More thoughts on Olympia:
Combat:
Since experience normally helps you out, I was thinking that when a 
player is attacked, if the attacked player wins, his defense should 
increase by one.  Likewise, if a player attacks another unit and wins, 
then his attack should increase by one.  
Train angry peasants:
I feel this is a useless skill.  After you have raised and rallyed 
several peasant mobs, so now you have 60+ men to go attack something or 
somebody.  It is impossible to train every man individually, because by 
the time you have them trained they have left you.  A better skill would 
be to deliver an intense ten day speech to prepare them for war and maybe 
50% to 75% of them would gain the attack bonus.  Of course Henry V did 
this in a few hours, but he was already working with soldiers.  Hey, 
there's a thought.
Comments?
Bill