Re: starvation

Rich Skrenta (skrenta@shadow.com)
Thu, 9 Dec 93 23:28:41 EST

> ... and having only 30% of unfed troops starve per turn is still a
> good idea, I think.

Done. I've also made a round-robin paying strategy for the computer.

(Unmentioned in the rules, except for "The computer chooses which men
remain and which leave or starve." While this may not be what you'd
optimally choose, my belief is that it's fairer, and players will be
less upset to see that they lost a few of each kind of man, than all
of one type).

Maintenance costs
-----------------

Men such as soldiers, workers, archers, etc. must be paid in gold monthly
or they will leave the service of their noble. Peasants do not willingly
leave a noble's service, but will starve if they are not paid. This cost
is charged to the noble holding them at the end of each month.

If the noble does not have enough gold to pay his men, he will ask other
nobles in his stack (provided they belong to the same player) for gold.
Thus, only one member of a stack need carry gold for maintenance costs
for the entire stack. Nobles will not share gold with units from other
players.

If the noble can only afford to pay some of his men, one-third of those
not paid will leave service at the end of the month. The computer chooses
which men remain and which leave or starve.

num kind cost
--- ----------- ----
10 peasant 1
11 worker 2
19 sailor 2
21 crossbowman 2
12 soldier 2
16 pikeman 3
17 blessed soldier 3
20 swordsman 3
13 archer 3
14 knight 4
22 elite archer 4
15 elite guard 5

Note that nobles may DROP men to release them from service deliberately.

-- 
Rich Skrenta <skrenta@shadow.com>


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