Diagonal was Re: Time beats phases-and-points

Dan Corrin (dan@ims.uwindsor.ca)
Tue, 27 Sep 94 09:58:51 EDT

on Sep 27 01:35:21 gischer@puget.mti.sgi.com (Jay Gischer) said:
>
>
> But, for the icing on the cake: DON'T allow diagonal movement between
> land/ocean or port city/ocean. I think this can be easily justified,
> and will get rid of the infamous "coastal crawl".
>
Get rid of coastal crawl? First Rich has designed some very wierd
geography to inhibit people from doing this, but otherwise, most sea
travel during this time was coastal. Many ships would be lost if they
left sight of the coast. I think the current acceleration by moving
on/off the coast is a very good simulation of navel travel, not that it
should take less time, but that it encourages coastal travel.

-Dan


Main Index  |  Olympia  |  Arena  |  PBM FAQ  |  Links