] 3,000 cap 3,000 (5,5,0)
5 pikemen [16] 500 cap 500 (5,30,0)
1 winged horse [54] 1,000 fly 150
139 pikes [75] 695
2 wood [77] 60
2 hounds [295] 130 (1,1,0)
======
7,885
Capacity: 755/6,250 land (12%), 6,985/150 ride (4656%), 6,985/150 fly
(4656%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 999 woven basket [94]
sell 7 999 clay pot [95]
Baron Gheroldi [z906]
1: > breed 282 282
1: Breed attempt will take 6 days.
6: Produced one giant lizard [282].
7: > breed 282 282
7: Breed attempt will take 6 days.
12: Produced one giant lizard [282].
13: > breed 282 28
13: 28 is not an item.
13: > raze 7162
13: Eye of the Storm [7162] collapses!
14: > breed 282 282
14: Breed attempt will take 6 days.
19: Produced one giant lizard [282].
20: > breed 282 282
20: Breed attempt will take 6 days.
25: Produced one giant lizard [282].
26: > breed 282 282
26: Breed attempt will take 6 days.
30: Paid maintenance of 1,200 gold.
30: Five giant lizards died.
Location: Legion Wood [dz44], in Camaris
Loyalty: Oath-1
Health: 100%
Combat: attack 105, defense 80, missile 136
behind 0 (front line in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Pledged to: Abnir [7058]
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Archery [615], adept
Swordplay [616], apprentice
Weaponsmithing [617], adept
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Inventory:
qty name weight
--- ---- ------
3,018 gold [1] 0
400 pikemen [16] 40,000 cap 40,000 (5,30,0)
34 woven baskets [94] 34
79 clay pots [95] 395
32 drums [98] 64
310 giant lizards [282] 310,000 (45,45,0)
2 hounds [295] 130 (1,1,0)
======
350,623
Capacity: 493/40,100 land (1%)
Sonny [d040]
3: Exploration of [fk42] uncovers no new features.
4: > explore
10: Exploration of [fk42] uncovers no new features.
11: > explore
17: Exploration of [fk42] uncovers no new features.
18: > explore
24: Exploration of [fk42] uncovers no new features.
25: > explore
30: Paid maintenance of 217 gold.
Location: Coastal Highlands [fk42], in Camaris
Loyalty: Oath-1
Stacked over: Stilleto [j828]
Health: 100%
Combat: attack 80, defense 100, missile 56
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Banner: Property of Big Bob
Pledged to: Cudgel [9129]
Skills known:
Shipcraft [600]
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], apprentice
Weaponsmithing [617], adept
Stealth [630]
Determine skills of character [633], apprentice
Conceal self [641], apprentice
Construction [680]
Stone quarrying [682], master
Forestry [700]
Harvest lumber [702], journeyman
Harvest yew [703], master
Mining [720]
Mine iron [721], adept
Mine gold [722], master
Mine mithril [723], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
944 gold [1] 0
45 workers [11] 4,500 cap 4,500 (1,1,0)
5 soldiers [12] 500 cap 500 (5,5,0)
15 archers [13] 1,500 cap 1,500 (5,5,50)
24 swordsmen [20] 2,400 cap 2,400 (15,15,0)
39 longbows [72] 117
75 longswords [74] 375
150 stone [78] 15,000
1 mithril [82] 5
5 crossbows [85] 50
33 woven baskets [94] 33
55 clay pots [95] 275
7 drums [98] 14
======
24,769
Capacity: 15,869/9,000 land (176%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 886 woven basket [94]
Stilleto [j828]
1: > explore
7: Exploration of [fk42] uncovers no new features.
8: > explore
14: Exploration of [fk42] uncovers no new features.
15: > use 615
21: Missile rating raised 10 to 136.
22: > use 615
27: Missile rating raised 4 to 140.
28: > use 615
Location: Coastal Highlands [fk42], in Camaris
Loyalty: Fear-157
Stacked under: Sonny [d040]
Health: 100%
Combat: attack 80, defense 80, missile 140
behind 2 (stay behind in combat)
Break point: 50%
use 641 0 (not concealing self)
Skills known:
Combat [610]
Survive fatal wound [611]
Archery [615], adept
Swordplay [616], apprentice
Weaponsmithing [617], adept
Stealth [630]
Learn of richest nearby noble [636], apprentice
Conceal self [641], apprentice
Persuasion [670]
Construction [680]
Construct siege tower [681], apprentice
Stone quarrying [682], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], apprentice
Inventory:
qty name weight
--- ---- ------
407 gold [1] 0
20 winged horses [54] 20,000 fly 3,000
11 woven baskets [94] 11
1 drum [98] 2
1 Scroll [n407] 1
======
20,014
Capacity: 14/3,100 land (0%), 114/3,000 ride (3%), 114/3,000 fly (3%)
Scroll [n407] permits study of the following skills:
Conceal self [641] (requires Stealth)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 9,991 woven basket [94]
Knucklehead [a671]
2: Missile rating raised 3 to 78.
3: > use 615
9: Missile rating raised 5 to 83.
10: > use 615
16: Missile rating raised 5 to 88.
17: > use 615
23: Missile rating raised 4 to 92.
24: > use 615
30: Missile rating raised 4 to 96.
30: Paid maintenance of 70 gold.
Location: Dragon Claw [fm42], in Camaris
Loyalty: Fear-58
Health: 100%
Combat: attack 80, defense 80, missile 96
behind 3 (stay behind in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Receive Vision: 1 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Defense [614], apprentice
Archery [615], journeyman
Swordplay [616], apprentice
Weaponsmithing [617], journeyman
Stealth [630]
Conceal self [641], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], apprentice
Inventory:
qty name weight
--- ---- ------
1,188 gold [1] 0
35 workers [11] 3,500 cap 3,500 (1,1,0)
15 winged horses [54] 15,000 fly 2,250
90 wood [77] 2,700
13 woven baskets [94] 13
======
21,213
Capacity: 2,713/5,850 land (46%), 6,313/2,250 ride (280%), 6,313/2,250
fly (280%)
Hook [b182]
1: > move m69
1: Arrival at Sturgis [m69].
1: > stack garrison
1: Hook [b182] stacks beneath Garrison [7198].
1: > use 753
1: Received 1 gold from Garrison [7198].
2: Received 1 gold from Garrison [7198].
3: The next religious act will surely succeed.
3: Received 1 gold from Garrison [7198].
4: > use 751 7441
4: Already have received a vision of [7441].
4: A vision may only be received once for a particular target.
4: > use 753
4: Have already completed a preparatory ritual.
4: > move t364
4: Hook [b182] unstacks from Garrison [7198].
4: Arrival at Majesty of the Vincent [t364].
4: > use 751 7440
4: Already have received a vision of [7440].
4: A vision may only be received once for a particular target.
4: > use 753
4: Have already completed a preparatory ritual.
4: > use 751 88755
4: Already have received a vision of [88755].
4: A vision may only be received once for a particular target.
4: > move t364
4: Already in Majesty of the Vincent [t364].
4: > make 95
18: Hook [b182] blocks a vision attempt from Harmony [c300].
18: Vision protection now 19.
30: Made 27 clay pots.
30: Majesty of the Vincent [t364] collected offerings of 100 gold.
Location: Majesty of the Vincent [t364], in Sturgis [m69], in
province Legion Wood [fm44], in Camaris
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Receive Vision: 19 protection
Banner: High Priest of Honda
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], apprentice
Archery [615], apprentice
Swordplay [616], apprentice
Weaponsmithing [617], master
Stealth [630]
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Construction [680]
Stone quarrying [682], apprentice
Religion [750]
Receive vision [751], master
Resurrect dead noble [752], apprentice
Preparatory ritual [753], grand master
Lay to rest [754], apprentice
Remove blessing from soldiers [755], apprentice
Immunity from Vision [756], master
Inventory:
qty name weight
--- ---- ------
1,795 gold [1] 0
54 clay pots [95] 270
======
270
Capacity: 270/100 land (270%)
Vincent [p106]
1: > use 615
6: Missile rating raised 4 to 377.
7: > use 615
12: Missile rating raised 5 to 382.
13: > use 615
15: Refused to let Kasumi [9697] enter.
18: Missile rating raised 3 to 385.
19: > wait day 26
26: Wait finished: today is day 26.
26: > raze 9034
26: Black Shadow [9034] collapses!
27: > use 615
30: Paid maintenance of 1,134 gold.
Location: Sturgis [m69], in province Legion Wood [fm44], in Camaris
Loyalty: Oath-2
Health: 100%
Combat: attack 80, defense 88, missile 385
behind 0 (front line in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Receive Vision: 5 protection
Pledged to: Abnir [7058]
Current aura: 34
Maximum aura: 34
Skills known:
Shipcraft [600]
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], master
Weaponsmithing [617], journeyman
Stealth [630]
Learn of richest nearby noble [636], apprentice
Torture prisoner [637], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Alchemy [690]
Record skill on scroll [695], apprentice
Magic [800]
Meditate [801], adept
Perform common tasks for gold [802], adept
Appear common [803], journeyman
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Heal [807], apprentice
Modern magic script [808], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Direct storm [827], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], adept
Shroud location from magical scry [842], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], apprentice
Farcasting [849], apprentice
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], adept
Reverse jump through gate [872], apprentice
Necromancy [900]
Runes of Evil [902], apprentice
Summon ghost warriors [903], apprentice
Aura blast [909], apprentice
Inventory:
qty name weight
--- ---- ------
1,954 gold [1] 0
224 pikemen [16] 22,400 cap 22,400 (5,30,0)
91 crossbowmen [21] 9,100 cap 9,100 (1,1,25)
70 elite archers [22] 7,000 cap 7,000 (10,10,75)
1 winged horse [54] 1,000 fly 150
100 stone [78] 10,000
4 blank scrolls [84] 8
1 woven basket [94] 1
500 clay pots [95] 2,500
2 hounds [295] 130 (1,1,0)
1 Strange potion [d279] 1
======
52,140
Capacity: 12,510/38,750 land (32%), 51,240/150 ride (34160%), 51,240/150
fly (34160%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 1 2 riding horse [52]
Derek Gallow [s666]
4: Produced one giant lizard [282].
5: > breed 282 282
5: Breed attempt will take 6 days.
10: Produced one giant lizard [282].
11: > breed 282 282
11: Breed attempt will take 6 days.
16: Produced one giant lizard [282].
17: > breed 282 282
17: Breed attempt will take 6 days.
22: Produced one giant lizard [282].
23: > breed 282 282
23: Breed attempt will take 6 days.
26: Black Shadow [9034] collapses!
28: Produced one giant lizard [282].
29: > breed 282 282
29: Breed attempt will take 6 days.
30: One giant lizard died.
Location: Sturgis [m69], in province Legion Wood [fm44], in Camaris
Loyalty: Fear-68
Health: 100%
Combat: attack 102, defense 88, missile 144
behind 9 (stay behind in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Receive Vision: 6 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], journeyman
Archery [615], journeyman
Swordplay [616], apprentice
Weaponsmithing [617], master
Stealth [630]
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Bird spy [651], apprentice
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Train wild horse to warmount [657], apprentice
Summon wild men [658], apprentice
Construction [680]
Forestry [700]
Harvest lumber [702], adept
Trade [730]
Inventory:
qty name weight
--- ---- ------
8 centaurs [271] 8,000 ride 1,200 (30,30,0)
118 giant lizards [282] 118,000 (45,45,0)
1 hound [295] 65 (1,1,0)
======
126,065
Capacity: 0/1,300 land (0%), 165/1,200 ride (13%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 999 clay pot [95]
sell 4 987 woven basket [94]
Tornado [8409]
24: Made 55 pikes.
25: > move m69
25: Arrival at Sturgis [m69].
25: > move fm44
25: One noble, 55 men: travel will take an extra 2 days.
25: Travel to Legion Wood [fm44] will take three days.
27: Arrival at Legion Wood [fm44].
27: The province is blanketed in fog.
28: > recruit
30: Paid maintenance of 98 gold.
Location: Legion Wood [fm44], in Camaris
Loyalty: Fear-111
Health: 100%
Combat: attack 80, defense 80, missile 61
behind 2 (stay behind in combat)
Break point: 50%
Skills known:
Combat [610]
Survive fatal wound [611]
Archery [615], journeyman
Weaponsmithing [617], master
Stealth [630]
Construction [680]
Forestry [700]
Harvest lumber [702], journeyman
Harvest yew [703], apprentice
Inventory:
qty name weight
--- ---- ------
553 gold [1] 0
18 peasants [10] 1,800 cap 1,800 (1,1,0)
20 workers [11] 2,000 cap 2,000 (1,1,0)
20 soldiers [12] 2,000 cap 2,000 (5,5,0)
125 pikes [75] 625
73 clay pots [95] 365
======
6,790
Capacity: 990/5,900 land (16%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 9,522 clay pot [95]
Armory Point [dt33], plain, in Camaris, civ-2
0: Garrison [102193], garrison, with ten soldiers, ten peasants,
0: six centaurs guards Armory Point [dt33].
Armory Point [dt34], plain, in Camaris, civ-1
0: Garrison [1972], garrison, with ten peasants guards Armory Point [dt34].
Armory Point [dt35], plain, in Camaris, civ-3
0: Garrison [8729], garrison, with ten peasants guards Armory Point [dt35].
Armory Point [dt36], mountain, in Camaris, civ-1
0: Garrison [1496], garrison, with ten peasants guards Armory Point [dt36].
Armory Point [dt37], plain, in Camaris, wilderness
0: Garrison [6863], garrison, with ten peasants guards Armory Point [dt37].
11: It has become quite windy.
Armory Point [dv32], forest, in Camaris, wilderness
0: Garrison [134360], garrison, with ten peasants guards Armory
0: Point [dv32].
Armory Point [dv33], desert, in Camaris, civ-1
0: Garrison [1558], garrison, with ten peasants guards Armory Point [dv33].
Armory Point [dv34], plain, in Camaris, wilderness
0: Garrison [9563], garrison, with ten peasants guards Armory Point [dv34].
Armory Point [dv35], forest, in Camaris, civ-1
0: Garrison [c064], garrison, with ten peasants guards Armory Point [dv35].
Armory Point [dv36], plain, in Camaris, wilderness
0: Garrison [8503], garrison, with ten peasants guards Armory Point [dv36].
Armory Point [dv37], forest, in Camaris, wilderness
0: Garrison [4983], garrison, with ten peasants guards Armory Point [dv37].
11: It has become quite windy.
Armory Point [dv38], plain, in Camaris, wilderness
0: Garrison [6772], garrison, with ten peasants guards Armory Point [dv38].
Armory Point [dv39], plain, in Camaris, wilderness
0: Garrison [1731], garrison, with ten peasants guards Armory Point [dv39].
Armory Point [dw31], plain, in Camaris, wilderness
0: Garrison [5933], garrison, with ten peasants guards Armory Point [dw31].
11: It has become quite windy.
Armory Point [dw32], swamp, in Camaris, wilderness
0: Garrison [5137], garrison, with ten peasants guards Armory Point [dw32].
Armory Point [dw33], forest, in Camaris, wilderness
0: Garrison [3352], garrison, with 16 peasants, 16 workers guards Armory
0: Point [dw33].
Armory Point [dw34], forest, in Camaris, civ-1
0: Garrison [8705], garrison, with ten peasants, 25 workers guards Armory
0: Point [dw34].
Armory Point [dw35], plain, in Camaris, wilderness
0: Garrison [x313], garrison, with ten peasants guards Armory Point [dw35].
Armory Point [dw36], forest, in Camaris, wilderness
0: Garrison [c925], garrison, with ten peasants guards Armory Point [dw36].
Armory Point [dw37], plain, in Camaris, wilderness
0: Garrison [c321], garrison, with ten peasants guards Armory Point [dw37].
Armory Point [dw38], forest, in Camaris, wilderness
0: Garrison [9534], garrison, with ten soldiers guards Armory Point [dw38].
Armory Point [dw39], mountain, in Camaris, wilderness
0: Garrison [5687], garrison, with ten peasants guards Armory Point [dw39].
Armory Point [dw40], forest, in Camaris, wilderness
0: Garrison [3569], garrison, with ten peasants guards Armory Point [dw40].
Armory Point [dw41], plain, in Camaris, wilderness
0: Garrison [4433], garrison, with ten peasants guards Armory Point [dw41].
11: It has become quite windy.
Armory Point [dx31], plain, in Camaris, civ-1
0: Garrison [h420], garrison, with ten soldiers guards Armory Point [dx31].
Armory Point [dx32], plain, in Camaris, wilderness
0: Garrison [7930], garrison, with ten peasants guards Armory Point [dx32].
Armory Point [dx33], forest, in Camaris, civ-1
0: Garrison [3292], garrison, with ten peasants, 16 workers guards Armory
0: Point [dx33].
Armory Watch [dx34], mountain, in Camaris, civ-2
0: Garrison [8541], garrison, with 15 workers, ten peasants guards Armory
0: Watch [dx34].
Bog of Knives [dx35], swamp, in Camaris, civ-1
0: Garrison [m064], garrison, with ten peasants guards Bog of
0: Knives [dx35].
Armory Watch [dx36], mountain, in Camaris, wilderness
0: Garrison [1251], garrison, with ten peasants, 17 workers guards Armory
0: Watch [dx36].
Armory Plain [dx37], plain, in Camaris, wilderness
0: Garrison [n058], garrison, with ten peasants guards Armory Plain [dx37].
11: It has become quite windy.
Armory Wood [dx38], forest, in Camaris, civ-1
0: Garrison [f855], garrison, with 23 peasants, 26 workers, ten oxen guards
0: Armory Wood [dx38].
11: It has become quite windy.
Armory Wood [dx39], forest, in Camaris, wilderness
0: Garrison [f715], garrison, with 11 peasants, 12 pikemen guards Armory
0: Wood [dx39].
Dragonspire [dx40], mountain, in Camaris, wilderness
0: Garrison [8549], garrison, with ten soldiers guards Dragonspire [dx40].
Armory Plain [dx41], plain, in Camaris, civ-1
0: Garrison [9676], garrison, with ten peasants guards Armory Plain [dx41].
Dragon Coast [dx42], desert, in Camaris, wilderness
0: Garrison [9134], garrison, with ten peasants guards Dragon Coast [dx42].
Dragon Coast [dx43], plain, in Camaris, civ-1
0: Garrison [1612], garrison, with 26 soldiers guards Dragon Coast [dx43].
11: It has become quite windy.
Dragon Coast [dx44], plain, in Camaris, civ-2
0: Garrison [5106], garrison, with 24 soldiers, ten peasants guards Dragon
0: Coast [dx44].
11: It has become quite windy.
Dragon Coast [dx45], forest, in Camaris, civ-2
0: Garrison [4321], garrison, with ten soldiers guards Dragon Coast [dx45].
Dragon Coast [dx46], forest, in Camaris, civ-4
0: Garrison [5051], garrison, with one peasant, 34 workers, 15 archers,
0: 40 pikemen, 22 sailors, 24 swordsmen, 62 winged horses guards Dragon
0: Coast [dx46].
Dragon Coast [dx47], forest, in Camaris, civ-2
0: Garrison [4807], garrison, with ten peasants, one worker, ten sailors
0: guards Dragon Coast [dx47].
Dragon Coast [dx48], mountain, in Camaris, civ-1
0: Garrison [9207], garrison, with 25 workers guards Dragon Coast [dx48].
Armory Point [dz32], forest, in Camaris, civ-1
0: Garrison [1382], garrison, with 17 peasants guards Armory Point [dz32].
Armory Point [dz33], plain, in Camaris, wilderness
0: Garrison [2954], garrison, with ten peasants guards Armory Point [dz33].
Armory Wood [dz34], forest, in Camaris, civ-1
0: Garrison [5356], garrison, with ten peasants guards Armory Wood [dz34].
Armory Watch [dz35], mountain, in Camaris, wilderness
0: Garrison [z792], garrison, with 18 peasants, 16 workers guards Armory
0: Watch [dz35].
Armory Watch [dz36], mountain, in Camaris, wilderness
0: Garrison [n406], garrison, with ten peasants, ten workers guards Armory
0: Watch [dz36].
Armory Wood [dz37], forest, in Camaris, wilderness
0: Garrison [k286], garrison, with 12 peasants, five workers guards Armory
0: Wood [dz37].
Armory Wood [dz38], forest, in Camaris, wilderness
0: Garrison [t354], garrison, with ten peasants guards Armory Wood [dz38].
North Fens [dz39], swamp, in Camaris, wilderness
0: Garrison [9637], garrison, with ten soldiers guards North Fens [dz39].
11: It has become quite windy.
Legion Wood [dz40], forest, in Camaris, civ-1
0: Garrison [2031], garrison, with ten soldiers, two peasants guards Legion
0: Wood [dz40].
Legion Wood [dz41], forest, in Camaris, civ-2
0: Garrison [8323], garrison, with ten peasants, 19 workers guards Legion
0: Wood [dz41].
North Fens [dz42], swamp, in Camaris, civ-1
0: Garrison [9522], garrison, with ten peasants guards North Fens [dz42].
Legion Wood [dz43], forest, in Camaris, civ-3
0: Garrison [6748], garrison, with 59 workers guards Legion Wood [dz43].
11: It has become quite windy.
Legion Wood [dz44], forest, in Camaris, civ-4
0: Garrison [2507], garrison, with ten soldiers guards Legion Wood [dz44].
2: Hood [a814] cut 30 wood.
11: It has become quite windy.
13: Eye of the Storm [7162] collapses!
Routes leaving Legion Wood:
North, plain, to Dragon Coast [dx44], 7 days
East, mountain, to Border Peak [dz45], 10 days
South, plain, to Ivory Plains [fa44], 7 days
West, forest, to Legion Wood [dz43], 8 days
Inner locations:
Northmold [v10], city, 1 day
Mystic Swap Meet [h760], enchanted forest, hidden, 1 day
House of Honda [2342], temple, defense 10, owner:
Zhang [6111], duke, priest, "Waiter, there's a fly in my
soup.", with one winged horse
Lightening Bolt [8841], tower, defense 40
Windmill [7967], tower, defense 40
It is raining.
It is windy.
Seen here:
Garrison [2507], garrison, on guard, with ten soldiers
* Hood [a814], with ten peasants, 15 workers, 30 soldiers, five pikemen,
one winged horse, two hounds
Savage [127206], savages, number: 20
* Baron Gheroldi [z906], with 400 pikemen, 310 giant lizards, two hounds
Aurender [1368], master of the black arts, with 13 pikemen, one winged
horse
Northmold [v10], city, in province Legion Wood [dz44]
0: Garrison [9408], garrison, with 122 pikemen guards Northmold [v10].
1: Little Leo [p761], with eight peasants, 20 workers, 22 soldiers, exited
1: Wander Inn [124543].
1: Northmold [v10] bought nine clay pots [95] from Little Leo [p761] for
1: 63 gold.
10: Little Leo [p761] recruited ten peasants.
Routes leaving Northmold:
Out, forest, to Legion Wood [dz44], 1 day
Cities rumored to be nearby:
Dragons Light [d01], in Dragon Coast [dx46]
Gaelen [m99], in Legion Wood [dz43]
Geirrod [x80], in Legion Wood [fa40]
Skills taught here:
Combat [610], Stealth [630], Persuasion [670], Construction [680],
Forestry [700], Magic [800], Scrying [840]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy v10 129 4 50 hides [99]
buy v10 87 21 38 vinegar [m804]
buy v10 7 9 5 clay pots [95]
sell p761 4 1 1 woven basket [94]
sell p761 7 223 5 clay pots [95]
sell v10 15 25 30 wood [77]
sell v10 12 50 100 linen [f885]
sell v10 84 43 75 ochre [g260]
sell v10 97 34 75 ochre [t878]
sell v10 110 39 100 jade [z830]
Inner locations:
Wander Inn [124543], inn, defense 10, 19% damaged
It is raining.
It is windy.
Seen here:
Garrison [9408], garrison, on guard, with 122 pikemen, accompanied by:
* Little Leo [p761], with 20 workers, 38 soldiers, two pikemen
Border Peak [dz45], mountain, in Camaris, civ-2
0: Garrison [2239], garrison, with ten soldiers guards Border Peak [dz45].
West Dragon Reach [dz46], plain, in Camaris, civ-2
0: Garrison [3875], garrison, with ten soldiers, 24 workers guards West
0: Dragon Reach [dz46].
Dragon's Head Mountains [dz47], plain, in Camaris, civ-1
0: Garrison [141539], garrison, with ten soldiers, ten peasants guards
0: Dragon's Head Mountains [dz47].
Dragon's Head Mountains [dz48], plain, in Camaris, wilderness
0: Garrison [5994], garrison, with ten soldiers guards Dragon's Head
0: Mountains [dz48].
Armory Point [fa33], plain, in Camaris, wilderness
0: Garrison [7382], garrison, with ten peasants guards Armory Point [fa33].
11: It has become quite windy.
Armory Point [fa34], plain, in Camaris, wilderness
0: Garrison [3159], garrison, with ten peasants guards Armory Point [fa34].
Armory Watch [fa35], mountain, in Camaris, wilderness
0: Garrison [m172], garrison, with ten peasants, 20 workers guards Armory
0: Watch [fa35].
Armory Wood [fa36], forest, in Camaris, wilderness
0: Garrison [2405], garrison, with ten peasants, four workers guards Armory
0: Wood [fa36].
Bog of Spears [fa37], swamp, in Camaris, wilderness
0: Garrison [p739], garrison, with ten soldiers guards Bog of
0: Spears [fa37].
Armory Plain [fa38], plain, in Camaris, civ-1
0: Garrison [8496], garrison, with 12 peasants guards Armory Plain [fa38].
Armory Plain [fa39], plain, in Camaris, wilderness
0: Garrison [7211], garrison, with ten peasants guards Armory Plain [fa39].
11: It has become quite windy.
Legion Wood [fa40], swamp, in Camaris, civ-1
0: Garrison [3803], garrison, with ten soldiers guards Legion Wood [fa40].
Obsidian Flats [fa41], plain, in Camaris, civ-1
0: Garrison [7217], garrison, with ten peasants guards Obsidian
0: Flats [fa41].
Legion Wood [fa42], forest, in Camaris, wilderness
0: Garrison [5844], garrison, with ten peasants guards Legion Wood [fa42].
Legion Wood [fa43], forest, in Camaris, civ-1
0: Garrison [5881], garrison, with 14 peasants, five workers guards Legion
0: Wood [fa43].
Ivory Plains [fa44], plain, in Camaris, civ-2
0: Garrison [5823], garrison, with ten peasants, 19 workers guards Ivory
0: Plains [fa44].
Ivory Plains [fa45], plain, in Camaris, civ-1
0: Garrison [7255], garrison, with ten peasants guards Ivory Plains [fa45].
West Dragon Reach [fa46], plain, in Camaris, civ-1
0: Garrison [k468], garrison, with seven soldiers, 20 peasants,
0: three workers guards West Dragon Reach [fa46].
11: It has become quite windy.
Dragon's Head Mountains [fa47], mountain, in Camaris, civ-2
0: Garrison [108910], garrison, with ten soldiers, ten peasants, 16 workers
0: guards Dragon's Head Mountains [fa47].
Armory Point [fb34], plain, in Camaris, wilderness
0: Garrison [7467], garrison, with ten peasants guards Armory Point [fb34].
Armory Point [fb35], forest, in Camaris, wilderness
0: Garrison [r066], garrison, with ten soldiers guards Armory Point [fb35].
Armory Watch [fb36], mountain, in Camaris, wilderness
0: Garrison [2098], garrison, with ten peasants guards Armory Watch [fb36].
Armory Plain [fb37], plain, in Camaris, wilderness
0: Garrison [6015], garrison, with ten peasants guards Armory Plain [fb37].
Armory Plain [fb38], plain, in Camaris, wilderness
0: Garrison [1778], garrison, with ten peasants guards Armory Plain [fb38].
Armory Plain [fb39], plain, in Camaris, wilderness
0: Garrison [4301], garrison, with ten peasants guards Armory Plain [fb39].
11: It has become quite windy.
Sand Tower [fb40], mountain, in Camaris, wilderness
0: Garrison [8005], garrison, with ten peasants guards Sand Tower [fb40].
Golden Sands [fb41], desert, in Camaris, wilderness
0: Garrison [3891], garrison, with ten soldiers guards Golden Sands [fb41].
Legion Wood [fb42], forest, in Camaris, wilderness
0: Garrison [9939], garrison, with ten soldiers, ten peasants guards Legion
0: Wood [fb42].
Legion Wood [fb43], forest, in Camaris, wilderness
0: Garrison [1130], garrison, with ten peasants guards Legion Wood [fb43].
Legion Wood [fb44], forest, in Camaris, civ-1
0: Garrison [7458], garrison, with 19 soldiers guards Legion Wood [fb44].
West Dragon Reach [fb45], plain, in Camaris, wilderness
0: Garrison [5324], garrison, with ten soldiers guards West Dragon
0: Reach [fb45].
11: It has become quite windy.
Armory Point [fc35], plain, in Camaris, wilderness
0: Garrison [z508], garrison, with ten peasants guards Armory Point [fc35].
Armory Point [fc36], forest, in Camaris, wilderness
0: Garrison [d857], garrison, with ten peasants guards Armory Point [fc36].
Armory Point [fc37], swamp, in Camaris, wilderness
0: Garrison [7175], garrison, with ten soldiers guards Armory Point [fc37].
Armory Plain [fc38], plain, in Camaris, wilderness
0: Garrison [9059], garrison, with ten peasants guards Armory Plain [fc38].
Legion Wood [fc39], forest, in Camaris, wilderness
0: Garrison [2206], garrison, with ten peasants guards Legion Wood [fc39].
11: It has become quite windy.
Legion Wood [fc40], forest, in Camaris, wilderness
0: Garrison [8140], garrison, with ten peasants guards Legion Wood [fc40].
Legion Wood [fc41], forest, in Camaris, wilderness
0: Garrison [3753], garrison, with ten peasants guards Legion Wood [fc41].
11: It has become quite windy.
North Watch [fc42], mountain, in Camaris, wilderness
0: Garrison [7915], garrison, with ten peasants guards North Watch [fc42].
Silvenmist [fc43], swamp, in Camaris, wilderness
0: Garrison [3027], garrison, with ten peasants guards Silvenmist [fc43].
Misttower [fc44], mountain, in Camaris, wilderness
0: Garrison [8459], garrison, with 14 workers, ten peasants guards
0: Misttower [fc44].
Firehaze [fc45], desert, in Camaris, civ-1
0: Garrison [3638], garrison, with ten peasants guards Firehaze [fc45].
West Dragon Reach [fc46], plain, in Camaris, civ-2
0: Garrison [2810], garrison, with 30 soldiers, 40 workers, 13 sailors,
0: one pirate guards West Dragon Reach [fc46].
Armory Point [fd37], desert, in Camaris, wilderness
0: Garrison [c503], garrison, with ten soldiers guards Armory Point [fd37].
Tidelands [fd38], desert, in Camaris, wilderness
0: Garrison [5866], garrison, with ten soldiers guards Tidelands [fd38].
11: It has become quite windy.
Legion Wood [fd39], forest, in Camaris, wilderness
0: Garrison [5620], garrison, with ten peasants guards Legion Wood [fd39].
11: It has become quite windy.
Coastal Highlands [fd40], mountain, in Camaris, wilderness
0: Garrison [8371], garrison, with ten peasants guards Coastal
0: Highlands [fd40].
Centurion Plains [fd41], plain, in Camaris, wilderness
0: Garrison [2503], garrison, with ten peasants guards Centurion
0: Plains [fd41].
North Watch [fd42], mountain, in Camaris, wilderness
0: Garrison [6572], garrison, with ten peasants guards North Watch [fd42].
Legion Wood [fd43], forest, in Camaris, wilderness
0: Garrison [1982], garrison, with ten peasants guards Legion Wood [fd43].
Tidelands [ff37], plain, in Camaris, wilderness
0: Garrison [d289], garrison, with ten peasants guards Tidelands [ff37].
11: It has become quite windy.
Tidelands [ff38], desert, in Camaris, wilderness
0: Garrison [w071], garrison, with ten soldiers, eight peasants guards
0: Tidelands [ff38].
Tidelands [ff39], plain, in Camaris, wilderness
0: Garrison [2232], garrison, with ten peasants guards Tidelands [ff39].
Legion Wood [ff40], forest, in Camaris, wilderness
0: Garrison [1692], garrison, with ten peasants guards Legion Wood [ff40].
Centurion Plains [ff41], plain, in Camaris, wilderness
0: Garrison [6401], garrison, with ten peasants guards Centurion
0: Plains [ff41].
11: It has become quite windy.
Legion Wood [ff42], forest, in Camaris, wilderness
0: Garrison [5223], garrison, with ten peasants guards Legion Wood [ff42].
Derkesthai Plain [ff43], plain, in Camaris, wilderness
0: Garrison [2130], garrison, with ten peasants guards Derkesthai
0: Plain [ff43].
Tidelands [fg38], forest, in Camaris, wilderness
0: Garrison [g158], garrison, with ten peasants guards Tidelands [fg38].
11: It has become quite windy.
Tidelands [fg39], swamp, in Camaris, wilderness
0: Garrison [4445], garrison, with 20 peasants guards Tidelands [fg39].
Coastal Highlands [fg40], mountain, in Camaris, wilderness
0: Garrison [5390], garrison, with 18 peasants guards Coastal
0: Highlands [fg40].
Legion Wood [fg41], forest, in Camaris, wilderness
0: Garrison [4675], garrison, with ten peasants guards Legion Wood [fg41].
Legion Wood [fg42], forest, in Camaris, wilderness
0: Garrison [1651], garrison, with ten peasants guards Legion Wood [fg42].
Legion Wood [fg43], forest, in Camaris, wilderness
0: Garrison [9977], garrison, with ten peasants guards Legion Wood [fg43].
Legion Wood [fg44], forest, in Camaris, wilderness
0: Garrison [130212], garrison, with 15 peasants guards Legion Wood [fg44].
Equus Plains [fg45], plain, in Camaris, wilderness
0: Garrison [148253], garrison, with ten peasants guards Equus
0: Plains [fg45].
24: It has become quite windy.
West Dragon Reach [fg46], mountain, in Camaris, wilderness
0: Garrison [9288], garrison, with ten peasants guards West Dragon
0: Reach [fg46].
Legion Wood [fh39], forest, in Camaris, wilderness
0: Garrison [6280], garrison, with 11 sailors, six workers guards Legion
0: Wood [fh39].
Dragon's Spine [fh40], mountain, in Camaris, wilderness
0: Garrison [9338], garrison, with ten peasants guards Dragon's
0: Spine [fh40].
Legion Wood [fh41], mountain, in Camaris, wilderness
0: Garrison [6370], garrison, with 20 peasants guards Legion Wood [fh41].
Legion Wood [fh42], mountain, in Camaris, wilderness
0: Garrison [5926], garrison, with ten peasants guards Legion Wood [fh42].
Legion Watch [fh43], mountain, in Camaris, wilderness
0: Garrison [6643], garrison, with ten soldiers guards Legion Watch [fh43].
22: It has become quite windy.
Salt Fen [fh44], swamp, in Camaris, wilderness
0: Garrison [f589], garrison, with ten peasants guards Salt Fen [fh44].
Legion Wood [fj40], forest, in Camaris, wilderness
0: Garrison [5330], garrison, with ten peasants, eight sailors guards
0: Legion Wood [fj40].
Legion Wood [fj41], forest, in Camaris, civ-1
0: Garrison [139800], garrison, with 46 workers, ten peasants, five riding
0: horses, ten soldiers guards Legion Wood [fj41].
Equus Plains [fj42], plain, in Camaris, civ-1
0: Garrison [7567], garrison, with ten peasants guards Equus Plains [fj42].
Legion Wood [fj43], forest, in Camaris, wilderness
0: Garrison [q859], garrison, with 15 peasants guards Legion Wood [fj43].
Equus Plains [fj44], plain, in Camaris, civ-1
0: Garrison [85053], garrison, with ten soldiers guards Equus
0: Plains [fj44].
Tidelands [fk40], desert, in Camaris, wilderness
0: Garrison [h985], garrison, with ten soldiers guards Tidelands [fk40].
Tidelands [fk41], plain, in Camaris, civ-1
0: Garrison [n409], garrison, with two soldiers, eight peasants guards
0: Tidelands [fk41].
Coastal Highlands [fk42], mountain, in Camaris, civ-3
0: Garrison [v728], garrison, with ten peasants guards Coastal
0: Highlands [fk42].
8: Rock dust has caused an explosion in Mine! [1859]!
29: [119642] moved into [1859] as a result of combat.
30: The fog has cleared.
Routes leaving Coastal Highlands:
North, plain, to Equus Plains [fj42], 7 days
East, forest, to Legion Wood [fk43], 8 days
South, mountain, to Dragon Claw [fm42], 10 days
West, plain, to Tidelands [fk41], 7 days
Inner locations:
Ruins of Keltuzul [b138], ruins, hidden, 1 day
Shadow Waits [8769], temple, defense 10
Shadow Ruins [126536], tower, defense 40
Mine! [1859], mine, defense 10, depth 8, 24% damaged, owner:
Savage [119642], savages, number: 11
It is raining.
Seen here:
Garrison [v728], garrison, on guard, with ten peasants
* Sonny [d040], "Property of Big Bob", with 45 workers,
five soldiers, 15 archers, 24 swordsmen, accompanied by:
* Stilleto [j828], with 20 winged horses
Legion Wood [fk43], forest, in Camaris, civ-1
0: Garrison [r912], garrison, with ten peasants guards Legion Wood [fk43].
Bronco Mountain [fk44], mountain, in Camaris, civ-2
0: Garrison [6733], garrison, with ten peasants, 43 workers guards Bronco
0: Mountain [fk44].
11: It has become quite windy.
Coastal Highlands [fm40], mountain, in Camaris, wilderness
0: Garrison [9488], garrison, with ten peasants guards Coastal
0: Highlands [fm40].
Legion Wood [fm41], forest, in Camaris, wilderness
0: Garrison [114460], garrison, with ten peasants guards Legion
0: Wood [fm41].
Dragon Claw [fm42], mountain, in Camaris, civ-1
0: Garrison [q550], garrison, with ten peasants guards Dragon Claw [fm42].
30: The fog has cleared.
Routes leaving Dragon Claw:
North, mountain, to Coastal Highlands [fk42], 10 days
East, forest, to Legion Wood [fm43], 8 days
South, desert, to Shore of Bone [fn42], 8 days
West, forest, to Legion Wood [fm41], 8 days
It is raining.
Seen here:
Garrison [q550], garrison, on guard, with ten peasants
* Knucklehead [a671], with 35 workers, 15 winged horses
Legion Wood [fm43], forest, in Camaris, civ-2
0: Garrison [8732], garrison, with ten peasants guards Legion Wood [fm43].
17: It has become quite windy.
Legion Wood [fm44], forest, in Camaris, civ-4
0: Garrison [119865], garrison, with two soldiers, 18 riding horses,
0: ten oxen, ten peasants guards Legion Wood [fm44].
24: It has become quite windy.
Routes leaving Legion Wood:
North, mountain, to Bronco Mountain [fk44], 10 days
East, forest, to Legion Wood [fm45], 8 days
South, to Swamp [fn44], 14 days
West, forest, to Legion Wood [fm43], 8 days
Inner locations:
Sturgis [m69], city, 1 day
It is raining.
It is windy.
The province is blanketed in fog.
Rain [101920], storm, strength 1
Fog [116962], storm, strength 1
Wind [86719], storm, strength 1
No one can be seen through the fog.
Sturgis [m69], city, in province Legion Wood [fm44]
0: Garrison [7198], garrison, with 132 pikemen guards Sturgis [m69].
14: Sturgis [m69] bought nine clay pots [95] from Kasumi [9697] for 63 gold.
14: Kasumi [9697], with four peasants, 55 workers, three soldiers,
14: 74 pikemen, six crossbowmen, 25 riding horses, 13 warmounts,
14: eight winged horses, arrived from Legion Wood [fm44], accompanied by:
14: Higure [5930], wizard, with 26 riding horses, three winged horses
14: Akebono [5618], with 50 winged horses
14: Shigure [8488], with 23 winged horses
25: Tornado [8409], with 15 peasants, 20 workers, 20 soldiers, exited Shadow
25: Inn [9430].
25: Tornado [8409], with 15 peasants, 20 workers, 20 soldiers, exited
25: Sturgis [m69].
26: Black Shadow [9034] collapses!
Routes leaving Sturgis:
Out, forest, to Legion Wood [fm44], 1 day
Cities rumored to be nearby:
Swinebroth [m51], in Centurion Plains [fs43]
Distran [p17], in Legion Wood [fj41]
Hrodowald [x27], in Solon's Oasis [fw44]
Skills taught here:
Combat [610], Stealth [630], Persuasion [670], Construction [680],
Forestry [700], Magic [800], Necromancy [900]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy 5930 999 7 100 jade [z830]
buy 8488 999 7 100 jade [z830]
buy p106 1 2 1,000 riding horses [52]
buy m69 129 6 50 hides [99]
buy m69 92 30 100 cassava [q214]
buy m69 130 43 75 ochre [g260]
buy m69 162 34 75 ochre [t878]
buy m69 7 9 5 clay pots [95]
sell 9697 4 412 1 woven baskets [94]
sell 9697 7 9 5 clay pots [95]
sell m69 14 25 30 wood [77]
sell m69 10 40 100 oranges [v159]
sell m69 37 33 43 tea [f815]
Inner locations:
Sewer [n575], sewer, hidden
Black Shadow Visions [p319], temple, defense 10, owner:
Rosencrantz [4258], priest, with five winged horses
Majesty of the Vincent [t364], temple, defense 10, owner:
* Hook [b182], priest, "High Priest of Honda"
Shadow Inn [9430], inn, defense 10, 21% damaged
Black Shadow Watch [6422], tower, defense 40
Vincent Watch [138229], tower, defense 40
It is raining.
It is windy.
The province is blanketed in fog.
Seen here:
Garrison [7198], garrison, on guard, with 132 pikemen
Kasumi [9697], with four peasants, 55 workers, three soldiers,
74 pikemen, six crossbowmen, 25 riding horses, 13 warmounts, eight winged
horses, accompanied by:
Higure [5930], wizard, with 26 riding horses, three winged horses
Akebono [5618], with 51 winged horses
Shigure [8488], with 23 winged horses
* Vincent [p106], with 224 pikemen, 91 crossbowmen, 70 elite archers,
one winged horse, two hounds
* Derek Gallow [s666], with eight centaurs, 118 giant lizards, one hound
Kaede [h236], with one winged horse, accompanied by:
Tasogare [8446], with two soldiers, one winged horse
Legion Wood [fm45], forest, in Camaris, civ-2
0: Garrison [k808], garrison, with ten soldiers guards Legion Wood [fm45].
Tidelands [fn40], forest, in Camaris, wilderness
0: Garrison [88380], garrison, with ten peasants guards Tidelands [fn40].
17: It has become quite windy.
Tidelands [fn41], plain, in Camaris, wilderness
0: Garrison [131920], garrison, with ten peasants guards Tidelands [fn41].
22: It has become quite windy.
Shore of Bone [fn42], desert, in Camaris, wilderness
0: Garrison [3364], garrison, with ten peasants guards Shore of
0: Bone [fn42].
Dragon Ridge [fn43], mountain, in Camaris, civ-1
0: Garrison [n115], garrison, with ten peasants guards Dragon Ridge [fn43].
Swamp [fn44], swamp, in Camaris, civ-2
0: Garrison [d221], garrison, with ten soldiers guards Swamp [fn44].
1: Kasumi [9697], with four peasants, 55 workers, three soldiers,
1: 74 pikemen, six crossbowmen, 25 riding horses, 13 warmounts,
1: eight winged horses, went north, accompanied by:
1: Higure [5930], wizard, with 26 riding horses, three winged horses
1: Akebono [5618], with 50 winged horses
1: Shigure [8488], with 23 winged horses
Mirestone Fens [fn45], swamp, in Camaris, civ-1
0: Garrison [119919], garrison, with three soldiers, seven peasants guards
0: Mirestone Fens [fn45].
Tidelands [fp42], plain, in Camaris, wilderness
0: Garrison [2203], garrison, with ten soldiers guards Tidelands [fp42].
Centurion Plains [fp43], plain, in Camaris, wilderness
0: Garrison [3015], garrison, with ten peasants guards Centurion
0: Plains [fp43].
Mirestone Fens [fp44], swamp, in Camaris, civ-1
0: Garrison [85315], garrison, with ten soldiers guards Mirestone
0: Fens [fp44].
Mountains of Mirestone [fp45], mountain, in Camaris, wilderness
0: Garrison [8536], garrison, with ten soldiers guards Mountains of
0: Mirestone [fp45].
11: It has become quite windy.
Tidelands [fq42], plain, in Camaris, wilderness
0: Garrison [f950], garrison, with ten peasants guards Tidelands [fq42].
Legion Wood [fq43], forest, in Camaris, wilderness
0: Garrison [3107], garrison, with ten peasants guards Legion Wood [fq43].
24: It has become quite windy.
Centurion Plains [fq44], plain, in Camaris, wilderness
0: Garrison [5169], garrison, with 35 peasants guards Centurion
0: Plains [fq44].
Forgotten Dunes [fq45], desert, in Camaris, wilderness
0: Garrison [88253], garrison, with six soldiers, three swordsmen,
0: one blessed soldier, eight pikemen guards Forgotten Dunes [fq45].
Deep Wood [fr41], forest, in Camaris, wilderness
0: Garrison [124375], garrison, with seven soldiers, six archers,
0: six crossbowmen, three workers, four oxen guards Deep Wood [fr41].
South Coast Heights [fr42], mountain, in Camaris, wilderness
0: Garrison [b057], garrison, with ten soldiers guards South Coast
0: Heights [fr42].
11: It has become quite windy.
Deep Wood [fr43], forest, in Camaris, wilderness
0: Garrison [7951], garrison, with ten peasants guards Deep Wood [fr43].
Centurion Plains [fr44], plain, in Camaris, wilderness
0: Garrison [7881], garrison, with five peasants, 15 pikemen guards
0: Centurion Plains [fr44].
Centurion Plains [fs40], plain, in Camaris, civ-3
0: Garrison [m408], garrison, with ten soldiers guards Centurion
0: Plains [fs40].
22: It has become quite windy.
South Coast Heights [fs41], mountain, in Camaris, civ-1
0: Garrison [p731], garrison, with ten soldiers guards South Coast
0: Heights [fs41].
22: It has become quite windy.
Deep Wood [fs42], forest, in Camaris, wilderness
0: Garrison [82703], garrison, with ten peasants guards Deep Wood [fs42].
Centurion Plains [fs43], plain, in Camaris, civ-1
0: Garrison [6291], garrison, with three soldiers, seven peasants guards
0: Centurion Plains [fs43].
22: It has become quite windy.
Deep Wood [fs44], forest, in Camaris, civ-1
0: Garrison [1417], garrison, with ten peasants guards Deep Wood [fs44].
22: It has become quite windy.
Centurion Plains [ft40], plain, in Camaris, civ-1
0: Garrison [p015], garrison, with ten workers, eight sailors guards
0: Centurion Plains [ft40].
17: It has become quite windy.
Deep Wood [ft41], forest, in Camaris, wilderness
0: Garrison [4165], garrison, with ten soldiers guards Deep Wood [ft41].
22: It has become quite windy.
Centurion Plains [ft42], plain, in Camaris, wilderness
0: Garrison [95463], garrison, with ten soldiers, ten pikemen guards
0: Centurion Plains [ft42].
24: It has become quite windy.
Deep Wood [ft43], forest, in Camaris, civ-1
0: Garrison [114555], garrison, with ten peasants guards Deep Wood [ft43].
Centurion Plains [ft44], plain, in Camaris, civ-3
0: Garrison [88307], garrison, with ten peasants, 38 pikemen, 15 archers
0: guards Centurion Plains [ft44].
South Coast Heights [fv40], mountain, in Camaris, civ-2
0: Garrison [9190], garrison, with 27 workers guards South Coast
0: Heights [fv40].
17: It has become quite windy.
South Coast Heights [fv41], mountain, in Camaris, civ-1
0: Garrison [2205], garrison, with ten soldiers guards South Coast
0: Heights [fv41].
Deep Wood [fv42], forest, in Camaris, wilderness
0: Garrison [g007], garrison, with ten peasants guards Deep Wood [fv42].
Smuggler's Fens [fv43], swamp, in Camaris, wilderness
0: Garrison [86121], garrison, with ten soldiers guards Smuggler's
0: Fens [fv43].
Centurion Plains [fv44], plain, in Camaris, civ-1
0: Garrison [112930], garrison, with ten soldiers guards Centurion
0: Plains [fv44].
South Coast Heights [fw41], mountain, in Camaris, wilderness
0: Garrison [101026], garrison, with ten soldiers, ten peasants guards
0: South Coast Heights [fw41].
Deep Wood [fw42], forest, in Camaris, wilderness
0: Garrison [g624], garrison, with ten peasants guards Deep Wood [fw42].
Centurion Plains [fw43], plain, in Camaris, wilderness
0: Garrison [k069], garrison, with 20 peasants guards Centurion
0: Plains [fw43].
Solon's Oasis [fw44], desert, in Camaris, civ-1
0: Garrison [3777], garrison, with ten peasants guards Solon's
0: Oasis [fw44].
New players
gz4 Dark Ruinations
Darrell Penning <113673.3221@compuserve.com>
cv3 glen
glen petty <glenpee@hotmail.com>
Order template
begin wm6 "Harleysucks" # Big Bob's House of Honda
unit wm6 # Big Bob's House of Honda
unit p761 # Little Leo in Northmold [v10]
# > train 16 (still executing)
explore
explore
explore
make 95
unit a814 # Hood in Legion Wood [dz44]
# > make 75 (still executing)
recruit
use 614
unit z906 # Baron Gheroldi in Legion Wood [dz44]
# > breed 282 282 (executing for one more day)
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
train 16
make 75
make 94
make 94
unit d040 # Sonny in Coastal Highlands [fk42]
# > explore (executing for one more day)
explore
explore
explore
unit j828 # Stilleto in Coastal Highlands [fk42]
# > use 615 (executing for three more days)
explore
unit a671 # Knucklehead in Dragon Claw [fm42]
use 615
use 615
use 615
explore
explore
make 95
study 641
study 641
make 95
unit b182 # Hook in Majesty of the Vincent [t364]
make 95
make 95
unit p106 # Vincent in Sturgis [m69]
# > use 615 (executing for two more days)
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
use 615
unit s666 # Derek Gallow in Sturgis [m69]
# > breed 282 282 (executing for four more days)
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
breed 282 282
use 614
use 614
use 614
use 614
use 614
unit 8409 # Tornado in Legion Wood [fm44]
# > collect 10 0 0 (still executing)
ungarrison
train 12
garrison 9034
give garrison 12 0
give garrison 21 0
give garrison 16 0
give garrison 13 0
explore
wood
get garrison 77 0
train 11
wood
move m69
build inn "Shadow Inn"
make 75
use 615
use 615
use 615
use 615
make 95 1
move 4041
make 95
move out
stack garrison
use 615
use 615
use 615
use 615
make 95 1
move 4041
make 95
move out
stack garrison
use 615
use 615
use 615
use 615
make 95 1
move 4041
make 95
move out
stack garrison
use 615
use 615
use 615
use 615
make 95 1
move 4041
make 95
move out
stack garrison
wait day 29
move 4041
make 95
#
# Orders for units you do not control as of now
#
unit a184
get p761 1 500
stack garrison
study 630 1
study 700 1
study 610
study 610
make 95
end