Olympia G2 turn 50 Report for The Silent Ones [sb5].

Season "Snowmelt", month 2, in the year 7.
Free g2 balance: $5.00
Rules The Olympia Times Previous Turn
Game totals: Players: 254 Controlled units: 1,501 Other units: 2,670 Faction [sb5] rank ------------- ---- Characters: 4 168th Men: 25 152nd Gold: 167 200th Land controlled: 0 120th Skills known: 5/74 179th Spells known: 0/79 163rd Provinces visited: 0/31,919 193rd Noble points: 5 (0 gained, 7 spent) The next NP will be received at the end of turn 56. The next five nobles formed will be: 9948 6719 9239 6982 7108 9 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2857 t75 o2 100 0 167 10 Sargoth 9998 t75 o1 100 0 2 8 2857 Renok 5625 t75 o1 100 0 5 2857 Victoria 4184 t75 o1 100 0 2857 Silk ==== ==== ==== ==== ==== 167 17 8 Location Stack -------- ----- Provinia Forest [dm50] Harn [t75] Sargoth [2857] Renok The Carpenter [9998] Victoria The Merchant [5625] Silk [4184] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2857 2,901 2,899 0% 9998 1,100 1,100 0% 5625 601 599 0% 4184 100 100 0% The Silent Ones [sb5]
0: > public 0: Received 100 CLAIM gold. Unclaimed items: qty name weight --- ---- ------ 2,325 gold [1] 0 50 wood [77] 1,500 100 stone [78] 10,000 Sargoth [2857]
1: > form 9998 "Renok The Carpenter" 7: Renok The Carpenter [9998] stacks beneath us. 8: > form 5625 "Victoria The Merchant" 14: Victoria The Merchant [5625] stacks beneath us. 15: > form 4184 "Silk" 21: Silk [4184] stacks beneath us. 22: > give 9998 10 10 22: Gave ten peasants to Renok The Carpenter [9998]. 22: > give 5625 10 5 22: Gave five peasants to Victoria The Merchant [5625]. 22: > claim 100 22: (assuming you meant CLAIM 1 100) 22: Claimed 100 gold. 22: > study 610 21 22: Paid 100 gold to begin study. 22: Using 21 fast study days to accelerate learning of Combat. 22: Learned Combat [610]. 22: > claim 100 22: (assuming you meant CLAIM 1 100) 22: Claimed 100 gold. 22: > study 616 22: Paid 100 gold to begin study. 22: Study Swordplay for seven days. 29: > study 616 29: Study Swordplay for seven days. 30: Paid maintenance of 10 gold. Location: Harn [t75], in province Forest [dm50], in Provinia Loyalty: Oath-2 Stacked over: Renok The Carpenter [9998] Victoria The Merchant [5625] Silk [4184] Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Combat [610] Partially known skills: Swordplay [616], 9/14 Inventory: qty name weight --- ---- ------ 167 gold [1] 0 10 peasants [10] 1,000 cap 1,000 (1,1,0) ====== 1,000 Capacity: 0/1,100 land (0%) Renok The Carpenter [9998]
7: Renok The Carpenter [9998] stacks beneath Sargoth [2857]. 8: > claim 100 8: (assuming you meant CLAIM 1 100) 8: Claimed 100 gold. 8: > oath 1 8: Renok The Carpenter [9998] now bound with oath-1. 9: > study 700 21 9: Paid 100 gold to begin study. 9: Using 21 fast study days to accelerate learning of Forestry. 9: Learned Forestry [700]. 9: > claim 100 9: (assuming you meant CLAIM 1 100) 9: Claimed 100 gold. 9: > study 702 9: Paid 100 gold to begin study. 9: Study Harvest lumber for seven days. 16: > study 702 16: Study Harvest lumber for seven days. 22: Received ten peasants [10] from Sargoth [2857]. 22: Learned Harvest lumber [702]. 23: > claim 100 23: (assuming you meant CLAIM 1 100) 23: Claimed 100 gold. 23: > study 680 21 23: Paid 100 gold to begin study. 23: Using 21 fast study days to accelerate learning of Construction. 23: Learned Construction [680]. 23: > train 11 10 30: Paid maintenance of 18 gold. Location: Harn [t75], in province Forest [dm50], in Provinia Loyalty: Oath-1 Stacked under: Sargoth [2857] Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Construction [680] Forestry [700] Harvest lumber [702], apprentice Inventory: qty name weight --- ---- ------ 2 peasants [10] 200 cap 200 (1,1,0) 8 workers [11] 800 cap 800 (1,1,0) ====== 1,000 Capacity: 0/1,100 land (0%) Victoria The Merchant [5625]
14: Victoria The Merchant [5625] stacks beneath Sargoth [2857]. 15: > claim 100 15: (assuming you meant CLAIM 1 100) 15: Claimed 100 gold. 15: > oath 1 15: Victoria The Merchant [5625] now bound with oath-1. 16: > study 730 14 16: Paid 100 gold to begin study. 16: Using 14 fast study days to accelerate learning of Trade. 16: > study 730 16: Study Trade for seven days. 22: Received five peasants [10] from Sargoth [2857]. 22: Learned Trade [730]. 23: > claim 100 23: (assuming you meant CLAIM 1 100) 23: Claimed 100 gold. 23: > study 732 23: Paid 100 gold to begin study. 23: Study Find tradegood for sale for seven days. 30: > make 94 30: Made one woven basket. 30: Paid maintenance of 5 gold. Location: Harn [t75], in province Forest [dm50], in Provinia Loyalty: Oath-1 Stacked under: Sargoth [2857] Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Trade [730] Partially known skills: Find tradegood for sale [732], 7/14 Inventory: qty name weight --- ---- ------ 5 peasants [10] 500 cap 500 (1,1,0) 1 woven basket [94] 1 ====== 501 Capacity: 1/600 land (0%) Silk [4184]
21: Silk [4184] stacks beneath Sargoth [2857]. 22: > claim 100 22: (assuming you meant CLAIM 1 100) 22: Claimed 100 gold. 22: > oath 1 22: Silk [4184] now bound with oath-1. 23: > study 800 14 23: Paid 100 gold to begin study. 23: Deducted one noble point to begin study. 23: Using 14 fast study days to accelerate learning of Magic. 23: > study 800 23: Study Magic for seven days. 30: > study 800 30: Study Magic for seven days. Location: Harn [t75], in province Forest [dm50], in Provinia Loyalty: Oath-1 Stacked under: Sargoth [2857] Health: 100% Combat: attack 80, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: none Partially known skills: Magic [800], 22/28 Silk [4184] has no possessions. Capacity: 0/100 land (0%) Forest [dm50], forest, in Provinia, safe haven, civ-3
5: Galatorn [2023] cut 30 wood. 9: Galatorn [2023] recruited four peasants. 9: Grumbar [9482] recruited three peasants. 9: Marquis [3542] recruited three peasants. 23: It has begun to rain. Routes leaving Forest: North, to Plain [dk50], 7 days East, to Forest [dm51], 8 days South, to Ocean [dn50], Great Sea, impassable West, to Forest [dm49], 8 days Inner locations: Harn [t75], port city, safe haven, 1 day It is raining. The province is blanketed in fog. No one can be seen through the fog. Harn [t75], port city, in province Forest [dm50], safe haven
0: Ciaran [8073] melts into the ground and vanishes. 0: Eoghan [2801] melts into the ground and vanishes. 0: Maire [2504] melts into the ground and vanishes. 0: Diarmid [5196] melts into the ground and vanishes. 0: dino [2427] melts into the ground and vanishes. 0: ACE [8525] melts into the ground and vanishes. 1: Harn [t75] bought 13 woven baskets [94] from Vonrus [1084] for 52 gold. 1: Gerrard [8658], with 11 peasants, one worker, entered The Killer 1: Whale [9490]. 1: Borag Calforth [1831], with 25 peasants, exited Harn [t75], 1: accompanied by: 1: Black Bruce [9156] 1: Armenth Pale [4015] exited Harn [t75]. 4: Grumbar [9482] recruited four peasants. 4: Marquis [3542] recruited three peasants. 4: Kasumi [9697] recruited three peasants. 5: Grumbar [9482], with four peasants, exited Harn [t75]. 5: Marquis [3542], with three peasants, exited Harn [t75]. 5: Kasumi [9697], with three peasants, entered Ayame [3053]. 5: Kasumi [9697] exited Ayame [3053]. 8: Akebono [5618] entered Ayame [3053]. 8: Kurenai [1703] entered Ayame [3053]. 10: Grumbar [9482] arrived from Forest [dm50]. 10: Quetzalcoatl [7681], with one riding horse, arrived from Forest [dm50]. 11: Galatorn [2023], with six workers, 17 peasants, arrived from 11: Forest [dm50], accompanied by: 11: Marquis [3542] 12: Kasumi [9697] entered Ayame [3053]. 12: Galatorn [2023], with six workers, 17 peasants, entered The Killer 12: Whale [9490]. 12: Galatorn [2023], with six workers, exited The Killer Whale [9490]. 12: Galatorn [2023], with six workers, exited Harn [t75]. 15: Serolian [6616], with eight peasants, six pikemen, exited Harn [t75]. Routes leaving Harn: South, to Ocean [dn50], Great Sea, 1 day Out, to Forest [dm50], 1 day Cities rumored to be nearby: Sweetwood [p73], in Forest [dm48] Skills taught here: Shipcraft [600], Combat [610], Stealth [630], Construction [680], Forestry [700], Trade [730], Magic [800], Gatecraft [860] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy t75 129 6 50 hides [99] buy t75 2 100 2 fish [87] buy t75 176 35 100 ivory [j455] buy t75 4 15 1 woven baskets [94] sell 7620 15 14 1 woven baskets [94] sell t75 50 10 100 pitch [261] sell t75 15 25 30 wood [77] sell t75 32 38 100 honey [v247] sell t75 65 33 23 cardamom [b572] Inner locations: Weather Vane [3831], tower, defense 40, owner: Khazaral [9918], with 25 peasants It is raining. The province is blanketed in fog. Seen here: * Sargoth [2857], with ten peasants, accompanied by: * Renok The Carpenter [9998], with two peasants, eight workers * Victoria The Merchant [5625], with five peasants * Silk [4184] aster [8359], with 25 peasants Queen Elizabeth II [6389], accompanied by: Lord Darius Dalron [5862] Prince Harry [5158] Wilderon [5354], with 25 peasants Palor [8077], with nine peasants, one soldier, six pikemen Kil'rath [7620] Vonrus [1084] Wolf Caler [4803], with 25 peasants Blade [8689] Lord Dracon [5427] Lord Fil [3316] Grumbar [9482] Marquis [3542] Ships docked at port: Ayame [3053], galley, 58% loaded, defense 20, owner: Shigure [8488], with ten workers, 13 sailors, accompanied by: Akebono [5618] Kurenai [1703] Kasumi [9697] The Killer Whale [9490], roundship, 19% loaded, defense 10, owner: Elander [5230], with 36 workers Gerrard [8658] Lore sheets
Combat [610] ------------ The student of combat learns the training of soldiers and how to lead them well in battle. With study and experience, the battle lord will find strategies to be used in difficult combat situations. The following skills may be studied directly once Combat is known: num skill time to learn --- ----- ------------- 611 Survive fatal wound four weeks 612 Fight to the death four weeks 613 Construct catapult two weeks 614 Defense two weeks 615 Archery three weeks 616 Swordplay two weeks 617 Weaponsmithing two weeks Swordplay [616] --------------- Usage: USE 616 Time: seven days Use of 616 will cause the noble to spend time and effort practicing swordplay, for use in personal combat. Each seven-day use of 616 raises the noble's attack rating by 3-5 points if his starting level is less than 100, and 1-3 points thereafter. 5% of the time the noble will have an exceptionally good study period and will gain 10 points. Knowledge of Swordplay also allows the noble to train swordsmen, knights, and elite guards, via the TRAIN order. Construction [680] ------------------ The domain of engineers, builders and architects, Construction concerns the erection of inns, castles, city walls, and other fortifications. The following skills may be studied directly once Construction is known: num skill time to learn --- ----- ------------- 681 Construct siege tower two weeks 682 Stone quarrying two weeks Forestry [700] -------------- Forestry is skill at managing forests and harvesting their products, such as timber, yew, and rare foliage. The following skills may be studied directly once Forestry is known: num skill time to learn --- ----- ------------- 701 Construct battering ram two weeks 702 Harvest lumber two weeks 703 Harvest yew two weeks 704 Collect rare foliage two weeks 705 Harvest mallorn wood two weeks Further skills may be found through research. Harvest lumber [702] -------------------- Usage: WOOD [number] [days] Time: as given or necessary Requires: at least one worker [11] Workers enter the forest and select trees which are suitable for felling and sawing. Lumber is used in the construction of ships, buildings and some weapons. Timber is also used to support the roofs of mine shafts. Must be used in a forest province. Forests generate 30 wood [77] each month. Examples: wood # obtain as much wood as possible wood 25 # stop after getting 25 wood wood 0 5 # cut timber for five days wood 25 5 # stop after five days, or 25 wood, whichever # comes first In all cases, timber cutting will cease as soon as the forest's supply of wood for the month has been exhausted. WOOD is an alias for COLLECT 77. Trade [730] ----------- Trade provides the skills necessary to discover and develop markets in rare tradegoods. The following skills may be studied directly once Trade is known: num skill time to learn --- ----- ------------- 731 Conceal identity of trader two weeks 732 Find tradegood for sale two weeks 733 Find market for tradegood two weeks Find tradegood for sale [732] ----------------------------- Usage: USE 732 Time: 21 days Use of 732 searches for a seller of a new rare tradegood in the city market. At the completion of use, a new tradegood will be created and offered for sale by the city. Up to two tradegoods may be sold by each market. Use of 732 will fail if there are already two rare tradegoods for sale in the city. The tradegood will remain for sale in the city for 24-36 months following its addition to the trade list. At the end of this period it will be removed and no longer offered for sale (lowering the count of tradegoods sold in the city by 1). 732 must be used in a city in part of the regular world (not Hades, Faery, the Cloudlands, or Subworld.) Markets for rare tradegoods created with 732 may be found via the skill Find market for tradegood [733]. Magic [800] ----------- No apprentice magician can rightfully don the robes of his order without some knowledge of Magic [800]. Magic contains many spells useful on their own, as well as in conjunction with spells from the other schools of sorcery. The following skills may be studied directly once Magic is known: num skill time to learn --- ----- ------------- 801 Meditate two weeks 802 Perform common tasks for gold two weeks 803 Appear common two weeks 804 View current aura level of others three weeks 805 Reveal abilities of another mage two weeks Further skills may be found through research. New players
aq8 Ys Fr d ric FRIEDERICI <FFriederic@aol.com> rw8 The Maximilians Fredrik Sievert <fsievert@algonet.se> ct7 deadmen Jeffrey Hamilton <Jeffrey_hamilton@hotmail.com> zq5 Mysterians Steven Woodman <woodycmh@aol.com> wq4 Pictish Nation Joe Noftz <celamank@bellatlantic.net> xv8 Silver Orb Jim Redden <pizzajim@rpa.net> uk4 Europe Teo Eng Joo <joo@mailexcite.com> pv8 The Solution St phane Gravelle <safehaven@mailexcite.com> he9 Kales michael hyman <rogerhyman@sympatico.ca> ph7 MageGuild Matt King <matthew.king@pss.boeing.com> aw9 Gar David M. Hedlof <CACODAEMON@prodigy.net> wj9 Errant Knights John Schick <mels@netnitco.net> hv3 Pilots Buda Reinis Ceplis <reinis@tkb.lv> Order template
begin sb5 unit sb5 # The Silent Ones unit 2857 # Sargoth in Harn [t75] # > study 616 (executing for five more days) train 12 2 unit 9998 # Renok The Carpenter in Harn [t75] # > train 11 10 (still executing) unit 5625 # Victoria The Merchant in Harn [t75] unit 4184 # Silk in Harn [t75] # > study 800 (executing for six more days) move out explore move t75 move 3831 make 94 7 end