Re: Old players in safe havens

RCOMBER@delphi.com
Thu, 08 Sep 1994 17:13:05 -0400 (EDT)

Ed Bailey writes:
>
> ...approaching it from the other end....
>
> Perhaps Rich could add a "NEWBIE" flag. The flag could not be reset, but
> while on players could not be attacked or stolen from. [Except, probably,
> by NPCs] Of course, they also couldn't attack or build structures. The
> flag would automatically unset after a time, to prevent weenies from
hiding.
>
> Ed Bailey

I like this solution. There are a number of other open-ended PBM games
that use this technique for new players so that they can't be cherry-
picked at the beginning of a game. Say new players can't be attacked
for their first four turns. This would allow enough time to get a few
skills and move out. As far as attacking goes - no attacks either way
between player positions, but allow new players to attack monsters/npcs
if they wish.

- Rich Comber <RCOMBER@delphi.com>


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