Olympia G2 turn 259
Report for Tysvaer [rq7].
Season "Blossom bloom", month 3, in the year 33.
Rules The Olympia Times Previous Turn
Game totals:
Players: 150
Controlled units: 1,693
Other units: 7,940
Faction [rq7] rank
------------- ----
Characters: 9 72nd
Men: 1,828 15th
Gold: 7,685 76th
Land controlled: 0 72nd
Skills known: 52/74 39th
Spells known: 79/79 1st
Provinces visited: 326/31,919 86th
Noble points: 3 (0 gained, 0 spent)
The next NP will be received at the end of turn 263.
The next five nobles formed will be: 148733 117937 104609 106813 126003
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
116490 h08 f58 100 9 108 8 5 6 9283 Ronnie Kray
88755 1712 o2 100 9103 2061 148 63 994 115498 Troy
126116 1712 o1 100 1 88755 Valentino
112003 1712 f27 100 0 88755 Zaphod
j707 ct64 f904 100 0 206 18 Coca-Cola Kid
93850 cv64 f4 100 9 4620 71-Hour-Ahmed
129237 z10 o1 100 9 4 20 10 9328 Moklee
102551 k38 f74 100 1 6 8 5952 Finnbar
148236 n334 o2 100 0 10 686 88 66 243 Xaele
==== ==== ==== ==== ====
7685 288 142 1253
Location Stack
-------- -----
Provinia
The Moonlands [cr64]
Manetheren [h08] Ronnie Kray [116490]
The Manetheren Ritz [1712] Troy [88755]
Valentino [126116]
Zaphod Beeblebrox [112003]
Plain [ct64] Coca-Cola Kid [j707]
Forest [cv64] 71-Hour-Ahmed [93850]
Twilight zone [dc62]
Olon [z10] Moklee [129237]
Cragstan
Hida [cb02]
Takayama [k38] Finnbar Saunders [102551]
Fortress Takayama [n334] Xaele [148236]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
116490 11,015 2,435 0% (1,565) 447% (5,565) --
88755 599,459 122,841 10% (125,359) -- (439,659) --
126116 16,600 700 0% 500 16% (4,500) 850%
112003 16,181 1,669 4% 1,469 10% (3,531) 314%
j707 6,006 1,244 47% (2,556) 668% (2,556) 668%
93850 27,100 4,150 0% 3,950 2% 3,950 2%
129237 8,190 1,460 58% (4,740) -- (4,740) --
102551 13,500 3,300 0% 300 83% 300 83%
148236 142,961 35,239 22% (47,561) -- (95,561) --
Tysvaer [rq7]
0: > admit 115498 bh3 cb5 db7 df7 fc3 gk5 hd3
0: > admit 115498 mm9 nn3 ny7 ps4 qb2 qn5
0: ps4 isn't a valid entity to admit.
0: > admit 115498 qy4 rr7 rq7 sz5 ta8 tr5 xf3
0: > admit 115498 ug3 uh5 vy5 xy3 yf7 yg9 ym3 yv5 zy6
0: > admit 1712 bh3 cb5 db7 df7 fc3 gk5 hd3
0: > admit 1712 mm9 nn3 ny7 ps4 qb2 qn5
0: ps4 isn't a valid entity to admit.
0: > admit 1712 qy4 rr7 rq7 sz5 ta8 tr5 xf3
0: > admit 1712 ug3 uh5 vy5 xy3 yf7 yg9 ym3 yv5 zy6
0: > admit n334 bh3 cb5 db7 df7 fc3 gk5 hd3
0: > admit n334 mm9 nn3 ny7 ps4 qb2 qn5
0: ps4 isn't a valid entity to admit.
0: > admit n334 qy4 rr7 rq7 sz5 ta8 tr5 xf3
0: > admit n334 ug3 uh5 vy5 xy3 yf7 yg9 ym3 yv5 zy6
0: > admit 148236 bh3 cb5 db7 df7 fc3 gk5 hd3
0: > admit 148236 mm9 nn3 ny7 ps4 qb2 qn5
0: ps4 isn't a valid entity to admit.
0: > admit 148236 qy4 rr7 rq7 sz5 ta8 tr5 xf3
0: > admit 148236 ug3 uh5 vy5 xy3 yf7 yg9 ym3 yv5 zy6
0: > accept bh3 0
0: > accept cb5 0
0: > accept db7 0
0: > accept df7 0
0: > accept et5 0
0: > accept fc3 0
0: > accept gk5 0
0: > accept hd3 0
0: > accept mm9 0
0: > accept nn3 0
0: > accept ny7 0
0: > accept ps4 0
0: > accept qb2 0
0: > accept qn5 0
0: > accept qy4 0
0: > accept rq7 0
0: > accept rr7 0
0: > accept sz5 0
0: > accept ta8 0
0: > accept tj7 0
0: > accept tp2 0
0: > accept tr5 0
0: > accept ug3 0
0: > accept uh5 0
0: > accept vy5 0
0: > accept xy3 0
0: > accept yf7 0
0: > accept Yg9 0
0: > accept ym3 0
0: > accept yv5 0
0: > accept zy6 0
Admit permissions:
admit 1712 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 xf3 ug3 uh5 vy5
xy3 yf7 yg9 ym3 yv5 zy6
admit 2468 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 3287 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 4681 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 5895 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 6160 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 8831 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 9549 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit rq7 qy4
admit n334 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 xf3 ug3 uh5 vy5
xy3 yf7 yg9 ym3 yv5 zy6
admit r149 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit s104 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit t490 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit v428 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 88755 qy4
admit 93850 115498 137528
admit 115498 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 xf3 ug3 uh5 vy5
xy3 yf7 yg9 ym3 yv5 zy6
admit 125522 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 ug3 uh5 vy5 xy3
yf7 yg9 ym3 yv5 zy6
admit 126116 137528 80250
admit 148236 bh3 cb5 db7 df7 fc3 gk5 hd3 mm9 nn3 ny7 qb2
qn5 qy4 rr7 rq7 sz5 ta8 tr5 xf3 ug3 uh5 vy5
xy3 yf7 yg9 ym3 yv5 zy6
Unclaimed items:
qty name weight
--- ---- ------
1,500 gold [1] 0
Ronnie Kray [116490]
0: > stop
0: Interrupt current order.
0: Trained six soldiers.
1: > study 654
1: Paid 100 gold to begin study.
1: Study Breed beasts for seven days.
1: Received 1 gold from Garrison [9283].
2: Received 1 gold from Garrison [9283].
3: Received 1 gold from Garrison [9283].
4: Received 1 gold from Garrison [9283].
5: Received 1 gold from Garrison [9283].
6: Received 1 gold from Garrison [9283].
7: Received 1 gold from Garrison [9283].
8: > study 654
8: Study Breed beasts for seven days.
8: Received 1 gold from Garrison [9283].
9: Received 1 gold from Garrison [9283].
10: Received 1 gold from Garrison [9283].
11: Received 1 gold from Garrison [9283].
12: Received 1 gold from Garrison [9283].
13: Received 1 gold from Garrison [9283].
14: Received 1 gold from Garrison [9283].
15: > recruit
15: Received 1 gold from Garrison [9283].
16: Received 1 gold from Garrison [9283].
17: Received 1 gold from Garrison [9283].
18: Received 1 gold from Garrison [9283].
19: Received 1 gold from Garrison [9283].
20: Received 1 gold from Garrison [9283].
21: Received 1 gold from Garrison [9283].
22: Received 1 gold from Garrison [9283].
23: Received 1 gold from Garrison [9283].
24: Recruited ten peasants.
24: Received 1 gold from Garrison [9283].
25: > unstack
25: Ronnie Kray [116490] unstacks from Garrison [9283].
25: > move 1712
25: Arrival at The Manetheren Ritz [1712].
25: > give 88755 12 0
25: Gave 11 soldiers to Troy [88755].
25: > give 88755 13 0
25: Gave ten archers to Troy [88755].
25: > get 88755 282 5
25: Took five giant lizards from Troy [88755].
25: > get 88755 285 4
25: Took four harpies from Troy [88755].
25: > move out
25: Arrival at Manetheren [h08].
25: > stack garrison
25: Ronnie Kray [116490] stacks beneath Garrison [9283].
25: > train 12 0
25: Received 1 gold from Garrison [9283].
26: Received 1 gold from Garrison [9283].
27: Received 1 gold from Garrison [9283].
28: Received 1 gold from Garrison [9283].
29: Received 1 gold from Garrison [9283].
30: Received 1 gold from Garrison [9283].
30: Paid maintenance of 30 gold.
30: One giant lizard died.
Location: Manetheren [h08], in province The Moonlands [cr64], in
Provinia
Loyalty: Fear-58
Stacked under: Garrison [9283]
Health: 100%
Combat: attack 80, defense 80, missile 50
behind 9 (stay behind in combat)
Break point: 50%
Declared attitudes:
defend 148236
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Archery [615], journeyman
Weaponsmithing [617], master
Beastmastery [650]
Construction [680]
Stone quarrying [682], journeyman
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], grand master
Mining [720]
Mine iron [721], adept
Mine gold [722], adept
Mine mithril [723], apprentice
Trade [730]
Partially known skills:
Stealth [630], 0/28
Breed beasts [654], 14/28
Inventory:
qty name weight
--- ---- ------
108 gold [1] 0
8 peasants [10] 800 cap 800 (1,1,0)
5 workers [11] 500 cap 500 (1,1,0)
6 soldiers [12] 600 cap 600 (5,5,0)
3 winged horses [54] 3,000 fly 450
5 yew [68] 15
4 giant lizards [282] 4,000 (45,45,0)
4 harpies [285] 2,000 (80,120,0)
======
10,915
Capacity: 15/2,450 land (0%), 2,015/450 ride (447%), 6,015/450 fly
(1336%)
Troy [88755]
1: Refused to let Nantua [148645] stack with us.
3: Received eight giant lizards [282] from Valentino [126116].
3: Valentino [126116] took five giant lizards [282] from us.
4: Received two winged horses [54] from Marcus Wolf [80250].
4: Received seven giant lizards [282] from Zaphod Beeblebrox [112003].
4: Zaphod Beeblebrox [112003] took five giant lizards [282] from us.
4: Current aura is now 102.
5: > contact bh3 cb5 db7 df7 et5 fc3
5: et5 is not a character or player entity.
5: > contact gk5 hd3 mm9 nn3 ny7 ps4
5: ps4 is not a character or player entity.
5: > contact qb2 qn5 qy4 rq7 rr7 sz5
5: > contact ta8 tj7 tp2 tr5 ug3 uh5
5: tj7 is not a character or player entity.
5: tp2 is not a character or player entity.
5: > contact vy5 xy3 yf7 Yg9 ym3 yv5
5: > contact zy6
5: > accept 0 0
5: > pledge 9545
5: Lands are now pledged to Mandrake [9545].
5: > use 922 j707 1 200
7: Teleported 200 gold to Coca-Cola Kid [j707].
8: > use 922 v374 21 50
10: 103 aura required, current level is 99.
11: > trance
18: Received two winged horses [54] from Marcus Wolf [80250].
20: Received two winged horses [54] from Hanabal [115498].
25: Received eight giant lizards [282] from Zaphod Beeblebrox [112003].
25: Zaphod Beeblebrox [112003] took five giant lizards [282] from us.
25: Received 11 soldiers [12] from Ronnie Kray [116490].
25: Received ten archers [13] from Ronnie Kray [116490].
25: Ronnie Kray [116490] took five giant lizards [282] from us.
25: Ronnie Kray [116490] took four harpies [285] from us.
27: Received nine giant lizards [282] from Valentino [126116].
27: Valentino [126116] took five giant lizards [282] from us.
30: The magical shroud over The Manetheren Ritz [1712] has diminished to ten
30: aura.
30: Paid maintenance of 2,326 gold.
30: One giant bird died.
30: One giant lizard died.
30: One dragon died.
30: One ghost warrior [18] evaporated.
Location: The Manetheren Ritz [1712], in Manetheren [h08], in
province The Moonlands [cr64], in Provinia
Loyalty: Oath-2
Stacked under: Hanabal [115498]
Stacked over: Valentino [126116]
Ryan McPfaffenberger [137528]
Big Vern [138620]
Zaphod Beeblebrox [112003]
Health: 100%
Combat: attack 80, defense 80, missile 238
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 6 protection
Banner: Rimmon Musketeer
Pledged to: Mandrake [9545]
Pledged to us: Midnight Lace [q810]
Xhai Tian'shi [120508]
Current aura: 103
Maximum aura: 154 (4+150)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Archery [615], master
Weaponsmithing [617], journeyman
Stealth [630]
Conceal faction [635], apprentice
Sneak into structure [639], apprentice
Conceal self [641], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], apprentice
Appear common [803], apprentice
View current aura level of others [804], apprentice
Reveal abilities of another mage [805], apprentice
Tap health for aura [806], journeyman
Heal [807], apprentice
Modern magic script [808], apprentice
Shroud abilities from scry [809], apprentice
Detect ability scry [811], apprentice
Dispel ability shroud [812], apprentice
Advanced meditation [813], grand master
Hinder meditation [814], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon rain [824], apprentice
Summon wind [825], apprentice
Summon fog [826], apprentice
Direct storm [827], apprentice
Dissipate storm [828], apprentice
Renew storm strength [829], apprentice
Lightning bolt [831], apprentice
Seize control of storm [832], apprentice
Fog of death [833], apprentice
Scrying [840]
Scry location [841], journeyman
Shroud location from magical scry [842], apprentice
Dispel location shroud [843], apprentice
Ciphered writing of Areth-Pirn [844], apprentice
Create magical barrier [845], apprentice
Remove magical barrier [846], apprentice
Locate character [847], apprentice
Detect location scry [848], apprentice
Farcasting [849], apprentice
Save farcast state [851], apprentice
Banish undead [852], apprentice
Gatecraft [860]
Teleport [861], apprentice
Detect gates [862], apprentice
Jump through gate [863], apprentice
Seal gate [864], apprentice
Unseal gate with key [865], apprentice
Notify if gate unsealed [866], apprentice
Forcefully unseal gate [867], apprentice
Reveal gate key [868], apprentice
Notify of gate jumps [869], apprentice
Language of the Ancients [871], apprentice
Reverse jump through gate [872], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Reveal creator of artifact [882], apprentice
Reveal where artifact was created [883], apprentice
Cloak creator of artifact [884]
Cloak region of artifact creation [885], apprentice
Curse noncreator loyalty [886], apprentice
Forge magical weapon [887], apprentice
Forge magical armor [888], apprentice
Forge magical bow [889], apprentice
Dispel cloaking from artifact [891], apprentice
Arcane symbols [892], apprentice
Destroy artifact [893], apprentice
Forge palantir [894], apprentice
Necromancy [900]
Transcend death [901], apprentice
Runes of Evil [902], apprentice
Summon ghost warriors [903], grand master
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], journeyman
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Advanced sorcery [920]
Trance [921], apprentice
Teleport items [922], master
Inventory:
qty name weight
--- ---- ------
2,061 gold [1] 0
148 peasants [10] 14,800 cap 14,800 (1,1,0)
63 workers [11] 6,300 cap 6,300 (1,1,0)
495 soldiers [12] 49,500 cap 49,500 (5,5,0)
88 archers [13] 8,800 cap 8,800 (5,5,50)
76 pikemen [16] 7,600 cap 7,600 (5,30,0)
145 ghost warriors [18] 0 (0,0,0)
132 swordsmen [20] 13,200 cap 13,200 (15,15,0)
67 crossbowmen [21] 6,700 cap 6,700 (1,1,25)
10 elite archers [22] 1,000 cap 1,000 (10,10,75)
125 undead [31] 12,500 cap 12,500 (10,10,0)
22 winged horses [54] 22,000 fly 3,300
14 nazgul [55] 21,000 fly 2,100 (80,80,0)
43 longbows [72] 129
57 longswords [74] 285
186 pikes [75] 930
4 oxen [76] 8,000 cap 6,000
193 wood [77] 5,790
50 stone [78] 5,000
112 iron [79] 1,120
3 mithril [82] 15
1 gate crystal [83] 1
163 crossbows [85] 1,630
24 drums [98] 48
5 giant birds [281] 7,500 (200,150,0)
286 giant lizards [282] 286,000 (45,45,0)
49 harpies [285] 24,500 (80,120,0)
7 dragons [286] 17,500 (500,500,250)
3 wolves [289] 300 (5,5,0)
1 giant [292] 200 cap 200 (75,25,0)
1 Scroll [h244] 1
1 A Hawaiian Shirt [k878] 10 +100 defense
1 a Nikkon with zoom lens [94459] 10 +100 attack
1 ancient scroll [96145] 5
1 Scroll [115693] 1
1 The Luggage [120030] 3
======
522,378
Capacity: 14,978/132,100 land (11%), 135,678/5,400 ride (2512%),
429,978/5,400 fly (7962%)
Scroll [h244] permits study of the following skills:
Absorb aura blast [911] (requires Necromancy)
ancient scroll [96145] permits study of the following skills:
Torture prisoner [637] (requires Stealth)
Scroll [115693] permits study of the following skills:
Conceal self [641] (requires Stealth)
Valentino [126116]
2: Produced one giant bird [281].
3: > give 88755 282 0
3: Gave eight giant lizards to Troy [88755].
3: > breed 282 282
3: Don't have any [282].
3: > breed 282 282
3: Don't have any [282].
3: > breed 282 282
3: Don't have any [282].
3: > give 88755 282 0
3: Valentino [126116] does not have any [282].
3: > get 88755 282 5
3: Took five giant lizards from Troy [88755].
3: > breed 282 282
3: Breed attempt will take 6 days.
8: Produced one giant lizard [282].
9: > breed 282 282
9: Breed attempt will take 6 days.
14: Produced one giant lizard [282].
15: > breed 282 282
15: Breed attempt will take 6 days.
20: Produced one giant lizard [282].
21: > breed 282 282
21: Breed attempt will take 6 days.
26: Produced one giant lizard [282].
27: > give 88755 282 0
27: Gave nine giant lizards to Troy [88755].
27: > breed 282 282
27: Don't have any [282].
27: > breed 282 282
27: Don't have any [282].
27: > breed 282 282
27: Don't have any [282].
27: > give 88755 282 0
27: Valentino [126116] does not have any [282].
27: > get 88755 282 5
27: Took five giant lizards from Troy [88755].
27: > breed 282 282
27: Breed attempt will take 6 days.
Location: The Manetheren Ritz [1712], in Manetheren [h08], in
province The Moonlands [cr64], in Provinia
Loyalty: Oath-1
Stacked under: Troy [88755]
Health: 100%
Combat: attack 80, defense 80, missile 120
behind 1 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 1 protection
Banner: Damn - i'm looking good!
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Archery [615], journeyman
Weaponsmithing [617], apprentice
Stealth [630]
Determine skills of character [633], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Breed beasts [654], grand master
Train wild horse to warmount [657], apprentice
Breed hound [661], apprentice
Partially known skills:
Summon wild men [658], 3/21
Inventory:
qty name weight
--- ---- ------
4 winged horses [54] 4,000 fly 600
5 giant birds [281] 7,500 (200,150,0)
5 giant lizards [282] 5,000 (45,45,0)
======
16,500
Capacity: 0/700 land (0%), 100/600 ride (16%), 5,100/600 fly (850%)
Zaphod Beeblebrox [112003]
3: One giant lizard [282] was killed in the breeding attempt.
3: No offspring was produced.
4: > give 88755 282 0
4: Gave seven giant lizards to Troy [88755].
4: > get 88755 282 5
4: Took five giant lizards from Troy [88755].
4: > breed 282 282
4: Breed attempt will take 7 days.
10: Produced one giant lizard [282].
11: > breed 282 282
11: Breed attempt will take 7 days.
17: Produced one giant lizard [282].
18: > breed 282 282
18: Breed attempt will take 7 days.
24: Produced one giant lizard [282].
25: > give 88755 282 0
25: Gave eight giant lizards to Troy [88755].
25: > get 88755 282 5
25: Took five giant lizards from Troy [88755].
25: > breed 282 282
25: Breed attempt will take 7 days.
Location: The Manetheren Ritz [1712], in Manetheren [h08], in
province The Moonlands [cr64], in Provinia
Loyalty: Fear-27
Stacked under: Troy [88755]
Health: 100%
Combat: attack 80, defense 89, missile 63
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], journeyman
Swordplay [616], apprentice
Weaponsmithing [617], adept
Stealth [630]
Determine skills of character [633], apprentice
Conceal faction [635], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Breed beasts [654], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Persuade oathbound noble [672], apprentice
Raise peasant mob [673], apprentice
Construction [680]
Stone quarrying [682], journeyman
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], master
Mining [720]
Mine iron [721], journeyman
Mine gold [722], journeyman
Mine mithril [723], journeyman
Partially known skills:
Trade [730], 3/21
Inventory:
qty name weight
--- ---- ------
11 winged horses [54] 11,000 fly 1,650
27 longbows [72] 81
5 giant lizards [282] 5,000 (45,45,0)
======
16,081
Capacity: 81/1,750 land (4%), 181/1,650 ride (10%), 5,181/1,650 fly
(314%)
Coca-Cola Kid [j707]
7: Troy [88755] teleported 200 gold to us.
10: Recruited 18 peasants.
11: > give garrison 10 0
11: Garrison [145671] is not under your control.
11: > give garrison 12 0
11: Coca-Cola Kid [j707] does not have any [12].
11: > move v67
11: One noble, 18 men: travel will take an extra day.
11: Travel to Rhysum [v67] will take two days.
12: Arrival at Rhysum [v67].
13: > stack garrison
13: Coca-Cola Kid [j707] stacks beneath Garrison [4230].
13: > wait item t246 1
13: Received 1 gold from Garrison [4230].
14: Received 1 gold from Garrison [4230].
15: Received 1 gold from Garrison [4230].
16: Received 1 gold from Garrison [4230].
17: Received 1 gold from Garrison [4230].
18: Received 1 gold from Garrison [4230].
19: Received 1 gold from Garrison [4230].
20: Received 1 gold from Garrison [4230].
21: Received 1 gold from Garrison [4230].
22: Received 1 gold from Garrison [4230].
23: Received 1 gold from Garrison [4230].
24: Received 1 gold from Garrison [4230].
25: Received 20 cinnabar [t246] from 71-Hour-Ahmed [93850].
25: Wait finished: Coca-Cola Kid has 20 cinnabar.
25: > sell t246 38 90 1
25: Try to sell 38 cinnabar [t246] for 90 gold each.
25: > move out
25: One noble, 18 men: travel will take an extra day.
25: Coca-Cola Kid [j707] unstacks from Garrison [4230].
25: Travel to Plain [ct64] will take two days.
26: Arrival at Plain [ct64].
27: > give garrison t246 0
27: Garrison [145671] is not under your control.
27: > fly n
27: Coca-Cola Kid [j707] is too overloaded to fly.
27: > fly n
27: Coca-Cola Kid [j707] is too overloaded to fly.
27: > fly h08
27: No visible route from Plain [ct64] to h08.
27: > fly 1712
27: No visible route from Plain [ct64] to 1712.
27: > give 88755 1 0 100
27: [88755] can not be seen here.
27: > get 88755 54 0 6
27: [88755] can not be seen here.
27: > fly out
27: No visible out route from Plain [ct64].
27: > fly out
27: No visible out route from Plain [ct64].
27: > fly s
27: Coca-Cola Kid [j707] is too overloaded to fly.
27: > fly s
27: Coca-Cola Kid [j707] is too overloaded to fly.
27: > get garrison t246 0
27: Garrison [145671] is not under your control.
27: > fly v67
27: Coca-Cola Kid [j707] is too overloaded to fly.
27: > stack garrison
27: Garrison [145671] refuses to let us stack.
27: > recruit
27: There are no more peasants here to recruit.
30: Paid maintenance of 18 gold.
Location: Plain [ct64], in Provinia
Loyalty: Fear-904
Health: 100%
Combat: attack 157, defense 80, missile 50
behind 0 (front line in combat)
Break point: 50%
use 641 1 (concealing self, but not alone)
Receive Vision: 2 protection
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Archery [615], adept
Swordplay [616], adept
Weaponsmithing [617], adept
Stealth [630]
Petty thievery [631], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Alchemy [690]
Extract venom from ratspider [691], apprentice
Make potion of slavery [692], apprentice
Brew healing potion [693], apprentice
Record skill on scroll [695], apprentice
Collect rare elements [696], apprentice
Turn lead into gold [697], apprentice
Forestry [700]
Harvest lumber [702], apprentice
Harvest yew [703], journeyman
Religion [750]
Receive vision [751], journeyman
Resurrect dead noble [752], apprentice
Preparatory ritual [753], adept
Lay to rest [754], apprentice
Remove blessing from soldiers [755], apprentice
Immunity from Vision [756], journeyman
Inventory:
qty name weight
--- ---- ------
206 gold [1] 0
18 peasants [10] 1,800 cap 1,800 (1,1,0)
3 winged horses [54] 3,000 fly 450
2 longbows [72] 6
20 cinnabar [t246] 1,100
======
5,906
Capacity: 1,106/2,350 land (47%), 3,006/450 ride (668%), 3,006/450 fly
(668%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 90 38 cinnabar [t246]
71-Hour-Ahmed [93850]
1: > fly n
1: Flying to Delzoun [cz62] will take three days.
3: Arrival at Delzoun [cz62].
3: The province is blanketed in fog.
4: > fly n
4: Flying to Delzoun [cx62] will take three days.
6: Arrival at Delzoun [cx62].
6: The province is blanketed in fog.
7: > fly n
7: Flying to Delzoun [cw62] will take four days.
10: Arrival at Delzoun [cw62].
10: The province is blanketed in fog.
11: > fly e
11: Flying to Delzoun [cw63] will take three days.
13: Arrival at Delzoun [cw63].
14: > fly e
14: Flying to Delzoun [cw64] will take three days.
16: Arrival at Delzoun [cw64].
16: The province is blanketed in fog.
17: > fly n
17: Flying to Forest [cv64] will take four days.
20: Arrival at Forest [cv64].
21: > fly n
21: Flying to Plain [ct64] will take three days.
23: Arrival at Plain [ct64].
24: > fly v67
24: Flying to Rhysum [v67] will take one day.
24: Arrival at Rhysum [v67].
25: > sell t246 38 90 1
25: Try to sell 38 cinnabar [t246] for 90 gold each.
25: Sold 38 cinnabar [t246] to Rhysum [v67] for 3,420 gold.
25: > sail e
25: Must be on a sea-worthy ship to sail.
25: > sail e
25: Must be on a sea-worthy ship to sail.
25: > sail e
25: Must be on a sea-worthy ship to sail.
25: > give j707 t246 0
25: Gave 20 cinnabar to Coca-Cola Kid [j707].
25: > fly out
25: Flying to Plain [ct64] will take one day.
25: Arrival at Plain [ct64].
26: > fly out
26: No visible out route from Plain [ct64].
26: > fly s
26: Flying to Forest [cv64] will take four days.
29: Arrival at Forest [cv64].
30: > fly s
30: Flying to Delzoun [cw64] will take three days.
Location: Forest [cv64], in Provinia
Loyalty: Fear-4
Health: 100%
Combat: attack 80, defense 87, missile 58
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self)
Banner: Sjakalen
Declared attitudes:
defend 148236
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], apprentice
Archery [615], apprentice
Swordplay [616], apprentice
Weaponsmithing [617], journeyman
Stealth [630]
Determine skills of character [633], apprentice
Conceal self [641], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
4,620 gold [1] 0
27 winged horses [54] 27,000 fly 4,050
======
27,000
Capacity: 0/4,150 land (0%), 100/4,050 ride (2%), 100/4,050 fly (2%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 30 1 cinnabar [t246]
Moklee [129237]
0: > stop
0: Interrupt current order.
1: Bought 37 cinnabar [t246] from Olon [z10] for 1,110 gold.
1: > stack garrison
1: Moklee [129237] unstacks from Garrison [9328].
1: Moklee [129237] stacks beneath Garrison [9328].
1: > buy t246 38 30 1
1: Try to buy 38 cinnabar [t246] for 30 gold each.
1: Bought one cinnabar [t246] from Olon [z10] for 30 gold.
1: > recruit
1: Received 1 gold from Garrison [9328].
2: Received 1 gold from Garrison [9328].
3: Received 1 gold from Garrison [9328].
4: Received 1 gold from Garrison [9328].
5: Received 1 gold from Garrison [9328].
6: Received 1 gold from Garrison [9328].
7: Received 1 gold from Garrison [9328].
8: Received 1 gold from Garrison [9328].
9: Received 1 gold from Garrison [9328].
10: Recruited ten peasants.
10: Received 1 gold from Garrison [9328].
11: > move out
11: One noble, 20 men: travel will take an extra 2 days.
11: Moklee [129237] unstacks from Garrison [9328].
11: Travel to Twilight zone [dc62] will take three days.
13: Arrival at Twilight zone [dc62].
13: The province is blanketed in fog.
14: > give garrison 10 0
14: Garrison [96008] is not under your control.
14: > recruit
23: Recruited ten peasants.
24: > give garrison 10 0
24: Garrison [96008] is not under your control.
24: > move z10
24: One noble, 30 men: travel will take an extra 2 days.
24: Travel to Olon [z10] will take three days.
26: Arrival at Olon [z10].
27: > stack garrison
27: Moklee [129237] stacks beneath Garrison [9328].
27: > seek
27: Received 1 gold from Garrison [9328].
28: Received 1 gold from Garrison [9328].
29: Received 1 gold from Garrison [9328].
30: Received 1 gold from Garrison [9328].
30: Paid maintenance of 40 gold.
Location: Olon [z10], in province Twilight zone [dc62], in Provinia
Loyalty: Oath-1
Stacked under: Garrison [9328]
Health: 100%
Combat: attack 80, defense 162, missile 187
behind 9 (stay behind in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], adept
Archery [615], master
Stealth [630]
Determine skills of character [633], apprentice
Torture prisoner [637], apprentice
Conceal self [641], apprentice
Persuasion [670]
Bribe noble [671], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], journeyman
Find market for tradegood [733], journeyman
Inventory:
qty name weight
--- ---- ------
4 gold [1] 0
20 peasants [10] 2,000 cap 2,000 (1,1,0)
10 soldiers [12] 1,000 cap 1,000 (5,5,0)
3 winged horses [54] 3,000 fly 450
38 cinnabar [t246] 2,090
======
8,090
Capacity: 2,090/3,550 land (58%), 5,190/450 ride (1153%), 5,190/450 fly
(1153%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 30 37 cinnabar [t246]
Finnbar Saunders [102551]
1: > unstack
1: Finnbar Saunders [102551] unstacks from Garrison [5952].
1: > move n334
1: Arrival at Fortress Takayama [n334].
1: > get 148236 76 0
1: Took two oxen from Xaele [148236].
1: > get 148236 54 10
1: Took ten winged horses from Xaele [148236].
1: > give 148236 12 0
1: Gave 47 soldiers to Xaele [148236].
1: > give 148236 11 0 10
1: Gave ten workers to Xaele [148236].
1: > move out
1: Arrival at Takayama [k38].
1: > move out
1: One noble, 31 men: travel will take an extra 2 days.
1: Travel to Hida [cb02] will take three days.
3: Arrival at Hida [cb02].
3: The province is blanketed in fog.
4: > move out
4: No visible out route from Hida [cb02].
4: > quarry
8: Quarried 50 stone.
9: > recruit
18: Recruited ten peasants.
19: > move k38
19: One noble, 41 men: travel will take an extra 2 days.
19: Travel to Takayama [k38] will take three days.
21: Arrival at Takayama [k38].
22: > move n334
22: Arrival at Fortress Takayama [n334].
22: > give 148236 78 0
22: Gave 50 stone to Xaele [148236].
22: > give 148236 10 0
22: Gave 31 peasants to Xaele [148236].
22: > give 148236 76 0
22: Gave two oxen to Xaele [148236].
22: > move out
22: Arrival at Takayama [k38].
22: > stack garrison
22: Finnbar Saunders [102551] stacks beneath Garrison [5952].
22: > recruit
22: Received 1 gold from Garrison [5952].
23: Received 1 gold from Garrison [5952].
24: Received 1 gold from Garrison [5952].
25: Received 1 gold from Garrison [5952].
26: Received 1 gold from Garrison [5952].
27: Received 1 gold from Garrison [5952].
28: Received 1 gold from Garrison [5952].
29: Received 1 gold from Garrison [5952].
30: Received 1 gold from Garrison [5952].
30: Maintenance costs are 29 gold, can afford 9 gold.
30: Three peasants starved.
30: Two workers deserted.
Location: Takayama [k38], in province Hida [cb02], in Cragstan
Loyalty: Fear-74
Stacked under: Garrison [5952]
Health: 100%
Combat: attack 80, defense 80, missile 78
behind 1 (stay behind in combat)
Break point: 50%
Skills known:
Combat [610]
Survive fatal wound [611]
Archery [615], apprentice
Stealth [630]
Persuasion [670]
Bribe noble [671], apprentice
Construction [680]
Stone quarrying [682], apprentice
Inventory:
qty name weight
--- ---- ------
6 peasants [10] 600 cap 600 (1,1,0)
8 workers [11] 800 cap 800 (1,1,0)
12 winged horses [54] 12,000 fly 1,800
======
13,400
Capacity: 0/3,300 land (0%), 1,500/1,800 ride (83%), 1,500/1,800 fly
(83%)
Xaele [148236]
1: Finnbar Saunders [102551] took two oxen [76] from us.
1: Finnbar Saunders [102551] took ten winged horses [54] from us.
1: Received 47 soldiers [12] from Finnbar Saunders [102551].
1: Received ten workers [11] from Finnbar Saunders [102551].
1: Fortress Takayama [n334] is finished!
2: > breed 76 76
2: Don't have any [76].
2: > breed 76 76
2: Don't have any [76].
2: > breed 76 76
2: Don't have any [76].
2: > breed 76 76
2: Don't have any [76].
2: > breed 76 76
2: Don't have any [76].
2: > breed 76 76
2: Don't have any [76].
2: > breed 282 282
2: Breed attempt will take 6 days.
7: One giant lizard [282] was killed in the breeding attempt.
7: No offspring was produced.
8: > breed 282 282
8: Breed attempt will take 6 days.
13: Produced one giant lizard [282].
14: > breed 282 282
14: Breed attempt will take 6 days.
19: Produced one giant lizard [282].
20: > build castle
20: Fortress Takayama [n334] is already finished.
20: > breed 282 282
20: Breed attempt will take 6 days.
22: Received 50 stone [78] from Finnbar Saunders [102551].
22: Received 31 peasants [10] from Finnbar Saunders [102551].
22: Received two oxen [76] from Finnbar Saunders [102551].
25: Produced one giant lizard [282].
26: > breed 282 282
26: Breed attempt will take 6 days.
30: Collected 150 gold in taxes.
30: Paid maintenance of 805 gold.
30: One giant lizard died.
Location: Fortress Takayama [n334], in Takayama [k38], in province
Hida [cb02], in Cragstan
Loyalty: Oath-2
Stacked over: Hatchet Harry [139812]
Health: 100%
Combat: attack 91, defense 123, missile 75
behind 0 (front line in combat)
Break point: 0% (fight to the death)
use 641 1 (concealing self, but not alone)
Receive Vision: 3 protection
Pledged to: Serla Silverhair [4972]
Current aura: 10
Maximum aura: 10
Skills known:
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], journeyman
Archery [615], adept
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Determine skills of character [633], apprentice
Conceal self [641], apprentice
Beastmastery [650]
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], grand master
Construction [680]
Stone quarrying [682], apprentice
Necromancy [900]
Runes of Evil [902], apprentice
Summon ghost warriors [903], apprentice
Raise undead [904], apprentice
Summon demon lord [905], apprentice
Renew demon bond [906], apprentice
Banish demon lord [907], apprentice
Eating of the dead [908], apprentice
Aura blast [909], apprentice
Absorb aura blast [911], apprentice
Partially known skills:
Persuasion [670], 14/28
Inventory:
qty name weight
--- ---- ------
686 gold [1] 0
88 peasants [10] 8,800 cap 8,800 (1,1,0)
66 workers [11] 6,600 cap 6,600 (1,1,0)
157 soldiers [12] 15,700 cap 15,700 (5,5,0)
73 pikemen [16] 7,300 cap 7,300 (5,30,0)
13 elite archers [22] 1,300 cap 1,300 (10,10,75)
7 winged horses [54] 7,000 fly 1,050
10 yew [68] 30
2 oxen [76] 4,000 cap 3,000
100 stone [78] 10,000
1 giant bird [281] 1,500 (200,150,0)
34 giant lizards [282] 34,000 (45,45,0)
25 harpies [285] 12,500 (80,120,0)
6 dragons [286] 15,000 (500,500,250)
1 a Nikkon with zoom lens [m972] 10 +100 attack
1 magic spear [r204] 10 +20 missile
1 A Hawaiian Shirt [105576] 10 +100 defense
======
123,760
Capacity: 10,060/43,850 land (22%), 49,860/1,050 ride (4748%),
87,860/1,050 fly (8367%)
Mount Guardian [br41], mountain, in Provinia, wilderness
0: Garrison [p106], garrison, with nine soldiers, seven workers,
0: nine sailors guards Mount Guardian [br41].
Greyfellords Shore [br42], forest, in Provinia, wilderness
0: Garrison [1806], garrison, with ten soldiers guards Greyfellords
0: Shore [br42].
Forest [br43], forest, in Provinia, wilderness
0: Garrison [135951], garrison, with ten soldiers guards Forest [br43].
Mount Guardian [br44], mountain, in Provinia, wilderness
0: Garrison [99038], garrison, with ten soldiers guards Mount
0: Guardian [br44].
Plain [br45], plain, in Provinia, civ-1
0: Garrison [8727], garrison, with ten soldiers, 22 pikemen guards
0: Plain [br45].
Black Forest [br46], forest, in Provinia, wilderness
0: Garrison [117735], garrison, with ten soldiers guards Black
0: Forest [br46].
Black Forest [br47], forest, in Provinia, wilderness
0: Garrison [6188], garrison, with ten soldiers guards Black Forest [br47].
Sith River Gap [br48], plain, in Provinia, wilderness
0: Garrison [83453], garrison, with ten soldiers guards Sith River
0: Gap [br48].
Point-No-Point [br49], mountain, in Provinia, wilderness
0: Garrison [1300], garrison, with ten soldiers guards
0: Point-No-Point [br49].
Costa Verde [br59], forest, in Provinia, wilderness
0: Garrison [9014], garrison, with 20 soldiers guards Costa Verde [br59].
Costa Verde [br60], forest, in Provinia, wilderness
0: Garrison [89127], garrison, with ten soldiers guards Costa Verde [br60].
Costa Verde [br61], forest, in Provinia, wilderness
0: Garrison [121492], garrison, with ten soldiers guards Costa
0: Verde [br61].
Flowering Flats [br62], plain, in Provinia, wilderness
0: Garrison [7716], garrison, with ten soldiers guards Flowering
0: Flats [br62].
Musketeer Coast [br63], desert, in Provinia, wilderness
0: Garrison [4091], garrison, with ten soldiers guards Musketeer
0: Coast [br63].
Musketeer Coast [br64], forest, in Provinia, wilderness
0: Garrison [q442], garrison, with ten soldiers guards Musketeer
0: Coast [br64].
Musketeer Coast [br65], mountain, in Provinia, wilderness
0: Garrison [119135], garrison, with 13 soldiers, eight pikemen guards
0: Musketeer Coast [br65].
Musketeer Coast [br66], swamp, in Provinia, wilderness
0: Garrison [1865], garrison, with ten soldiers guards Musketeer
0: Coast [br66].
Musketeer Coast [br67], mountain, in Provinia, wilderness
0: Garrison [j263], garrison, with ten peasants, six soldiers guards
0: Musketeer Coast [br67].
Musketeer Coast [br69], forest, in Provinia, wilderness
0: Garrison [5806], garrison, with ten soldiers, 15 workers guards
0: Musketeer Coast [br69].
Musketeer Coast [br70], forest, in Provinia, wilderness
0: Garrison [7758], garrison, with nine workers, five archers,
0: eight soldiers guards Musketeer Coast [br70].
GL Shore [bs38], swamp, in Provinia, civ-5
0: Garrison [8777], garrison, with ten soldiers, 35 workers, eight sailors
0: guards GL Shore [bs38].
Greyfell Shore [bs39], swamp, in Provinia, civ-2
0: Garrison [105047], garrison, with 20 soldiers, 15 sailors guards
0: Greyfell Shore [bs39].
Syr-Antin Plain [bs40], plain, in Provinia, civ-1
0: Garrison [7499], garrison, with ten soldiers guards Syr-Antin
0: Plain [bs40].
Syr-Antin Forest [bs41], forest, in Provinia, wilderness
0: Garrison [6759], garrison, with ten soldiers guards Syr-Antin
0: Forest [bs41].
Plain [bs42], plain, in Provinia, wilderness
0: Garrison [a240], garrison, with ten soldiers guards Plain [bs42].
Mountain [bs43], mountain, in Provinia, wilderness
0: Garrison [124434], garrison, with ten soldiers guards Mountain [bs43].
Plain [bs44], plain, in Provinia, wilderness
0: Garrison [115581], garrison, with ten soldiers guards Plain [bs44].
Black Forest [bs45], forest, in Provinia, wilderness
0: Garrison [8430], garrison, with ten soldiers, ten workers guards Black
0: Forest [bs45].
Black Forest [bs46], forest, in Provinia, wilderness
0: Garrison [1207], garrison, with ten soldiers guards Black Forest [bs46].
Sith River Gap [bs47], plain, in Provinia, civ-1
0: Garrison [119215], garrison, with ten soldiers guards Sith River
0: Gap [bs47].
Sith River Gap [bs48], plain, in Provinia, wilderness
0: Garrison [5481], garrison, with ten soldiers guards Sith River
0: Gap [bs48].
Forest [bs49], forest, in Provinia, wilderness
0: Garrison [107138], garrison, with ten soldiers guards Forest [bs49].
Greyfell Downs [bs50], plain, in Provinia, civ-1
0: Garrison [96522], garrison, with ten soldiers guards Greyfell
0: Downs [bs50].
Twilight Flats [bs57], plain, in Provinia, wilderness
0: Garrison [c878], garrison, with 15 soldiers, 28 undead guards Twilight
0: Flats [bs57].
Costa Verde [bs58], forest, in Provinia, civ-1
0: Garrison [5719], garrison, with ten soldiers, 14 sailors guards Costa
0: Verde [bs58].
Aerie Prairie [bs59], plain, in Provinia, wilderness
0: Garrison [7939], garrison, with 15 soldiers, 14 peasants, three workers
0: guards Aerie Prairie [bs59].
Aerie Prairie [bs60], plain, in Provinia, wilderness
0: Garrison [137954], garrison, with ten soldiers guards Aerie
0: Prairie [bs60].
Costa Verde [bs61], forest, in Provinia, wilderness
0: Garrison [103737], garrison, with ten soldiers guards Costa
0: Verde [bs61].
Northern Whitecaps [bs62], mountain, in Provinia, wilderness
0: Garrison [1950], garrison, with ten soldiers, ten pikemen guards
0: Northern Whitecaps [bs62].
Northern Whitecaps [bs63], mountain, in Provinia, wilderness
0: Garrison [9273], garrison, with 12 soldiers guards Northern
0: Whitecaps [bs63].
Musketeer Lands [bs64], swamp, in Provinia, wilderness
0: Garrison [2937], garrison, with 12 soldiers, four peasants guards
0: Musketeer Lands [bs64].
Musketeer Lands [bs65], mountain, in Provinia, wilderness
0: Garrison [3349], garrison, with 20 soldiers guards Musketeer
0: Lands [bs65].
Musketeer Lands [bs66], swamp, in Provinia, wilderness
0: Garrison [x625], garrison, with ten soldiers guards Musketeer
0: Lands [bs66].
Musketeer Lands [bs67], plain, in Provinia, wilderness
0: Garrison [z012], garrison, with 26 peasants guards Musketeer
0: Lands [bs67].
Musketeer Lands [bs68], forest, in Provinia, wilderness
0: Garrison [m246], garrison, with one peasant, six workers, five pikemen,
0: five soldiers, four blessed soldiers guards Musketeer Lands [bs68].
Musketeer Lands [bs69], forest, in Provinia, wilderness
0: Garrison [b820], garrison, with 20 workers, ten peasants guards
0: Musketeer Lands [bs69].
Musketeer Lands [bs70], mountain, in Provinia, wilderness
0: Garrison [7754], garrison, with 14 peasants, 12 workers, six soldiers
0: guards Musketeer Lands [bs70].
Musketeer Coast [bs71], swamp, in Provinia, wilderness
0: Garrison [d309], garrison, with ten soldiers guards Musketeer
0: Coast [bs71].
Greyfellords Shore [bt36], desert, in Provinia, wilderness
0: Garrison [4247], garrison, with ten soldiers guards Greyfellords
0: Shore [bt36].
Greyfellords Shore [bt37], swamp, in Provinia, civ-1
0: Garrison [8024], garrison, with ten soldiers guards Greyfellords
0: Shore [bt37].
Syr-Antin Swamp [bt38], swamp, in Provinia, civ-2
0: Garrison [2894], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bt38].
Syr-Antin Plain [bt39], plain, in Provinia, civ-3
0: Garrison [r970], garrison, with 26 workers, 20 pikemen guards Syr-Antin
0: Plain [bt39].
Syr-Antin Swamp [bt40], swamp, in Provinia, civ-1
0: Garrison [a970], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bt40].
Syr-Antin Plain [bt41], plain, in Provinia, wilderness
0: Garrison [140566], garrison, with ten soldiers guards Syr-Antin
0: Plain [bt41].
Plain [bt42], plain, in Provinia, wilderness
0: Garrison [143048], garrison, with ten soldiers guards Plain [bt42].
Plain [bt43], plain, in Provinia, wilderness
0: Garrison [4332], garrison, with ten soldiers guards Plain [bt43].
Plain [bt45], plain, in Provinia, wilderness
0: Garrison [100444], garrison, with ten soldiers guards Plain [bt45].
Black Forest [bt46], forest, in Provinia, civ-1
0: Garrison [97586], garrison, with ten soldiers guards Black
0: Forest [bt46].
Sith River Gap [bt47], plain, in Provinia, civ-3
0: Garrison [s884], garrison, with ten soldiers guards Sith River
0: Gap [bt47].
Forest [bt48], forest, in Provinia, civ-1
0: Garrison [8773], garrison, with ten soldiers guards Forest [bt48].
Swamp [bt49], swamp, in Provinia, civ-1
0: Garrison [g159], garrison, with ten soldiers guards Swamp [bt49].
Nation Of Ergoth [bt50], forest, in Provinia, wilderness
0: Garrison [87032], garrison, with ten soldiers guards Nation Of
0: Ergoth [bt50].
Dencedian Plains [bt51], plain, in Provinia, civ-1
0: Garrison [3708], garrison, with ten soldiers guards Dencedian
0: Plains [bt51].
GreyLords Border [bt52], forest, in Provinia, civ-1
0: Garrison [1904], garrison, with ten soldiers guards GreyLords
0: Border [bt52].
Buzzard Bay [bt53], desert, in Provinia, wilderness
0: Garrison [3262], garrison, with 17 soldiers guards Buzzard Bay [bt53].
Buzzard Bay [bt54], forest, in Provinia, civ-1
0: Garrison [6350], garrison, with five workers, five peasants guards
0: Buzzard Bay [bt54].
Buzzard Bay [bt55], forest, in Provinia, civ-3
0: Garrison [7880], garrison, with ten soldiers, 40 workers guards Buzzard
0: Bay [bt55].
Eventide Flats [bt56], plain, in Provinia, civ-1
0: Garrison [4124], garrison, with 50 soldiers guards Eventide
0: Flats [bt56].
Hallowed Deeps [bt57], swamp, in Provinia, civ-1
0: Garrison [108543], garrison, with ten soldiers guards Hallowed
0: Deeps [bt57].
Aerie Peaks [bt58], mountain, in Provinia, civ-3
0: Garrison [3681], garrison, with 16 workers, three archers, 14 pikemen,
0: 15 elite archers, 28 crossbowmen, 75 undead, 39 giant lizards guards
0: Aerie Peaks [bt58].
Aerie Peaks [bt59], mountain, in Provinia, civ-1
0: Garrison [128455], garrison, with ten soldiers, 14 pikemen guards Aerie
0: Peaks [bt59].
Shadow Vale [bt60], forest, in Provinia, wilderness
0: Garrison [6988], garrison, with 20 soldiers guards Shadow Vale [bt60].
Shadow Pass [bt61], plain, in Provinia, wilderness
0: Garrison [120332], garrison, with 21 soldiers, seven peasants, five wild
0: horses guards Shadow Pass [bt61].
Shadow Gulch [bt62], desert, in Provinia, civ-1
0: Garrison [n427], garrison, with 11 soldiers guards Shadow Gulch [bt62].
Shadow Pass [bt63], plain, in Provinia, wilderness
0: Garrison [n962], garrison, with ten soldiers guards Shadow Pass [bt63].
Shadow Pass [bt64], plain, in Provinia, wilderness
0: Garrison [9707], garrison, with 20 soldiers guards Shadow Pass [bt64].
Greenway [bt65], forest, in Provinia, wilderness
0: Garrison [98773], garrison, with 14 soldiers guards Greenway [bt65].
Musketeer Lands [bt66], desert, in Provinia, wilderness
0: Garrison [a590], garrison, with ten peasants guards Musketeer
0: Lands [bt66].
Musketeer Lands [bt67], plain, in Provinia, wilderness
0: Garrison [p821], garrison, with 30 peasants guards Musketeer
0: Lands [bt67].
Musketeer Lands [bt68], forest, in Provinia, wilderness
0: Garrison [k114], garrison, with 38 peasants guards Musketeer
0: Lands [bt68].
Musketeer Lands [bt69], plain, in Provinia, wilderness
0: Garrison [k313], garrison, with 39 peasants guards Musketeer
0: Lands [bt69].
Musketeer Lands [bt70], mountain, in Provinia, wilderness
0: Garrison [6964], garrison, with ten soldiers, ten workers guards
0: Musketeer Lands [bt70].
Musketeer Lands [bt71], mountain, in Provinia, wilderness
0: Garrison [6736], garrison, with ten peasants guards Musketeer
0: Lands [bt71].
Musketeer Coast [bt72], mountain, in Provinia, wilderness
0: Garrison [9439], garrison, with ten peasants guards Musketeer
0: Coast [bt72].
Greyfellords Shore [bv34], swamp, in Provinia, wilderness
0: Garrison [c659], garrison, with ten soldiers guards Greyfellords
0: Shore [bv34].
Greyfellords Shore [bv35], swamp, in Provinia, wilderness
0: Garrison [147236], garrison, with ten soldiers guards Greyfellords
0: Shore [bv35].
Swamp [bv36], swamp, in Provinia, wilderness
0: Garrison [8304], garrison, with ten soldiers guards Swamp [bv36].
Syr-Antin Mountains [bv37], mountain, in Provinia, civ-1
0: Garrison [131253], garrison, with 28 soldiers, one peasant guards
0: Syr-Antin Mountains [bv37].
Syr-Antin Desert [bv38], desert, in Provinia, civ-3
0: Garrison [6295], garrison, with ten soldiers guards Syr-Antin
0: Desert [bv38].
Syr-Antin Desert [bv39], desert, in Provinia, civ-7
0: Garrison [85877], garrison, with 85 pikemen, seven elite guard,
0: one chimera, two harpies, one giant bird, 46 workers, 19 centaurs,
0: two giant spiders, one dragon, two cyclops, 33 crossbowmen, 100 giant
0: lizards, two oxen, five wild horses guards Syr-Antin Desert [bv39].
Syr-Antin Mountains [bv40], mountain, in Provinia, civ-3
0: Garrison [95067], garrison, with two blessed soldiers, 14 crossbowmen,
0: 20 workers, 24 soldiers guards Syr-Antin Mountains [bv40].
Syr-Antin Forest [bv41], forest, in Provinia, civ-1
0: Garrison [136471], garrison, with 17 soldiers, 15 workers, two peasants,
0: 17 crossbowmen guards Syr-Antin Forest [bv41].
Syr-Antin Forest [bv42], forest, in Provinia, wilderness
0: Garrison [5458], garrison, with ten soldiers guards Syr-Antin
0: Forest [bv42].
Mount Pixie [bv43], mountain, in Provinia, civ-1
0: Garrison [109134], garrison, with ten soldiers guards Mount
0: Pixie [bv43].
Mount Spirit [bv44], mountain, in Provinia, wilderness
0: Garrison [1810], garrison, with ten soldiers guards Mount Spirit [bv44].
Desert [bv45], desert, in Provinia, civ-1
0: Garrison [h701], garrison, with ten soldiers guards Desert [bv45].
Desert [bv46], desert, in Provinia, civ-3
0: Garrison [137365], garrison, with ten soldiers guards Desert [bv46].
Llangollen Mountain Ridge [bv47], mountain, in Provinia, civ-7
0: Garrison [1314], garrison, with ten soldiers, six lions, one nazgul,
0: 61 riding horses, six cyclops, 23 wild horses, 49 warmounts, one giant
0: spider, two rats, two chimera guards Llangollen Mountain Ridge [bv47].
Mountain [bv48], mountain, in Provinia, civ-3
0: Garrison [k482], garrison, with ten soldiers guards Mountain [bv48].
Mountain [bv49], mountain, in Provinia, civ-2
0: Garrison [126806], garrison, with ten peasants guards Mountain [bv49].
Dencedian Plains [bv50], plain, in Provinia, civ-1
0: Garrison [5558], garrison, with eight workers, two peasants guards
0: Dencedian Plains [bv50].
Dencedian Woods [bv51], forest, in Provinia, civ-2
0: Garrison [104422], garrison, with 24 peasants, six soldiers guards
0: Dencedian Woods [bv51].
GreyLords Border [bv52], desert, in Provinia, civ-1
0: Garrison [94915], garrison, with ten soldiers guards GreyLords
0: Border [bv52].
Northern Wastes [bv54], desert, in Provinia, wilderness
0: Garrison [4385], garrison, with ten soldiers guards Northern
0: Wastes [bv54].
Fleetwood Way [bv55], plain, in Provinia, civ-1
0: Garrison [139634], garrison, with 29 soldiers, one pikeman,
0: five peasants guards Fleetwood Way [bv55].
Northern Wastes [bv56], desert, in Provinia, civ-1
0: Garrison [1229], garrison, with ten soldiers guards Northern
0: Wastes [bv56].
Hallowed Deeps [bv57], swamp, in Provinia, civ-3
0: Garrison [139078], garrison, with ten soldiers, 14 sailors, 20 workers
0: guards Hallowed Deeps [bv57].
Shadow Vale [bv58], forest, in Provinia, civ-6
0: Garrison [139870], garrison, with 11 riding horses, 14 sailors,
0: 30 peasants guards Shadow Vale [bv58].
Shadow Vale [bv59], forest, in Provinia, civ-3
0: Garrison [a622], garrison, with 13 soldiers, ten peasants, 32 pikemen,
0: 21 crossbowmen, four elite archers guards Shadow Vale [bv59].
Bright Land [bv60], plain, in Provinia, civ-1
0: Garrison [105181], garrison, with 21 peasants, 11 soldiers,
0: 24 crossbowmen guards Bright Land [bv60].
Longview Mound [bv61], mountain, in Provinia, civ-1
0: Garrison [6502], garrison, with 27 workers, ten crossbowmen, 27 peasants
0: guards Longview Mound [bv61].
Laurel Valley [bv62], forest, in Provinia, civ-3
0: Garrison [b618], garrison, with 35 workers, 30 soldiers, 13 peasants,
0: 35 pikemen, ten blessed soldiers, seven archers guards Laurel
0: Valley [bv62].
Laurel Valley [bv63], forest, in Provinia, civ-1
0: Garrison [82207], garrison, with seven peasants, ten soldiers guards
0: Laurel Valley [bv63].
Southern Whitecaps [bv64], mountain, in Provinia, wilderness
0: Garrison [h431], garrison, with ten soldiers guards Southern
0: Whitecaps [bv64].
Southern Whitecaps [bv65], mountain, in Provinia, wilderness
0: Garrison [91657], garrison, with six soldiers, ten peasants guards
0: Southern Whitecaps [bv65].
Musketeer Lands [bv66], plain, in Provinia, wilderness
0: Garrison [2249], garrison, with 18 soldiers guards Musketeer
0: Lands [bv66].
Musketeer Lands [bv67], forest, in Provinia, wilderness
0: Garrison [4173], garrison, with ten soldiers guards Musketeer
0: Lands [bv67].
Maltar's Mountain [bv68], mountain, in Provinia, wilderness
0: Garrison [6921], garrison, with ten soldiers guards Maltar's
0: Mountain [bv68].
Musketeer Lands [bv69], forest, in Provinia, wilderness
0: Garrison [7451], garrison, with ten soldiers guards Musketeer
0: Lands [bv69].
Musketeer Lands [bv70], desert, in Provinia, wilderness
0: Garrison [9366], garrison, with ten soldiers guards Musketeer
0: Lands [bv70].
Musketeer Lands [bv71], plain, in Provinia, wilderness
0: Garrison [4875], garrison, with ten soldiers, two peasants guards
0: Musketeer Lands [bv71].
Musketeer Lands [bv72], forest, in Provinia, wilderness
0: Garrison [9092], garrison, with ten soldiers guards Musketeer
0: Lands [bv72].
Musketeer Coast [bv73], desert, in Provinia, wilderness
0: Garrison [4462], garrison, with ten soldiers guards Musketeer
0: Coast [bv73].
Musketeer Coast [bv74], mountain, in Provinia, wilderness
0: Garrison [7945], garrison, with 22 soldiers guards Musketeer
0: Coast [bv74].
Musketeer Coast [bv75], mountain, in Provinia, wilderness
0: Garrison [2555], garrison, with ten soldiers guards Musketeer
0: Coast [bv75].
Greyfellords Shore [bw31], plain, in Provinia, wilderness
0: Garrison [3044], garrison, with ten soldiers guards Greyfellords
0: Shore [bw31].
Greyfellords Shore [bw32], desert, in Provinia, wilderness
0: Garrison [110982], garrison, with ten soldiers guards Greyfellords
0: Shore [bw32].
Greyfellords Shore [bw33], plain, in Provinia, wilderness
0: Garrison [139301], garrison, with ten soldiers guards Greyfellords
0: Shore [bw33].
Plain [bw34], plain, in Provinia, wilderness
0: Garrison [117115], garrison, with ten soldiers guards Plain [bw34].
Mountain [bw35], mountain, in Provinia, wilderness
0: Garrison [8607], garrison, with 21 soldiers guards Mountain [bw35].
Plain [bw36], plain, in Provinia, wilderness
0: Garrison [8829], garrison, with ten soldiers guards Plain [bw36].
Syr-Antin Plain [bw37], plain, in Provinia, wilderness
0: Garrison [4040], garrison, with ten soldiers guards Syr-Antin
0: Plain [bw37].
Syr-Antin Plain [bw38], plain, in Provinia, civ-1
0: Garrison [a518], garrison, with ten soldiers guards Syr-Antin
0: Plain [bw38].
Syr-Antin Swamp [bw39], swamp, in Provinia, civ-3
0: Garrison [147788], garrison, with nine pikemen, two peasants guards
0: Syr-Antin Swamp [bw39].
Syr-Antin Forest [bw40], forest, in Provinia, civ-1
0: Garrison [131160], garrison, with ten soldiers guards Syr-Antin
0: Forest [bw40].
Syr-Antin Plains [bw41], plain, in Provinia, civ-1
0: Garrison [7961], garrison, with ten soldiers guards Syr-Antin
0: Plains [bw41].
Syr-Antin Forest [bw42], forest, in Provinia, wilderness
0: Garrison [5561], garrison, with ten soldiers guards Syr-Antin
0: Forest [bw42].
Swamp [bw43], swamp, in Provinia, wilderness
0: Garrison [86492], garrison, with ten soldiers guards Swamp [bw43].
Plain [bw44], plain, in Provinia, wilderness
0: Garrison [109065], garrison, with ten soldiers guards Plain [bw44].
Swamp [bw45], swamp, in Provinia, wilderness
0: Garrison [6617], garrison, with ten soldiers guards Swamp [bw45].
Mountain [bw46], mountain, in Provinia, civ-1
0: Garrison [g960], garrison, with ten pikemen guards Mountain [bw46].
Forest [bw47], forest, in Provinia, civ-3
0: Garrison [104893], garrison, with ten soldiers, 28 peasants,
0: five workers guards Forest [bw47].
Swamp [bw48], swamp, in Provinia, civ-2
0: Garrison [88714], garrison, with ten peasants guards Swamp [bw48].
Llangollen Mountain Ridge [bw49], mountain, in Provinia, civ-3
0: Garrison [109302], garrison, with ten soldiers guards Llangollen
0: Mountain Ridge [bw49].
Llangollen Mountain Ridge [bw50], mountain, in Provinia, civ-3
0: Garrison [3987], garrison, with ten soldiers guards Llangollen Mountain
0: Ridge [bw50].
Nation Of Ergoth [bw51], forest, in Provinia, civ-1
0: Garrison [b731], garrison, with ten peasants guards Nation Of
0: Ergoth [bw51].
GreyLords Border [bw52], swamp, in Provinia, wilderness
0: Garrison [119105], garrison, with ten soldiers guards GreyLords
0: Border [bw52].
Fleetfoot Way [bw55], plain, in Provinia, wilderness
0: Garrison [93451], garrison, with 16 soldiers, ten peasants guards
0: Fleetfoot Way [bw55].
Sentry Point [bw56], mountain, in Provinia, wilderness
0: Garrison [89080], garrison, with seven soldiers, six pikemen,
0: seven peasants, five crossbowmen guards Sentry Point [bw56].
Shadow Vale [bw57], forest, in Provinia, civ-1
0: Garrison [128800], garrison, with ten soldiers guards Shadow
0: Vale [bw57].
Hallowed Deeps [bw58], swamp, in Provinia, civ-3
0: Garrison [a869], garrison, with ten soldiers, three workers,
0: 16 swordsmen guards Hallowed Deeps [bw58].
Brightland [bw59], plain, in Provinia, civ-1
0: Garrison [s303], garrison, with ten soldiers, 12 undead guards
0: Brightland [bw59].
Sunny Grove [bw60], forest, in Provinia, wilderness
0: Garrison [95251], garrison, with ten soldiers guards Sunny Grove [bw60].
Sunnyview Mound [bw61], mountain, in Provinia, wilderness
0: Garrison [128151], garrison, with ten soldiers guards Sunnyview
0: Mound [bw61].
Flatland [bw62], plain, in Provinia, civ-1
0: Garrison [141082], garrison, with 11 soldiers guards Flatland [bw62].
Warbling Wood [bw63], desert, in Provinia, wilderness
0: Garrison [8683], garrison, with ten soldiers guards Warbling
0: Wood [bw63].
Sherwood [bw64], forest, in Provinia, wilderness
0: Garrison [85197], garrison, with 16 soldiers guards Sherwood [bw64].
Nottingham [bw65], plain, in Provinia, wilderness
0: Garrison [84722], garrison, with 21 soldiers guards Nottingham [bw65].
Musketeer Lands [bw66], mountain, in Provinia, wilderness
0: Garrison [w992], garrison, with ten peasants guards Musketeer
0: Lands [bw66].
Musketeer Lands [bw67], forest, in Provinia, wilderness
0: Garrison [r531], garrison, with ten peasants guards Musketeer
0: Lands [bw67].
Musketeer Lands [bw68], swamp, in Provinia, wilderness
0: Garrison [v777], garrison, with ten soldiers guards Musketeer
0: Lands [bw68].
Musketeer Lands [bw69], mountain, in Provinia, wilderness
0: Garrison [h233], garrison, with ten soldiers guards Musketeer
0: Lands [bw69].
Musketeer Lands [bw70], mountain, in Provinia, wilderness
0: Garrison [4984], garrison, with ten soldiers guards Musketeer
0: Lands [bw70].
Musketeer Lands [bw71], plain, in Provinia, wilderness
0: Garrison [2566], garrison, with nine soldiers, 31 peasants guards
0: Musketeer Lands [bw71].
Musketeer Lands [bw72], mountain, in Provinia, civ-1
0: Garrison [8061], garrison, with ten soldiers, 61 peasants guards
0: Musketeer Lands [bw72].
Musketeer Lands [bw73], plain, in Provinia, wilderness
0: Garrison [8575], garrison, with ten soldiers, ten peasants guards
0: Musketeer Lands [bw73].
Musketeer Lands [bw74], forest, in Provinia, wilderness
0: Garrison [4450], garrison, with ten soldiers, 30 peasants guards
0: Musketeer Lands [bw74].
Musketeer Lands [bw75], mountain, in Provinia, wilderness
0: Garrison [6970], garrison, with one soldier, 28 peasants guards
0: Musketeer Lands [bw75].
Musketeer Coast [bw76], forest, in Provinia, wilderness
0: Garrison [8070], garrison, with ten peasants guards Musketeer
0: Coast [bw76].
GreyfellLords Shore [bx29], desert, in Provinia, wilderness
0: Garrison [103914], garrison, with ten soldiers guards GreyfellLords
0: Shore [bx29].
Greyfellords Shore [bx30], plain, in Provinia, wilderness
0: Garrison [122607], garrison, with ten soldiers guards Greyfellords
0: Shore [bx30].
Plain [bx31], plain, in Provinia, wilderness
0: Garrison [5440], garrison, with ten soldiers guards Plain [bx31].
Forest [bx32], forest, in Provinia, wilderness
0: Garrison [4079], garrison, with ten soldiers guards Forest [bx32].
Forest [bx33], forest, in Provinia, wilderness
0: Garrison [6271], garrison, with ten soldiers guards Forest [bx33].
Mountain [bx34], mountain, in Provinia, wilderness
0: Garrison [6472], garrison, with ten soldiers guards Mountain [bx34].
Forest [bx35], forest, in Provinia, wilderness
0: Garrison [6644], garrison, with ten soldiers guards Forest [bx35].
Forest [bx36], forest, in Provinia, wilderness
0: Garrison [99824], garrison, with ten soldiers guards Forest [bx36].
Syr-Antin Plains [bx37], plain, in Provinia, wilderness
0: Garrison [104204], garrison, with ten soldiers guards Syr-Antin
0: Plains [bx37].
Syr-Antin Mountains [bx38], mountain, in Provinia, wilderness
0: Garrison [124840], garrison, with ten soldiers guards Syr-Antin
0: Mountains [bx38].
Syr-Antin Plain [bx39], plain, in Provinia, civ-1
0: Garrison [85296], garrison, with ten soldiers, one peasant, 14 workers
0: guards Syr-Antin Plain [bx39].
Syr-Antin Forest [bx40], forest, in Provinia, civ-1
0: Garrison [r934], garrison, with ten soldiers guards Syr-Antin
0: Forest [bx40].
Syr-Antin Swamp [bx41], swamp, in Provinia, civ-3
0: Garrison [9202], garrison, with 20 soldiers, 32 peasants guards
0: Syr-Antin Swamp [bx41].
Syr-Antin Forest [bx42], forest, in Provinia, civ-1
0: Garrison [1027], garrison, with ten soldiers, nine pikemen guards
0: Syr-Antin Forest [bx42].
Syr-Antin Swamp [bx43], swamp, in Provinia, wilderness
0: Garrison [7390], garrison, with ten soldiers guards Syr-Antin
0: Swamp [bx43].
Plain [bx44], plain, in Provinia, wilderness
0: Garrison [6426], garrison, with ten soldiers guards Plain [bx44].
Mountain [bx45], mountain, in Provinia, wilderness
0: Garrison [113363], garrison, with ten pikemen guards Mountain [bx45].
Desert [bx46], desert, in Provinia, wilderness
0: Garrison [103597], garrison, with ten pikemen guards Desert [bx46].
Forest [bx47], forest, in Provinia, civ-1
0: Garrison [105258], garrison, with ten pikemen guards Forest [bx47].
Plain [bx48], plain, in Provinia, civ-2
0: Garrison [5441], garrison, with 20 peasants, 44 soldiers, four workers
0: guards Plain [bx48].
Forest [bx49], forest, in Provinia, civ-2
0: Garrison [117594], garrison, with ten soldiers guards Forest [bx49].
Llangollen Mountain Ridge [bx50], mountain, in Provinia, civ-1
0: Garrison [2984], garrison, with ten peasants guards Llangollen Mountain
0: Ridge [bx50].
Nation Of Ergoth [bx51], forest, in Provinia, wilderness
0: Garrison [m356], garrison, with ten soldiers guards Nation Of
0: Ergoth [bx51].
GreyLords Border [bx52], forest, in Provinia, civ-1
0: Garrison [90976], garrison, with ten soldiers guards GreyLords
0: Border [bx52].
Musketeer Lands [bx59], forest, in Provinia, wilderness
0: Garrison [7626], garrison, with ten soldiers, ten peasants, 11 sailors
0: guards Musketeer Lands [bx59].
Brightland [bx60], plain, in Provinia, wilderness
0: Garrison [7472], garrison, with 20 peasants, two soldiers guards
0: Brightland [bx60].
Drudgeon [bx61], swamp, in Provinia, wilderness
0: Garrison [96684], garrison, with ten soldiers guards Drudgeon [bx61].
Rimmonview [bx62], mountain, in Provinia, wilderness
0: Garrison [139347], garrison, with 17 soldiers, 16 peasants guards
0: Rimmonview [bx62].
Warbling Wood [bx63], plain, in Provinia, wilderness
0: Garrison [p107], garrison, with 20 soldiers guards Warbling Wood [bx63].
Sherwood [bx64], forest, in Provinia, wilderness
0: Garrison [87448], garrison, with 17 soldiers, 16 peasants guards
0: Sherwood [bx64].
Sherwood [bx65], forest, in Provinia, wilderness
0: Garrison [6107], garrison, with 12 soldiers, two pikemen, ten workers
0: guards Sherwood [bx65].
Musketeer Lands [bx66], plain, in Provinia, wilderness
0: Garrison [1312], garrison, with 17 peasants guards Musketeer
0: Lands [bx66].
Musketeer Lands [bx67], swamp, in Provinia, wilderness
0: Garrison [x027], garrison, with ten soldiers, ten peasants guards
0: Musketeer Lands [bx67].
Musketeer Heartland [bx68], forest, in Provinia, wilderness
0: Garrison [8962], garrison, with ten soldiers guards Musketeer
0: Heartland [bx68].
Musketeer Lands [bx69], forest, in Provinia, wilderness
0: Garrison [f295], garrison, with 15 soldiers guards Musketeer
0: Lands [bx69].
Musketeer Lands [bx70], forest, in Provinia, wilderness
0: Garrison [4963], garrison, with ten soldiers, 15 workers guards
0: Musketeer Lands [bx70].
Musketeer Lands [bx71], forest, in Provinia, civ-1
0: Garrison [3679], garrison, with 30 workers guards Musketeer
0: Lands [bx71].
Musketeer Lands [bx72], swamp, in Provinia, civ-3
0: Garrison [4180], garrison, with 112 peasants, 42 soldiers guards
0: Musketeer Lands [bx72].
Musketeer Lands [bx73], plain, in Provinia, civ-1
0: Garrison [5080], garrison, with 50 peasants guards Musketeer
0: Lands [bx73].
Musketeer Lands [bx74], forest, in Provinia, civ-1
0: Garrison [8649], garrison, with 13 workers, 74 peasants guards Musketeer
0: Lands [bx74].
Musketeer Lands [bx75], forest, in Provinia, wilderness
0: Garrison [d836], garrison, with 18 peasants, 16 workers guards Musketeer
0: Lands [bx75].
Musketeer Coast [bx76], desert, in Provinia, civ-1
0: Garrison [1883], garrison, with 59 peasants, 20 workers guards Musketeer
0: Coast [bx76].
Greyfellords Border [bz28], desert, in Provinia, wilderness
0: Garrison [7508], garrison, with ten soldiers guards Greyfellords
0: Border [bz28].
Greyefllords Border [bz29], swamp, in Provinia, wilderness
0: Garrison [h850], garrison, with ten peasants guards Greyefllords
0: Border [bz29].
Greyfellords Border [bz30], plain, in Provinia, wilderness
0: Garrison [125219], garrison, with ten soldiers guards Greyfellords
0: Border [bz30].
Greyfellords Border [bz31], swamp, in Provinia, wilderness
0: Garrison [p292], garrison, with ten soldiers guards Greyfellords
0: Border [bz31].
Greyfellords Border [bz32], forest, in Provinia, wilderness
0: Garrison [s464], garrison, with ten soldiers guards Greyfellords
0: Border [bz32].
Greyfellords Border [bz33], swamp, in Provinia, wilderness
0: Garrison [s831], garrison, with ten peasants guards Greyfellords
0: Border [bz33].
Greyfellords Border [bz34], plain, in Provinia, wilderness
0: Garrison [z439], garrison, with ten peasants guards Greyfellords
0: Border [bz34].
Plain [bz35], plain, in Provinia, wilderness
0: Garrison [b875], garrison, with ten peasants guards Plain [bz35].
Desert [bz36], desert, in Provinia, wilderness
0: Garrison [r656], garrison, with ten soldiers guards Desert [bz36].
Plain [bz37], plain, in Provinia, wilderness
0: Garrison [1162], garrison, with ten peasants guards Plain [bz37].
Plain [bz38], plain, in Provinia, wilderness
0: Garrison [f453], garrison, with ten peasants guards Plain [bz38].
Forest [bz39], forest, in Provinia, civ-1
0: Garrison [s133], garrison, with ten peasants guards Forest [bz39].
Mountain [bz40], mountain, in Provinia, wilderness
0: Garrison [j630], garrison, with ten peasants guards Mountain [bz40].
Forest [bz41], forest, in Provinia, civ-1
0: Garrison [j954], garrison, with ten soldiers guards Forest [bz41].
Swamp [bz42], swamp, in Provinia, wilderness
0: Garrison [t663], garrison, with ten soldiers guards Swamp [bz42].
Mountain [bz43], mountain, in Provinia, wilderness
0: Garrison [a597], garrison, with ten soldiers guards Mountain [bz43].
Mountain [bz44], mountain, in Provinia, wilderness
0: Garrison [122148], garrison, with ten peasants guards Mountain [bz44].
Coruscant Forest [bz45], forest, in Provinia, wilderness
0: Garrison [139556], garrison, with ten soldiers guards Coruscant
0: Forest [bz45].
Tatooine Desert [bz46], desert, in Provinia, wilderness
0: Garrison [133371], garrison, with 22 soldiers guards Tatooine
0: Desert [bz46].
Forest [bz47], forest, in Provinia, wilderness
0: Garrison [n189], garrison, with one soldier, nine peasants guards
0: Forest [bz47].
Forest [bz48], forest, in Provinia, civ-1
0: Garrison [6641], garrison, with ten peasants guards Forest [bz48].
Mountain [bz49], mountain, in Provinia, civ-2
0: Garrison [q378], garrison, with ten peasants, 20 soldiers guards
0: Mountain [bz49].
The Downs [bz50], plain, in Provinia, civ-1
0: Garrison [1203], garrison, with ten peasants guards The Downs [bz50].
Darklord Mountain [bz51], mountain, in Provinia, civ-1
0: Garrison [w051], garrison, with ten soldiers guards Darklord
0: Mountain [bz51].
Greylords Boarder [bz52], swamp, in Provinia, civ-2
0: Garrison [7020], garrison, with ten soldiers guards Greylords
0: Boarder [bz52].
Musketeer Border [bz56], desert, in Provinia, wilderness
0: Garrison [4374], garrison, with ten soldiers guards Musketeer
0: Border [bz56].
Musketeer Lands [bz57], plain, in Provinia, wilderness
0: Garrison [6540], garrison, with one soldier, ten peasants guards
0: Musketeer Lands [bz57].
Musketeer Lands [bz58], forest, in Provinia, wilderness
0: Garrison [5426], garrison, with seven soldiers, 15 workers guards
0: Musketeer Lands [bz58].
Musketeer Lands [bz59], forest, in Provinia, civ-1
0: Garrison [7185], garrison, with 57 soldiers, 108 peasants guards
0: Musketeer Lands [bz59].
Musketeer Lands [bz60], forest, in Provinia, wilderness
0: Garrison [6469], garrison, with 15 workers, 37 peasants guards Musketeer
0: Lands [bz60].
Musketeer Heartland [bz61], forest, in Provinia, civ-1
0: Garrison [3810], garrison, with 64 peasants guards Musketeer
0: Heartland [bz61].