Every province has a civilization level. Provinces with no civilization (a level of zero) are considered wilderness. Civilization levels for provinces are shown in the turn report:
The civilization level is shown for every province appearing in the turn report:
Mountain [cq24], mountain, in Lesser Atnos, civ-1 Forest [ac35], forest, in Torba Bacor, wilderness
The civilization level of a province is determined by the presence of cities and buildings, or half of the maximum civilization level of its surrounding provinces, whichever is higher.
feature contribution ------- ------------ safe haven 2 castle 1.5 city 1 tower 1 temple 1 inn 0.5 mine 0.5
Any fractional remainder is dropped after the contributions are summed.
Examples:
The maximum civilization level a province may have is civ-6.