Re: Should the _Times_ be anonymous?

Rich Skrenta (skrenta@pbm.com)
Tue, 23 Aug 1994 14:19:35 -0400 (EDT)

> It seems to me that there already is a mechanism for character-authenticated
> messages, namely the MESSAGE command, which also preserves the
> anonymity of the faction, and player. Perhaps we could add a MESSAGE
> ALL capability. And by the way, may I suggest an ENDMESSAGE command?
> This will greatly reduce the number of errors in use of message it
> seems to me, versus line counting.

Line counting is tedious, but you know it's tedious, you know what
you have to do, and you aren't likely to forget.

Olympia I had a terminator keyword for POST/MESSAGE/etc. Players
would forget it, use END/DONE/FI/whatever instead of whatever the
terminator keyword really was. Switching to line-counting reduced
errors.

No, it's not lame programming. I did that on purpose.

-- 
Rich Skrenta <skrenta@pbm.com>


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