Re: Sacred Groves, etc

Simon Beresford (sb@sophron.demon.co.uk)
Thu, 15 Jan 1998 09:03:11 +0000

In message <19980115074247882.AAA162@arthur>, Andrew Penney
<apenney@lpr.com.au> writes
>While I'm on statistical analysis issues. What exactly does the
>experience levels for skills do??

For many skills it results in the task being completed in less time.
This includes mining, beast breeding, aura from health etc.

I don't know if it improves the success rate. Subjectively, in one
skill, beast breeding, it seems to, but I haven't studied it in detail.

Regards

Simon

-- 
Simon Beresford

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