This is a partial list of known problems and features which have not
yet been implemented.
o There is not yet a permissions system to limit stacking, give, etc.
Alpha players are asked to play as if such a system were in place,
i.e. do not give items to or stack with other player's characters
without permission from them.
o No subskills of Necromancy or Persuasion have yet been coded.
o The skill system in general is going through a bit of churn.
o The rules for taxation are a bit confusing, and will likely be
revised somewhat.
o FEE only works for buildings and ships at the moment.
o Yew groves are a bit scarce.
o There are no monsters anywhere. The NPC race mechanics have not
yet been coded.
Allan