Uh, uh. Something needs to be done.
>
> 2. Apply some localized restrictions to make things tighter:
>
> a. Only permit a noble to be resurrected a maximum of
> 1-3 times, ever.
Please, no! What good would that do?
>
> b. Make converts from the slavery potion die after 8
> turns.
Nice! I like it.
>
> c. Increase the chance that a bribery target will
> go independent and head off on his own. Prevent
> BRIBE from being used against prisoners that you
> don't personally own.
Why not make the bribing noble pay for the newly acquired noble with
his own NP? Possibly have him transfer his NP to the victim.
>
> 3. The whole combative aspect of the loyalty system should
> be removed to comletely prevent noble transfer.
> (Probably too big to make to G1).
Naw. I think it can be fixed. :)
<< Brent