Re: movement bug: leave it

Bryan Leclair (bleclair@pop.mindspring.com)
Wed, 15 Apr 1998 18:12:31 -0400

>
>======================================================
>Horse Bug:
>Normally when a stack has 10+ men in it there may be a delay.
>
> Delay = Men / (10 * Nobles )
>
>The delay is rounded down and capped to twice the normal
>travel time. This delay is to represent the difficulty
>in coordinating moving large number of men with a relatively
>few number of nobles.
>
>If the stack has enough horses to ride then the delay does not
>take effect. In fact, the entire stack gets to move at normal
>riding speed (i.e. 4-5 days for most provinces).
>
>======================================================
>

One other little (perhaps less well-known) add-on to the above bug
description:

When the stack of men on horseback ride into a swamp province, the men
vs. number of nobles delay DOES take effect. It appears that the delay
is ignored only on terrains where riding decreases travel time.

Bryan V. Leclair II (bleclair@mindspring.com)
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