I tried to think about the way I use skills. It's nice to be able to
know, a priori, that action X will complete on day N.
Thus, I propose Yet Another Wait Option, a variant of the Wait Time:
Wait UntilDay 10
Thus, instead of waiting 10 days, it waits until day 10 has passed
before acting. Thus, if I set my men to catch three horses, figuring
it will take 10 days, but it only takes 7, I can do:
use "horse-catching"
wait untilday 10
And can then happily galumph along with whatever else I wanted to do,
secure in the knowledge that the set of orders will not finish before
day 10.
sc
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