Like this a lot. I would also suggest that, like Atlantis (ghost of
former Pbem arise), that the disposition of the faction toward
others is noted in the report. At least one question that needs to
be addressed is whether one needs to put in a new order each turn or
whether the value carries over month to month by default.
>
> accepting items:
>
> receive [who] [item] [qty]
>
> examples:
>
> receive # unit will take anything from anyone
> receive 5501 # take anything from 5501
> receive 5501 10 # take any number of peasants from 5501
> receive 5501 10 15 # take up to 15 peasants from 5501
>
> Receives expire at the end of the month.
>
> The player entity may also issue RECEIVE, and it will cover all of the
> units in the faction.
This also seems fine. I might suggest that the only problem that
needs to be clarified is whether adding [item] [qty] flags restricts
what you will take to that commodity (in other words, will 5501, if
issuing order #4 accept _only_ peasants and nothing else.
>
> allowing entrance to buildings, or stacking:
>
> admit <what> [all] [who...]
>
> examples:
>
> admit 5501 # allow anyone to stack with 5501
> admit 5501 4609 # allow 4609 to stack with 5501
> admit 5501 but 4609 # allow anyone but 4609 to stack
> # with 5501
>
> admit ee01 # allow anyone to enter ee01
> admit ee01 4609 # allow 4096 to enter ee01
> admit ee01 but 4609 # allow anyone but 4096 to enter ee01
> admit ee01 4096 1012 # allow 4069 and 1012 to enter ee01
>
> admit's are tracked for the entire faction, not individual units.
Seems fine.
Erik