Re: bugs (or features)

Bruce Glassco (esglasb@es.cc.va.us)
Fri, 06 Mar 1998 17:04:55 -0500

At 06:33 PM 3/4/98 -0800, Tim Whalen wrote:
>Rodger Coghlan wrote:
>
>> Well, the trade goods I found in my home city have expire and the
cities that
>> bought those goods do so no longer
>
>I'm glad to hear that it's not happening all over but in some places where
we've
>been waiting for the old goods to expire, they haven't. A trade good that
>started
>selling on turn 16 is still selling strong today. That's 39 or 40 turns
>depending
>on how you reckon it (do you round up or down to the nearest month?)
Maybe the
>fact that nobody ever found a market for those goods is what made them stay
>on the big board?

I've seen stuff that hasn't been sold for seven-eight turns which is still
being bought by a city. I have also heard rumors of a city that sells
three trade goods. These should be looked into.

>Anyhow, I know Rich can get totally swamped with non-Olympian matters but
>it can get frustrating to not hear back either way on things like this, if
only
>to
>say "okay I'll look into it..." or "that's not a bug its a feature" or
whatever.

I strongly agree. I think we'll all understand if our problems aren't
fixed right away, but for long-term planning, I'd really like to see Rich
publish a list of recognized bugs
1) so that everyone is on an equal footing about them
2) so that we have some rough idea of when or if they are going to be fixed.

I'd settle for something like "I intend to do a bug-fix sometime before
turn 65, the following bugs will be addressed and I will give three turns
warning before the actual change.
Thiis is particularly true for the so-called "centaur movement bug"
whereby mounted stacks move at full speed regardless of how many nobles
they have. Just knowing whether or not this is in fact a bug and whether
it will EVER be fixed could make a huge difference to long-term strategy.
Knowing when is less important than knowing if.

bg

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