Olympia G2 turn 10 Report for Sons of Aether [dr5].

Season "Snowmelt", month 2, in the year 2.
Account summary
Account: dr5 1-apr-97 olympia g2 turn 7 -2.50 8-apr-97 olympia g2 turn 8 -2.50 15-apr-97 olympia g2 turn 9 -2.50 22-apr-97 olympia g2 turn 10 -2.50 Balance: $5.00
Rules The Olympia Times Previous Turn
Game totals: Players: 156 Controlled units: 765 Other units: 542 Faction [dr5] rank ------------- ---- Characters: 4 85th Men: 21 115th Gold: 320 80th Land controlled: 0 6th Skills known: 15/74 9th Spells known: 3/79 53rd Provinces visited: 6/31,919 123rd Noble points: 2 (0 gained, 0 spent) The next NP will be received at the end of turn 16. The next five nobles formed will be: 1524 8912 1886 7797 6757 unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2026 p73 o1 100 1 221 1 9921 Alexandra 3687 p73 o1 100 1 3 19 9921 William 6306 dm49 o2 100 0 4 8 Reginald 5058 dm49 o1 100 0 1 76 8 4 Hakkonson ==== ==== ==== ==== ==== 320 16 5 Location Stack -------- ----- Provinia Forest [dm48] Sweetwood [p73] Alexandra Goodbody [2026] William Trueheart [3687] Forest [dm49] Reginald Foursquare [6306] Hakkonson the Black [5058] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2026 200 200 0% 3687 100 100 0% 6306 1,150 650 27% 5058 1,300 1,300 0% Sons of Aether [dr5]
Admit permissions: admit 4510 qc2 bt3 admit 6306 bt3 qc2 Unclaimed items: qty name weight --- ---- ------ 125 gold [1] 0 100 stone [78] 10,000 Alexandra Goodbody [2026]
5: Missile rating raised 5 to 70. 6: > move p73 6: Arrival at Sweetwood [p73]. 6: > stack 9921 6: Alexandra Goodbody [2026] stacks beneath Garrison [9921]. 6: > use 631 6: Received 1 gold from Garrison [9921]. 7: Received 1 gold from Garrison [9921]. 8: Received 1 gold from Garrison [9921]. 9: Received 1 gold from Garrison [9921]. 10: Received 1 gold from Garrison [9921]. 11: Received 1 gold from Garrison [9921]. 12: Earned 133 gold picking pockets. 12: Received 1 gold from Garrison [9921]. 13: > study 641 13: Instruction in [641] is not available here. 13: > wait unit 6306 13: Received 1 gold from Garrison [9921]. 14: Received 1 gold from Garrison [9921]. 15: Received 1 gold from Garrison [9921]. 16: Received 1 gold from Garrison [9921]. 17: Received 1 gold from Garrison [9921]. 18: Received 1 gold from Garrison [9921]. 19: Received 1 gold from Garrison [9921]. 20: Received 1 gold from Garrison [9921]. 21: Received 1 gold from Garrison [9921]. 22: Received 1 gold from Garrison [9921]. 23: Received 1 gold from Garrison [9921]. 24: Received 1 gold from Garrison [9921]. 25: Received 1 gold from Garrison [9921]. 26: Received 1 gold from Garrison [9921]. 27: Received 1 gold from Garrison [9921]. 28: Received 1 gold from Garrison [9921]. 29: Received 1 gold from Garrison [9921]. 30: Received 1 gold from Garrison [9921]. 30: Paid maintenance of 2 gold. Location: Sweetwood [p73], in province Forest [dm48], in Provinia Loyalty: Oath-1 Stacked under: Garrison [9921] Health: 100% Combat: attack 80, defense 80, missile 70 behind 1 (stay behind in combat) Break point: 50% Skills known: Combat [610] Archery [615], apprentice Swordplay [616], apprentice Stealth [630] Petty thievery [631], apprentice Forestry [700] Harvest lumber [702], apprentice Inventory: qty name weight --- ---- ------ 221 gold [1] 0 1 soldier [12] 100 cap 100 (5,5,0) ====== 100 Capacity: 0/200 land (0%) William Trueheart [3687]
1: Missile rating raised 3 to 75. 2: > move p73 2: Arrival at Sweetwood [p73]. 2: > use 802 11: Earned 50 gold reading palms. 12: > stack 9921 12: William Trueheart [3687] stacks beneath Garrison [9921]. 12: > study 861 12: Paid 100 gold to begin study. 12: Study Teleport for seven days. 12: Received 1 gold from Garrison [9921]. 13: Received 1 gold from Garrison [9921]. 14: Received 1 gold from Garrison [9921]. 15: Received 1 gold from Garrison [9921]. 16: Received 1 gold from Garrison [9921]. 17: Received 1 gold from Garrison [9921]. 18: Received 1 gold from Garrison [9921]. 19: > wait unit 6306 19: Received 1 gold from Garrison [9921]. 20: Received 1 gold from Garrison [9921]. 21: Received 1 gold from Garrison [9921]. 22: Received 1 gold from Garrison [9921]. 23: Received 1 gold from Garrison [9921]. 24: Received 1 gold from Garrison [9921]. 25: Received 1 gold from Garrison [9921]. 26: Received 1 gold from Garrison [9921]. 27: Received 1 gold from Garrison [9921]. 28: Received 1 gold from Garrison [9921]. 29: Received 1 gold from Garrison [9921]. 30: Received 1 gold from Garrison [9921]. Location: Sweetwood [p73], in province Forest [dm48], in Provinia Loyalty: Oath-1 Stacked under: Garrison [9921] Health: 100% Combat: attack 80, defense 80, missile 75 behind 1 (stay behind in combat) Break point: 50% Current aura: 3 Maximum aura: 3 Skills known: Combat [610] Archery [615], apprentice Magic [800] Perform common tasks for gold [802], apprentice Gatecraft [860] Partially known skills: Teleport [861], 7/14 Inventory: qty name weight --- ---- ------ 19 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Reginald Foursquare [6306]
0: > stop 0: Interrupt current order. 1: > give 5058 12 4 1: Gave four soldiers to Hakkonson the Black [5058]. 1: > give 5058 19 8 1: Gave eight sailors to Hakkonson the Black [5058]. 1: > move w w 1: Two nobles, 20 men: travel will take an extra day. 1: Travel to Forest [dm49] will take nine days. 9: Arrival at Forest [dm49]. 10: > move p73 10: No visible route from Forest [dm49] to p73. 10: > flag yellow 10: > move 4510 10: No visible route from Forest [dm49] to 4510. 10: > wait owner 12: Hakkonson the Black [5058] unstacks from us. 16: Wait finished: we are the first character here 17: > sail s e e n 17: Must be on a sea-worthy ship to sail. 30: Paid maintenance of 16 gold. Location: Forest [dm49], in Provinia Loyalty: Oath-2 Health: 100% Combat: attack 94, defense 80, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Swordplay [616], apprentice Construction [680] Partially known skills: Necromancy [900], 9/42 Inventory: qty name weight --- ---- ------ 4 gold [1] 0 8 sailors [19] 800 cap 800 (1,1,0) 5 wood [77] 150 1 pitch [261] 100 ====== 1,050 Capacity: 250/900 land (27%) Pending trades: trade price qty item ----- ----- --- ---- sell 2 18 fish [87] Hakkonson the Black [5058]
1: Received four soldiers [12] from Reginald Foursquare [6306]. 1: Received eight sailors [19] from Reginald Foursquare [6306]. 1: Travel to Forest [dm49] will take nine days. 9: Arrival at Forest [dm49]. 11: Defense rating raised 5 to 93. 12: > unstack 12: Hakkonson the Black [5058] unstacks from Reginald Foursquare [6306]. 12: > move t75 12: No visible route from Forest [dm49] to t75. 12: > claim 1 200 12: Claimed 200 gold. 12: > study 733 12: Paid 100 gold to begin study. 12: Study Find market for tradegood for seven days. 19: > study 733 19: Study Find market for tradegood for seven days. 25: Learned Find market for tradegood [733]. 26: > use 614 30: Paid maintenance of 24 gold. Location: Forest [dm49], in Provinia Loyalty: Oath-1 Health: 100% Combat: attack 104, defense 93, missile 0 behind 0 (front line in combat) Break point: 50% Current aura: 1 Maximum aura: 1 Skills known: Combat [610] Defense [614], apprentice Swordplay [616], apprentice Construction [680] Trade [730] Find market for tradegood [733], apprentice Magic [800] Inventory: qty name weight --- ---- ------ 76 gold [1] 0 4 soldiers [12] 400 cap 400 (5,5,0) 8 sailors [19] 800 cap 800 (1,1,0) ====== 1,200 Capacity: 0/1,300 land (0%) Forest [dm48], forest, in Provinia, civ-2
1: The Bastard Heron [1424], with 18 peasants, seven workers, went east, 1: accompanied by: 1: Ill-Drooned Geordie [6365] 1: Kinmont Willie [2747] 1: Khan [4863], with one peasant, arrived from Sweetwood [p73]. 2: Khan [4863], with one peasant, went east. 2: Dirty Pierre [6660], with ten peasants, arrived from Sweetwood [p73]. 3: Dirty Pierre [6660], with ten peasants, entered The Leaky Spigot [5717]. 3: Dirty Pierre [6660] exited The Leaky Spigot [5717]. 3: Dirty Pierre [6660] entered Sweetwood [p73]. 8: Yoshi [1985] arrived from the west. 9: Yoshi [1985] entered Sweetwood [p73]. 10: Savage [82944], savages, number: 25, arrived from the north. 11: Savage [82944] sounds a drumbeat. 18: Dirty Pierre [6660] arrived from Sweetwood [p73]. 19: Dirty Pierre [6660] entered The Leaky Spigot [5717]. 22: Savage [88679] attacks The Leaky Spigot [5717]! 22: 22: Savage [88679], savages, number: 16 22: 22: The Leaky Spigot [5717], inn, defense 10, 5% damaged, owner: 22: Arden Swifthanded [2424], with 14 workers, ten soldiers 22: Dirty Pierre [6660], ally 22: 22: Arden Swifthanded [2424] is victorious! 22: 22: Arden Swifthanded lost two soldiers. 22: 22: Savage lost 15 savages. 22: Savage [88679] was taken prisoner. 22: 25: It has become quite foggy. 25: It has begun to rain. Routes leaving Forest: North, to Forest [dk48], 8 days East, to Forest [dm49], 8 days South, to Ocean [dn48], Great Sea, impassable West, to Forest [dm47], 8 days Inner locations: Sweetwood [p73], port city, 1 day The Leaky Spigot [5717], inn, defense 10, 5% damaged, owner: Arden Swifthanded [2424], with 14 workers, eight soldiers Dirty Pierre [6660] It is raining. The province is blanketed in fog. No one can be seen through the fog. Sweetwood [p73], port city, in province Forest [dm48]
0: Garrison [9921], garrison, with 76 pikemen guards Sweetwood [p73]. 1: Marquis [5763], with seven workers, ten soldiers, exited Square 1: Master [4510], accompanied by: 1: Khan [4863], with one peasant 1: Lucrecia [1766], with one peasant, exited Square Master [4510]. 1: Dirty Pierre [6660], with ten peasants, exited Sweetwood [p73]. 1: Khan [4863], with one peasant, exited Sweetwood [p73]. 2: William Trueheart [3687] exited Square Master [4510]. 3: Dirty Pierre [6660] arrived from Forest [dm48]. 6: Alexandra Goodbody [2026], with one soldier, exited Square 6: Master [4510]. 9: Yoshi [1985] arrived from Forest [dm48]. 11: William Trueheart [3687] earned 50 gold working at common magic. 12: Several townspeople complain that their pockets were picked in the town 12: square. 18: Dirty Pierre [6660] exited Sweetwood [p73]. 28: Big Red [3188], with five workers, one ox, arrived from Forest [dm48]. 29: Big Red [3188], with five workers, one ox, exited Sweetwood [p73]. Routes leaving Sweetwood: South, to Ocean [dn48], Great Sea, 1 day Out, to Forest [dm48], 1 day Cities rumored to be nearby: Gutar [g05], in Forest [dk44] City [s56], in Mountain [dk45] Harn [t75], in Forest [dm50], safe haven Skills taught here: Shipcraft [600], Combat [610], Stealth [630], Persuasion [670], Construction [680], Forestry [700], Magic [800], Necromancy [900] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy 5763 10 1 100 pitch [261] buy p73 2 100 2 fish [87] buy p73 4 15 1 woven baskets [94] sell p73 50 10 100 pitch [261] sell p73 12 25 30 wood [77] It is raining. The province is blanketed in fog. Seen here: Garrison [9921], garrison, on guard, with 76 pikemen, accompanied by: * Alexandra Goodbody [2026], with one soldier Yoshi [1985] * William Trueheart [3687] Marquis [5763], with seven workers, ten soldiers Lucrecia [1766], with one peasant Ships docked at port: Square Master [4510], roundship, 0% loaded, defense 10, 5% damaged, owner: Svengali [4363], with one peasant Forest [dm49], forest, in Provinia, civ-1
9: Reginald Foursquare [6306], with eight sailors, arrived from the east, 9: accompanied by: 9: Hakkonson the Black [5058], with four soldiers, eight sailors 9: Khan [4863], with one peasant, arrived from the west. 11: Beating drums may be heard to the west. 13: It has become quite foggy. 13: It has begun to rain. 30: It is no longer windy. Routes leaving Forest: North, to Plain [dk49], 7 days East, to Forest [dm50], 8 days South, to Ocean [dn49], Great Sea, 2 days West, to Forest [dm48], 8 days It is raining. The province is blanketed in fog. No one can be seen through the fog. Forest [dm50], forest, in Provinia, safe haven, civ-3
1: Reginald Foursquare [6306], with eight sailors, went west, 1: accompanied by: 1: Hakkonson the Black [5058], with four soldiers, eight sailors 1: It has begun to rain. 15: Wynnspur the Drunkard [5680], with five workers, arrived from 15: Harn [t75]. 16: Wynnspur the Drunkard [5680], with five workers, went west. 16: The Bastard Heron [1424], with 18 peasants, seven workers, arrived from 16: the west, accompanied by: 16: Ill-Drooned Geordie [6365] 16: Kinmont Willie [2747] 17: The Bastard Heron [1424], with 18 peasants, seven workers, entered 17: Harn [t75], accompanied by: 17: Ill-Drooned Geordie [6365] 17: Kinmont Willie [2747] 30: It is no longer windy. Routes leaving Forest: North, to Plain [dk50], 7 days East, to Forest [dm51], 8 days South, to Ocean [dn50], Great Sea, impassable West, to Forest [dm49], 8 days Inner locations: Harn [t75], port city, safe haven, 1 day It is raining. Seen here: Villiam [8646], with ten workers Lore sheets
Find market for tradegood [733] ------------------------------- Usage: USE 733 Time: 14 days Use of 733 will attempt to find a buyer for a rare tradegood in the local city market. The trader must possess at least one of the tradegood that a buyer is being sought for. Markets to purchase rare tradegoods must be at least 8 provinces away from the market selling the rare tradegood. A city will purchase at most two rare tradegoods. For a given tradegood, there is a 50% chance that a city will purchase it. If successful, the city market will begin buying the rare tradegood. A trader can hope to earn 2000-3000 gold in profit if a full quantity of the tradegood is transported between the originating and consuming cities and sold. When the tradegood ceases to be sold in the originating city, the purchasing city will also remove the item from its purchase list, thus making room for another tradegood to be bought. 733 must be used in a city in part of the regular world (not Hades, Faery, the Cloudlands, or Subworld.) Teleport [861] -------------- Usage: USE 861 Required aura: one point for each 50 weight Required item: gate crystal [83] Time to cast: one day This skill allows a mage to teleport to the given location without a gate. A gate crystal is required to fuel the jump. The gate crystal is consumed by the jump. One point of aura is required for each 50 units of weight in the caster's stack to be transported. Teleportation between the netherworlds (Hades & Faery) and the real world is not possible. New players
jx6 the truth keith brice ws3 wolf joe gy7 killerron Ryan Lamb qd7 Obsidian Order Claude Comer Order template
begin dr5 # Sons of Aether unit dr5 # Sons of Aether unit 2026 # Alexandra Goodbody in Sweetwood [p73] # > wait unit 6306 (still executing) stack 6306 study 641 use 616 unit 3687 # William Trueheart in Sweetwood [p73] # > wait unit 6306 (still executing) stack 6306 study 861 use 615 unit 6306 # Reginald Foursquare in Forest [dm49] unit 5058 # Hakkonson the Black in Forest [dm49] # > use 614 (executing for two more days) use 614 wait unit 4510 move 4510 stack 6306 end