No. The check is an attribute of the city, not of the
noble using the skill.
Rich Skrenta posted on this topic on 12 Nov 1997:
...
> Actually, the 50% trade check for whether a city will buy a given
> tradegood does not use the random number generator at all.
> For a given tradegood, approximately half of the cities on the map
> will buy it, and half won't. This is set when the tradegood comes
> into existence, and is not affected by who is looking for a buyer
> city, when they do it, etc.
>
> (The implementation is stateless, it is basically
>
> if ((HASH(sell-city | potential-buy-city | item | secret) & 1) == 0)
> city will buy the tradegood
> else
> city will not buy the tradegood
>
> where MD5 is used for the hash.
> )
>
-- Please use bron-oly2@bronze.corp.sgi.com for Oly2 correspondence. Use bron@sgi.com only if you require fast response. These statements are my own, not those of Silicon Graphics.