Olympia G2 turn 11
Report for Torquemada's Tyrants [qc2].
Season "Blossom bloom", month 3, in the year 2.
Account summary
Account: qc2
8-apr-97 olympia g2 turn 8 -2.50
15-apr-97 olympia g2 turn 9 -2.50
22-apr-97 olympia g2 turn 10 -2.50
29-apr-97 olympia g2 turn 11 -2.50
Balance: $2.50
Rules The Olympia Times Previous Turn
Game totals:
Players: 154
Controlled units: 782
Other units: 556
Faction [qc2] rank
------------- ----
Characters: 4 89th
Men: 19 121st
Gold: 159 117th
Land controlled: 0 6th
Skills known: 10/74 59th
Spells known: 5/79 19th
Provinces visited: 6/31,919 123rd
Noble points: 1 (0 gained, 1 spent)
The next NP will be received at the end of turn 16.
The next five nobles formed will be: 8221 3718 9654 8013 7063
9 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
4363 4510 o1 100 0 3 96 1 Svengali
4863 t75 o1 100 0 1 Khan
1766 t75 o1 100 0 2 1 1 Lucrecia
5763 t75 o2 100 0 62 7 10 Marquis
==== ==== ==== ==== ====
159 2 7 10
Location Stack
-------- -----
Provinia
Forest [dm48]
Sweetwood [p73]
Square Master [4510] Svengali [4363]
Forest [dm50]
Harn [t75] Khan [4863]
Lucrecia [1766]
Marquis [5763]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
4363 200 200 0%
4863 100 100 0%
1766 400 0 100%
5763 3,300 300 83%
Torquemada's Tyrants [qc2]
0: > flag mauve
0: Torquemada's Tyrants [qc2] may not issue that order.
Admit permissions:
admit 4510 all
admit 5763 bt3 dr5
Unclaimed items:
qty name weight
--- ---- ------
130 gold [1] 0
100 stone [78] 10,000
Svengali [4363]
30: Paid maintenance of 1 gold.
Location: Square Master [4510], in Sweetwood [p73], in province
Forest [dm48], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Current aura: 3
Maximum aura: 3
Skills known:
Combat [610]
Forestry [700]
Magic [800]
Perform common tasks for gold [802], apprentice
Gatecraft [860]
Inventory:
qty name weight
--- ---- ------
96 gold [1] 0
1 peasant [10] 100 cap 100 (1,1,0)
======
100
Capacity: 0/200 land (0%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 10 2 pitch [261]
Khan [4863]
1: > move dm50
1: Travel to Forest [dm50] will take eight days.
8: Arrival at Forest [dm50].
9: > move t75
9: Travel to Harn [t75] will take one day.
9: Arrival at Harn [t75].
10: > claim 1 100
10: Claimed 100 gold.
10: > study 701
10: Paid 100 gold to begin study.
10: Study Construct battering ram for seven days.
17: > study 701
17: Study Construct battering ram for seven days.
23: Learned Construct battering ram [701].
24: > move 4510
24: No visible route from Harn [t75] to 4510.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Current aura: 1
Maximum aura: 1
Skills known:
Combat [610]
Stealth [630]
Forestry [700]
Construct battering ram [701], apprentice
Necromancy [900]
Partially known skills:
Persuasion [670], 21/28
Construction [680], 8/21
Khan [4863] has no possessions.
Capacity: 0/100 land (0%)
Lucrecia [1766]
1: > move dm48
1: Travel to Forest [dm48] will take one day.
1: Arrival at Forest [dm48].
1: The province is blanketed in fog.
2: > move dm49
2: Travel to Forest [dm49] will take eight days.
9: Arrival at Forest [dm49].
9: The province is blanketed in fog.
10: > move dm50
10: Travel to Forest [dm50] will take eight days.
17: Arrival at Forest [dm50].
18: > move t75
18: Travel to Harn [t75] will take one day.
18: Arrival at Harn [t75].
19: > claim 1 100
19: Claimed 100 gold.
19: > study 611
19: Paid 100 gold to begin study.
19: Study Survive fatal wound for seven days.
26: > study 611
26: Study Survive fatal wound for seven days.
30: Paid maintenance of 1 gold.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-1
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Current aura: 2
Maximum aura: 2
Skills known:
Combat [610]
Stealth [630]
Construction [680]
Magic [800]
Meditate [801], apprentice
Partially known skills:
Survive fatal wound [611], 12/28
Inventory:
qty name weight
--- ---- ------
1 gold [1] 0
1 peasant [10] 100 cap 100 (1,1,0)
2 pitch [261] 200
======
300
Capacity: 200/200 land (100%)
Marquis [5763]
1: > move dm48
1: One noble, 17 men: travel will take an extra day.
1: Travel to Forest [dm48] will take two days.
2: Arrival at Forest [dm48].
2: The province is blanketed in fog.
3: > move dm49
3: One noble, 17 men: travel will take an extra day.
3: Travel to Forest [dm49] will take nine days.
11: Arrival at Forest [dm49].
11: The province is blanketed in fog.
12: > move dm50
12: One noble, 17 men: travel will take an extra day.
12: Travel to Forest [dm50] will take nine days.
20: Arrival at Forest [dm50].
21: > move t75
21: One noble, 17 men: travel will take an extra day.
21: Travel to Harn [t75] will take two days.
22: Arrival at Harn [t75].
23: > study 800
23: Paid 100 gold to begin study.
23: Deducted one noble point to begin study.
23: Study Magic for seven days.
30: > study 612
30: Paid 100 gold to begin study.
30: Study Fight to the death for seven days.
30: Paid maintenance of 34 gold.
Location: Harn [t75], in province Forest [dm50], in Provinia
Loyalty: Oath-2
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Construction [680]
Partially known skills:
Fight to the death [612], 1/28
Magic [800], 7/28
Inventory:
qty name weight
--- ---- ------
62 gold [1] 0
7 workers [11] 700 cap 700 (1,1,0)
10 soldiers [12] 1,000 cap 1,000 (5,5,0)
50 wood [77] 1,500
======
3,200
Capacity: 1,500/1,800 land (83%)
Pending trades:
trade price qty item
----- ----- --- ----
buy 10 1 pitch [261]
Forest [dm48], forest, in Provinia, civ-2
1: Dirty Pierre [6660] exited The Leaky Spigot [5717].
1: Savage [83985] sounds a drumbeat.
3: Wynnspur the Drunkard [5680] earned 10 gold working at common magic.
5: Big Red [3188] cut 30 wood.
10: Savage [83969] sounds a drumbeat.
16: A speech by Dirty Pierre [6660] has raised Angry peasant [93355], angry
16: peasants, number: 32.
23: Savage [82944] attacks The Leaky Spigot [5717]!
23:
23: Savage [82944], savages, number: 25
23:
23: The Leaky Spigot [5717], inn, defense 10, owner:
23: Arden Swifthanded [2424], with 14 workers, eight soldiers
23: Dirty Pierre [6660], ally
23:
23: Arden Swifthanded [2424] is victorious!
23:
23: Arden Swifthanded lost three workers, two soldiers.
23:
23: Savage lost 24 savages.
23: Savage [82944] was taken prisoner.
23:
30: The fog has cleared.
Routes leaving Forest:
North, to Forest [dk48], 8 days
East, to Forest [dm49], 8 days
South, to Ocean [dn48], Great Sea, impassable
West, to Forest [dm47], 8 days
Inner locations:
Sweetwood [p73], port city, 1 day
The Leaky Spigot [5717], inn, defense 10, owner:
Arden Swifthanded [2424], with 11 workers, six soldiers
Dirty Pierre [6660]
It is raining.
Seen here:
Savage [83985], savage
Savage [83969], savages, number: 15
Angry peasant [93355], angry peasants, number: 32, on guard
Sweetwood [p73], port city, in province Forest [dm48]
0: Garrison [9921], garrison, with 76 pikemen guards Sweetwood [p73].
1: Marquis [5763], with seven workers, ten soldiers, exited
1: Sweetwood [p73].
1: Lucrecia [1766], with one peasant, exited Sweetwood [p73].
1: Dirty Pierre [6660] arrived from Forest [dm48].
4: Wynnspur the Drunkard [5680], with three workers, arrived from
4: Forest [dm48].
8: Several merchants complain that they were robbed by a thief.
9: Dirty Pierre [6660] exited Sweetwood [p73].
16: Wynnspur the Drunkard [5680] earned 10 gold working at common magic.
27: Big Red [3188], with five workers, one ox, arrived from Forest [dm48].
Routes leaving Sweetwood:
South, to Ocean [dn48], Great Sea, 1 day
Out, to Forest [dm48], 1 day
Cities rumored to be nearby:
Gutar [g05], in Forest [dk44]
City [s56], in Mountain [dk45]
Harn [t75], in Forest [dm50], safe haven
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Persuasion [670],
Construction [680], Forestry [700], Magic [800], Necromancy [900]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy p73 2 100 2 fish [87]
buy p73 4 15 1 woven baskets [94]
sell p73 50 10 100 pitch [261]
sell p73 12 25 30 wood [77]
It is raining.
Seen here:
Garrison [9921], garrison, on guard, with 76 pikemen, accompanied by:
Alexandra Goodbody [2026], with one soldier
William Trueheart [3687]
Yoshi [1985]
Big Red [3188], with five workers, one ox
Wynnspur the Drunkard [5680], with three workers
Baccuda [9026]
Ships docked at port:
Square Master [4510], roundship, 0% loaded, defense 10, 5% damaged,
owner:
* Svengali [4363], with one peasant
Forest [dm49], forest, in Provinia, civ-1
1: Beating drums may be heard to the west.
10: Beating drums may be heard to the west.
30: The fog has cleared.
Routes leaving Forest:
North, to Plain [dk49], 7 days
East, to Forest [dm50], 8 days
South, to Ocean [dn49], Great Sea, 2 days
West, to Forest [dm48], 8 days
It is raining.
Seen here:
Reginald Foursquare [6306], with six sailors
Hakkonson the Black [5058], with four soldiers, eight sailors
Forest [dm50], forest, in Provinia, safe haven, civ-3
8: Khan [4863] arrived from the west.
9: Khan [4863] entered Harn [t75].
17: Lucrecia [1766], with one peasant, arrived from the west.
18: Lucrecia [1766], with one peasant, entered Harn [t75].
20: Marquis [5763], with seven workers, ten soldiers, arrived from the west.
21: Marquis [5763], with seven workers, ten soldiers, entered Harn [t75].
Routes leaving Forest:
North, to Plain [dk50], 7 days
East, to Forest [dm51], 8 days
South, to Ocean [dn50], Great Sea, impassable
West, to Forest [dm49], 8 days
Inner locations:
Harn [t75], port city, safe haven, 1 day
It is raining.
Harn [t75], port city, in province Forest [dm50], safe haven
9: Khan [4863] arrived from Forest [dm50].
10: Dicembre [2535] recruited ten peasants.
11: Tornado [9998], with 14 workers, entered Weather Vane [3831].
15: Zola [5000] began construction of Yeats' Gyre [5550], galley-in-progress
15: in Harn [t75].
18: Lucrecia [1766], with one peasant, arrived from Forest [dm50].
20: Wayfarer [8352], galley, 30% loaded, defense 20, arrived from
20: Ocean [dn50], owner:
20: Gazbar [4105], with ten sailors
20: Tallarasia [2311], conjurer
20: Valandric Tahar [7494], with one peasant
22: Marquis [5763], with seven workers, ten soldiers, arrived from
22: Forest [dm50].
Routes leaving Harn:
South, to Ocean [dn50], Great Sea, 1 day
Out, to Forest [dm50], 1 day
Cities rumored to be nearby:
Sweetwood [p73], in Forest [dm48]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy 5763 10 1 100 pitch [261]
buy t75 129 6 50 hides [99]
buy t75 2 100 2 fish [87]
buy t75 4 15 1 woven baskets [94]
sell 7104 3 2 1 woven baskets [94]
sell 8646 4 16 1 woven baskets [94]
sell 8646 10 65 30 wood [77]
sell 8646 10 10 100 workers [11]
sell t75 50 10 100 pitch [261]
sell t75 15 25 30 wood [77]
sell t75 10 25 100 salt [b111]
sell t75 32 38 100 honey [v247]
Inner locations:
Weather Vane [3831], tower, defense 40, owner:
Tornado [9998], with 14 workers
It is raining.
Seen here:
yelwdawg [4255], with 25 peasants
Terror [3336], with 25 peasants
Gordar [5435]
Ganawid [7777], with four peasants
Romulus [7104], with 15 peasants, seven soldiers
Ivory [3931], "Friendly advice to new arrivals"
The Bastard Heron [1424], with 18 peasants, seven workers,
accompanied by:
Ill-Drooned Geordie [6365]
Kinmont Willie [2747]
Villiam [8646], with ten workers
* Khan [4863]
* Lucrecia [1766], with one peasant
* Marquis [5763], with seven workers, ten soldiers
Ships docked at port:
Anbeorn [3961], galley, 26% loaded, defense 20, owner:
Genrilan [1560], with five workers, five sailors
Yeats' Gyre [5550], galley, 76% loaded, defense 20, owner:
Zola [5000], with three peasants, 18 workers, accompanied by:
Dicembre [2535], with eight peasants, six sailors
Wayfarer [8352], galley, 30% loaded, defense 20, owner:
Gazbar [4105], with ten sailors
Tallarasia [2311], conjurer
Valandric Tahar [7494], with one peasant
Lore sheets
Fight to the death [612]
------------------------
Usage: USE 612 <0|1>
Time: 0 days
Normally a side will break when its offensive plus defensive total
falls by 50% or more. Knowledge of 612 allows a leader to override
this default break point and set it to 100% instead.
Break at 50% losses: USE 612 1 (default)
Fight to the death: USE 612 0
During combat, only the stack leader's setting for 612 is checked.
612 works both for attacking and defending stacks.
Note that prisoners may still be taken from a side fighting to the
death, as wounded nobles may be too weak to resist being taken
captive.
Construct battering ram [701]
-----------------------------
Usage: USE 701
Requires: three wood [77]
one iron [79]
three workers [11]
Produces: one battering ram [60]
Time: fourteen days
The craftsman constructs a battering ram by selecting a large,
heavy tree trunk, sharpening the end somewhat and plating it
with iron, and then suspending it in a movable wooden frame
such that it may be swung back and forth against walls or gates.
The frame receives an iron plated roof to protect the operators
from boiling oil or pitch, rocks, or other missile weapons hurled
down upon them by the enemy.
New players
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Order template
begin qc2 # Torquemada's Tyrants
unit qc2 # Torquemada's Tyrants
unit 4363 # Svengali in Square Master [4510]
# > wait flag mauve (still executing)
flag mauve
move p73
use 802
use 802
move dm48
move dm49
move dm50
move t75
use 802
use 802
claim 1 100
study 861
study 611
move 4510
unit 4863 # Khan in Harn [t75]
unit 1766 # Lucrecia in Harn [t75]
# > study 611 (executing for two more days)
move 4510
unit 5763 # Marquis in Harn [t75]
# > study 612 (executing for six more days)
move 4510
end