command arguments time priority ------- --------- ---- -------- ADMIT <who or what> [ALL] [units] 0 days 0 ATTACK <target> [flag] .................... 1 day 3 BANNER [unit] "message" ................... 0 days 1 BEHIND <number> ........................... 0 days 1 BOARD <ship> [maximum fee] ............... 0 days 2 BRIBE <who> <amount> [flag] .............. 7 days 3 BUILD <structure> "Name" [max-days] ...... varies 3 BUY <item> <qty> <price> [have-left] ... 0 days 1 CATCH [number of horses] [days] .......... as given 3 CLAIM <item> [number] .................... 0 days 1 COLLECT <item> [number] [days] ............. as given 3 CONTACT <who> .............................. 0 days 0 DECREE <decree> ........................... 0 days 0 DEFAULT <who> .............................. 0 days 0 DEFEND <who> .............................. 0 days 0 DROP <item> <qty> [have-left] ........... 0 days 1 EMAIL <new email address> EXECUTE [prisoner] ......................... 0 days 1 EXHUME [body] ............................. 7 days 3 EXPLORE ................................... 7 days 3 FEE [gold per 100 wt] .................. 0 days 1 FERRY .................................... 0 days 1 FISH [number of fish] [days] ........... as given 3 FLAG string ............................. 0 days 1 FLY <direction or destination> [...] ... varies 2 FORGET <skill> ............................ 0 days 1 FORM <unit> "Name of new character" ..... 7 days 3 FORMAT <num> GARRISON <castle> ........................... 1 day 3 GET <who> <item> [qty] [have-left] 0 days 1 GIVE <to-who> <item> [qty] [have-left] .. 0 days 1 GUARD <flag> ............................. 0 days 1 HONOR <amount> ........................... 1 day 3 HOSTILE <who> .............................. 0 days 0 LORE <lore sheet> MAKE <item> [qty] ....................... as given 3 MESSAGE <# of lines of text> <to-who> ...... 1 day 3 MOVE <direction or destination> [...] ... varies 2 NAME [unit] "new name for unit" ......... 0 days 1 NEUTRAL <who> .............................. 0 days 0 NOTAB <num> OATH <level> ............................ 1 day 3 PAY <to-who> [amount] [have-left] ...... 0 days 1 PASSWORD ["password"] PILLAGE [flag] ............................. 7 days 3 PLAYERS POST <# of lines of following text> ..... 1 day 3 PLEDGE <who> .............................. 0 days 1 PRESS <# of lines of text> [character] ... 0 days 1 PROMOTE <who> .............................. 0 days 1 QUARRY [number of stones] [days] ......... as given 3 QUIT RAZE ................................... varies 3 RECRUIT [days] ............................. as given 3 REPAIR [days] ............................. as given 3 RESEARCH <skill> ............................ 7 days 3 RESEND [turn] RUMOR <# of lines of text> [character] ... 0 days 1 SAIL <direction or destination> ......... varies 4 SEEK <who> .............................. 7 days 3 SELL <item> <qty> <price> [have-left] ... 0 days 1 SPLIT <lines> <bytes> .................... 0 days 1 STACK <character> ........................ 0 days 1 STOP STUDY <skill> ............................ 7 days 3 SURRENDER <character> ........................ 0 days 1 TAKE <who> <item> [qty] [have-left] 0 days 1 TERRORIZE <who> <severity> ................... 7 days 3 TRAIN <kind> <days> ...................... as given 3 UNGARRISON [garrison] ......................... 1 day 3 UNLOAD .................................... 0 days 3 UNSTACK [who] .............................. 0 days 1 USE <skill> [arguments...] ............ varies 3 VIS_EMAIL <new email address for player list> WAIT conditions ......................... varies 1