I was hoping to create a turn checker that would compare the current moves
with last turn's report, so errors like "use 987" for a noble without that
skill would be caught, or "move ab33" for a noble sitting in province ba32.
My own attempts a parsing the turn report are going slower than I had hoped,
and if figured why reinvent the wheel when someone else has probably already
created a motorcycle?
I am currently using Perl for this, but I'd be interested in anything that
others have to offer.
Thanks,
-Andy