More thoughts on Olympia:
Combat:
Since experience normally helps you out, I was thinking that when a
player is attacked, if the attacked player wins, his defense should
increase by one. Likewise, if a player attacks another unit and wins,
then his attack should increase by one.
Train angry peasants:
I feel this is a useless skill. After you have raised and rallyed
several peasant mobs, so now you have 60+ men to go attack something or
somebody. It is impossible to train every man individually, because by
the time you have them trained they have left you. A better skill would
be to deliver an intense ten day speech to prepare them for war and maybe
50% to 75% of them would gain the attack bonus. Of course Henry V did
this in a few hours, but he was already working with soldiers. Hey,
there's a thought.
Comments?
Bill