Olympia G2 turn 100
Report for Mad Inc [ma8].
Season "Sunsear", month 4, in the year 13.
Account summary
Account: ma8
4-jan-99 new account 0.00
4-jan-99 olympia G2 signup -2.50
12-jan-99 olympia g2 turn 100 -2.50
Balance: $-5.00
Rules The Olympia Times Previous Turn
Game totals:
Players: 357
Controlled units: 2,398
Other units: 5,577
Faction [ma8] rank
------------- ----
Characters: 4 232nd
Men: 16 230th
Gold: 0 270th
Land controlled: 0 189th
Skills known: 0/74 268th
Spells known: 0/79 238th
Provinces visited: 0/31,919 263rd
Noble points: 7 (0 gained, 5 spent)
The next NP will be received at the end of turn 106.
The next five nobles formed will be: r891 t377 f595 j467 w933
100 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
q519 r52 o2 100 0 16 Madrak
h447 r52 o1 100 0 q519 Michael
a872 r52 o1 100 0 q519 Fred the Insane
f574 r52 c500 100 0 a872 George
==== ==== ==== ==== ====
16
Location Stack
-------- -----
Provinia
Forest [dh78]
Yellowleaf [r52] Madrak [q519]
Michael [h447]
Fred the Insane [a872]
George the Cracked [f574]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
q519 2,000 2,000 0%
h447 100 100 0%
a872 200 200 0%
f574 100 100 0%
Mad Inc [ma8]
Unclaimed items:
qty name weight
--- ---- ------
2,725 gold [1] 0
50 wood [77] 1,500
100 stone [78] 10,000
Madrak [q519]
1: > public
1: Received 100 CLAIM gold.
1: > form h447 "Michael"
7: Michael [h447] stacks beneath us.
8: > form a872 "Fred the Insane"
14: Fred the Insane [a872] stacks beneath us.
15: > study 610
15: Paid 100 gold to begin study.
15: Study Combat for seven days.
22: > study 600
22: Paid 100 gold to begin study.
22: Study Shipcraft for seven days.
30: Maintenance costs are 25 gold, can afford 0 gold.
30: Nine peasants starved.
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Oath-2
Stacked over: Michael [h447]
Fred the Insane [a872]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Shipcraft [600], 7/21
Combat [610], 7/21
Inventory:
qty name weight
--- ---- ------
16 peasants [10] 1,600 cap 1,600 (1,1,0)
======
1,600
Capacity: 0/1,700 land (0%)
Michael [h447]
7: Michael [h447] stacks beneath Madrak [q519].
8: > oath 1
8: Michael [h447] now bound with oath-1.
9: > claim 1 200
9: Claimed 200 gold.
9: > study 610
9: Paid 100 gold to begin study.
9: Study Combat for seven days.
16: > study 700
16: Paid 100 gold to begin study.
16: Study Forestry for seven days.
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Oath-1
Stacked under: Madrak [q519]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Combat [610], 7/21
Forestry [700], 7/21
Michael [h447] has no possessions.
Capacity: 0/100 land (0%)
Fred the Insane [a872]
14: Fred the Insane [a872] stacks beneath Madrak [q519].
15: > oath 1
15: Fred the Insane [a872] now bound with oath-1.
16: > claim 1 200
16: Claimed 200 gold.
16: > form f574 "George the Cracked"
22: George the Cracked [f574] stacks beneath us.
23: > Study 610
23: Paid 100 gold to begin study.
23: Study Combat for seven days.
30: > study 680
30: Paid 100 gold to begin study.
30: Study Construction for seven days.
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Oath-1
Stacked under: Madrak [q519]
Stacked over: George the Cracked [f574]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
Partially known skills:
Combat [610], 7/21
Construction [680], 1/21
Fred the Insane [a872] has no possessions.
Capacity: 0/100 land (0%)
George the Cracked [f574]
22: George the Cracked [f574] stacks beneath Fred the Insane [a872].
Location: Yellowleaf [r52], in province Forest [dh78], in Provinia
Loyalty: Contract-500
Stacked under: Fred the Insane [a872]
Health: 100%
Combat: attack 80, defense 80, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
none
George the Cracked [f574] has no possessions.
Capacity: 0/100 land (0%)
Forest [dh78], forest, in Provinia, safe haven, civ-3
0: Garrison [2610], garrison, with ten peasants guards Forest [dh78].
20: Dan the Man [5006], with 36 riding horses, arrived from the north.
21: Dan the Man [5006], with 36 riding horses, entered Yellowleaf [r52].
29: It has begun to rain.
Routes leaving Forest:
North, desert, to The Shadowlands [dg78], 8 days
East, to Ocean [dh79], Great Sea, impassable
South, to Ocean [dj78], Great Sea, impassable
West, forest, to The Shadowlands [dh77], 8 days
Inner locations:
Yellowleaf [r52], port city, safe haven, 1 day
It is raining.
Seen here:
Garrison [2610], garrison, on guard, with ten peasants
The Illustrated Man [1010], "General Store, Stables, & Tattoo
Parlor", with three peasants, three workers
Teram Xifar [3118]
Yellowleaf [r52], port city, in province Forest [dh78], safe haven
1: Yellowleaf [r52] bought 15 woven baskets [94] from LEDYARD
1: LEANDER [c247] for 45 gold.
1: Titi [p731] bought 25 wood [77] from Yellowleaf [r52] for 300 gold.
7: Two townspeople complain that their pockets were picked in the town
7: square.
10: Titi [p731] recruited ten peasants.
21: Dan the Man [5006], with 36 riding horses, arrived from Forest [dh78].
22: Dan the Man [5006] bought 43 ink [x619] from Yellowleaf [r52] for
22: 1,935 gold.
22: Dan the Man [5006] bought 36 purple cloth [m090] from Yellowleaf [r52]
22: for 3,600 gold.
Routes leaving Yellowleaf:
East, to Ocean [dh79], Great Sea, 1 day
South, to Ocean [dj78], Great Sea, 1 day
Out, to Forest [dh78], 1 day
Cities rumored to be nearby:
Alexandria [h11], in The Shadowlands [dj74]
Omaha Beach [p97], in North Coast Highlands [dp77]
Elantir [s99], in The Shadowlands [dc79]
Azrain [z68], in The Shadowlands [dh77]
Skills taught here:
Shipcraft [600], Combat [610], Stealth [630], Construction [680],
Forestry [700], Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy r52 193 48 30 jeweled eggs [r537]
buy r52 2 100 2 fish [87]
buy r52 4 15 1 woven baskets [94]
sell p731 4 925 1 woven baskets [94]
sell f429 4 23 1 woven baskets [94]
sell r52 50 10 100 pitch [261]
sell r52 12 25 30 wood [77]
sell r52 45 43 50 ink [x619]
sell r52 100 36 100 purple cloth [m090]
Inner locations:
Tower of Liss [9120], tower, defense 40, owner:
Lisbron [7813]
Fool's Guild [8516], tower, defense 40
Quiet Refuge [3050], tower, defense 40, owner:
Tavildaran [r225]
House of Mirrors [7473], tower, defense 40
The Gray Tower [2928], tower, defense 40
It is raining.
Seen here:
* Madrak [q519], with 16 peasants, accompanied by:
* Michael [h447]
* Fred the Insane [a872]
* George the Cracked [f574]
V0rbiz [z347], with 25 peasants
Titi [p731], duke, with 81 peasants, 50 workers, 62 soldiers,
eight sailors, 12 wild horses, eight riding horses, one winged horse,
two battering rams, five catapults
LEDYARD LEANDER [c247], with 20 soldiers
Papa Smurf [a180]
sayaarra [p663]
Elias Swift [g822]
Wilderbat [h740]
kim [q857]
simon [c678]
Lord Derfel [7774]
Elise [3775]
mary [1161]
hawk [2354]
Destiny [7146]
Fiera Radnox [7356]
bones [2089]
Yellowey [2670]
Taisin [9049]
Varg Vapentjorde [8331], mage
Myrandel Shylantra [f429]
Dan the Man [5006], with 49 riding horses
Ships docked at port:
SwiftWind 1 [3646], galley-in-progress, 78% completed, 0% loaded
Whisper [w141], galley, 4% loaded, defense 20, owner:
Morgan Walker [c335]
Francis Theopholus [d413]
EDS Titanic [v607], roundship-in-progress, 18% completed, 4% loaded,
owner:
Olaf Olafsonn [a809]
Sutheeka [n897]
Lore sheets
Shipcraft [600]
---------------
All skills concerning ocean travel fall under this category.
Shipcraft encompasses the building and repair of ships,
training of sailors, and navigation at sea.
The following skills may be studied directly once Shipcraft is known:
num skill time to learn
--- ----- -------------
601 Sailing two weeks
602 Shipbuilding two weeks
603 Fishing two weeks
Combat [610]
------------
The student of combat learns the training of soldiers and how
to lead them well in battle. With study and experience, the
battle lord will find strategies to be used in difficult combat
situations.
The following skills may be studied directly once Combat is known:
num skill time to learn
--- ----- -------------
611 Survive fatal wound four weeks
612 Fight to the death four weeks
613 Construct catapult two weeks
614 Defense two weeks
615 Archery three weeks
616 Swordplay two weeks
617 Weaponsmithing two weeks
Construction [680]
------------------
The domain of engineers, builders and architects, Construction
concerns the erection of inns, castles, city walls, and other
fortifications.
The following skills may be studied directly once Construction is known:
num skill time to learn
--- ----- -------------
681 Construct siege tower two weeks
682 Stone quarrying two weeks
Forestry [700]
--------------
Forestry is skill at managing forests and harvesting their
products, such as timber, yew, and rare foliage.
The following skills may be studied directly once Forestry is known:
num skill time to learn
--- ----- -------------
701 Construct battering ram two weeks
702 Harvest lumber two weeks
703 Harvest yew two weeks
704 Collect rare foliage two weeks
705 Harvest mallorn wood two weeks
Further skills may be found through research.
New players
vm5 SF Crew
Jeremy Balcom <Jandka4evr@aol.com>
ez7 The Blue Knights
Art Clewley <lawdog118@webtv.net>
Order template
begin ma8 # Mad Inc
unit ma8 # Mad Inc
unit q519 # Madrak in Yellowleaf [r52]
unit h447 # Michael in Yellowleaf [r52]
unit a872 # Fred the Insane in Yellowleaf [r52]
# > study 680 (executing for six more days)
unit f574 # George the Cracked in Yellowleaf [r52]
#
# Orders for units you do not control as of now
#
unit f547
oath 1
claim 1 200
study 800
study 800
end